I have a web app based on PHP and AS3. The user enters personal data, and with all that dynamic info, the app generates a swf clip with audio, text and pictures. Everything works fine but I want to be able to play the video on mobiles.
I thought about server-side rendering, and then just encode to mp4, but seems that its not a practical option.
Then I read threads about using AIR and NetStream and StageVideo, but it looks like you can only play the video on your computer not in a server.
Can you point me in the right direction on this matter? What are the options?
Related
There is a website pdisk.net and whatever the video we upload from our computer to the site and share the link to view it, the videos open only in Playit android app. Only first 15 seconds can be viewed after that a screen appears showing "to play the video, install Playit app from playstore". What is happening to the videos in the backend when we upload on pdisk.net website? I think the site is owned by Playit app only. I noticed that the uploaded videos use final url a6.hentai.com...etc to stream the videos which can be streamed fully using the app only.
Can someone tell if the videos are encoded or encrypted backend and the app is made to decrypt the videos? Is such thing possible?
'''no code req.'''
In their FAQ page, they have mentioned that:
Video downloaded by Apps uses Smart Muxer technology.Smart Muxer is a
unique technology developed by PLAYit, can merge the video and audio
within seconds without any extra recoding and storage. It’s really
workable when there are some videos have no build-in audio and need to
be merged in the devices with low configurations. Due to the unique
technology, the video can be only played by PLAYit and the other
main-stream players can’t support. And videos shared to social apps
can also be opened in PLAYit.
I found one of the discussion in reddit, as mentioned by one of the users:
They encrypt the normal mp4 video in some kind of way which enables
them to limit the playback to their app.
As for documentation, there is not much available online. But found this feature request in VLC forum.
I have an app that was developed for iOS and Android (both are native). Both apps use the same api to download content such as images, documents, and videos. The video format is in mp4. Of course the videos play fine in iOS but some Android tablets have issues playing the videos reliably. Sometimes they play, sometimes (and usually) they don't.
Obviously this is a codec issue. I've suggested we have the user upload two videos, one for android and one for ios, but it doesn't seem to be an option at this point.
Is there a bitrate/fps setting that can be used to make video across both platforms more reliable?
I want to stream video file (any supported format) from Android phone device and display it directly in another desktop app built using WPF.
I want also to make the same thing but video comes from Camera live.
For the camera, I found some solutions. one of them is this library https://github.com/Teaonly/android-eye but I have a problem with it because there is no direct url to stream. it has ip like this http://192.168.238.102:8080/ and it opens web page with settings and buttons and the video display url is http://192.168.238.102:8080/stream/live.jpg?id=58 which mean I should read images one by one. I don't know if this is a good streaming mechanism.
Also I found this article : http://www.androidhive.info/2014/06/android-streaming-live-camera-video-to-web-page/ but it requires server implementation on the .NET side and we need to buy a license.
I still did not find something for the video playing. And also I'm looking for a simpler way for the job.
I need to play a video stored on my xampp server, as if it was a live stream through an android application.
For example: After installing my application on a smartphone, when a user A(say) makes an access to the xampp server to play the video, the video starts to play on his smartphone device. Now, suppose a user B (say) plays the same video through the server it starts from the same instance as to where User A is now watching the video. Thus, the video being played though stored, becomes live.
I need to demonstrate a concept through this application, and as I have no prior experience in Android Development, so it would be great if anyone can give me any ideas, on how can I approach this, any suggestions/sample code/alternate methods to achieve this please let me know.
Thanks for the time you put in reading my question.
I have been working on an android app that streams videos live on a server using android built-in camera and anyone can watch that live stream from my website which is deployed on the server.
So can any one help me on how should i start working on my project because at present i have no direction to start with.
More specific example is:-
Like a person goes to a picnic and he wants his friends and family to see whats going on with the tour and his family can see live what he's doing live.....
There is an open-source project that does a very similar thing:
http://code.google.com/p/ipcamera-for-android/
It basically uses the LocalSocket of the camera to read the video and stream it from a webserver. You should be able to find lots of information in the source code.
If you want to stream over the internet, for everyone to see i can recommend you the service justin.tv which lets you broadcast you stream to the whole internet. If tried it, and it works very good!
However, if there's no wifi you will probably have a very laggy connection, unless you convert the video in a smaller size...