I'm using scrollable static cards as an item selector (scroll through until you find one, then use the onItemSelected event to catch the click). It works, but it doesn't show the scroll bar on the bottom like it does for menu items and all standard system cards. Is there a way to enable it?
Here's the adapter code:
private class FooCardScrollAdapter extends CardScrollAdapter {
#Override
public int findIdPosition(Object id) {
return -1;
}
#Override
public int findItemPosition(Object item) {
return mCards.indexOf(item);
}
#Override
public int getCount() {
return mCards.size();
}
#Override
public Object getItem(int position) {
return mCards.get(position);
}
#Override
public View getView(int position, View convertView, ViewGroup parent) {
return mCards.get(position).toView();
}
}
As of XE16 this is now possible by just setting
mCardScrollView.setHorizontalScrollBarEnabled(true);
This is a known issue; there is no way to currently get the scroll indicator on a GDK CardScrollView. Please follow issue 256 on our issue tracker to be updated as the GDK evolves!
So I had the same problem as you. To solve it, I had to create my own scrollbar view. It's not as good as the built-in one for the Mirror API because it doesn't handle fling scrolling, but It's the best we can do until google releases their own.
First we create a custom view SimulatedScrollBar:
public class SimulatedScrollBar extends View {
private static final String TAG = SimulatedScrollBar.class.getSimpleName();
private static final boolean DEBUG = false;
private static final int WHITE_SCROLLBAR_COLOR = 0xfffefefe;
private int mScrollPosition;
private int mNumItems;
private Paint mPaint;
private float mInnerWidth;
private float mInnerHeight;
private int mOffsetX;
private int mWidth;
private int mHeight;
public SimulatedScrollBar(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.SimulatedScrollBar,
0, 0);
try {
mScrollPosition = a.getInteger(R.styleable.SimulatedScrollBar_scrollPosition, 0);
mNumItems = a.getInteger(R.styleable.SimulatedScrollBar_numItems, 0);
} finally {
a.recycle();
}
init();
}
private void init() {
mPaint = new Paint();
mPaint.setColor(WHITE_SCROLLBAR_COLOR);
mPaint.setStyle(Paint.Style.FILL);
}
public int getScrollPosition() {
return mScrollPosition;
}
public void setScrollPosition(int scrollPosition) {
mScrollPosition = scrollPosition;
invalidate();
requestLayout();
}
public int getNumItems() {
return mNumItems;
}
public void setNumItems(int numItems) {
mNumItems = numItems;
invalidate();
requestLayout();
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
float xpad = (float)(getPaddingLeft() + getPaddingRight());
float ypad = (float)(getPaddingTop() + getPaddingBottom());
mInnerWidth = (float)w - xpad;
mInnerHeight = (float)h - ypad;
if (DEBUG) Log.i(TAG, "onSizeChanged() mInnerWidth=" + mInnerWidth + " mInnerHeight=" + mInnerHeight);
}
#Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
float widthFraction = mNumItems > 0 ? 1.0f / (float)mNumItems : 0;
float scrollFraction = mNumItems > 0 ? (float)mScrollPosition / (float)mNumItems : 0;
mOffsetX = (int)(mInnerWidth * scrollFraction);
mWidth = (int)(mInnerWidth * widthFraction);
mHeight = (int)mInnerHeight;
Rect rect = new Rect(mOffsetX, 0, mOffsetX + mWidth, mHeight);
if (DEBUG) Log.i(TAG, "onDraw() mOffsetX=" + mOffsetX + " mWidth=" + mWidth + " mHeight=" + mHeight
+ " mScrollPosition=" + mScrollPosition + " mNumItems=" + mNumItems);
canvas.drawRect(rect, mPaint);
}
}
We need an attribute file `attrs.xml' to support configuring the view:
<resources>
<declare-styleable name="SimulatedScrollBar">
<attr name="scrollPosition" format="integer"/>
<attr name="numItems" format="integer"/>
</declare-styleable>
</resources>
Now we make a layout card_scroll_layout.xml which has the card scroll view and our scroll bar overlaying:
<FrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:custom="http://schemas.android.com/apk/res/com.chanapps.glass.chan"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#android:color/black">
<com.google.android.glass.widget.CardScrollView
android:id="#+id/card_scroll_view"
android:layout_width="match_parent"
android:layout_height="match_parent"
/>
<ProgressBar
android:id="#+id/progress_bar"
style="?android:attr/progressBarStyleHorizontal"
android:indeterminate="true"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
/>
<com.chanapps.glass.chan.view.SimulatedScrollBar
android:id="#+id/simulated_scroll_bar"
android:layout_width="match_parent"
android:layout_height="10px"
android:layout_gravity="bottom"
custom:numItems="0"
custom:scrollPosition="0"
/>
</FrameLayout>
Here's what you put in your onCreate() to hook the pieces together:
mSimulatedScrollBar = (SimulatedScrollBar)rootLayout.findViewById(R.id.simulated_scroll_bar);
mSimulatedScrollBar.setScrollPosition(0);
mSimulatedScrollBar.setNumItems(mAdapter.getCount());
mCardScrollView = (CardScrollView)rootLayout.findViewById(R.id.card_scroll_view);
mCardScrollView.setAdapter(mAdapter);
mCardScrollView.setOnItemSelectedListener(new AdapterView.OnItemSelectedListener() {
#Override
public void onItemSelected(AdapterView<?> parent, View view, int position, long id) {
if (mSimulatedScrollBar != null)
mSimulatedScrollBar.setScrollPosition(position);
}
#Override
public void onNothingSelected(AdapterView<?> parent) {
}
});
mCardScrollView.activate();
Now when you slide through the list, you'll see the scroll bar at the bottom tracking the list position. If your adapter changes sizes, update the number of items and scroll position in the adapter or in an onLoadFinished() loader callback.
Related
What I'm trying to do is to have a constant ripple effect on the background of a LinearLayout. Why? Basically, this LinearLayout indicates live users watching this item. So I want the background to have a constant ripple animation similar to some apps that have a live indicator with a ripple effect on the background of that indicator. I hope my question was clear.
Example:
I want this effect to be happing constantly
Hi i tried to code something like this and below is what i come close to. You can always tweek numbers to slow down the animation and other things.
1) Create a ripple drawable background in your res/drawable named temp_ripple.xml
<?xml version="1.0" encoding="utf-8"?>
<ripple xmlns:android="http://schemas.android.com/apk/res/android"
android:color="#color/colorPrimary"
>
<item android:id="#android:id/mask"
android:drawable="#android:color/holo_green_dark"
>
</item>
<item
android:drawable="#android:color/holo_orange_dark">
</item>
</ripple>
2) assign the background to possible view candidate like below, here AppCompatButton to android:background="#drawable/temp_ripple"
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<androidx.appcompat.widget.AppCompatButton
android:id="#+id/btnLive"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:layout_gravity="center"
android:background="#drawable/temp_ripple"
android:foreground="?selectableItemBackground"
android:text="12.5k Live"
android:textColor="#android:color/white" />
</RelativeLayout>
3) Get the ripple drawable from the view and create a runnable running after 2 sec to repeat the animation by setting the states of the ripple drawable in click listener of the button
package com.example.android.treasureHunt
import android.content.res.ColorStateList
import android.graphics.drawable.RippleDrawable
import android.os.Build
import android.os.Bundle
import android.os.Handler
import android.util.Log
import android.view.MotionEvent
import android.view.View
import androidx.annotation.RequiresApi
import androidx.appcompat.app.AppCompatActivity
import kotlinx.android.synthetic.main.temp_activity.*
class TempActivity : AppCompatActivity(R.layout.temp_activity) {
val handler = Handler()
lateinit var runnable: Runnable
var count = 0
lateinit var rippleDrawable: RippleDrawable
#RequiresApi(Build.VERSION_CODES.LOLLIPOP)
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
rippleDrawable = btnLive.background as RippleDrawable
setLiveCountListener()
btnLive.setOnClickListener {
Log.d("TAG++", "button clicked")
rippleDrawable.state = intArrayOf(
android.R.attr.state_pressed,
android.R.attr.state_enabled
)
}
}
private fun setLiveCountListener() {
runnable = Runnable {
rippleDrawable.state = intArrayOf()
btnLive.performClick()
//to perform another runnable after some time creating a race condition
handler.postDelayed(runnable, 2000)
//condition to breakout from loop
if (count == 10) {
handler.removeCallbacks(runnable)
}
Log.d("TAG++", "Loop running")
}
//trigger the start of the ui thread
handler.postDelayed(runnable, 2000)
}
}
After taking many hours I have created custom class for infinite ripple view as per you want using this lib with customisation.
InfiniteRippleLayout
public class InfiniteRippleLayout extends FrameLayout {
/**
* Author:Hardik Talaviya
* Date: 2020.02.15 1:30 PM
* Describe:
*/
private static final int DEFAULT_DURATION = 350;
private static final int DEFAULT_FADE_DURATION = 75;
private static final float DEFAULT_ALPHA = 0.2f;
private static final int DEFAULT_COLOR = Color.BLACK;
private static final int DEFAULT_BACKGROUND = Color.TRANSPARENT;
private static final boolean DEFAULT_DELAY_CLICK = true;
private static final boolean DEFAULT_PERSISTENT = false;
private static final boolean DEFAULT_SEARCH_ADAPTER = false;
private static final boolean DEFAULT_RIPPLE_OVERLAY = false;
private static final int DEFAULT_ROUNDED_CORNERS = 0;
private static final int FADE_EXTRA_DELAY = 50;
private final Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
private final Rect bounds = new Rect();
private int rippleColor;
private boolean rippleOverlay;
private int rippleDuration;
private int rippleAlpha;
private boolean rippleDelayClick;
private int rippleFadeDuration;
private boolean ripplePersistent;
private Drawable rippleBackground;
private boolean rippleInAdapter;
private float rippleRoundedCorners;
private float radius;
private AdapterView parentAdapter;
private View childView;
private AnimatorSet rippleAnimator;
private Point currentCoords = new Point();
private int layerType;
private int positionInAdapter;
/*
* Animations
*/
private Property<InfiniteRippleLayout, Float> radiusProperty
= new Property<InfiniteRippleLayout, Float>(Float.class, "radius") {
#Override
public Float get(InfiniteRippleLayout object) {
return object.getRadius();
}
#Override
public void set(InfiniteRippleLayout object, Float value) {
object.setRadius(value);
}
};
private Property<InfiniteRippleLayout, Integer> circleAlphaProperty
= new Property<InfiniteRippleLayout, Integer>(Integer.class, "rippleAlpha") {
#Override
public Integer get(InfiniteRippleLayout object) {
return object.getRippleAlpha();
}
#Override
public void set(InfiniteRippleLayout object, Integer value) {
object.setRippleAlpha(value);
}
};
public InfiniteRippleLayout(Context context) {
this(context, null, 0);
}
public InfiniteRippleLayout(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public InfiniteRippleLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
setWillNotDraw(false);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.InfiniteRippleLayout);
rippleColor = a.getColor(R.styleable.InfiniteRippleLayout_mrl_rippleColor, DEFAULT_COLOR);
rippleOverlay = a.getBoolean(R.styleable.InfiniteRippleLayout_mrl_rippleOverlay, DEFAULT_RIPPLE_OVERLAY);
rippleDuration = a.getInt(R.styleable.InfiniteRippleLayout_mrl_rippleDuration, DEFAULT_DURATION);
rippleAlpha = (int) (255 * a.getFloat(R.styleable.InfiniteRippleLayout_mrl_rippleAlpha, DEFAULT_ALPHA));
rippleDelayClick = a.getBoolean(R.styleable.InfiniteRippleLayout_mrl_rippleDelayClick, DEFAULT_DELAY_CLICK);
rippleFadeDuration = a.getInteger(R.styleable.InfiniteRippleLayout_mrl_rippleFadeDuration, DEFAULT_FADE_DURATION);
rippleBackground = new ColorDrawable(a.getColor(R.styleable.InfiniteRippleLayout_mrl_rippleBackground, DEFAULT_BACKGROUND));
ripplePersistent = a.getBoolean(R.styleable.InfiniteRippleLayout_mrl_ripplePersistent, DEFAULT_PERSISTENT);
rippleInAdapter = a.getBoolean(R.styleable.InfiniteRippleLayout_mrl_rippleInAdapter, DEFAULT_SEARCH_ADAPTER);
rippleRoundedCorners = a.getDimensionPixelSize(R.styleable.InfiniteRippleLayout_mrl_rippleRoundedCorners, DEFAULT_ROUNDED_CORNERS);
a.recycle();
paint.setColor(rippleColor);
paint.setAlpha(rippleAlpha);
enableClipPathSupportIfNecessary();
startRipple();
}
#Override
public final void addView(View child, int index, ViewGroup.LayoutParams params) {
if (getChildCount() > 0) {
throw new IllegalStateException("MaterialRippleLayout can host only one child");
}
//noinspection unchecked
childView = child;
super.addView(child, index, params);
}
#Override
public void setOnClickListener(OnClickListener onClickListener) {
if (childView == null) {
throw new IllegalStateException("MaterialRippleLayout must have a child view to handle clicks");
}
childView.setOnClickListener(onClickListener);
}
#Override
public void setOnLongClickListener(OnLongClickListener onClickListener) {
if (childView == null) {
throw new IllegalStateException("MaterialRippleLayout must have a child view to handle clicks");
}
childView.setOnLongClickListener(onClickListener);
}
#Override
public boolean onInterceptTouchEvent(MotionEvent event) {
return !findClickableViewInChild(childView, (int) event.getX(), (int) event.getY());
}
private void startRipple() {
float endRadius = getEndRadius();
cancelAnimations();
rippleAnimator = new AnimatorSet();
rippleAnimator.addListener(new AnimatorListenerAdapter() {
#Override
public void onAnimationEnd(Animator animation) {
if (!ripplePersistent) {
setRadius(0);
setRippleAlpha(rippleAlpha);
}
if (rippleDelayClick) {
startRipple();
}
childView.setPressed(false);
}
});
ObjectAnimator ripple = ObjectAnimator.ofFloat(this, radiusProperty, radius, endRadius);
ripple.setDuration(rippleDuration);
ripple.setInterpolator(new DecelerateInterpolator());
ObjectAnimator fade = ObjectAnimator.ofInt(this, circleAlphaProperty, rippleAlpha, 0);
fade.setDuration(rippleFadeDuration);
fade.setInterpolator(new AccelerateInterpolator());
fade.setStartDelay(rippleDuration - rippleFadeDuration - FADE_EXTRA_DELAY);
if (ripplePersistent) {
rippleAnimator.play(ripple);
} else if (getRadius() > endRadius) {
fade.setStartDelay(0);
rippleAnimator.play(fade);
} else {
rippleAnimator.playTogether(ripple, fade);
}
rippleAnimator.start();
}
private void cancelAnimations() {
if (rippleAnimator != null) {
rippleAnimator.cancel();
rippleAnimator.removeAllListeners();
}
}
private float getEndRadius() {
final int width = getWidth();
final int height = getHeight();
final int halfWidth = width / 2;
final int halfHeight = height / 2;
final float radiusX = halfWidth > currentCoords.x ? width - currentCoords.x : currentCoords.x;
final float radiusY = halfHeight > currentCoords.y ? height - currentCoords.y : currentCoords.y;
return (float) Math.sqrt(Math.pow(radiusX, 2) + Math.pow(radiusY, 2)) * 1.2f;
}
private AdapterView findParentAdapterView() {
if (parentAdapter != null) {
return parentAdapter;
}
ViewParent current = getParent();
while (true) {
if (current instanceof AdapterView) {
parentAdapter = (AdapterView) current;
return parentAdapter;
} else {
try {
current = current.getParent();
} catch (NullPointerException npe) {
throw new RuntimeException("Could not find a parent AdapterView");
}
}
}
}
private boolean adapterPositionChanged() {
if (rippleInAdapter) {
int newPosition = findParentAdapterView().getPositionForView(InfiniteRippleLayout.this);
final boolean changed = newPosition != positionInAdapter;
positionInAdapter = newPosition;
if (changed) {
cancelAnimations();
childView.setPressed(false);
setRadius(0);
}
return changed;
}
return false;
}
private boolean findClickableViewInChild(View view, int x, int y) {
if (view instanceof ViewGroup) {
ViewGroup viewGroup = (ViewGroup) view;
for (int i = 0; i < viewGroup.getChildCount(); i++) {
View child = viewGroup.getChildAt(i);
final Rect rect = new Rect();
child.getHitRect(rect);
final boolean contains = rect.contains(x, y);
if (contains) {
return findClickableViewInChild(child, x - rect.left, y - rect.top);
}
}
} else if (view != childView) {
return (view.isEnabled() && (view.isClickable() || view.isLongClickable() || view.isFocusableInTouchMode()));
}
return view.isFocusableInTouchMode();
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
bounds.set(0, 0, w, h);
rippleBackground.setBounds(bounds);
}
#Override
public boolean isInEditMode() {
return true;
}
/*
* Drawing
*/
#Override
public void draw(Canvas canvas) {
final boolean positionChanged = adapterPositionChanged();
currentCoords = new Point(getWidth() / 2, getHeight() / 2);
if (rippleOverlay) {
if (!positionChanged) {
rippleBackground.draw(canvas);
}
super.draw(canvas);
if (!positionChanged) {
if (rippleRoundedCorners != 0) {
Path clipPath = new Path();
RectF rect = new RectF(0, 0, canvas.getWidth(), canvas.getHeight());
clipPath.addRoundRect(rect, rippleRoundedCorners, rippleRoundedCorners, Path.Direction.CW);
canvas.clipPath(clipPath);
}
canvas.drawCircle(currentCoords.x, currentCoords.y, radius, paint);
}
} else {
if (!positionChanged) {
rippleBackground.draw(canvas);
canvas.drawCircle(currentCoords.x, currentCoords.y, radius, paint);
}
super.draw(canvas);
}
}
private float getRadius() {
return radius;
}
public void setRadius(float radius) {
this.radius = radius;
invalidate();
}
public int getRippleAlpha() {
return paint.getAlpha();
}
public void setRippleAlpha(Integer rippleAlpha) {
paint.setAlpha(rippleAlpha);
invalidate();
}
/**
* {#link Canvas#clipPath(Path)} is not supported in hardware accelerated layers
* before API 18. Use software layer instead
* <p/>
* https://developer.android.com/guide/topics/graphics/hardware-accel.html#unsupported
*/
private void enableClipPathSupportIfNecessary() {
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.JELLY_BEAN_MR1) {
if (rippleRoundedCorners != 0) {
layerType = getLayerType();
setLayerType(LAYER_TYPE_SOFTWARE, null);
} else {
setLayerType(layerType, null);
}
}
}
}
attributes.xml
Add this attributes in your res->values->attributes.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="InfiniteRippleLayout">
<attr name="mrl_rippleColor" format="color" localization="suggested" />
<attr name="mrl_rippleOverlay" format="boolean" localization="suggested" />
<attr name="mrl_rippleAlpha" format="float" localization="suggested" />
<attr name="mrl_rippleDuration" format="integer" localization="suggested" />
<attr name="mrl_rippleFadeDuration" format="integer" localization="suggested" />
<attr name="mrl_rippleBackground" format="color" localization="suggested" />
<attr name="mrl_rippleDelayClick" format="boolean" localization="suggested" />
<attr name="mrl_ripplePersistent" format="boolean" localization="suggested" />
<attr name="mrl_rippleInAdapter" format="boolean" localization="suggested" />
<attr name="mrl_rippleRoundedCorners" format="dimension" localization="suggested" />
</declare-styleable>
</resources>
Add effect using below xml code
<com.broooapps.curvegraphview.InfiniteRippleLayout
android:layout_width="match_parent"
android:layout_height="150dp"
app:mrl_rippleAlpha="0.2"
app:mrl_rippleColor="#585858"
app:mrl_rippleDelayClick="true"
app:mrl_rippleDuration="1100"
app:mrl_rippleOverlay="true">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:text="HARDIK TALAVIYA"
android:textColor="#000"
android:textSize="20sp" />
</com.broooapps.curvegraphview.InfiniteRippleLayout>
Result
I hope this can help you!
Hi Stackoverflow.
I've been trying to handle this issue for two days now.
We have a UnswipableViewPager, which is a custom implementation of ViewPager to intercept touch events and stop 'em (and nothing else), and right by it's right side we have a FrameLayout that we want to replace (through a FragmentTransaction) with our fragment. Nothing out of ordinary here if it wasn't for the fact our ViewPager has to shrink to fit the new Fragment. We have a custom implementation of RelativeLayout called ResizableLayout which we use to do that. It works ok with images, mind you, it's when we're loading a slide with a video, through a VideoView, that the issues pop.
This is how it looks from a design perspective. First we have it unshrunk, then we have it shrunk correctly, and last we have what happens whenever I try to load a slide with a VideoView inside it.
The snippet from the XML layout file:
<RelativeLayout
android:id="#+id/content_relative_layout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:clipChildren="false"
android:layout_alignParentStart="true"
android:layout_alignParentTop="true">
<br.com.i9algo.taxiadv.v2.views.widgets.ResizableLayout
android:id="#+id/slideshow_frame"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentStart="true"
android:layout_alignParentTop="true"
android:clickable="true"
android:clipChildren="false"
android:orientation="horizontal"
android:scaleType="fitXY"
layout="#layout/slideshow_item_fragment">
<mypackage.widgets.UnswipableViewPager
android:id="#+id/playlist_viewpager"
android:layout_width="match_parent"
android:layout_height="match_parent"
layout="#layout/slideshow_item_fragment"
android:clipChildren="false"
android:clickable="true"
android:scaleType="fitXY"
/>
</mypackage.widgets.ResizableLayout>
<FrameLayout
android:id="#+id/sidebar_frame"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_alignParentBottom="true"
android:clipChildren="false"
android:layout_toEndOf="#+id/slideshow_frame"
android:scaleType="fitXY" />
</RelativeLayout>
Our ResizableLayout class:
public class ResizableLayout extends RelativeLayout {
private int originalHeight = 0;
private int originalWidth = 0;
private int minWidth = 0;
private static final float SLIDE_TOP = 0f;
private static final float SLIDE_BOTTOM = 1f;
private boolean mMinimized = false;
public ResizableLayout(Context context) {
this(context, null, 0);
}
public ResizableLayout(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public ResizableLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
#Override
protected void onFinishInflate() {
super.onFinishInflate();
if (!isInEditMode()) {
minWidth = getContext().getResources().getDimensionPixelSize(R.dimen.playlist_min_width);
}
}
#Override
protected void onDetachedFromWindow() {
super.onDetachedFromWindow();
}
public boolean smoothSlideTo(#NonNull float slideOffset) {
final int topBound = getPaddingTop();
int x = (int) (slideOffset * (getWidth() - getOriginalWidth()));
int y = (int) (topBound + slideOffset * getVerticalDragRange());
ViewCompat.postInvalidateOnAnimation(this);
return true;
}
public void minimize() {
if (isMinimized())
return;
mMinimized = true;
try {
ResizeAnimation resizeAnimation = new ResizeAnimation(this, minWidth, getOriginalHeight(), false);
resizeAnimation.setDuration(500);
resizeAnimation.setTopMargin(20);
setAnimation(resizeAnimation);
smoothSlideTo(SLIDE_BOTTOM);
requestLayout();
} catch (Exception ex) {
ex.printStackTrace();
}
}
public void maximize() {
if (isMaximized())
return;
mMinimized = false;
try {
RelativeLayout.LayoutParams params = (RelativeLayout.LayoutParams) getLayoutParams();
params.width = getOriginalWidth();
params.topMargin = 0;
setLayoutParams(params);
measure(RelativeLayout.LayoutParams.MATCH_PARENT, RelativeLayout.LayoutParams.MATCH_PARENT);
smoothSlideTo(SLIDE_TOP);
requestLayout();
} catch (Exception ex) {
ex.printStackTrace();
}
}
public int getOriginalHeight() {
if (originalHeight == 0) {
originalHeight = getMeasuredHeight();
}
return originalHeight;
}
public int getOriginalWidth() {
if (originalWidth == 0) {
originalWidth = getMeasuredWidth();
}
return originalWidth;
}
public boolean isMinimized() {
return mMinimized;
}
public boolean isMaximized() {
return !mMinimized;
}
private float getVerticalDragRange() {
return getHeight() - getOriginalHeight();
}
This is ResizeAnimation in case anybody is wondering
public class ResizeAnimation extends Animation {
private final int mOriginalWidth;
private final int mOriginalHeight;
private final int mTargetWidth;
private final int mTargetHeight;
private int topMargin, leftMargin, bottomMargin, rightMargin;
private boolean mDown;
private View mView;
public ResizeAnimation(View view, int targetWidth, int targetHeight, boolean down) {
this.mView = view;
this.mTargetWidth = targetWidth;
this.mTargetHeight = targetHeight;
mOriginalWidth = view.getWidth();
mOriginalHeight = view.getHeight();
this.mDown = down;
}
public void setTopMargin(int value) {
this.topMargin = value;
}
#Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
int newWidth = (int) (mOriginalWidth + (mTargetWidth - mOriginalWidth) * interpolatedTime);
int newHeight = (int) (mOriginalHeight + (mTargetHeight - mOriginalHeight) * interpolatedTime);
if (mDown) {
newWidth = mTargetWidth;
newHeight = mTargetHeight;
}
mView.getLayoutParams().width = newWidth;
mView.getLayoutParams().height = newHeight;
try {
((RelativeLayout.LayoutParams) mView.getLayoutParams()).topMargin = topMargin;
((RelativeLayout.LayoutParams) mView.getLayoutParams()).leftMargin = leftMargin;
((RelativeLayout.LayoutParams) mView.getLayoutParams()).bottomMargin = bottomMargin;
((RelativeLayout.LayoutParams) mView.getLayoutParams()).rightMargin = rightMargin;
} catch (Exception e) {
e.printStackTrace();
}
mView.requestLayout();
//mView.invalidate();
}
#Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
}
#Override
public boolean willChangeBounds() {
return true;
}
}
And this is the method that handles the FragmentTransaction.
#Override
public void showSidebarFragment() {
resizableLayout.minimize();
FragmentTransaction ft = getSupportFragmentManager().beginTransaction();
ft.replace(R.id.sidebar_frame, sidebarFragment, "sidebarFragment");
ft.commit();
mContentRelativeLayout.requestLayout();
sidebarframe.requestLayout();
}
Mind you that Sidebarframe is injected through Butterknife and sidebarFragment is injected through Dagger2 - we use the same instance of the fragment for everything.
I have no clue what's going on. I've tried several ways of bringing the Fragment to front but nothing seems to work. I'd love if anyone could give me a hand either on how to fix the issue or how to achieve the same effect through other means - whatever works.
I've made a custom pie chart view that I want to animate starting when the pie chart is visible. Currently what I have is the pie chart animating but by the time you can actually see it on the screen the animation is half over. This is what I have:
public class SinglePieChart extends SurfaceView implements SurfaceHolder.Callback {
// Chart setting variables
private int emptyCircleCol, strokeColor, number, total;
// Paint for drawing custom view
private Paint circlePaint;
private RectF rect;
private Context context;
private AnimThread animThread;
private SurfaceHolder holder;
// animation variables
private float speed;
private float current = 0.0f;
private boolean percentsCalculated = false;
private float degree;
private int viewWidth, viewHeight;
public SinglePieChart(Context ctx, AttributeSet attrs) {
super(ctx, attrs);
context = ctx;
// Paint object for drawing in doDraw
circlePaint = new Paint();
circlePaint.setStyle(Style.STROKE);
circlePaint.setStrokeWidth(3);
circlePaint.setAntiAlias(true);
circlePaint.setDither(true);
rect = new RectF();
//get the attributes specified in attrs.xml using the name we included
TypedArray a = context.getTheme().obtainStyledAttributes(attrs,
R.styleable.DashboardChartSmall, 0, 0);
try {
//get the colors specified using the names in attrs.xml
emptyCircleCol = a.getColor(R.styleable.DashboardChartSmall_smCircleColor, 0xFF65676E); // light gray is default
strokeColor = a.getColor(R.styleable.DashboardChartSmall_smColor, 0xFF39B54A); // green is default
// Default number values
total = a.getInteger(R.styleable.DashboardChartSmall_smTotal, 1);
number = a.getInteger(R.styleable.DashboardChartSmall_smNumber, 0);
} finally {
a.recycle();
}
this.setZOrderOnTop(true);
holder = getHolder();
holder.setFormat(PixelFormat.TRANSPARENT);
holder.addCallback(this);
}
protected void calculateValues() {
degree = 360 * number / total;
percentsCalculated = true;
speed = 10 * number / total;
viewWidth = this.getMeasuredWidth();
viewHeight = this.getMeasuredHeight();
float top, left, bottom, right;
if (viewWidth < viewHeight) {
left = 4;
right = viewWidth - 4;
top = ((viewHeight - viewWidth) / 2) + 4;
bottom = viewHeight - top;
} else {
top = 4;
bottom = viewHeight - 4;
left = ((viewWidth - viewHeight) / 2) + 4;
right = viewWidth - left;
}
rect.set(left, top, right, bottom);
}
protected void doDraw(Canvas canvas) {
if (total == 0) {
// Number values are not ready
animThread.setRunning(false);
return;
}
if (!percentsCalculated) {
calculateValues();
}
// set the paint color using the circle color specified
float last = current;
float start = -90;
circlePaint.setColor(strokeColor);
canvas.drawArc(rect, start, (last > degree) ? degree : last, false, circlePaint);
start += (last > number) ? number : last;
last = (last < number) ? 0 : last - number;
circlePaint.setColor(emptyCircleCol);
if (current > 360) {
current = 360;
}
canvas.drawArc(rect, start, 360 - current, false, circlePaint);
current += speed;
if (last > 0 || number == 0) {
// we're done
animThread.setRunning(false);
}
}
public void setNumbers(int num, int tot) {
number = num;
total = tot;
invalidate();
requestLayout();
}
public void setColor(int col) {
strokeColor = col;
}
public void redraw() {
calculateValues();
animThread.setRunning(true);
invalidate();
requestLayout();
}
#Override
public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) {
}
#Override
public void surfaceCreated(SurfaceHolder arg0) {
animThread = new AnimThread(holder, context, this);
animThread.setRunning(true);
animThread.start();
}
#Override
public void surfaceDestroyed(SurfaceHolder arg0) {
animThread.setRunning(false);
boolean retry = true;
while(retry) {
try {
animThread.join();
retry = false;
} catch(Exception e) {
Log.v("Exception Occured", e.getMessage());
}
}
}
public class AnimThread extends Thread {
boolean mRun;
Canvas mcanvas;
SurfaceHolder surfaceHolder;
Context context;
SinglePieChart msurfacePanel;
public AnimThread(SurfaceHolder sholder, Context ctx, SinglePieChart spanel) {
surfaceHolder = sholder;
context = ctx;
mRun = false;
msurfacePanel = spanel;
}
void setRunning(boolean bRun) {
mRun = bRun;
}
#Override
public void run() {
super.run();
while (mRun) {
mcanvas = surfaceHolder.lockCanvas();
if (mcanvas != null) {
msurfacePanel.doDraw(mcanvas);
surfaceHolder.unlockCanvasAndPost(mcanvas);
}
}
}
}
}
Also if you see any programming errors, memory leaks, poor performing code, please let me know. I'm new to Android.
Here is the layout that uses the SinglePieChart class:
<?xml version="1.0" encoding="utf-8"?>
<merge xmlns:android="http://schemas.android.com/apk/res/android">
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">
<com.davidscoville.vokab.views.elements.SinglePieChart
android:id="#+id/smallPieChart"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<TextView
android:id="#+id/dashSmNumber"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:textSize="25sp"
android:textColor="#FFFFFF" />
</RelativeLayout>
<TextView
android:id="#+id/dashSmLabel"
android:layout_width="match_parent"
android:layout_height="20dp"
android:textSize="14sp"
android:gravity="center"
android:textColor="#FFFFFF" />
</merge>
Alright I'm going with the my pie chart won't automatically animate and it will have a new function that the Activity will trigger to start animating once it's ready. I wish there was an easier way...
Alternatively you can use the animation framework(or nine old androids if you want to support older apis). This will allow you to animate properties on your view, in your case the start and current variables.
I'd set this to happen during onAttachedToWindow.
Note if you aren't doing a lot of other things in this pie chart a surfaceview might be overkill for your needs.
Hi I am using the Gallery widget to show images downloaded from the internet.
to show several images and I would like to have a gradual zoom while people slide up and down on the screen. I know how to implement the touch event the only thing I don't know how to make the whole gallery view grow gradually. I don't want to zoom in on one image I want the whole gallery to zoom in/out gradually.
EDIT3: I manage to zoom the visible part of the gallery but the problem is I need to find a way for the gallery to find out about it and update it's other children too.
What happens is if 3 images are visible then you start zooming and the gallery does get smaller, so do the images but what I would like in this case is more images to be visible but I don't know how to reach this desired effect. Here's the entire code:
public class Gallery1 extends Activity implements OnTouchListener {
private static final String TAG = "GalleryTest";
private float zoom=0.0f;
// Remember some things for zooming
PointF start = new PointF();
PointF mid = new PointF();
Gallery g;
LinearLayout layout2;
private ImageAdapter ad;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.gallery_1);
layout2=(LinearLayout) findViewById(R.id.layout2);
// Reference the Gallery view
g = (Gallery) findViewById(R.id.gallery);
// Set the adapter to our custom adapter (below)
ad=new ImageAdapter(this);
g.setAdapter(ad);
layout2.setOnTouchListener(this);
}
public void zoomList(boolean increase) {
Log.i(TAG, "startig animation");
AnimatorSet set = new AnimatorSet();
set.playTogether(
ObjectAnimator.ofFloat(g, "scaleX", zoom),
ObjectAnimator.ofFloat(g, "scaleY", zoom)
);
set.addListener(new AnimatorListener() {
#Override
public void onAnimationStart(Animator animation) {
}
#Override
public void onAnimationRepeat(Animator animation) {
// TODO Auto-generated method stub
}
#Override
public void onAnimationEnd(Animator animation) {
}
#Override
public void onAnimationCancel(Animator animation) {
// TODO Auto-generated method stub
}
});
set.setDuration(100).start();
}
public class ImageAdapter extends BaseAdapter {
private static final int ITEM_WIDTH = 136;
private static final int ITEM_HEIGHT = 88;
private final int mGalleryItemBackground;
private final Context mContext;
private final Integer[] mImageIds = {
R.drawable.gallery_photo_1,
R.drawable.gallery_photo_2,
R.drawable.gallery_photo_3,
R.drawable.gallery_photo_4,
R.drawable.gallery_photo_5,
R.drawable.gallery_photo_6,
R.drawable.gallery_photo_7,
R.drawable.gallery_photo_8
};
private final float mDensity;
public ImageAdapter(Context c) {
mContext = c;
// See res/values/attrs.xml for the <declare-styleable> that defines
// Gallery1.
TypedArray a = obtainStyledAttributes(R.styleable.Gallery1);
mGalleryItemBackground = a.getResourceId(
R.styleable.Gallery1_android_galleryItemBackground, 1);
a.recycle();
mDensity = c.getResources().getDisplayMetrics().density;
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
ImageView imageView;
if (convertView == null) {
convertView = new ImageView(mContext);
imageView = (ImageView) convertView;
imageView.setScaleType(ImageView.ScaleType.FIT_XY);
imageView.setLayoutParams(new Gallery.LayoutParams(
(int) (ITEM_WIDTH * mDensity + 0.5f),
(int) (ITEM_HEIGHT * mDensity + 0.5f)));
} else {
imageView = (ImageView) convertView;
}
imageView.setImageResource(mImageIds[position]);
return imageView;
}
}
public boolean onTouch(View v, MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_MOVE
&& event.getPointerCount() > 1) {
midPoint(mid, event);
if(mid.y > start.y){
Log.i(TAG, "Going down (Math.abs(mid.y - start.y)= "+(Math.abs(mid.y - start.y))+" and zoom="+zoom); // going down so increase
if ((Math.abs(mid.y - start.y) > 10) && (zoom<2.5f)){
zoom=zoom+0.1f;
midPoint(start, event);
zoomList(true);
}
return true;
}else if(mid.y < start.y){
Log.i(TAG, "Going up (Math.abs(mid.y - start.y)= "+(Math.abs(mid.y - start.y))+" and zoom="+zoom); //smaller
if ((Math.abs(mid.y - start.y) > 10) &&(zoom>0.1)){
midPoint(start, event);
zoom=zoom-0.1f;
zoomList(false);
}
return true;
}
}
else if (event.getAction() == MotionEvent.ACTION_POINTER_DOWN) {
Log.e(TAG, "Pointer went down: " + event.getPointerCount());
return true;
}
else if (event.getAction() == MotionEvent.ACTION_UP) {
Log.i(TAG, "Pointer going up");
return true;
}
else if (event.getAction() == MotionEvent.ACTION_DOWN) {
Log.i(TAG, "Pointer going down");
start.set(event.getX(), event.getY());
return true;
}
return false;
// indicate event was handled or not
}
private void midPoint(PointF point, MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
I realise I will probably have to extend the Gallery or even another View group or create my own class but I don't know where to start: which method use the one responsible for scaling...
EDIT4: I don't know if he question is clear enough. Here is an example of states:
State one: initial state, we have 3 images in view
State 2: we detect vertical touches going up with 2 fingers = we have to zoom out
state 3: we start zooming = animation on the gallery or on the children???
state 4: gallery detects that it's 3 children are smaller
state 5: gallery adds 1 /more children according to the new available space
LAST UPDATE:
Thanks to all that have posted but I have finally reached a conclusion and that is to not use Gallery at all:
1. It's deprecated
2. It's not customizable enough for my case
If you want to animate several images at once you may want to consider using OpenGl, I am using libgdx library:
https://github.com/libgdx/libgdx
The following ScalingGallery implementation might be of help.
This gallery subclass overrides the getChildStaticTransformation(View child, Transformation t) method in which the scaling is performed. You can further customize the scaling parameters to fit your own needs.
Please note the ScalingGalleryItemLayout.java class. This is necessary because after you have performed the scaling operationg on the child views, their hit boxes are no longer valid so they must be updated from with the getChildStaticTransformation(View child, Transformation t) method.
This is done by wrapping each gallery item in a ScalingGalleryItemLayout which extends a LinearLayout. Again, you can customize this to fit your own needs if a LinearLayout does not meet your needs for layout out your gallery items.
File : /src/com/example/ScalingGallery.java
/**
* A Customized Gallery component which alters the size and position of its items based on their position in the Gallery.
*/
public class ScalingGallery extends Gallery {
public static final int ITEM_SPACING = -20;
private static final float SIZE_SCALE_MULTIPLIER = 0.25f;
private static final float ALPHA_SCALE_MULTIPLIER = 0.5f;
private static final float X_OFFSET = 20.0f;
/**
* Implemented by child view to adjust the boundaries after it has been matrix transformed.
*/
public interface SetHitRectInterface {
public void setHitRect(RectF newRect);
}
/**
* #param context
* Context that this Gallery will be used in.
* #param attrs
* Attributes for this Gallery (via either xml or in-code)
*/
public ScalingGallery(Context context, AttributeSet attrs) {
super(context, attrs);
setStaticTransformationsEnabled(true);
setChildrenDrawingOrderEnabled(true);
}
/**
* {#inheritDoc}
*
* #see #setStaticTransformationsEnabled(boolean)
*
* This is where the scaling happens.
*/
protected boolean getChildStaticTransformation(View child, Transformation t) {
child.invalidate();
t.clear();
t.setTransformationType(Transformation.TYPE_BOTH);
// Position of the child in the Gallery (... +2 +1 0 -1 -2 ... 0 being the middle)
final int childPosition = getSelectedItemPosition() - getPositionForView(child);
final int childPositionAbs = (int) Math.abs(childPosition);
final float left = child.getLeft();
final float top = child.getTop();
final float right = child.getRight();
final float bottom = child.getBottom();
Matrix matrix = t.getMatrix();
RectF modifiedHitBox = new RectF();
// Change alpha, scale and translate non-middle child views.
if (childPosition != 0) {
final int height = child.getMeasuredHeight();
final int width = child.getMeasuredWidth();
// Scale the size.
float scaledSize = 1.0f - (childPositionAbs * SIZE_SCALE_MULTIPLIER);
if (scaledSize < 0) {
scaledSize = 0;
}
matrix.setScale(scaledSize, scaledSize);
float moveX = 0;
float moveY = 0;
// Moving from right to left -- linear move since the scaling is done with respect to top-left corner of the view.
if (childPosition < 0) {
moveX = ((childPositionAbs - 1) * SIZE_SCALE_MULTIPLIER * width) + X_OFFSET;
moveX *= -1;
} else { // Moving from left to right -- sum of the previous positions' x displacements.
// X(n) = X(0) + X(1) + X(2) + ... + X(n-1)
for (int i = childPositionAbs; i > 0; i--) {
moveX += (i * SIZE_SCALE_MULTIPLIER * width);
}
moveX += X_OFFSET;
}
// Moving down y-axis is linear.
moveY = ((childPositionAbs * SIZE_SCALE_MULTIPLIER * height) / 2);
matrix.postTranslate(moveX, moveY);
// Scale alpha value.
final float alpha = (1.0f / childPositionAbs) * ALPHA_SCALE_MULTIPLIER;
t.setAlpha(alpha);
// Calculate new hit box. Since we moved the child, the hitbox is no longer lined up with the new child position.
final float newLeft = left + moveX;
final float newTop = top + moveY;
final float newRight = newLeft + (width * scaledSize);
final float newBottom = newTop + (height * scaledSize);
modifiedHitBox = new RectF(newLeft, newTop, newRight, newBottom);
} else {
modifiedHitBox = new RectF(left, top, right, bottom);
}
// update child hit box so you can tap within the child's boundary
((SetHitRectInterface) child).setHitRect(modifiedHitBox);
return true;
}
#Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
// Helps to smooth out jittering during scrolling.
// read more - http://www.unwesen.de/2011/04/17/android-jittery-scrolling-gallery/
final int viewsOnScreen = getLastVisiblePosition() - getFirstVisiblePosition();
if (viewsOnScreen <= 0) {
super.onLayout(changed, l, t, r, b);
}
}
private int mLastDrawnPosition;
#Override
protected int getChildDrawingOrder(int childCount, int i) {
//Reset the last position variable every time we are starting a new drawing loop
if (i == 0) {
mLastDrawnPosition = 0;
}
final int centerPosition = getSelectedItemPosition() - getFirstVisiblePosition();
if (i == childCount - 1) {
return centerPosition;
} else if (i >= centerPosition) {
mLastDrawnPosition++;
return childCount - mLastDrawnPosition;
} else {
return i;
}
}
}
File : /src/com/example/ScalingGalleryItemLayout.java
public class ScalingGalleryItemLayout extends LinearLayout implements SetHitRectInterface {
public ScalingGalleryItemLayout(Context context) {
super(context);
}
public ScalingGalleryItemLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public ScalingGalleryItemLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
private Rect mTransformedRect;
#Override
public void setHitRect(RectF newRect) {
if (newRect == null) {
return;
}
if (mTransformedRect == null) {
mTransformedRect = new Rect();
}
newRect.round(mTransformedRect);
}
#Override
public void getHitRect(Rect outRect) {
if (mTransformedRect == null) {
super.getHitRect(outRect);
} else {
outRect.set(mTransformedRect);
}
}
}
File : /res/layout/ScaledGalleryItemLayout.xml
<?xml version="1.0" encoding="utf-8"?>
<com.example.ScalingGalleryItemLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/gallery_item_layout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:gravity="center"
android:orientation="vertical"
android:padding="5dp" >
<ImageView
android:id="#+id/gallery_item_image"
android:layout_width="360px"
android:layout_height="210px"
android:layout_gravity="center"
android:antialias="true"
android:background="#drawable/gallery_item_button_selector"
android:cropToPadding="true"
android:padding="35dp"
android:scaleType="centerInside" />
<TextView
android:id="#+id/gallery_item_text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:textColor="#drawable/white"
android:textSize="30sp" />
</com.example.ScalingGalleryItemLayout>
To keep the state of the animation after it is done, just do this on your animation:
youranim.setFillAfter(true);
Edit :
In my project, I use this method and i think, it's help you :
http://developer.sonymobile.com/wp/2011/04/12/how-to-take-advantage-of-the-pinch-to-zoom-feature-in-your-xperia%E2%84%A2-10-apps-part-1/
U can do Image Zoom pinch option for gallery also.
by using below code lines:
you can download the example.
https://github.com/alvinsj/android-image-gallery/downloads
I hope this example will help to u..if u have any queries ask me.....
This is solution
integrate gallery component in android with gesture-image library
gesture-imageView
And here is full sample code
SampleCode
I have a list of events which are seperated by month and year (Jun 2010, Jul 2010 etc.). I have enabled fast scrolling because the list is really long. I've also implemented SectionIndexer so that people can see what month and year they are currently viewing when scrolling down the list of events at speed.
I don't have any problem with the implementation, just how the information is shown. Fast scrolling with SectionIndexer seems to only really be able to support a label with a single letter. If the list was alphabetised this would be perfect, however I want it to display a bit more text.
If you look at the screenshot bellow you'll see the problem I'm having.
(source: matto1990.com)
What I want to know is: is it possible to change how the text in the centre of the screen is displayed. Can I change it somehow to make it look right (with the background covering all of the text).
Thanks in advance. If you need any clarification, or code just ask.
EDIT: Full sample code for this solution available here.
I had this same problem - I needed to display full text in the overlay rectangle rather than just a single character. I managed to solve it using the following code as an example: http://code.google.com/p/apps-for-android/source/browse/trunk/RingsExtended/src/com/example/android/rings_extended/FastScrollView.java
The author said that this was copied from the Contacts app, which apparently uses its own implementation rather than just setting fastScrollEnabled="true" on the ListView. I altered it a little bit so that you can customize the overlay rectangle width, overlay rectangle height, overlay text size, and scroll thumb width.
For the record, the final result looks like this: http://nolanwlawson.files.wordpress.com/2011/03/pokedroid_1.png
All you need to do is add these values to your res/values/attrs.xml:
<declare-styleable name="CustomFastScrollView">
<attr name="overlayWidth" format="dimension"/>
<attr name="overlayHeight" format="dimension"/>
<attr name="overlayTextSize" format="dimension"/>
<attr name="overlayScrollThumbWidth" format="dimension"/>
</declare-styleable>
And then use this CustomFastScrollView instead of the one in the link:
public class CustomFastScrollView extends FrameLayout
implements OnScrollListener, OnHierarchyChangeListener {
private Drawable mCurrentThumb;
private Drawable mOverlayDrawable;
private int mThumbH;
private int mThumbW;
private int mThumbY;
private RectF mOverlayPos;
// custom values I defined
private int mOverlayWidth;
private int mOverlayHeight;
private float mOverlayTextSize;
private int mOverlayScrollThumbWidth;
private boolean mDragging;
private ListView mList;
private boolean mScrollCompleted;
private boolean mThumbVisible;
private int mVisibleItem;
private Paint mPaint;
private int mListOffset;
private Object [] mSections;
private String mSectionText;
private boolean mDrawOverlay;
private ScrollFade mScrollFade;
private Handler mHandler = new Handler();
private BaseAdapter mListAdapter;
private boolean mChangedBounds;
public static interface SectionIndexer {
Object[] getSections();
int getPositionForSection(int section);
int getSectionForPosition(int position);
}
public CustomFastScrollView(Context context) {
super(context);
init(context, null);
}
public CustomFastScrollView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs);
}
public CustomFastScrollView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context, attrs);
}
private void useThumbDrawable(Drawable drawable) {
mCurrentThumb = drawable;
mThumbW = mOverlayScrollThumbWidth;//mCurrentThumb.getIntrinsicWidth();
mThumbH = mCurrentThumb.getIntrinsicHeight();
mChangedBounds = true;
}
private void init(Context context, AttributeSet attrs) {
// set all attributes from xml
if (attrs != null) {
TypedArray typedArray = context.obtainStyledAttributes(attrs,
R.styleable.CustomFastScrollView);
mOverlayHeight = typedArray.getDimensionPixelSize(
R.styleable.CustomFastScrollView_overlayHeight, 0);
mOverlayWidth = typedArray.getDimensionPixelSize(
R.styleable.CustomFastScrollView_overlayWidth, 0);
mOverlayTextSize = typedArray.getDimensionPixelSize(
R.styleable.CustomFastScrollView_overlayTextSize, 0);
mOverlayScrollThumbWidth = typedArray.getDimensionPixelSize(
R.styleable.CustomFastScrollView_overlayScrollThumbWidth, 0);
}
// Get both the scrollbar states drawables
final Resources res = context.getResources();
Drawable thumbDrawable = res.getDrawable(R.drawable.scrollbar_handle_accelerated_anim2);
useThumbDrawable(thumbDrawable);
mOverlayDrawable = res.getDrawable(android.R.drawable.alert_dark_frame);
mScrollCompleted = true;
setWillNotDraw(false);
// Need to know when the ListView is added
setOnHierarchyChangeListener(this);
mOverlayPos = new RectF();
mScrollFade = new ScrollFade();
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setTextAlign(Paint.Align.CENTER);
mPaint.setTextSize(mOverlayTextSize);
mPaint.setColor(0xFFFFFFFF);
mPaint.setStyle(Paint.Style.FILL_AND_STROKE);
}
private void removeThumb() {
mThumbVisible = false;
// Draw one last time to remove thumb
invalidate();
}
#Override
public void draw(Canvas canvas) {
super.draw(canvas);
if (!mThumbVisible) {
// No need to draw the rest
return;
}
final int y = mThumbY;
final int viewWidth = getWidth();
final CustomFastScrollView.ScrollFade scrollFade = mScrollFade;
int alpha = -1;
if (scrollFade.mStarted) {
alpha = scrollFade.getAlpha();
if (alpha < ScrollFade.ALPHA_MAX / 2) {
mCurrentThumb.setAlpha(alpha * 2);
}
int left = viewWidth - (mThumbW * alpha) / ScrollFade.ALPHA_MAX;
mCurrentThumb.setBounds(left, 0, viewWidth, mThumbH);
mChangedBounds = true;
}
canvas.translate(0, y);
mCurrentThumb.draw(canvas);
canvas.translate(0, -y);
// If user is dragging the scroll bar, draw the alphabet overlay
if (mDragging && mDrawOverlay) {
mOverlayDrawable.draw(canvas);
final Paint paint = mPaint;
float descent = paint.descent();
final RectF rectF = mOverlayPos;
canvas.drawText(mSectionText, (int) (rectF.left + rectF.right) / 2,
(int) (rectF.bottom + rectF.top) / 2 + descent, paint);
} else if (alpha == 0) {
scrollFade.mStarted = false;
removeThumb();
} else {
invalidate(viewWidth - mThumbW, y, viewWidth, y + mThumbH);
}
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
if (mCurrentThumb != null) {
mCurrentThumb.setBounds(w - mThumbW, 0, w, mThumbH);
}
final RectF pos = mOverlayPos;
pos.left = (w - mOverlayWidth) / 2;
pos.right = pos.left + mOverlayWidth;
pos.top = h / 10; // 10% from top
pos.bottom = pos.top + mOverlayHeight;
mOverlayDrawable.setBounds((int) pos.left, (int) pos.top,
(int) pos.right, (int) pos.bottom);
}
public void onScrollStateChanged(AbsListView view, int scrollState) {
}
public void onScroll(AbsListView view, int firstVisibleItem, int visibleItemCount,
int totalItemCount) {
if (totalItemCount - visibleItemCount > 0 && !mDragging) {
mThumbY = ((getHeight() - mThumbH) * firstVisibleItem) / (totalItemCount - visibleItemCount);
if (mChangedBounds) {
final int viewWidth = getWidth();
mCurrentThumb.setBounds(viewWidth - mThumbW, 0, viewWidth, mThumbH);
mChangedBounds = false;
}
}
mScrollCompleted = true;
if (firstVisibleItem == mVisibleItem) {
return;
}
mVisibleItem = firstVisibleItem;
if (!mThumbVisible || mScrollFade.mStarted) {
mThumbVisible = true;
mCurrentThumb.setAlpha(ScrollFade.ALPHA_MAX);
}
mHandler.removeCallbacks(mScrollFade);
mScrollFade.mStarted = false;
if (!mDragging) {
mHandler.postDelayed(mScrollFade, 1500);
}
}
private void getSections() {
Adapter adapter = mList.getAdapter();
if (adapter instanceof HeaderViewListAdapter) {
mListOffset = ((HeaderViewListAdapter)adapter).getHeadersCount();
adapter = ((HeaderViewListAdapter)adapter).getWrappedAdapter();
}
if (adapter instanceof SectionIndexer) {
mListAdapter = (BaseAdapter) adapter;
mSections = ((SectionIndexer) mListAdapter).getSections();
}
}
public void onChildViewAdded(View parent, View child) {
if (child instanceof ListView) {
mList = (ListView)child;
mList.setOnScrollListener(this);
getSections();
}
}
public void onChildViewRemoved(View parent, View child) {
if (child == mList) {
mList = null;
mListAdapter = null;
mSections = null;
}
}
#Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
if (mThumbVisible && ev.getAction() == MotionEvent.ACTION_DOWN) {
if (ev.getX() > getWidth() - mThumbW && ev.getY() >= mThumbY &&
ev.getY() <= mThumbY + mThumbH) {
mDragging = true;
return true;
}
}
return false;
}
private void scrollTo(float position) {
int count = mList.getCount();
mScrollCompleted = false;
final Object[] sections = mSections;
int sectionIndex;
if (sections != null && sections.length > 1) {
final int nSections = sections.length;
int section = (int) (position * nSections);
if (section >= nSections) {
section = nSections - 1;
}
sectionIndex = section;
final SectionIndexer baseAdapter = (SectionIndexer) mListAdapter;
int index = baseAdapter.getPositionForSection(section);
// Given the expected section and index, the following code will
// try to account for missing sections (no names starting with..)
// It will compute the scroll space of surrounding empty sections
// and interpolate the currently visible letter's range across the
// available space, so that there is always some list movement while
// the user moves the thumb.
int nextIndex = count;
int prevIndex = index;
int prevSection = section;
int nextSection = section + 1;
// Assume the next section is unique
if (section < nSections - 1) {
nextIndex = baseAdapter.getPositionForSection(section + 1);
}
// Find the previous index if we're slicing the previous section
if (nextIndex == index) {
// Non-existent letter
while (section > 0) {
section--;
prevIndex = baseAdapter.getPositionForSection(section);
if (prevIndex != index) {
prevSection = section;
sectionIndex = section;
break;
}
}
}
// Find the next index, in case the assumed next index is not
// unique. For instance, if there is no P, then request for P's
// position actually returns Q's. So we need to look ahead to make
// sure that there is really a Q at Q's position. If not, move
// further down...
int nextNextSection = nextSection + 1;
while (nextNextSection < nSections &&
baseAdapter.getPositionForSection(nextNextSection) == nextIndex) {
nextNextSection++;
nextSection++;
}
// Compute the beginning and ending scroll range percentage of the
// currently visible letter. This could be equal to or greater than
// (1 / nSections).
float fPrev = (float) prevSection / nSections;
float fNext = (float) nextSection / nSections;
index = prevIndex + (int) ((nextIndex - prevIndex) * (position - fPrev)
/ (fNext - fPrev));
// Don't overflow
if (index > count - 1) index = count - 1;
mList.setSelectionFromTop(index + mListOffset, 0);
} else {
int index = (int) (position * count);
mList.setSelectionFromTop(index + mListOffset, 0);
sectionIndex = -1;
}
if (sectionIndex >= 0) {
String text = mSectionText = sections[sectionIndex].toString();
mDrawOverlay = (text.length() != 1 || text.charAt(0) != ' ') &&
sectionIndex < sections.length;
} else {
mDrawOverlay = false;
}
}
private void cancelFling() {
// Cancel the list fling
MotionEvent cancelFling = MotionEvent.obtain(0, 0, MotionEvent.ACTION_CANCEL, 0, 0, 0);
mList.onTouchEvent(cancelFling);
cancelFling.recycle();
}
#Override
public boolean onTouchEvent(MotionEvent me) {
if (me.getAction() == MotionEvent.ACTION_DOWN) {
if (me.getX() > getWidth() - mThumbW
&& me.getY() >= mThumbY
&& me.getY() <= mThumbY + mThumbH) {
mDragging = true;
if (mListAdapter == null && mList != null) {
getSections();
}
cancelFling();
return true;
}
} else if (me.getAction() == MotionEvent.ACTION_UP) {
if (mDragging) {
mDragging = false;
final Handler handler = mHandler;
handler.removeCallbacks(mScrollFade);
handler.postDelayed(mScrollFade, 1000);
return true;
}
} else if (me.getAction() == MotionEvent.ACTION_MOVE) {
if (mDragging) {
final int viewHeight = getHeight();
mThumbY = (int) me.getY() - mThumbH + 10;
if (mThumbY < 0) {
mThumbY = 0;
} else if (mThumbY + mThumbH > viewHeight) {
mThumbY = viewHeight - mThumbH;
}
// If the previous scrollTo is still pending
if (mScrollCompleted) {
scrollTo((float) mThumbY / (viewHeight - mThumbH));
}
return true;
}
}
return super.onTouchEvent(me);
}
public class ScrollFade implements Runnable {
long mStartTime;
long mFadeDuration;
boolean mStarted;
static final int ALPHA_MAX = 200;
static final long FADE_DURATION = 200;
void startFade() {
mFadeDuration = FADE_DURATION;
mStartTime = SystemClock.uptimeMillis();
mStarted = true;
}
int getAlpha() {
if (!mStarted) {
return ALPHA_MAX;
}
int alpha;
long now = SystemClock.uptimeMillis();
if (now > mStartTime + mFadeDuration) {
alpha = 0;
} else {
alpha = (int) (ALPHA_MAX - ((now - mStartTime) * ALPHA_MAX) / mFadeDuration);
}
return alpha;
}
public void run() {
if (!mStarted) {
startFade();
invalidate();
}
if (getAlpha() > 0) {
final int y = mThumbY;
final int viewWidth = getWidth();
invalidate(viewWidth - mThumbW, y, viewWidth, y + mThumbH);
} else {
mStarted = false;
removeThumb();
}
}
}
}
You can also tweak the translucency of the scroll thumb using ALPHA_MAX.
Then put something like this in your layout xml file:
<com.myapp.CustomFastScrollView android:layout_width="wrap_content"
android:layout_height="fill_parent"
myapp:overlayWidth="175dp" myapp:overlayHeight="110dp" myapp:overlayTextSize="36dp"
myapp:overlayScrollThumbWidth="60dp" android:id="#+id/fast_scroll_view">
<ListView android:id="#android:id/list" android:layout_width="wrap_content"
android:layout_height="fill_parent"/>
<TextView android:id="#android:id/empty"
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:text="" />
</com.myapp.CustomFastScrollView>
Don't forget to declare your attributes in that layout xml file as well:
... xmlns:myapp= "http://schemas.android.com/apk/res/com.myapp" ...
You'll also need to grab the R.drawable.scrollbar_handle_accelerated_anim2 drawables from that Android source code. The link above only contains the mdpi one.
The FastScroller widget is responsible for drawing the overlay. You should probably take a look at its source:
https://android.googlesource.com/platform/frameworks/base/+/gingerbread-release/core/java/android/widget/FastScroller.java
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// If user is dragging the scroll bar, draw the alphabet overlay