How to open XBRL document in android - android

How to open XBRL document in our android app?any third party library available or is it availble already in android?

It seems nothing android specific is available, at least I couldn't find anything. Since Android development is done in Java, you could try integrating an existing java xbrl implementation into your project, usually it should work.
http://www.xbrlapi.org/
looks promising. If you're successful, please post a short review here, as I can imaging, this concerns several other people as well.

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How to use Google Cloud Text-to-Speech on Android

I want to use Google Cloud Text-to-Speech on my Android app.
I found a sample code but I don't know how to use it in my app.
I run this sample and it worked.
https://github.com/changemyminds/Google-Cloud-TTS-Android
How to use it totally depends on your needs. You can use some patterns from this example. Also, you can read official Google documentation and use Java examples, but most important is TTS android reference with Java and Kotlin.
You can try to find in Google something like "Android TTS tutorials" to get more understanding about the theme.
I know it's a lot late response but still, if you had that issue then I had the solution of it and could say this would definitely help those who are facing the same issues, so if you are not having a heavy app size or it doesn't your Gradle conflicts with maven then you may prefer:- https://github.com/changemyminds/Google-Cloud-TTS-Android but if this link causes you errors as I got do prefer:-
https://github.com/ivso0001/GoogleCloudTextToSpeech this one is the very simpler so you won't be facing big issues. as it does help me too.

How to Implement Custom ExpandedControllerActivity in Android Using Cast v3 SDK

I am using Xamarin.Android to develop my current Android app. And I plan to make the application chromecast compatible (users can stream videos). To get this done I am following the tutorial at: Google Cast Docs. However the Xamarin Cast libraries seem to be missing the ExpandedControllerActivity implementation. They should reside under Android.Gms.Cast.Framework.Media.Widget, but I can only find ControlButtonsContainer and MiniControllerFragment.
The only option I can see is to implement a custom ExpandedControllerActivity myself. However I lack the knowledge to do so (because I couldn't even find the java implementation of the ExpandedControllerActivity). Some guidance to get this done, is very much appreciated (it doesn't have to be in C#, just plain old Java will do).
NOTE :- This is my first question over at StackOverflow, so if you are down-voting the question, please state the exact reason.
The java binding for the component cast-framework at Xamarin Google Play Services Components (v10.0.1.0 or v10.0.2.0) doesn't seem to generate the ExpandedControllerActivity. I have created an issue on Github, with a suggested fix.

Howto integrate static code analysis (SonarCube) into ship.io for mobile projects?

We have a setup where we want to use https://ship.io/ as our cloud-based continuous-integration server.
However we also want to have some kind of static code analysis (preferably SonarCube but that is debatable), which isn't supported officially by ship.io.
The Projects are classic mobile Projects (Android and iOS).
I have seen some posts of people mentioning that they managed to setup this kind of configuration. SonarCube just has released a gradle plugin http://www.sonarsource.com/2015/06/15/sonarqube-gradle-1-0-released/ so the Android part should be doable.
However at the moment i have no idea what would be the best way do do this for the iOS part of the project.
We already contacted the ship.io team on this issue but did not recieve a response yet.
Any suggestions/insights on this?
My name is Tim Rosenblatt and I'm one of the senior engineers here at Ship.io. I'm not sure why you didn't get a reply from our support email, and I'm glad you posted about this here.
As Viktor mentioned, we definitely support custom scripts. You absolutely can run whatever you like during your build process with this type of step.
I've got a few links that should be helpful for you in getting SonarCube added to your Ship job, but you can definitely get in touch with us if anything isn't clear enough for you. You can use the in-app support icon at the bottom right of your dashboard, or just email me personally -- tim at ship dot io
http://support.ship.io/environment/install-software
http://support.ship.io/environment/custom-shell-scripts
Thanks!
You should be able to write a script (bash, ruby, ...) which runs your static code analysis and then call that script on your own Mac or on any CI which supports running custom scripts. AFAIK ship.io does support this, our service (https://bitrise.io/ - CTO here) certainly does.

Debugging with AOSP

I am new to Android system source code. My issue is that while debugging using Android Studio, the control goes to the wrong location in the source file while I step into it, i.e., it goes elsewhere in the source file, not to the method it should have stepped into. I know this issue sounds really silly, but has anyone else encountered it?
Also do you have any recommendations on how I would go about learning how the control flows within the Android system? I could not find many blogs on this topic (nor many questions and answers on StackOverflow about this either), and the Android documentation is not really helpful. I did download and build AOSP, but not sure where to go from there. Any pointers would be helpful!
Thank you in advance.
Debugging android framework libraries or native applications like surfaceflinger is tricky. The documentation on android site leaves lot of details to imagination.
Please start with Debugging Android Framework applications link to understand how to organize your source code, eclipse setup etc. The other articles on that site go into debugging of native applications as well as native libs loaded by Java applications. I suggest start there to save yourself lot of time.
For Android open source project you can see this link https://source.android.com/source/downloading.html
For Access online source you can see this link http://androidxref.com/ it is very good for explore ASOP.
I am Embedded android developer . you can ask me any question related to ASOP on stackoverflow.

Is "AndroidAnnotaions" reliable?

Is "AndroidAnnotations" reliable? I've searched it but couldn't find many articles on it(reviews or tutorials).
I've been considering using this library in my project which already has quite lots of users. Before adopting it, I need a good reputation on it. So my concerns mainly are,
Are there famous products using this library?
Can I say it's stable enough to adopt it for my big project?
Will it be maintained well? (bug fixes, etc)
Thanks in advance.
I am the lead developer of AndroidAnnotations. Let's answer your questions:
Can you rely on AndroidAnnotations?
I think so. AndroidAnnotations is a compile time framework which generates code. The generated code is readable java code, which means that if you need to understand what happens, you can. No magic happening at runtime => you are in control.
We try to maintain a list of external articles / tutorials here.
Are there famous products using this library?
Let's be honest: I don't know. Matthias Kaeppler from Qype talked about AndroidAnnotations at DroidCon London 2011. The frontpage lists the applications that we know for sure are using it. I know there are way more people using it because they ask for enhancements and report bugs, but they usually don't let us know when they publish an app. And of course, the idea of "writing clean and maintainable Android code" is not yet very common in the Android community.
Can I say it's stable enough to adopt it for my big project?
We are using it in our own apps, and we find it perfectly stable. So I would answer yes, but I think you should just try it :-) . Download the 2.2 RC2 (will be released stable soon), follow the instructions and see for yourself. You can do progressive enhancement, and start enhancing only one or two activities. See how it fits you, and let us know if anything goes wrong. And if you do release an app with AndroidAnnotations on the Android market, please let us know, we'll update the front page.
Will AndroidAnnotations be maintained?
Yes, it will. Although it started as a personal project, AndroidAnnotations is now sponsored by a company, eBusiness Information. This company employs people (including me) to work on AndroidAnnotations, with the aim of making it a major Open Source Android framework.
As you can see here and there, we are adding a lot of new features for the 2.2 release. And you won't find a lot of open Defects in the issues, because we concentrate on fixing any bug before adding new features.

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