How to change a boolean value in onOptionsItemMenuSelected Android - android

I've got an options menu that allows the user to change map type on google maps. That works fine, but I'd like to offer the functionality to change the markers presently showing which I control with a boolean value. Here is my current code.
#Override
public boolean onCreateOptionsMenu(Menu menu) {
super.onCreateOptionsMenu(menu);
getMenuInflater().inflate(R.menu.map_styles_menu, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
super.onOptionsItemSelected(item);
switch(item.getItemId()) {
case R.id.normal_map:
mapType=GoogleMap.MAP_TYPE_NORMAL;
break;
case R.id.satellite_map:
mapType=GoogleMap.MAP_TYPE_SATELLITE;
break;
case R.id.terrain_map:
mapType=GoogleMap.MAP_TYPE_TERRAIN;
break;
case R.id.hybrid_map:
mapType=GoogleMap.MAP_TYPE_HYBRID;
break;
}
googleMap.setMapType(mapType);
return true;
}
I guess what I'd like to do is create another case statement like so
case R.id.present:
mapChange=true;
break;
case R.id.past:
mapChange=false;
break;
I use items in the menu XML file to represent the maps, could I use items for changing a boolean too?
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="#+id/map_types"
android:title="Menu"
android:showAsAction="always">
<menu>
<item android:id="#+id/normal_map"
android:title="Mormal map"/>
<item android:id="#+id/satellite_map"
android:title="Satellite map"/>
<item android:id="#+id/terrain_map"
android:title="Terrain map"/>
<item android:id="#+id/hybrid_map"
android:title="Hybrid map"/>
</menu>
</item>
So I would add an item below the above like
<item android:id="#+id/past"
android:title="Change to past markers"/>

First of all I would suggest to try everything that you think can work. And if still not finding an answer then post on SO.
With the explanation that you have mentioned and with my limited knowledge I conclude that you need one option in your option menu which will toggle between your markers screen and other markers screen.
So add the option in your xml:
<item android:id="#+id/past"
android:title="Change to past markers"/>
then in your java file add this code:
case R.id.past:
if(mapChange){
mapChange=false;
//your code to show other markers
}else{
mapChange=true;
//your code to show same markers etc
}
break;

Well if you want you can just create another method named "changeState()" and put your suggested switch case in that method
Private void changeState() {
Switch(VARIABLE-HERE)
{
case R.id.present:
mapChange=true;
break;
case R.id.past:
mapChange=false;
break;
}
}
And call it after.
googleMap.setMapType(mapType);

Related

Is it possible to using voice commands for navigating instead of using swipe gesture?

Hi, there
Currently, I'm develop an immersion app to provide a text on screen and user can swipe_right to go another one.
Actually, It adapt from sample immersion pattern called charades(google development site).
My objective is, I want to using voice commands, instead of SWIPE gesture.
for example;
User open the immersion demo, the screen will show first TEXT.
User want to go next TEXT by using voice "GO NEXT".
The screen will show another Text.
Considering this post!
Is there any way to do this?
or any suggestion?
Here, It is my solution. Hope this might helped someone who looking for.
I used Contextual voice commands to provide 'Next', 'Save' and 'Exit' commands for an user. you can go to this document from google dev site to see the ideas of doing this.
I have my layout activity to show some TEXT, so I put this code structure. in my layout activity
//contextual voice command
import com.google.android.glass.view.WindowUtils;
import android.view.Menu;
import android.view.MenuItem;
#Override
public boolean onCreatePanelMenu(int featureId, Menu menu) {
if (featureId == WindowUtils.FEATURE_VOICE_COMMANDS) {
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
// Pass through to super to setup touch menu.
return super.onCreatePanelMenu(featureId, menu);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
#Override
public boolean onMenuItemSelected(int featureId, MenuItem item) {
if (featureId == WindowUtils.FEATURE_VOICE_COMMANDS) {
switch (item.getItemId()) {
case R.id.save_menu_item:
Log.d("Contextual", "go save checks");
break;
case R.id.next_menu_item:
Log.d("Contextual", "go next checks");
break;
case R.id.exit_menu_item:
Log.d("Contextual", "go exit checks");
break;
default:
return true;
}
return true;
}
return super.onMenuItemSelected(featureId, item);
}
Don't forget to declare this line getWindow().requestFeature(WindowUtils.FEATURE_VOICE_COMMANDS); to your onCreate(); before your setContentView().
Next thing, I created 'menu folder' and main.xml inside its to provide my item selection. Like this
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:id="#+id/next_menu_item"
android:title="#string/next">
</item>
<item
android:id="#+id/save_menu_item"
android:title="#string/save_this">
</item>
<item
android:id="#+id/exit_menu_item"
android:title="#string/exit">
</item>
and my strings.xml file.
<resources>
<string name="next">next</string>
<string name="save_this">save</string>
<string name="exit">exit</string>
</resources>
put this line
<uses-permission android:name="com.google.android.glass.permission.DEVELOPMENT" />
to your AndroidMenifest.xml.
and it works fine for me !

Google Glass Wildcard Voice Command

I have voice commands in my Google Glass app working, with a R.id.add_item and R.id.remove_item for a list-type app. However, I would like to be able to let the user say, "Add Item, Apple". I cannot find any information on how to do this.
My main.xml file looks like this:
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="#+id/add_item"
android:title="Add Item" />
<item android:id="#+id/remove_item"
android:title="Remove Item" />
</menu>
And my onMenuItemSelected is
#Override
public boolean onMenuItemSelected(int featureId, MenuItem item) {
if (featureId == WindowUtils.FEATURE_VOICE_COMMANDS || featureId == Window.FEATURE_OPTIONS_PANEL) {
switch (item.getItemId()) {
case R.id.add_item:
break;
case R.id.remove_item:
break;
}
return true;
}
return super.onMenuItemSelected(featureId, item);
}
I don't know where I would add this code, or how I would do so. Thanks for your help.
You add onMenuItem to your activity....
I think reading the code again you could see where it fits in the bigger scope.
https://developers.google.com/glass/develop/gdk/voice
You can try here to see a sample app with voice recognition:
https://github.com/RIVeR-Lab/google_glass_driver/tree/master/android/RobotManager/src/com/riverlab/robotmanager

Keeping the pressed state of ActionBar Icons in android

States of actionBar
pressed state::
Default state::
What i am doing ::
I am using the splitted actionbar
On click of icon in bottom, I am changing the fragment
Functionality is working fine
What i want::
Is it possible to keep the pressed state of the actionbar item until
i click the next actionbar icon
Then when i say click the star in figure, i want to keep the star in
pressed state as blue color and search icon to return to normal state
Code that i use::
#Override
public boolean onOptionsItemSelected(MenuItem item) {
if(item.getItemId()==R.id.searchID){
//SEARCH Button Handling
//((View) item).setBackgroundResource(R.color.actionBarIconPressed);
//item.setIcon(R.color.actionBarIconPressed);
item.setEnabled(true);
ft1=getSupportFragmentManager().beginTransaction();
ft1.hide(fragment1);
//Condition to check whether the fragment is already in container & based on that do appropriate actions
if (getSupportFragmentManager().findFragmentByTag("SearchFragmentTag")==null){
ft1.add(R.id.content_frame, fragSearch, "SearchFragmentTag");
ft1.addToBackStack(null);
ft1.commit();
}else{
ft1.remove(fragSearch);
ft1.add(R.id.content_frame, fragSearch, "SearchFragmentTag");
ft1.commit();
}
return true;
}
return super.onOptionsItemSelected(item);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater menuInflater = getSupportMenuInflater();
menuInflater.inflate(R.menu.actionbar_sort_menu, menu);
return super.onCreateOptionsMenu(menu);
}
My Questions::
How to modify my code to achieve this feature ?
Is it possible ?
What are the possible ways ?
In onOptionsItemSelected, you can cast the MenuItem into a View and then, change its background. I got a start answer however I think you can improve it and change it according to your needs:
Init your ids in an array:
int[] listItemId = { R.id.searchID, R.id.ratindID, R.id.likeID, R.id.shareID };
Call your options item selected method:
#Override
public boolean onOptionsItemSelected(MenuItem item) {
switch(item.getItemId()) {
case R.id.searchID:
// call private method with int 1
onItemChangeBackground(1);
... // do some stuff
return true;
case R.id.ratindID:
onItemChangeBackground(2);
... // do some stuff
return true;
case R.id.likeID:
onItemChangeBackground(3);
...
return true;
case R.id.shareID:
onItemChangeBackground(4);
...
return true;
}
return super.onOptionsItemSelected(item);
}
Change the background item by switching an int value:
private void onItemChangeBackground(int i) {
// Loop to reinit the background items
for(int ii = 0; ii < listItemId.length; ii++) {
// Cast the MenuItem into a View
( (View) findViewById(listItemId[ii]) )
// And set the default background (for example dark)
.setBackgroundColor(getResources().getColor(R.color.dark));
}
// Selected background
switch(i) {
case 1: ( (View) findViewById(R.id.searchID) )
.setBackgroundColor(getResources().getColor(R.color.blue));
break;
case 2: ( (View) findViewById(R.id.ratindID) )
.setBackgroundColor(getResources().getColor(R.color.blue));
break;
case 3: ( (View) findViewById(R.id.likeID) )
.setBackgroundColor(getResources().getColor(R.color.blue));
break;
case 4: ( (View) findViewById(R.id.shareID) )
.setBackgroundColor(getResources().getColor(R.color.blue));
break;
}
}
You can also set a drawable with a selector by using setBackgroundDrawable() when you want to reinitialize the background items (as you do in the styles.xml). Tested, it works!
Another solution might be to use invalidateOptionsMenu(). This will clear and redraw the menu by recalling onCreateOptionsMenu() again. Keep in mind without call invalidateOptionsMenu() the last method will never be recalled, it's only called at the first rime of the activity's creation. That's why we need to invalidate its content:
Update an integer for each item selected:
#Override
public boolean onOptionsItemSelected(MenuItem item) {
if(item.getItemId()==R.id.searchID){
nbItemSelected = 1;
invalidateOptionsMenu();
...
} else if(...) {
nbItemSelected = 2;
invalidateOptionsMenu();
} ...
}
Then, change the background while you create the options:
#Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.menu_layout, menu);
if(nItemSelected != 0) {
// Find item, cast the selected item to a view
( (View) menu.findItem(listItemId[nItemSelected]) )
// Change its background
.setBackgroundColor(getResources().getColor(R.color.blue));
}
...
return true;
}
I guess it is possible in this way too, it might work.
Are you creating a TabBarView like for example those you can find in iOs?
If so, an split actionbar is not the best component, it is better to use a ViewPagerIndicator with a ViewPager component. In there you can create your custom icons with your custom icons states and backgrounds.
I have an spare snippet of code I created long time ago for an application that required that component. Maybe you can look it around and take what you need (but I advice you that the code is not the best you can find as I was in a hurry, things can be done better, much better):
https://gist.github.com/aldoborrero/70fbeb062fab0ccc7d87
#Casper did you tried setting custom selector for your ActionBar?
Refer one below
drawable/tab_bg_selector.xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<!-- Active tab -->
<item android:drawable="#drawable/tab_selected_customtabs" android:state_focused="false" android:state_pressed="false" android:state_selected="true"/>
<!-- Inactive tab -->
<item android:drawable="#drawable/ab_transparent_customtabs" android:state_focused="false" android:state_pressed="false" android:state_selected="false"/>
<!-- Pressed tab -->
<item android:drawable="#drawable/tab_selected_pressed_customtabs" android:state_pressed="true"/>
<!-- Selected tab -->
<item android:drawable="#drawable/tab_selected_focused_customtabs" android:state_focused="true" android:state_pressed="false" android:state_selected="true"/>
</selector>

Android: menu's separators is disappeared

I'm a begginer in android development and I have a problem. My first menu has no separator lines in portreit and landscape modes. Also I've no separator in action bar in portreit mode while I have it in landscape one. Separator for action bar is a pic 1x32 placed at ./drawable. At the same time under AVDs and Android-x86 (VirtualBox) is fine. Please, see the fig1: .
Thanks in advance!
Update 1:
Create and show menu:
#Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.main_menu, menu);
return true;
}
#Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle item selection
switch (item.getItemId()) {
case R.id.main_menu_sync:
Toast("Refresh menu");
return true;
case R.id.main_menu_more:
Toast("More menu");
return true;
// ...
default:
return super.onOptionsItemSelected(item);
}
}
Menu layout (./res/menu/main_menu.xml):
<item
android:id="#+id/main_menu_undo"
android:icon="#drawable/ic_menu_undo"
android:title="Undo"/>
<item
android:id="#+id/main_menu_multiselect"
android:icon="#drawable/ic_menu_multiselect"
android:title="Multiselect"/>
<item
android:id="#+id/main_menu_sync"
android:icon="#drawable/ic_menu_refresh"
android:title="Sync"/>
<item
android:id="#+id/main_menu_more"
android:icon="#drawable/ic_menu_more"
android:title="More">
<menu>
<item
android:id="#+id/main_menu_preferences"
android:icon="#drawable/ic_menu_preferences"
android:title="Preferences"/>
<item
android:id="#+id/main_menu_tab_order"
android:icon="#drawable/ic_menu_tab_order"
android:title="Tab order"/>
</menu>
</item>
If your device is QVGA and you set the anyDensity attribute to false, some separators on the UI will be missing.
See more details at
http://developer.android.com/guide/practices/screens_support.html
I think your screen is supporting the view that you are using. You should add the support screen tag to your manifest.xml file. It works for me. Or may be you can check the following link to get some more info.

Android Checkable Menu Item

I have the following menu layout in my Android app:
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="#+id/item1"
android:titleCondensed="Options"
android:title="Highlight Options"
android:icon="#android:drawable/ic_menu_preferences" />
<item android:id="#+id/item2"
android:titleCondensed="Persist"
android:title="Persist"
android:icon="#android:drawable/ic_menu_preferences"
android:checkable="true" />
</menu>
My problem is that the second menu item doesn't appear to be "checkable" when I run my app in the Android emulator. There should be a green tick about the item, right? To indicate that its checkable.
Am I doing something wrong?
Layout looks right. But you must check and uncheck menu item in code.
From the documentation:
When a checkable item is selected, the system calls your respective item-selected callback method (such as onOptionsItemSelected()). It is here that you must set the state of the checkbox, because a checkbox or radio button does not change its state automatically. You can query the current state of the item (as it was before the user selected it) with isChecked() and then set the checked state with setChecked().
Wrap the items in a group element, like this:
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<group android:checkableBehavior="all">
<item android:id="#+id/item1"
android:titleCondensed="Options"
android:title="Highlight Options"
android:icon="#android:drawable/ic_menu_preferences">
</item>
<item android:id="#+id/item2"
android:titleCondensed="Persist"
android:title="Persist"
android:icon="#android:drawable/ic_menu_preferences"
android:checkable="true">
</item>
</group>
</menu>
From the Android docs:
The android:checkableBehavior attribute accepts either:
single - Only one item from the group can be checked (radio buttons)
all - All items can be checked (checkboxes)
none - No items are checkable
You can create a checkable menu item by setting the actionViewClass to a checkable widget like android.widget.CheckBox
res/menu/menu_with_checkable_menu_item.xml
<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<item
android:id="#+id/action_favorite"
android:checkable="true"
android:title="#string/action_favorite"
app:actionViewClass="android.widget.CheckBox"
app:showAsAction="ifRoom|withText" />
</menu>
And you can can even style it to be a checkable star if you set actionLayout to a layout with a styled android.widget.CheckBox
res/layout
/action_layout_styled_checkbox.xml
<CheckBox xmlns:android="http://schemas.android.com/apk/res/android"
style="?android:attr/starStyle"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
res/menu/menu_with_checkable_star_menu_item.xml
<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<item
android:id="#+id/action_favorites"
android:checkable="true"
android:title="#string/action_favorites"
app:actionLayout="#layout/action_layout_styled_checkbox"
app:showAsAction="ifRoom|withText" />
</menu>
To set the value
menuItem.setChecked(true/false);
To get the value
menuItem.isChecked()
Cast MenuItem to CheckBox
CheckBox checkBox= (CheckBox) menuItem.getActionView();
I've found that the best solution was to just use the onOptionsItemSelected() method as of my current API (27-28).
#Override
public boolean onOptionsItemSelected(MenuItem item)
{
//Copy from here...
int itemId = item.getItemId();
if(item.isChecked())
{
if(R.id.edit_tile_checkbox == itemId) //Individual checkbox logic
{ /*TODO unchecked Action*/}
item.setChecked(false); //Toggles checkbox state.
}
else
{
if(R.id.edit_tile_checkbox == itemId) //Individual checkbox logic
{/*TODO checked Action*/}
item.setChecked(true); //Toggles checkbox state.
}
//...To here in to your onOptionsItemSelected() method, then make sure your variables are all sweet.
return super.onOptionsItemSelected(item);
}
I spent way to long on here for this answer. and for whatever reason, the answers above didn't help (I'm a returning newbie I probably mucked something up I'm sure).
There could be a better way of doing this so helpful criticism is welcomed.
READ THIS
As has been said the "manual checking" is only the tip of the iceberg. It flashes the menu away so fast the users don't see anything happen and it is very counter intuitive, frustrating, and effectively utter crap. The REAL TASK (therefore) is allowing the check box event to be digested by the users mind.
Good news: this can be done and it does work and this is how you do it. #TouchBoarder had it best so I will copy his code. then develop it.
the idea is to detect if the checkbox is clicked, then (and only if that one is picked) slightly suppress the menu removal, add a timer for 500ms then close the menu, this give the "tick" animation of the checkbox time to run and creates the right "feel"
<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<item
android:id="#+id/action_favorite"
android:checkable="true"
android:title="#string/action_favorite"
app:actionViewClass="android.widget.CheckBox"
app:showAsAction="ifRoom|withText" />
</menu>
then you make this method as usual, but you make sure you add all this extra bumpf
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the bottom bar and the top bar (weird)
BottomAppBar bottomBar = findViewById(R.id.bottom_app_bar_help);
Menu bottomMenu = bottomBar.getMenu();
getMenuInflater().inflate(R.menu.bottom_nav_menu, bottomMenu);
for (int i = 0; i < bottomMenu.size(); i++) {
bottomMenu.getItem(i).setOnMenuItemClickListener(item -> {
if (item.getItemId()==R.id.action_favorite){
item.setChecked(!item.isChecked());
// Keep the popup menu open
item.setShowAsAction(MenuItem.SHOW_AS_ACTION_COLLAPSE_ACTION_VIEW);
item.setActionView(new View(frmMain.this));
item.setOnActionExpandListener(new MenuItem.OnActionExpandListener() {
#Override
public boolean onMenuItemActionExpand(MenuItem item) {
final Handler handler = new Handler();
handler.postDelayed(() -> bottomMenu.close(), 500);
return false;
}
#Override
public boolean onMenuItemActionCollapse(MenuItem item) {
final Handler handler = new Handler();
handler.postDelayed(() -> bottomMenu.close(), 500);
return false;
}
});
return false;
}
else {
return onOptionsItemSelected(item);
}
});
}
return true;
}
the other menu events are here
public boolean onOptionsItemSelected(MenuItem item) {
// Bottom Bar item click
try {
switch (item.getItemId()) {
case R.id.mnuExit:
MenuClick(ClickType.LOGOUT);
return true;
case R.id.mnuList:
MenuClick(ClickType.LIST);
return true;
default:
return super.onOptionsItemSelected(item);
}
} catch (Exception e) {
e.printStackTrace();
}
return super.onOptionsItemSelected(item);
}
Answering because the answers here seem long and convoluted.. I have some exact Kotlin code here
Override your activity at the top and override the function onMenuItemClick, Have a function to handle the button click to open the menu.
Have an array or list which holds the checked value and sets the check when the menu is re-created
Note: This code does not keep the menu open, It only ensures that checked items remain checked.
I noted there are lots of solutions to that on stack overflow, so have a look at them if that's what you desire
class exampleActivity : AppCompatActivity(), PopupMenu.OnMenuItemClickListener {
private var checkChecked = arrayListOf(false,false)
//some code
fun clickBTN(v: View){
val popup = PopupMenu(this,v)
popup.setOnMenuItemClickListener(this)
popup.inflate(R.menu.yourmenufilename)
//assuming you have 2 or more menu items
popup.menu[0].isChecked = checkChecked[0]
popup.menu[1].isChecked = checkChecked[1]
popup.show()
}
override fun onMenuItemClick(item: MenuItem?): Boolean {
when(item?.itemID){
R.id.item0 -> {
item.isChecked = !item.isChecked
checkChecked[0] = item.isChecked
return true
}
R.id.item1 -> {
item.isChecked = !item.isChecked
checkChecked[1] = item.isChecked
return true
}
}
}
of course in XML you should have your Button and Menu setup. An example menu is here
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="#+id/item0"
android:title="#string/hi"
android:checkable="true"/>
<item android:id="#+id/item1"
android:title="#string/yo"
android:checkable="true"/>
</menu>
This may be theme dependant but my menu didn't show a checkbox. I found this :
Note: Menu items in the Icon Menu cannot display a checkbox or radio
button. If you choose to make items in the Icon Menu checkable, then
you must personally indicate the state by swapping the icon and/or
text each time the state changes between on and off.
For Adding Menu items Programmatically,
#Override
public boolean onCreateOptionsMenu(Menu menu) {
menu.add("Item1").setActionView(R.layout.action_layout_checkbox).setCheckable(true);
return super.onCreateOptionsMenu(menu);
}
res/layout /action_layout_checkbox.xml
<CheckBox xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
I have two items in the menu and set to checkable in menu.xml file like below
<item
android:id="#+id/A"
android:title="A"
app:showAsAction="never"
android:checkable="true"/>
<item
android:id="#+id/B"
android:title="B"
app:showAsAction="never"
android:checkable="true"/>
and logic for the menu checkboxes is below.
#Override
public boolean onOptionsItemSelected(#NonNull MenuItem item) {
switch (item.getItemId()) {
case R.id.A:
//logic goes here
if(item.isChecked())
{
//logic is it is checked
item.setChecked(false);
}
else
{
//logic is it is not checked
item.setChecked(true);
}
return true;
case R.id.B:
//logic for second checkbox goes here
if(item.isChecked())
{
//logic is it is checked
item.setChecked(false);
}
else
{
//logic is it is not checked
item.setChecked(true);
}
return true;
default:
return super.onOptionsItemSelected(item);
}

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