Whether it is possible to use two activities with same layout - android

Whether it is possible one layout can be called by two activities.
Say i have a textview and a button.
1) Using one activity i set the textView with a name
2) Using another activity, is it possible to display popup message when i click the button.
first activity should set the textview alone and second activity should be called when i click the button. Because, i will get the text from api webservice call in first activity and will display message in popup window using another activity using some other api webservice call.

yes you can use one layout for two activities,but in that case where you use same controls for both activites:
like activity one:
uses both one textView and Button
like activity two:
uses both one textView and Button

Yes. Two activities don't care if they are using the same layout, and in fact don't really know about it. You can use view.setVisibility to make certain views invisible or visible, and as long as you are using the ids associated with the views can make different calls on them in the activities.
So the answer is yes, you can manipulate that layout however you like in two different activities.

No problem, you can easily use same layout file for more then one activity.
First try to implement this thing in your project, and then see, what happening.
Thanks,
Sumeet.

Related

How can I add multiple activity to the same screen in android

I want to divide my screen into four parts and add activities in each part. I am not interested in using fragment. Each activity should behave independent of other. Attached photo is showing what I exactly want to do.
In each child activity I want to add VideoView or WebView depending on the selection from menu item.
How can I do it. I didn't find any way to add activity to an activity.
Thanks :)
PS: Activity means Activity not fragment.
i strongly recommend 'using fragments' in your case as ActivityGroup is deprecated in API 13..
The only way you can do it by using fragments. Here is the simple example on how to add multiple fragments on single activity Link
Edit link
You can achieve this design by using four fragments, one for each child view inside a single activity.
The recommended way is to create a single XML layout for your activity, and create four fragments inside that layout.

passing objects to another activity

Situation
In my alarm clock app I start a NewAlarmActivity by clicking a button.
After the user has made all the selections, alarm gets set and `finish() is called.
The matter
I create a new LinearLayout object with images and text within it. That layout must be added to the screen of previous activity (to another LinearLayout placed inside a ScrollView) so the user is able to see the alarm set. Somehow I have to pass that LinearLayout object to the first activity and tell it to receive and add the object to the screen.
How can I do that?
You just need to read some documentation about startActivityForResult().
BTW, IMHO, you should not transport your LinearLayout object between activities, that's ugly.
How to manage `startActivityForResult` on Android?
Starting Activity And Getting Result
This has been asked countless times...
No You don't have to do this. Try the approach of storing your data into a database and then when going into that Activity, build your layout according to the data you have. This is a much better way than passing a layout from one Activity to antoher.

Keep footer for multiple activities

I'm creating an app which requires the footer to remain constant among various activities. That is, when animating to another activity, the footer doesn't animate with it - it stays there. Here is an example of what I mean: http://www.youtube.com/watch?v=EwXjdTvVXHQ&feature=related
I know it's an awesome app, but please don't forget my question ;)
Use Fragments to switch out your content, then you can keep one activity with the same footer. Fragments are backported all the way to Donut.
Use only one activity with footer and body in your app, switches and animates body only just like switches in activities.
Create a dummy class that extends an Activity and add footer to it.using xml (or the sameway you would do for other activity).
And extend this class in your app wherever you want footer.

run time layout manipulation

I have a grid type of layout. When the app first loads, there are 3 buttons. I am using "Adapter" for the layout.
ONCLICK of the button, I want to refresh the same activity but with different set of 9 buttons.
Do I start a new Activity in all? OR Make a temporary activity to start the previous activity (and how)?
Since the ONCLICK event is written in the "Adapter" part of the code, starting new activity on click of the button is difficult. (is out of my knowledge).
if you are using adapter i.e., like baseadapter then you can try:
adapter.notifyDataSetChanged();
directly without starting activity again.
If you want the user to go back to the 3 button view on click of Back button, it will be easier to have the 9 buttons in a different Activity.
Otherwise, you can have the 3 buttons and 9 buttons within two different LinearLayouts in the same activity and hide the second layout using setVisibility(LinearLayout.GONE);
On Click of the button, you can hide the first layout and enable the second one using setVisibility(LinearLayout.VISIBLE);
In the adapter class, we can start an activity using context.startActivity(intent) I did not know that we can access "start Activity" from adapter...
but now it's working just fine!!
Thanks a lot for your recommendation...

Android set constant Button in more than 5 activity

Hi I am new to Android I want to Set One Button named (Click) in More than Five Activity like Title of the Application at the Top.I did not want it to add on all the 5 activity Manually is there any simple way in Android?
This is simple if you have one layout for all 5 activities, but you probably don't. So the solution is to create 5 buttons in each layout with same id. Then you can create a static method in one of your activities called, for example, initializeButton(). This method should inflate your button. You can call this method from every activity, and it should do the job. Hope this helps.

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