I am trying to upload multiple images from android browser and having problems.
It seems to only allow 1 image upload at a time.
Here is the code I am using
<input id='image[]' name='image[]' type="file" multiple="multiple"/>
It works great on the Iphone and browsers on my computer.
Is there any way to get this working on android browsers?
Do android browsers support HTML5?
Modern Android browsers supports html5, this web browser is based on chromium, but on android devices and OS versions this is not posible right now. It seems to be an OS limitation... I have done a lot of research and on a lot of sites talks about this limitation. Check out this link which answer you question about multiple file upload reference per OS and web browsers link. If you want to know about file api per OS versions chech out this link
Update: Multiple file uploads seems to work as android 5.x using Chrome browser
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I have a few queries about Webview app and uploading it to Play store-
There is a php/mysql webpage using javascript, css, html.
1) If we create a Webview app for this webpage using Android Development Kit, would the Webview App work only on Android phones even if its a plain webview ?
2) If not, what other platform is best to create a Webview app that works well on all the devices(Android, iPhone, Windows).
3) If the above webview app (created on ADK) doesn't work on all the devices (Android, iPhones, Window) and suppose the apk file is created using Android development kit initially and uploaded to play store with a key, can the new webview app apk file be updated on palystore if we use another kit other than ADK (like PhoneGap, etc).
4) Is it possible that ADK Webview App doesnt work properly on all Andorid versions having some formatting issues. If yes, is there anything that we can add to work it well even in older android versions as well.
These queries might be very basic but I am new to Apps, so it woud be great if they can be replied with a brief description.
You can upload webView app in Apple AppStore with Authentic WebURL. you will need to submit information that define that you are the Owner of that Website. Otherwise it will be reject by Apple.
I tried to do a small client for one mmorpg browser game for android. It shoud have contained only simple WebView with a SWF file loaded and then some buttons simulating keyboard keys press.
After reading few topics here and going through some tutorials, the major thing was clear. No flash on android API 19+ (last support by API 18)
BUT!
I have a phone with API 19, and I am still able to run flash content from browser.
Installation of plugin was required, I used UC Browser, which requested an installation of Adobe Flash 11.1 apk, downloaded it, and then .. vialaaa, flash content is available in that browser.
But I haven't found any tutorial for this, so my question is quite general.
How to get Flash content (especially SWF from WebView) available on Android API 19+? Can you please provide some tutorials, guides, links, or whatever? Because as I said .. found nothing relevant, but still, it is possible....
Thank you.
I am developing a cross-platform application. I came across Phonegap, which supports several mobile devices. But I am new in this field so I'm facing some issues.
I have a requirement, where the user downloads video files from a server and then opens those from local storage from mobile.
So how to achieve this using Phonegap, which should support iOS, Android and Windows.
I have already gone through:
Phonegap - jQuery Mobile - Download/Save/Load File
http://docs.phonegap.com/en/2.0.0/cordova_file_file.md.html#LocalFileSystem
But I'm not getting proper documentation/tutorial. If there are any examples available then it would be helpful to check/debug.
Thanks in advance.
A search on SO shows that on Android there are some issues with HTML5 video and Phonegap:
Phonegap 2.3 and Android with HTML5 video tag in 2013
At least in Window Phone 7 there are some tricks as well (storage path related).
How to play embedded video in WP7 - Phonegap?
Which may explain why there isn't a single multi-platform example which is what I think you are looking for.
Is it possible to create an HTML5 application/website for mobile(android, Iphones, IPad) which will allow user to upload pictures from their mobile to server?
I am not looking for pure app, it could be a website hosted on any server.
Though, I am looking for my ASP.NET application but I believe that if I get solution for HTML, that would also be fine because I heard that mobile safari doesn't support upload in IPhone
iOS 6 supports uploading a file if it's implemented using HTML 5.
Just add the usual <input type="file" /> tag to your form. When user's click this they'll be prompted to either select an existing photo or take a new photo with the camera.
There is such a thing as an HTML5 File API, but, no, this is not possible on most mobile devices (and not possible in some desktop environments, including IE, either).
Android allows this in the most recent iteration (3.0), but the Safari browser in iOS doesn't have access to any filesystem from which to pull assets. For example, consider that you can't even add an image to an email except from the Camera/Library application itself.
Check out caniuse.com for a full picture of compatibility.
I have developed a mobile application using jQuery Mobile. I have it working in the emulator using the default web browser engine. Now, I want to test the app using the different browsers engines available on mobile devices. I have seen this accomplished from other developers, such as Opera, Chrome, or Safari. What is happening is these different browsers are being pointed to the Android emulator that is running the application.
Can anyone provide a link on how this is accomplished so I may follow the steps? I have searched the net and I can seem to find any solid information that explains this well enough for me to follow.
Thank you for reading my post.
You can use the emulator to browse the web and go to websites with browser packages for you to install other apps in your virtual phone.
Alternatively you can use DDMS to transfer the .apk files to your virtual mobile phone, and then install them without using internet on emulator.
Then, when you have some application associated with a specific file type or operation, typically Android asks you which one you want to use, with a popup, and allows you to also set a default one for that file type/action.