unable to load owl file to android project using owl api - android

I have been trying to load an OWL file that I made in Protégé. I import OWL API 3.4.3 to my project and also passed the sample.owl file to raw folder, but when I try to load the OWL file, it doesn't work. There was no error but I am just getting this message
unfortunately, sampleproject has stopped
Here is the section of code am using. When I try the code in a standard Java environment it works without a problem.
OWLOntology localOntology = null;
int rID = resources.getIdentifier("com.example.cammclient1:raw/"+"sample", null, null);
InputStream input = resources.openRawResource(rID);
OWLOntologyManager manager = OWLManager.createOWLOntologyManager();
ontology = manager.loadOntologyFromOntologyDocument(input);
try {
for (OWLClass cls : localOntology.getClassesInSignature()) {
Log.d("class in the ontology", ((CharSequence) cls).toString());
}
TV1.setText("reading classes...............");
}
catch (Exception e) {
TV1.setText("Not successfull");
}

You are casting OWLClass instances to CharSequence and then calling toString() on it.
This will cause ClassCastException to be thrown - an OWLClass is not a string.
Just use cls.toString() instead, you will have the same result.
You are also swallowing the exception in the catch block. That's not helpful in diagnosing the issue, as it hides information by just saying "Not successful" without providing more information.

Related

Missing Meta data in com.googlecode.libphonenumber:libphonenumber:8.8.2 while building signed APK

I added com.googlecode.libphonenumber:libphonenumber:8.8.2 in my project. In debug mode its works normally.But in signed apk its generating the following exception when a library method is called.
Caused by: java.lang.IllegalStateException: missing metadata: /com/google/i18n/phonenumbers/data/PhoneNumberMetadataProto_BD
at com.google.i18n.phonenumbers.e.getMetadataFromSingleFileName(SourceFile:188)
at com.google.i18n.phonenumbers.e.getMetadataFromMultiFilePrefix(SourceFile:116)
at com.google.i18n.phonenumbers.g.getMetadataForRegion(SourceFile:64)
at com.google.i18n.phonenumbers.PhoneNumberUtil.getMetadataForRegion(SourceFile:2211)
at com.google.i18n.phonenumbers.PhoneNumberUtil.getMetadataForRegionOrCallingCode(SourceFile:1330)
at com.google.i18n.phonenumbers.PhoneNumberUtil.parseHelper(SourceFile:3197)
at com.google.i18n.phonenumbers.PhoneNumberUtil.parse(SourceFile:3025)
at com.google.i18n.phonenumbers.PhoneNumberUtil.parse(SourceFile:3015)
at com.revesoft.itelmobiledialer.util.aq.b(SourceFile:697)ode here
Probably you have already fixed it, but it may help others. I had the same issue and I have fixed it as the library FAQs - How do I load libphonenumber resources in my Android app?
A possible problem can be that you are loading the metadata from the main thread. If this is not the case, then
you can copy the data folder with the metadata in your app. Create an assets folder src/main/assets/data.
In your application where you first want to read the data, create your own metadata loader that will read the metadata from its new destination. This is described in the link that I posted. The library FAQs suggest to delete the metadata files from the library in order not to duplicate files.
private static PhoneNumberUtil getPhoneNumberUtilInstance()
{
if(mPhoneNumberUtil == null)
{
mPhoneNumberUtil = PhoneNumberUtil.createInstance(new MetadataLoader()
{
#Override
public InputStream loadMetadata(String metadataFileName)
{
try
{
String[] stringPieces = metadataFileName.split("/");
String metadataName = stringPieces[stringPieces.length - 1];
InputStream is = Factory.get().getApplicationContext().getAssets().open("data/" + metadataName);
return is;
}
catch (IOException e)
{
// Handle somehow!
return null;
}
}
});
}
return mPhoneNumberUtil;
}

How can I pass data to libcore on Android?

I was modifying the libcore on Andorid for debugging purpose.
It took a lot of time to build even for a variable change.
Is it possible to pass the data to libcore of android?
(so I can change the data in the running time).
I tried System.getProperty() but the data could not cross process.
I also tried SystemProperties.get() but it seems it can not be used in libcore (it could not find the package and symbol).
Does anyone know how to pass data to the libcore on Android?
Thanks Nativ.
JNI is doable but a little complicated for me.
Finally, I used a simple, easy but stupid way to do that.
I created a file and saved my parameter in this file, and get the data from libcore.
It is a stupid way but worked for me for debugging.
Now I don't need to rebuild libcore and It saved much for me.
You can use reflection on class android.os.SystemProperties to get System Properties at runtime.
Code example:
public static String getSystemProperty(String key) {
String value = "";
try {
Class clazz = Class.forName("android.os.SystemProperties");
if (clazz != null) {
Object object = clazz.newInstance();
value = (String) (clazz.getMethod("get", String.class).invoke(object, key));
} else {
System.err.println(TAG + ", getSystemProperty: Class is null.");
}
} catch (Exception e) {
e.printStackTrace();
}
return value;
}

Can't read lines from file by using StreamReader on Unity3d (Android)

I need to read a text stream by using StreamReader from file on android platform. File is about 100k lines, so even editor is getting stuck if i try to load it all to TextAsset or if i use WWW.
I simply need to read that file line by line without loading it all to a string. Then i'll do a tree generation from the lines that i got from the file. (But probably that part doesn't matter, i just need help on file reading part.)
I'm giving the code that i wrote down below. It works perfectly on editor, but fails on android.
I would be glad if anyone tell me, what am i missing.
(ps. english is not my native and this is my first question on the site. so sorry for the any mistakes that i may have done.)
private bool Load(string fileName)
{
try
{
string line;
string path = Application.streamingAssetsPath +"/";
StreamReader theReader = new StreamReader(path + fileName +".txt", Encoding.UTF8);
using (theReader)
{
{
line = theReader.ReadLine();
linesRead++;
if (line != null)
{
tree.AddWord(line);
}
}
while (line != null);
theReader.Close();
return true;
}
}
catch (IOException e)
{
Debug.Log("{0}\n" + e.Message);
exception = e.Message;
return false;
}
}
You can't use Application.streamingAssetsPath as a path on Android because streaming assets are stored within the JAR file with the application.
From http://docs.unity3d.com/Manual/StreamingAssets.html:
Note that on Android, the files are contained within a compressed .jar
file (which is essentially the same format as standard zip-compressed
files). This means that if you do not use Unity’s WWW class to
retrieve the file then you will need to use additional software to see
inside the .jar archive and obtain the file.
Use WWW like this in a coroutine:
WWW data = new WWW(Application.streamingAssetsPath + "/" + fileName);
yield return data;
if(string.IsNullOrEmpty(data.error))
{
content = data.text;
}
Or, if you really want to keep it simple (and your file is only a few 100k, stick it in a resource folder:
TextAsset txt = (TextAsset)Resources.Load(fileName, typeof(TextAsset));
string content = txt.text;

Getting ProtoBuf.ProtoException using OsmSharp in Xamarin Android

I am trying to test a sample project called Android.Routing.Offline from OsmSharp.Samples in Github.
After two taps on the screen (the first one gets just the GeoCoordinate) I get a ProtoBuf.ProtoException in the Router.cs
private static IBasicRouterDataSource<CHEdgeData> _graph;
public static void Initialize()
{
var routingSerializer = new CHEdgeDataDataSourceSerializer();
_graph = routingSerializer.Deserialize(
Assembly.GetExecutingAssembly().GetManifestResourceStream(#"Android.Routing.Offline.kempen-big.contracted.mobile.routing"));
}
public static Route Calculate(GeoCoordinate from, GeoCoordinate to)
{
try
{
lock(_graph)
{
var router = Router.CreateCHFrom(_graph, new CHRouter(), new OsmRoutingInterpreter());
// The exception happens here below
var fromResolved = router.Resolve(Vehicle.Car, from);
var toResolved = router.Resolve(Vehicle.Car, to);
if(fromResolved != null && toResolved !=null)
{
return router.Calculate(Vehicle.Car, fromResolved, toResolved);
}
}
}
catch(Exception ex)
{
OsmSharp.Logging.Log.TraceEvent("Router", OsmSharp.Logging.TraceEventType.Critical, "Unhandled exception occured: {0}", ex.ToString());
}
return null;
}
And the exception:
> {ProtoBuf.ProtoException: Invalid wire-type; this usually means you
> have over-written a file without truncating or setting the length; see
> http://stackoverflow.com/q/2152978/23354 at
> ProtoBuf.ProtoReader.ReadSingle () ...
I didnt overwrite the file (kempen-big.contracted.mobile.routing) just added it as a linked file in the project. Any ideas how I can solve this issue?
Well, the first thing to try is to check that the contents of the Stream you are reading (via GetManifestResourceStream) contains exactly the contents you are expecting, and not some wrapper or otherwise-corrupt mess. If you have some checksum algorithm you can run: great! Checking just the .Length would be a great start. Otherwise, you could cheat (just for the purposes of validating the contents) by getting the hex:
using (var ms = new MemoryStream())
{
stream.CopyTo(ms);
string hex = BitConverter.ToString(
ms.GetBuffer(), 0, (int)ms.Length);
// dump this string, and compare it to the same output run on the
// oringal file; they should be identical
}
Note that this duplicates the contents in-memory, purely so we can get a byte[] (oversized) to get the hex from - it isn't intended for "real" code, but until you are sure that the contents are correct, all other bets are off. I strongly suspect that you'll find that the contents are not identical to the contents in the original file. Note that I'm also implicitly assuming that the original file works fine in terms of deserialization. If the original file doesn't work: again, all bets are off.

Copy the shared preferences XML file from /data on Samsung device failed

There's an exporting feature in my application. It's just a copy operation since all my settings are store in shared preference.
I just copy the xml file from /data/data/package.name/shared_prefs/settings.xml to SD card. It works fine on my HTC desire. However, it might not work on Samsung devices, and i got the following error while I try to copy the file.
I/System.out( 3166): /data/data/package.name/shared_prefs/settings.xml (No such file or directory)
in the directory.
Anyone know how to fix it, or is there another simple way to store the shared preference ?
Thanks.
Never never never never never never never never never hardwire paths.
Unfortunately, there's no getSharedPreferenceDir() anywhere that I can think of. The best solution I can think of will be:
new File(getFilesDir(), "../shared_prefs")
This way if a device manufacturer elects to change partition names, you are covered.
Try this and see if it helps.
CommonsWare's suggestion would a be clever hack, but unfortunately it won't work.
Samsung does not always put the shared_prefs directory in the same parent directory as the getFilesDir().
I'd recommend testing for the existence of (hardcode it, except for package name):
/dbdata/databases/<package_name>/shared_prefs/package.name_preferences.xml and if it exists use it, otherwise fall back to either CommonsWare's suggestion of new File(getFilesDir(), "../shared_prefs") or just /data/data/<package_name>/shared_prefs/package.name_preferences.xml.
A warning though that this method could potentially have problems if a user switched from a Samsung rom to a custom rom without wiping, as the /dbdata/databases file might be unused but still exist.
More details
On some Samsung devices, such as the Galaxy S series running froyo, the setup is this:
/data/data/<package_name>/(lib|files|databases)
Sometimes there's a shared_prefs there too, but it's just Samsung's attempt to confuse you! Don't trust it! (I think it can happen as a left over from a 2.1 upgrade to 2.2, but it might be a left over from users switching roms. I don't really know, I just have both included in my app's bug report interface and sometimes see both files).
And:
/dbdata/databases/<package_name>/shared_prefs
That's the real shared_prefs directory.
However on the Galaxy Tab on Froyo, it's weird. Generally you have: /data/data/<package_name>/(lib|shared_prefs|files|databases)
With no /dbdata/databases/<package_name> directory, but it seems the system apps do have:
/dbdata/databases/<package_name>/yourdatabase.db
And added bonus is that /dbdata/databases/<package_name> is not removed when your app is uninstalled. Good luck using SharedPreferences if the user ever reinstalls your app!
Try using
context.getFilesDir().getParentFile().getAbsolutePath()
Best way to get valid path on all devices - run method Context.getSharedPrefsFile defined as:
/**
* {#hide}
* Return the full path to the shared prefs file for the given prefs group name.
*
* <p>Note: this is not generally useful for applications, since they should
* not be directly accessing the file system.
*/
public abstract File getSharedPrefsFile(String name);
Because of it hidden need use reflection and use fallback on fail:
private File getSharedPrefsFile(String name) {
Context context = ...;
File file = null;
try {
if (Build.VERSION.SDK_INT >= 24) {
try {
Method m = context.getClass().getMethod("getSharedPreferencesPath", new Class[] {String.class});
file = (File)m.invoke(context, new Object[]{name});
} catch (Throwable e) {
Log.w("App TAG", "Failed call getSharedPreferencesPath", e);
}
}
if (file == null) {
Method m = context.getClass().getMethod("getSharedPrefsFile", new Class[] {String.class});
file = (File)m.invoke(context, new Object[]{name});
}
} catch (Throwable e) {
Log.w("App TAG", "Failed call getSharedPrefsFile", e);
file = new File(context.getFilesDir(), "../shared_prefs/" + name + ".xml");
}
return file;
}
On some Samsungs implements like this:
public File getSharedPrefsFile(String paramString) {
return makeFilename(getPreferencesDir(), paramString + ".xml");
}
private File getPreferencesDir() {
synchronized (this.mSync) {
if (this.mPreferencesDir == null) {
this.mPreferencesDir = new File("/dbdata/databases/" + getPackageName() + "/", "shared_prefs");
}
File localFile = this.mPreferencesDir;
return localFile;
}
}
On other Android like this:
public File getSharedPrefsFile(String name) {
return makeFilename(getPreferencesDir(), name + ".xml");
}
private File getPreferencesDir() {
synchronized (mSync) {
if (mPreferencesDir == null) {
mPreferencesDir = new File(getDataDirFile(), "shared_prefs");
}
return mPreferencesDir;
}
}
private File getDataDirFile() {
if (mPackageInfo != null) {
return mPackageInfo.getDataDirFile();
}
throw new RuntimeException("Not supported in system context");
}
After while Google change API for level 24 and later:
https://android.googlesource.com/platform/frameworks/base/+/6a6cdafaec56fcd793214678c7fcc52f0b860cfc%5E%21/core/java/android/app/ContextImpl.java
I've tested in Samsung P1010 with:
//I'm in a IntentService class
File file = this.getDir("shared_prefs", MODE_PRIVATE);
I got:
"/data/data/package.name/app_shared_prefs"
It works fine to me. I can run ffmpeg in this folder.
Look:
Context.getDir
You have to create the shared_prefs directory:
try{
String dir="/data/data/package.name/shared_prefs";
// Create one directory
boolean success = (new File(dir)).mkdirs();
if (success) {
// now copy the file
}
}catch (Exception e){//Catch exception if any
System.err.println("Error: " + e.getMessage());
}
Also... the package of your app is package.name? Make sure you are referring to the right package.

Categories

Resources