I am currently learning how to program in Android. I read that the keys for Extras (to be put in an intent) usually start with the word "EXTRA", for example:
public static final String EXTRA_USER_CHEATED = "some unique string";
And that keys to objects that are to be saved in the Bundle usually start with the word "KEY", for example:
public static final String KEY_USER_CHEATED = "some other unique string";
What if I have a variable that I need to pass to another activity as an Extra, but I also need to be able to save that same variable in the Bundle for an activity? Should I
have two keys for the variable (i.e. have both EXTRA_USER_CHEATED and KEY_USER_CHEATED), or
have a single key for the variable (this idea seems better to me, but I am a total Android newbie)? If so, what should it be called (should it be called EXTRA_USER_CHEATED, KEY_USER_CHEATED, just USER_CHEATED, or something else)?
I can't be sure of the answer, but from my understanding, the EXTRA_MESSAGE OR the KEY is merely a key to some value. You can have 2 different keys which point to the same data, so to answer your question, maybe just have both (i.e. option 1).
This short code snippet might give you a clue... notice that String message is the value associated with the key which is EXTRA_MESSAGE (see documentation for the putExtra method).
public static final String EXTRA_MESSAGE = "com.whatever.appName.MESSAGE";
public void sendMessage(View view){
Intent intent = new Intent(this, DisplayMessageActivity.class);
EditText editText = (EditText) findViewById(R.id.edit_message);
String message = editText.getText().toString();
intent.putExtra(EXTRA_MESSAGE, message);
startActivity(intent);
}
Related
https://developer.android.com/training/basics/firstapp/starting-activity
public class MainActivity extends AppCompatActivity {
public static final String SIGNUP_EMAIL = "com.example.myapplication.SIGNUP_EMAIL";
public static final String SIGNUP_PASSWORD = "com.example.myapplication.SIGNUP_PASSWORD";
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void signup(View view) {
Intent intent = new Intent(this, SignupResultActivity.class);
EditText signup_email = (EditText) findViewById(R.id.signup_email);
EditText signup_password = (EditText) findViewById(R.id.signup_password);
String email = signup_email.getText().toString();
String password = signup_password.getText().toString();
intent.putExtra(SIGNUP_EMAIL, email);
intent.putExtra(SIGNUP_PASSWORD, password);
startActivity(intent);
}
}
public static final String SIGNUP_EMAIL = null;
public static final String SIGNUP_PASSWORD = null;
why should not use "null" in this code?
if you put SIGNUP_EMAIL=null and SIGNUP_PASSWORD=null, is not working
Intent is similar to Map, the value of these variables are the keys to index this map. Not only those keys must be non-null, but they must be different from each other.
Quoted from Start another activity (emphasis mine):
The putExtra() method adds the EditText's value to the intent. An Intent can carry data types as key-value pairs called extras. Your key is a public constant EXTRA_MESSAGE because the next activity uses the key to retrieve the text value. It's a good practice to define keys for intent extras using your app's package name as a prefix. This ensures the keys are unique, in case your app interacts with other apps.
SIGNUP_EMAIL and SIGNUP_PASSWORD are not default values for mail and password, they are string keys used to pass ang get the values, so they cannot be null.
They are public constants so that the intent can know them to retreive the value.
EDIT: note that the strings are declared final so that the keys cannot be changed afterwards, having a property declared final with a null value should have raised a mental flag as it is a bit useless..
when you want to pass a data from one activity to another one you should use intent.putExtra(name,data);
first parameter is the name and second is data that you want to send
you can use any string that you want for name parameter but it cant be null
in second activity you use it to get data from first activity by this code :
intent.getStringExtra(name)
You can use any unique string to map the values. Null wont work but "null" will work. But keep one thing in mind that for two different values you need to assign different keys also.
Like this:
public static final String SIGNUP_EMAIL = "null";
public static final String SIGNUP_PASSWORD = "Null";
I have a problem with with sharing data between two different activities. I have data like :
int number
String name
int number_2
int time
int total
I'm trying to make something like order list with this set of data . So it will take one set of data , then back to previous activity , move forward and again add data to it .
I have an idea of making it in array of object - but data inside was cleared after changing activity.
How can I make it ?
I don't know if and how to add Array of object to SharedPreferences , and get value of one element from there.
You should have a look at the documentation of the Intent(s) if you want to do that on the fly associating a key to the value(s) that you want to pass to your second activity.
Anyway, you can think any(sharedpref, database,...) way to pass your parameters but for those kind of things it's a convention and a good practice to follow that.
Don't used share preferences for this...Use the singleton pattern, extend Application, or just make a class with static variables and update them...
You can use .putExtra but since you are communicating with more than one activity the above suggestions are probably the best.
public class ShareData {
private String s;
private int s;
private static ShareData shareData = new ShareData();
private ShareData(){}
public static ShareData getInstance(){ return shareData}
//create getters and setters;
}
Why not to use Intents
Intent intent = new Intent(FirstActivity.this, (destination activity)SecondActivity.class);
intent.putExtra("some_key", value);
intent.putExtra("some_other_key", "a value");
startActivity(intent);
in the second activity
Bundle bundle = getIntent().getExtras();
int value = bundle.getInt("some_key");
String value2 = bundle.getString("some_other_key");
EDIT if you want to read more about adding array to shared preferences check this
Is it possible to add an array or object to SharedPreferences on Android
also this
http://www.sherif.mobi/2012/05/string-arrays-and-object-arrays-in.html
I'm trying to pass the value of an editText from a class to another. In the first class, I use this code to obtain the value of the editText:
number = (EditText) this.findViewById(R.id.editText10);
text=number.getText().toString();//obtain the value
where "text" is a static string. Later I use this code that returns the STATIC string "text":
public static String rete()
{
return text;
}
And finally, I get the value in the second class using this:
String text2 = Pruebita2.rete();
where Pruebita2 is the name of the first class.
What am i doing wrong?
Easiest way to transfer data between classes is to pass the string "text" via an intent to the second class.
Eg.
Activity1: Create the intent
Intent intent = new Intent(this, Activity2.class);
intent.putExtra("text_key", text);
context.startActivity(intent);
Activity2: Get the vlaue
text = getIntent().getStringExtra("text_key");
I have an activity that contain a list of data (TextView), i need to save this data that have been choose (onClick) in the list and been able to get and read it in another activity(history)
I understand that is exist a possibility with the "serializable" but i did not success to understand how it could help me.
i will be happy if someone can clarify this subject for me,example?.
Thank you for helping!!
If you're trying to pass a String to another activity, you can do this with putExtra and getStringExtra:
Intent intent = new Intent(this, OtherActivity.class);
intent.putExtra("parameter", myStringParameter);
startActivity(intent);
and then read it in OtherActivity's onCreate method:
String parameter = getIntent().getStringExtra("parameter");
The Serializable interface is useful for marshalling more complicated objects; you don't need this if you're just dealing with String.
Edit - if you need to store small amounts of data persistently you could use SharedPreferences:
final String TAG = "MyApplication";
SharedPreferences prefs = getSharedPreferences(TAG, MODE_PRIVATE);
prefs.edit().putString("parameter", myStringParameter).commit();
and then to read the preferences:
final String TAG = "MyApplication";
SharedPreferences prefs = getSharedPreferences(TAG, MODE_PRIVATE);
String parameter = prefs.getString("parameter", null);
This data will be available even after your application closes.
Yes, use classes that implement Serializable. See my answer on this question: How to pass several variables of different types from one function to another on android?
Create some model classes which will hold data:
public class Page implements Serializable {
private String name;
private String description;
//and so on...
public Page(String name, String description) {
this.name = name;
this.description = description;
}
public String getName() {
return name;
}
public String getDescription() {
return description;
}
}
Now you can create a Page object and fill it with data(name, description) via the constructor. Optionally make some setters.
Page p = new Page("James", "Hello World");
startActivity(new Intent(context, MyActivity.class).putExtra("Page", p));
Retrieve your Page in MyActivity in its onCreate method:
Page p = (Page)getIntent().getExtras().getSerializable("Page");
Toast.makeText(this, "Name: " + p.getName() + ", Description:" + p.getDescription(), Toast.LENGTH_LONG).show();
I am aware about the methods mentioned above. But just for alternative thoughts, since you are mentioning the history word, how about using SQLite for this purpose?
In first activity, you can save the data, and in second activity, retrieve the data.
You can share data between your activities in various ways depending on how much data you need to save and how long the data needs to be saved.
Intents : Useful when transferring small bits of data between 2-3 screens
Singleton / Static data store classes : useful when sharing lot of data between various activities
SQLite DB : Large amount of data to be shared , also useful to save the same between app launches
Shared Preferences : Small amount of data , between app launches.
For your use-case its best to use intents unless the data is shared between more than 2-3 activities where option 2 would be a better solution
Sending immutable stateful objects between activities (messaging) is commendable, IMHO. It can be argued that OOP is about messaging, not objects. Two suggestions. 1) use the fully qualified name for the name:value pair so do:
private void launchManagePassword() {
Intent i= new Intent(this, ManagePassword.class); // no param constructor
PasswordState outState= new PasswordState(lengthKey,timeExpire,isValidKey,timeoutType,"",model.getIsHashPassword());
Bundle b= new Bundle();
b.putSerializable("jalcomputing.confusetext.PasswordState", outState);
i.putExtras(b);
startActivityForResult(i,REQUEST_MANAGE_PASSWORD); // used for callback
}
This will minimize runtime casting errors.
2) When you have the app working well and the object interface is stabilized consider refactoring the code to a Parcel for speed.
JAL
EDIT: AS REQUESTED Code
I would like to be able to transfer data from one activity to another activity. How can this be done?
Through the below code we can send the values between activities
use the below code in parent activity
Intent myintent=new Intent(Info.this, GraphDiag.class).putExtra("<StringName>", value);
startActivity(myintent);
use the below code in child activity
String s= getIntent().getStringExtra(<StringName>);
There are couple of ways by which you can access variables or object in other classes or Activity.
A. Database
B. shared preferences.
C. Object serialization.
D. A class which can hold common data can be named as Common Utilities it depends on you.
E. Passing data through Intents and Parcelable Interface.
It depend upon your project needs.
A. Database
SQLite is an Open Source Database which is embedded into Android. SQLite supports standard relational database features like SQL syntax, transactions and prepared statements.
Tutorials -- http://www.vogella.com/articles/AndroidSQLite/article.html
B. Shared Preferences
Suppose you want to store username. So there will be now two thing a Key Username, Value Value.
How to store
// Create object of SharedPreferences.
SharedPreferences sharedPref = PreferenceManager.getDefaultSharedPreferences(this);
//now get Editor
SharedPreferences.Editor editor = sharedPref.edit();
//put your value
editor.putString("userName", "stackoverlow");
//commits your edits
editor.commit();
Using putString(),putBoolean(),putInt(),putFloat(),putLong() you can save your desired dtatype.
How to fetch
SharedPreferences sharedPref = PreferenceManager.getDefaultSharedPreferences(this);
String userName = sharedPref.getString("userName", "Not Available");
http://developer.android.com/reference/android/content/SharedPreferences.html
C. Object Serialization
Object serlization is used if we want to save an object state to send it over network or you can use it for your purpose also.
Use java beans and store in it as one of his fields and use getters and setter for that
JavaBeans are Java classes that have properties. Think of
properties as private instance variables. Since they're private, the only way
they can be accessed from outside of their class is through methods in the class. The
methods that change a property's value are called setter methods, and the methods
that retrieve a property's value are called getter methods.
public class VariableStorage implements Serializable {
private String inString ;
public String getInString() {
return inString;
}
public void setInString(String inString) {
this.inString = inString;
}
}
Set the variable in you mail method by using
VariableStorage variableStorage = new VariableStorage();
variableStorage.setInString(inString);
Then use object Serialzation to serialize this object and in your other class deserialize this object.
In serialization an object can be represented as a sequence of bytes that includes the object's data as well as information about the object's type and the types of data stored in the object.
After a serialized object has been written into a file, it can be read from the file and deserialized that is, the type information and bytes that represent the object and its data can be used to recreate the object in memory.
If you want tutorial for this refer this link
http://javawithswaranga.blogspot.in/2011/08/serialization-in-java.html
Get variable in other classes
D. CommonUtilities
You can make a class by your self which can contain common data which you frequently need in your project.
Sample
public class CommonUtilities {
public static String className = "CommonUtilities";
}
E. Passing Data through Intents
Please refer this tutorial for this option of passing data.
http://shri.blog.kraya.co.uk/2010/04/26/android-parcel-data-to-pass-between-activities-using-parcelable-classes/
When you passing data from one activity to another activity perform like this
In Parent activity:
startActivity(new Intent(presentActivity.this, NextActivity.class).putExtra("KEY_StringName",ValueData));
or like shown below in Parent activity
Intent intent = new Intent(presentActivity.this,NextActivity.class);
intent.putExtra("KEY_StringName", name);
intent.putExtra("KEY_StringName1", name1);
startActivity(intent);
In child Activity perform as shown below
TextView tv = ((TextView)findViewById(R.id.textViewID))
tv.setText(getIntent().getStringExtra("KEY_StringName"));
or do like shown below in child Activity
TextView tv = ((TextView)findViewById(R.id.textViewID));
TextView tv1 = ((TextView)findViewById(R.id.textViewID1))
/* Get values from Intent */
Intent intent = getIntent();
String name = intent.getStringExtra("KEY_StringName");
String name1 = intent.getStringExtra("KEY_StringName1");
tv.setText(name);
tv.setText(name1);
Passing data from one activity to other in android
Intent intent = new Intent(context, YourActivityClass.class);
intent.putExtra(KEY, <your value here>);
startActivity(intent);
Retrieving bundle data from android activity
Intent intent = getIntent();
if (intent!=null) {
String stringData= intent.getStringExtra(KEY);
int numberData = intent.getIntExtra(KEY, defaultValue);
boolean booleanData = intent.getBooleanExtra(KEY, defaultValue);
char charData = intent.getCharExtra(KEY, defaultValue); }
Hopefully you will find the answer from here Send Data to Another Activity - Simple Android Login
You just have to send extras while calling your intent
like this:
Intent intent = new Intent(getApplicationContext(), SecondActivity.class); intent.putExtra("Variable Name","Value you want to pass"); startActivity(intent);
Now on the OnCreate method of your SecondActivity you can fetch the extras like this
If the value u sent was in "long"
long value = getIntent().getLongExtra("Variable Name which you sent as an extra", defaultValue(you can give it anything));
If the value u sent was a "String"
String value = getIntent().getStringExtra("Variable Name which you sent as an extra");
If the value u sent was a "Boolean"
Boolean value = getIntent().getStringExtra("Variable Name which you sent as an extra",defaultValue);
Your Purpose
Suppose You want to Go From Activity A to Activity B.
So We Use an Intent to switch activity
the typical code Looks Like this -
In Activity A [A.class]
//// Create a New Intent object
Intent i = new Intent(getApplicationContext(), B.class);
/// add what you want to pass from activity A to Activity B
i.putExtra("key", "value");
/// start the intent
startActivity(i);
In Activity B [B.class]
And to Get the Data From the Child Activity
Intent i = getIntent();
if (i!=null) {
String stringData= i.getStringExtra("key");
}
This works best:
Through the below code we can send the values between activities
use the below code in parent activity(PARENT CLASS/ VALUE SENDING CLASS)
Intent myintent=new Intent(<PARENTCLASSNAMEHERE>.this,<TARGETCLASSNAMEHERE>.class).putExtra("<StringName>", value);
startActivity(myintent);
use the below code in child activity(TARGET CLASS/ACTIVITY)
String s= getIntent().getStringExtra(<StringName>);
Please see here that "StringName" is the name that the destination/child activity catches while "value" is the variable name, same as in parent/target/sending class.