I'm on a MacBook running macOS Sierra and I'm having trouble connecting Android Studio to the phone. The phone is a Samsung Galaxy A3 (2016) running the latest update - Android 6.0.1.
I've tried listing the devices using the command adb devices, but the list is empty.
When I connect the device I can hear a tone and the phone is charging. I do not get a notification when connecting the device, hence trying to tap on the notification and somehow forcing an MTP connection is impossible.
I've already activated the Developer Options and the USB configuration mode is set to MTP (Media Transfer Protocol). When trying to cycle through the available USB modes, if the phone is connected to the computer, it always reverts back to MTP automatically.
Trying to turn off and back on the USB debugging, or the Developer options didn't work. Also restarted both the phone and the computer but nothing changed.
Does anyone have a clue of what is going on?
From my research, the only thing that seems to have worked for other people is to tap the notification that is supposed to appear when I connect the phone to the computer.
Any help would be greatly appreciated. Thanks!
I presume that the cable is broken or just plainly wrong. Changing the cable should help.
When I run adb devices there are no devices showing as connected. My device is a LG Optimus Exceed 2 running 4.4.2
There are many of these posts around, so here's what I've done:
I'm using the cord that came with the phone. It charges and tries to sync photos, so it isn't an issue here. Switching usb ports and trying a powered usb hub doesn't affect it either.
I've added the vendor id (0x1004) to ~/.android/adb_usb.ini
Restarted and unplugged any combination of things you can think of
USB Debugging is on. And has been restarted. Same with Unknown sources.
I have never used EasyTether, nor is it installed anywhere on my computer.
Updated adb, updated my sdk.
Restarted adb server
Tried installing LG's drivers: http://www.lg.com/us/support-mobile/lg-VS450PP (They say they don't support Mac S/W upgrade, yet they have a package to install. No help there)
I have a Nexus S running 4.1 that works, and an old LG phone running Gingerbread that connect.
Any wizards out there who've already struggled with this who have advice?
I tried all of the connection types (charge, MTP, PTP) but perhaps not "Internet Connnection, modem"? You can change it by pulling down the system-wide drop down menu and touching "USB connection".
This is how I fixed it, but I thought I'd tried this already, so I can't guarantee it wasn't this in conjunction with one of the things done above.
PTP seemed to do the trick. Never had to do that on any other device...
I had the exact same problem. Selectin Internet Connection and then Ethernet as the USB connection type fixed it and everything is working as expected now.
I know this sounds like a stupid answer, but the same thing happened to me. It turns out the micro USB cord was just bad - which is weird, because it still charged the phone perfectly fine. After testing the bad cable unsuccessfully on a phone that had been recognized on my mac before, I switched to a different micro USB cable, and that made all the difference.
This is late in the game but I had an additional step to all the other suggestions. The phone was showing up in the System Profiler after I switched the usb mode to 'MTP' mode, but I didn't see any usb tethering options. After adding the phone's vendor ID to the usb ini file, enabling the developer and usb debugging, killing and restarting adb, I still didn't see my device in adb devices.
I finally had to download the Mac driver for the phone directly from LG.com. After installing and rebooting on the computer, the device showed up in adb devices.
While debugging, my device frequently disconnects from my PC, usually after every debug session. The device still appears in the DDMS list but the status is "offline". The only way to fix it is to reconnect the USB cord, which becomes a pain after doing it 10 times every hour. There are no visible error messages when it happens.
I thought it was a physical connectivity problem with my USB cord or my device, but I recently upgraded to a brand-new Galaxy Nexus with a brand-new USB cord and it still happens. Now I'm convinced it's a software issue.
Is there any reason why my devices goes offline frequently? Are there any programs that are known to interfere with the Android/ADB connection?
Yup, you are right. It seems to be a software issue.I have faced this annoying thing many times, it happens now and then. I think what happens is that the adb's connection with the device/emulator breaks or becomes faulty, so android starts showing the device as offline. To correct this problem. Go to DDMS-->Devices Tab-->Click the option "Reset adb" (which is the last option, on clicking the dropdown arrow) . You will then see some error report in the console, but after a minute your emulator would be ready to be used without problems. I do it all the time and it works. Try this instead of manually plugging/unplugging the device.
Please check this answer https://stackoverflow.com/a/26425489/1200583 that is for mac but maybe is the same for other OSs
I find it faster to just plug/unplug, but doing the following in command-line should do the same thing:
adb kill-server
adb start-server
We feel your pain. In case you're using the command-line, you can do the same thing by typing "adb kill-server".
I was able to fix this problem for good by updating Samsung Kies, which installed an updated driver for my phone. I suggest you try reinstalling any device drivers.
Patiently, try fixing the USB cord by massaging it and reconnect it to the USB hub securly but not to tight. Also, do not connect with too many USB extended cables or hub or the connection between the device and Eclipse IDE will interfere the duration.
And one thing, do tried putting your device and the USB cord to any flat surface (e.g. table) to support the long cable?
I had the same problem with Galaxy Nexus running CM 10.1.
Updating KIES with latest version seems to have fixed the issue.
Connect your device through a powered USB hub. Some machines, including new apple macbooks, do not have enough power in the USB ports causing ADB to constantly disconnect.
If your device is rooted, you can connect it to adb via wifi. This is very comfortable, much more than wired USB. Of course you don't always have a rooted device.
I also faced this issue. Adb disconnect my Android device each time just after installing the app in android device from eclipse. The issue was with my USB Cable. I was using the USB cable of Blackberry Phone. To resolve this issue i just changed the USB Cable with Android's USB cable(The cable that comes with new Android Phone) and every thing started working fine.
If you are running on Mac OS Sierra and Android Studio 2.1.2 or 2.2.0 then just upgrade your SDK-Platform Tools to 24.0.4 and Restart Android Studio. This will fix it.
The following two solutions worked for me.
You can try either of the two or both of them.
Restart device.
Free some internal storage space (Works in most of the cases).
If I plug my android devices directly into the usb port of my Macbook Pro, "adb devices" lists them properly.
However, if I instead plug them into the USB ports on my display (which is connected to my macbook via thunderbolt), "adb devices" reports no devices attached.
Is there a way to get adb to see devices that are connected to my display?
There should be no difference. I've tested a variety of devices and they are recognized if they are connected to the display's USB ports.
Check your cables.
The problem appears to be intermittent and may be related to if the laptop goes to sleep. Unplugging the display from the macbook, waiting for the macbook to sleep or refresh display, then plugging it back in seems to fix the problem.
adb devices was working fine last year, but after upgrades and new software installs,
adb devices no longer recognizes USB attached Android devices.
Here is what I have tried:
adb kill-server
adb devices
adb usb
error: Device not found
If you have installed EasyTether on OS X, the EasyTetherUSBEthernet.kext can prevent adb from communicating with your mobile device.
If you use Easy Tether, BEFORE you plug in your phone run:
sudo kextunload /System/Library/Extensions/EasyTetherUSBEthernet.kext
(or unplug/plug your phone in after)
If you are done debugging and want to use EasyTether again, either restart or:
sudo kextload /System/Library/Extensions/EasyTetherUSBEthernet.kext
If you want to remove the EasyTether kext so it never hassels you again:
sudo kextunload /System/Library/Extensions/EasyTetherUSBEthernet.kext
sudo rm -rf /System/Library/Extensions/EasyTetherUSBEthernet.kext
Reference/Credit: http://www.intohand.com/post.php?s=2011-02-17-android-debug-bridge-not-just-working-on-mac
Having just connected a brand new Motorola Atrix 2 to my Mac running 10.6.8, I had to pull down the menu from the top of the screen, tap on "USB Connection", and change it from "Motorola Phone Portal" to "Charge Only" before it would show up in my list of devices from adb. Hope this helps!
Following the google bug submission... I set usb mode to Charge Only, and it detected the phone immediately. Pretty silly.
Another alternative: on modern Apple iMac's, the USB port closest to the outside edge of the machine never works with ADB, whereas all others work fine. I've seen this on two different iMacs, possibly those are USB 1.0 ports (or something equally stupid) - or it's a general manufacturing defect.
Plugging USB cables (new, old, high quality or cheap) into all other USB ports works fine, but plugging into that one fails ADB
NB: plugging into that port works for file-transfer, etc - it's only ADB that breaks.
If none of the above works for you just as it didn't for me, just try using a different cable. The cable I was using was my friend's cable but it was only meant to charge over USB, not to pass data over USB. I don't know how to tell the difference between micro USB cables that do or don't support data over USB but it's worth a try! Good luck!
I too am having this problem. However, it isn't just a problem with ADB, it's a problem with android devices in general on Mac OSX 10.6.6 Snow Leopard. Devices that used to work in 10.6.4 will no longer even mount the device as a USB drive. Googling to see if I can find the answers.
Change the USB connection type to 'Charge Only'. That was the only change I made it showed up on my device list. Weird.;)
I have seen another report of this bug. I have not been able to reproduce it myself yet.
The bug is:
MacOS X 10.6.6 [on some hardware] breaks adb [for some phones].
If anyone is able to reproduce the bug, feel free to add details of the exact hardware, build numbers and so on. I've asked the person who can reproduce the bug, to report it to google using the form at http://code.google.com/p/android/issues/entry
When he does that, I will add the bug report URL here, and people can add their hw/sw details to the bug report.
In the meantime, to be safe, I would recommend Apple users should NOT accept the snow leopard upgrade to 10.6.6, which was pushed on Jan 6 2011 (so it may already be too late for most).
Peter
I was having the same issue and tried connecting as charge only, but that didn't solve the problem, then unchecked the "Unknown sources" option to allow installation of non-market applications, tried it again and it recognized the device. I'm running android 2.2.3.
The bug report to Google is
http://code.google.com/p/android/issues/detail?id=15583
If you have encountered this bug (upgrade to MacOS 10.6.6 and adb no longer sees some phones on USB) please add a comment with any useful relevant info (like your exact hardware type).
I just ran into this problem using my HTC Inspire (Android 2.3.3) and Mac OS 10.6.8. The phone did not enter USB debugging mode when I connected it to my USB hub, but it did start USB debugging mode when I connected it directly to my MacBook Pro.
... and then, of course, it showed up in the list of devices attached.
The EasyTether fix worked for me, although first I had to load the kext file, then unload it. My Droidx popped up right away!
By the way, I'm running Snow Leopard 10.6.8 on my MacBookPro, so those who are having trouble with adb and connecting devices should check any USB applications, like EasyTether, for conflicts. Also be sure to follow all the above rules for
1. Application debugging (Settings->Applications->Development)
USB debugging: ON
2. USB connection (on notification bar).
Choose USB Mass Storage (altho Charge Only also works with my droidx and MacBookPro)
3. Unknown Sources (Settings->Applications->Unknown Sources = ON)
I have the same problem, I solved using an alternate install method.
First I put an sd card in my device.
Then I use a File Manager to transfer the .apk to the device, and I install it from the device
You can see a tutorial in
http://www.youtube.com/watch?v=7UOAw124y1s
I had this problem today with my HTC mytouch phone and OS 10.6.8. At the same time, the phone reported a damaged SD card. The solution was to remove the Micro SD card and erase/format it using disk utility as FAT 32. The name I gave the SD card volume appeared in the Finder when I tried connecting again (charge only). For some reason, Android reported the card as damaged but could not format it. I used a Micro SD USB adapter. My Macbook didn't see the card until I carefully slid it out and back into the adapter slot. This is a known problem with HTC android phones.
The last time I updated my tablet, it turned off "allow USB debugging", and I spent a half hour or so spinning my wheels. Double check that that is turned on in settings.
This thread is old but perhaps my answer will help somebody. Using a Motorola MB865 with OSX, ADB would recognize my phone only after I performed a factory reset.
I got the idea from this thread.
This was after I tried all the other tricks listed in other threads:
adb kill-server followed by adb start-server
Make sure USB Debugging is enabled
Make sure vendor USB ID listed in adb_usb.ini
Switching USB cables. For what it's worth, I did have to switch cables in order for the Mac to see the device. But this had no effect on ADB.
In the end, the factory reset did the trick.
in my case what worked:
disconnect device
exit android studio
run 'Activity Monitor' and kill adb
start android
studio reconnect device
For some devices running Android 4.4.2, you must enable tethering. You can do this in "Tethering and Mobile hotspot" and then check "USB tethering".
Try restarting the Mac in "Safe Mode". It worked for me (macos X.9.5)
Make sure that USB Debugging is enabled in Settings -> Application -> Developemnt, and also that the selected USB method is PTP and not MTP (not supported in OSX).
After connecting the device and enabling the USB debugging please go to the path of adb, which is now inside the android-sdk-->platform-tools and type the following command ./adb devices. I think this will list the devices connected.