Facebook on Android — Debug popup Hashkey keep appear - android

I'm trying to add the Facebook API in my application. I build it in ActionScript3-AIR to proceed an export on iOS/Android and use the GoViral API to apply the connection with Facebook.
After the creation of the application on Facebook Developer, it works on iOS, but not on Android.
When this line is read GoViral.goViral.initFacebook( XXXXXXX ), on Android, the application show a popup which display the Key Hashes Here, the screenshot:
Then, nothing happen. The connexion don't seem to be done and, if I try an authentication with GoViral.goViral.authenticateWithFacebook( "user_likes,user_photos,publish_actions" ) it does nothing. And by that, I really mean nothing in the way that it don't even return the GVFacebookEvent.FB_LOGIN_FAILED event.
I used the "Mail It" button on this popup. Took the hash key and pasted it in the Android section of my application in the Facebook Developer Here, the screenshot:
But, nothing changes and the popup always appears.
After that and by the results of some google research, I've try to make my own Hash Key, helped by some tutorials. The Key has been generated but didn't correct anything about the popup.
So, actually, I'm a little confuse about this issue.
Especially as I've try to put another fake App ID in the initFacebook method : the popup continues to appear. So I wonder if it can really see it.
For information, I created the application project on the Google Developers Console.
The manifest I use to apply the Facebook API is this one :
<uses-sdk android:targetSdkVersion="12"/>
<uses-sdk android:minSdkVersion="8"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.INTERNET"/>
<application>
<activity android:name="com.facebook.LoginActivity"
android:theme="#android:style/Theme.Translucent.NoTitleBar"
android:label="Login"/>
</application>
Thanks a lot to help me to fix this issue.
------ EDIT ------
I found the problem about the Debug Pop-up with the Hash Key. It was relative to the GoViral API which ( I didn't know this ) has two version : One normal and one for the debug which always makes appear the hash key in a pop-up at connection.
The Facebook connection still not working, but it's sound to be another problem so I can say this problem is solved.

I've found the solution which is way simple than I imagined. In the sources of GoViral, there was two ANE, I used the one which was makes for debug. It makes appear the popup to give us the hashkey. After what, we have to put the other ane to make it work.

Related

Installation failed with message INSTALL_FAILED_DUPLICATE_PERMISSION… C2D_MESSAGE possibilities

(if you came here by googling looking for a solution for this error,below links will give you an answer,also my question has kind of an explanation!)
Possible duplicate of
INSTALL_FAILED_DUPLICATE_PERMISSION… C2D_MESSAGE
Error -505 INSTALL_FAILED_DUPLICATE_PERMISSION
Wait!
I got this error today in a live project.User came with the 505 error unable to install the app.Then i ran it on IDE!
If you download an app with this mentioned issue from play store you will get an error with 505 when you try to install.
If you try to run it using your IDE you will get the error like in above image! (correct me if I am wrong)
Then I was looking for reasons.
This was my issue!
<permission
android:name="in.wptrafficanalyzer.locationroutedirectionmapv2.permission.MAPS_RECEIVE"
android:protectionLevel="signature" />
<uses-permission android:name="in.wptrafficanalyzer.locationroutedirectionmapv2.permission.MAPS_RECEIVE" />
Surprise thing was another developer's app on a particular users phone used the same signature! Damn, those copy pastes met each other today!!
I think if I try to declare same permission in two applications with
same package name this error can occur.(correct me if I am wrong)
Here are my 2 questions?
1.Do they need to be with the same permission? anyway they will get this thing when its same. lets say app A users a pkg.name with permission permission.RECEIVE app B use same package with another permission CONFIGURE_SIP.Can this occur when they meet each other?(seems like a stupid question but I want to confirm the other app that was there in the client's mobile had the same thing!)
2.What are/is there any other the possibilities that this error can occur?
An application defines a custom permission using signature level security
You attempt to update the installed app with a version signed with a different key
The test device is running Android 21 or newer with support for multiple users
Got those 1 2 3 from this post ! Are they true? If yes any good explanation about them will be great or any additional reason for this error?
There are many good answers in the mentioned posts!Not asking how to fix this! But how it gets generated! Also if I mentioned/understood something wrong please do note it down!!
Thank you.
Edit : As I mentioned please note that the issue came form an app which is already in the Play Store. And about the other app I have no idea! It's there in the client's mobile.Probably its also from play store because even developer options was not activated till I try to run on that mobile.He did not had any previous apps from my company as well.He just tried to download the app got 505 error and came to fix it.
And also my first option was the removal of that permission an it made the app install successfully(not the right thing but to confirm where the issue was). That is the reason that I need to know the possibilities of this error!
#commonsware blogs has explain it in details in Custom Permission Vulnerability and the 'L' Developer Preview:
Near as I can tell, the “L” Developer Preview requires that all apps
with a <permission> element for the same android:name value be signed
by the same signing key. The actual protectionLevel or other values
inside the <permission> does not matter. Even if they are identical, an
app trying to define the <permission> will fail to install if an
existing installed app already defines the <permission>. Specifically,
the installation of the second app will fail with an
INSTALL_FAILED_DUPLICATE_PERMISSION error.
Here the answer from #commonsware: https://stackoverflow.com/a/11730133/4758255
Your problem isn't permissions. It's impossible to have two apps with the same manifest package name.It must be unique. So system think that user try to reinstall/update old app with new signing certificate. From android developers blog
If the signing certificate changes, trying to install the new application on to the device will fail until the old version is uninstalled.
EDIT:
I run some tests with permissions. I think, behavior is very similar with application package name. Error occur only if 100% matching. Results:
app A(package test.test) vs app B(package test.test2)
package="test.test">
<permission
android:name="test2.example.h"
android:protectionLevel="signature" />
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="test.test2">
<permission
android:name="test.example.hr"
android:protectionLevel="signature" />
permission A - test.example.h vs B - test.example.h - DUPLICATE_PERMSSIONS error
test.example vs test.example.h - success
test.example.g vs test.example.h - success
uses-permission doesn't affect on errors/installations. But I think you can get SeciurityException in runtime, if try to use others permissions.

Track APP Installs from Facebook

I'm following documentation as states:
https://developers.facebook.com/docs/ads-for-apps/mobile-app-ads/#advanced
Specifically: Measure App Installs
However, I did the following code:
com.facebook.AppEventsLogger.activateApp( this, APPLICATION_ID_FACEBOOK );
However, in dashboard, it doesn't detect the install:
Any tips?
LogCat outputs the following:
FacebookException: No attribution id returned from the Facebook application
Ok. Solved.
Basically for whoever faces this:
FACEBOOK APP must be installed in device.
USER must be logged in.
Thats it.
=)
Another great but hidden hint is to enable verbose logging via
FacebookSdk.addLoggingBehavior(APP_EVENTS)
The output is actually very helpful and even contains error analysis and descriptions.

Android PlusOneButton does not initialize

I am trying to include a PlusOneButton to my Android App.
I created the app on google cloud console with the SHA-1 from my debug.keystore as described by google (https://developers.google.com/+/mobile/android/getting-started?hl=en).
In my XML-Layout I add the +1-Button:
<com.google.android.gms.plus.PlusOneButton
android:id="#+id/btnPlusOne"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
plus:size="standard" />
In my Activity I override onResume() method. Of course I retrieve the object via findViewById(...) first:
public void onResume() {
super.onResume();
btnPlusOne.initialize("http://www.google.de", REQUEST_CODE_PLUS_ONE);
}
I also give the permissions in Manifest:
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.USE_CREDENTIALS" />
But if I start my app, the PlusOneButton looks gray. If I click on it, a progress bar appears in the button and runs infinitely. On Logcat I get this message:
18367-18367/? W/PlusOneButtonView﹕ Failed to establish connection with status: 8
If I check this in API-Doc (http://developer.android.com/reference/com/google/android/gms/common/ConnectionResult.html#INTERNAL_ERROR) it says something like internal error. But currently I have no idea what could solve this problem?
With new Google Play Services 4.1 release this issue was solved in my case.
https://code.google.com/p/google-plus-platform/issues/detail?id=704
The button is frozen because with the new update of google play services library, you can only +1 when the user is signed in.The previous library was better as it signed in the user when clicking +1 button but with the new one you have to first sign in the user then the google plus button will be activated. Fellow googlers told me they are working on the fix but we still dont know when the update will be ready.
So if there is a need for google plus sign in, you can include sign in button, then the plus one will work fine but it looks irrelevant to add sign in button just for plus one. I hope Google will fix this soon.

Map not being displayed after refactoring to change the name of the project and package

I'm close to finish my first app so I change its name and the corresponding packages. To do so, I used the Android Tools from Eclipse and everything works after one or two attemps (there where a couple of things that I had to change manually), but in general, following the comments from this response, there were not further problems. Except for the Google Maps. Now they are not being displayed anymore and I'm getting the following error:
Google Maps Android API(12251): Failed to load map. Error contacting Google servers. This is probably an authentication issue (but could be due to network errors).
I know that there is no connection problem because I'm getting other kind of info from the internet and because the following sentence is true:
int availabilityCode = GooglePlayServicesUtil.isGooglePlayServicesAvailable(getApplicationContext());
if(availabilityCode == ConnectionResult.SUCCESS){
The first thing that I did was to go to the Google API and change the package name in the place where you generate the key to make it match the new one. That didn't work, so I deleted the key and created a new one. I pasted the new API key in the Android Manifest but it is not working. Any clues? I'm missing any steps?
In the manifest I still have the needed permissions set, like
<permission
android:name="com.alvarosantisteban.pathos.permission.MAPS_RECEIVE"
android:protectionLevel="signature" />
etc.
I think it was a combination of the three things commented here:
That the api key was not valid anymore (but when I posted the question, I already had that done, as I mentioned on it)
But specially that I had to clean the data. I actually deleted the app, because, thanks to the help of android_hungry I went to check my apps and saw that my app appeared two times, one with the maps workings and the other one, the one that is on my desktop as a shortcut, not.
Additionally, it might have happened what silver_man mentioned, I'm not sure.
Thanks to all for the help. :)
You have to create a new api key, as the fingerprint is made from your package name. https://developers.google.com/maps/documentation/android/start?hl=es#obtaining_an_api_key

Using the Google map API in Android, using a proxy

I am using the google map API in a very basic app. But the problem is that on running the app, I only see the grid and the map controls...the map doesnt even load in the virtual device.
I have internet running in the device...the browser seemed to be loading just fine, so it isnt an internet problem.
Also, i did obtain an API key after registering for the map API and included that in my main.xml file...but still it doesnt show the map...just grids.The permissions for using the internet are also granted in the manifest file.
Im using the Google API level 8.Any idea how to fix this?
thx.
EDIT 1: Can anyone please help me out with this...really need help :(
EDIT 2: Well I found the following error in my LogCat:
Sending checkin request
Checkin failed: https://android.clients.google.com/checkin (request #0)
org.apache.http.conn.ConnectTimeOutException: Connect to /209.85.231.100:44 timed out
So basically my connection is timing out...im not really sure why...could anyone provide some fix for this plz?( but the AVD's browser is able to work perfectly, no time out problems..sites are able to load properly)
Also, the pre-installed maps application is showing the following error:
**Network Failure** Wrong remote strings version.GMM Server must be hosting:/strings_remote_533149424.dat
If you know any way i could fix this, it would be extremely helpful...
Thx.
Apparently if you are using a proxy, and have set that in your APN, then your AVD cannot load any application that is using the map, neither the pre-installed one, nor any created by you.
Reference: http://code.google.com/p/android/issues/detail?id=3764#makechanges
Unfortuantely there is no solution for this (yet).
Thx to all who helped :)
PS: If any1 found a solution using the proxy...or any other way to fix this...do post here..
You should not make your network(proxy) settings in your emulator or device. Just open your network settings in your PC. Then go the properties. you will find the list of items in your connections. go to IPV4 and set your default gateway and DNS server.
I faced the same error
**Network Failure** Wrong remote strings version.GMM Server must be hosting:/strings_remote_533149424.dat
Then i followed the above steps. I got the output.....Just check out and reply....
Make sure that these permissions are in your manifest file, outside the closing application tag:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_GPS" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
Is your emulator connected to the internet? some times the emulator fails to connect to the internet when it boots, you should see a 3g sign on your notification bar.
Seen this issue posted many times, and have written up a really easy tutorial which has helped folk such as this previous question on SO
It generally tends to be one of 3 issues :
API key is incorrect
You are using the standard Android emulator and not the Google APIs.
You have extended Activity instead of MapActivity
Hope this helps.
This is most likely due to the API-key being wrong. Make sure you're using the correct API-key. (The key will be different for your debug certificate (keystore) and the certificate you use to sign the APK before you publish it to Android Market).
To generate an MD5 fingerprint of the debug certificate, first locate the debug keystore. By default, build tools create the debug keystore in the active AVD directory. The location of the AVD directories varies by platform:
Windows Vista: C:\Users\.android\debug.keystore
Windows XP: C:\Documents and Settings\.android\debug.keystore
OS X and Linux: ~/.android/debug.keystore
See http://code.google.com/android/add-ons/google-apis/mapkey.html for more details.

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