I would like to call a method in an activity and pass an argument to it from a non activity regular class in android.
As i understand, i cant simple use the following code, plus it does not work:
int mySound = 0;
SoundsActivity soundsActivity = new SoundsActivity();
soundsActivity.playSound(mySound);
That code is located in a regular class called "MyAdapter".
There are a few ways you can do this. I can't be specific since you didn't really show any code.
You can't do what you're trying to do though. Activities can't be instantiated like that (as well as anything extending Context), and it won't do what you want.
Use a broadcast.
This will require that you have a Context object passed into your Adapter, which you can do simply by modifying the constructor and adding a global variable:
private Context context;
public MyAdapter(Context context) {
this.context = context;
}
Then you can use that Context to send a local broadcast with your own action:
Intent intent = new Intent("my_custom_action");
intent.putExtra("sound_type", 0);
LocalBroadcastManager.getInstance(context).sendBroadcast(intent);
And receive that action in your Activity to call your method: See Context-registered Receivers
When you construct the Adapter, pass a Context object into it. If you're constructing from an Activity (hopefully SoundsActivity), use this:
MyAdapter adapter = new MyAdapter(this);
Use a callback.
Delcare an interface somewhere:
public interface AdapterCallback {
void onRequestPlaySound(int type);
}
Implement that interface in your Activity:
public class SoundsActivity extends Activity implements AdapterCallback {
//...
#Override
public void onRequestPlaySound(int type) {
playSound(type);
}
//...
}
Add the interface as a parameter in your Adapter's constructor:
private AdapterCallback callback;
public MyAdapter(AdapterCallback callback) {
this.callback = callback;
}
And then use callback.onRequestPlaySound(0); from wherever you need.
When you construct the Adapter, pass your SoundsActivity instance into it. This will only work if you're constructing the Adapter from SoundsActivity:
MyAdapter adapter = new MyAdapter(this);
Pass SoundsActivity directly.
This isn't the cleanest way, nor is it the recommended way, but it will work. In your Adapter:
private SoundsActivity activity;
public MyAdapter(SoundsActivity activity) {
this.activity = activity;
}
And from SoundsActivity:
MyAdapter adapter = new MyAdapter(this);
Then just call activity.playSound(0); where you need to.
I have the following class and i try to get context so as to send an intent to another activity.
public class CloudDocumentTextRecognitionProcessor
extends VisionProcessorBase<FirebaseVisionCloudText> {
public Context mContext;
private FirebaseVisionCloudDocumentTextDetector detector;
public CloudDocumentTextRecognitionProcessor() {
super();
detector = FirebaseVision.getInstance().getVisionCloudDocumentTextDetector();
}
public CloudDocumentTextRecognitionProcessor(Context context) {
this.mContext = context;
}
#Override
protected Task<FirebaseVisionCloudText> detectInImage(FirebaseVisionImage image) {
return detector.detectInImage(image);
}
#Override
protected void onSuccess(
#NonNull FirebaseVisionCloudText text,
#NonNull FrameMetadata frameMetadata,
#NonNull GraphicOverlay graphicOverlay) {
graphicOverlay.clear();
Intent i = new Intent(mContext, ResultActivity.class).setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
i.putExtra("key", text.getText());
mContext.startActivity(i);
}
}
But i get an error in the line where i set the intent:
"Attempt to invoke virtual method 'java.lang.String android.content.Context.getPackageName()' on a null object reference"
I ve also tried MyApplication.getContext() instead of mContext, but with no results.
Any ideas?
This class does not inherit any Android component that has a Context, so you have to inject it yourself. You have to instantiate the class with the constructor that takes a Context as a parameter, and pass it in from an Activity or other Android component that has a context/access to the app context.
Something like (pseudo-code):
Class MyActivity
{
...
imageProcessor = new CloudDocumentTextRecognitionProcessor(this);
// or imageProcessor = new CloudDocumentTextRecognitionProcessor(this.getApplicationContext());
}
How to choose the context?
If the CloudDocumentTextRecognitionProcessorinstance is supposed to exist throughout the whole lifetime of your app, use getApplicationContext();
If the CloudDocumentTextRecognitionProcessorinstance is guaranteed to only exist during the lifetime of the Activity, use this.
You already have a setter for the mContext field and you can use the secondary constructor for the class that passes the context.
Initialize the class object from your activity like this:
CloudDocumentTextRecognitionProcessor imageProcessor = new CloudDocumentTextRecognitionProcessor(this);
or
CloudDocumentTextRecognitionProcessor imageProcessor = new CloudDocumentTextRecognitionProcessor(getApplicationContext());
I am quite new to Android. In my project, I need to get the context of the current activity which is running, from the Non-activity class.
You can create Context as local variable in non activity class and set this variable from activity from calling constructor like
public class NonActivity {
private Context context;
public NonActivity(Context context) {
this.context = context;
}
}
and create instance of that class from your activity like
NonActivity instance = new NonActivity(CurrentActivity.this);
Edit 1 :: To Check Context Is From Which Activity
Check in NonActivity class if it is from the activity where you want the request from like following
Activity activity = (Activity) context;
if(activity.getClass().getSimpleName().equals(YourActivity.getClass().getSimpleName())) {
// it is from the class you want.
} else {
// not from class
}
hope it'll work.
I'd like to get my string-array without extending Activity in my custom class. Is there a way to do this?
String[] foo_array = getResources().getStringArray(R.array.foo_array); will not work without extending Activity, so I need a work-around.
Pass the context to the constructor of custom class and use the same
new CustomClass(ActivityName.this);
Then
Context mContext;
public CustomClass(Context context)
{
mContext = context;
}
use the context
String[] foo_array = mContext.getResources().getStringArray(R.array.foo_array);
Also keep in mind
Do not keep long-lived references to a context-activity (a reference to an activity should have the same life cycle as the activity itself)
http://android-developers.blogspot.in/2009/01/avoiding-memory-leaks.html
Also check this
android getResources() from non-Activity class
Edit:
Change this
public class CustomClass(Context context)
{
}
To
public class CustomClass
{
Context mContext;
public CustomClass(Context context) // constructor
{
mContext = context;
}
}
try this,
Context context=getApplicationContext();
String[] foo_array = context.getResources().getStringArray(R.array.foo_array);
And, do not use Activity Context as that is tied to the Activity life cycle.
Update,
getApplicationContext() is from Context class. That means any thing extended Context have this method. This also means you will be able to use this from service or from other resources.
But, if you custom class do not extend Activity/context, you have to pass Context as parameter to use getApplicationContext()
if you declare your activity like this
myMethod(Activity activity) //this is bad
Bud if it is like following,
myMethod(Context context) //this is ok
but from above declaration do not pass Activity or Service Context as they have own life cycle. instead you will use getApplicationContext()
You need pass the Activity context to the Custom class.
private Context context;
public CustomClass(Context context)
{
this.context=context;
}
if you use numberpicker and pass String from sring xml then use this
np_Basic_Hight.setMinValue(0);
np_Basic_Hight.setMaxValue(71);
np_Basic_Hight.setDisplayedValues(getContext().getResources().getStringArray(R.array.hieght));
I often find myself needing to access methods that require referencing some activity. For example, to use getWindowManager, I need to access some Activity. But often my code for using these methods is in some other class that has no reference to an activity. Up until now, I've either stored a reference to the main activity or passed the context of some activity to the class. Is there some better way to do this?
If you already have a valid context, just use this:
Activity activity = (Activity) context;
Passing context is better way for refrence Activity.
You can pass Context to another class.
IN Activity ::
AnotherClass Obj = new AnotherClass(this);
IN Another Class
class AnotherClass{
public AnotherClass(Context Context){
}
}
You can implement the necessary methods in your activity and implement a Handler. Then, simply pass a handler instance to your classes, where you can obtain a message for handler and send it to target.
You can make you application instance a singleton, and use it when you need a Context
An example is in this question:
Android Application as Singleton
This way, when you need a Context, you can get it with
Context context = MyApplication.getInstance()
This might not be the cleanest solution, but it has worked well for me so far
I found a way to get the Activity to a non-activity class that I have not seen discussed in forums. This was after numerous failed attempts at using getApplicationContext() and of passing the context in as a parameter to constructors, none of which gave Activity. I saw that my adapters were casting the incoming context to Activity so I made the same cast to my non-activity class constructors:
public class HandleDropdown extends Application{
...
public Activity activity;
...
public HandleDropdown() {
super();
}
public HandleDropdown(Activity context) {
this.activity = context;
this.context = context;
}
public void DropList(View v,Activity context) {
this.activity = context;
this.context = context;
...
}
After doing this cast conversion of Context to Activity I could use this.activity wherever I needed an Activity context.
I'm new to android so my suggestion may look guffy but what if you'll just create a reference to your activity as private property and assign that in OnCreate method? You can even create your CustomActivity with OnCreate like that and derive all your activities from your CustomActivity, not the generic Activity provided by android.
class blah extends Activity{
private Activity activityReference;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
activityReference = this;
}
}
after that you could use that the way you want, i.e. in
Intent i = new Intent(activityReference, SomeOtherActivity.class)
etc
There are many ways for Activities communication.
you can use:
the startActivityForResult method
a system of broadcast message and receiver (you can broadcast an event from the actual activity, and register a receiver in the target activity. Remember that the target activity must be previously initialized and non finished)
as you say, store a reference of the target activity wherever you need.
We built a framework for this. We have a BaseActivity class that inherits from Activity and it overrides all the lifecycle methods and has some static (class) variables that keep track of the activity stack. If anything wants to know what the current activity is, it just calls a static method in BaseActivity that returns the activity on top of our privately-managed stack.
It is kinda hacky, but it works. I'm not sure I would recommend it though.
Handle the Intent in the class you want to do these methods, and send your information to it in a Bundle like so:
Intent i = new Intent("android.intent.action.MAIN");
i.setComponent(new ComponentName("com.my.pkg","com.my.pkg.myActivity"));
Bundle data = new Bundle();
i.putExtras(data);
startActivityForResult(i);
Then use an OnActivityResultListener to grab the new data.
I solved this by making a singleton class has an instance of the class below as a member.
public class InterActivityReferrer <T> {
HashMap<Integer, T> map;
ArrayList<Integer> reserve;
public InterActivityReferrer() {
map = new HashMap<>();
reserve = new ArrayList<>();
}
public synchronized int attach(T obj) {
int id;
if (reserve.isEmpty()) {
id = reserve.size();
}
else {
id = reserve.remove(reserve.size() - 1);
}
map.put(id, obj);
return id;
}
public synchronized T get(int id) {
return map.get(id);
}
public synchronized T detach(int id) {
T obj = map.remove(id);
if (obj != null) reserve.add(id);
return obj;
}
}
This class can get a T object and return a unique integer assigned to the object by attach(). Assigned integers will not collide with each other unless HashMap fails. Each assigned integer will be freed when its corresponding object is detached by detach(). Freed integers will be reused when a new object is attached.
And from a singleton class:
public class SomeSingleton {
...
private InterActivityReferrer<Activity> referrer = new InterActivityReferrer<>();
...
public InterActivityReferrer<Activity> getReferrer() {return referrer;}
}
And from an activity that needs to be referred:
...
int activityID = SomeSingleton.getInstance().getReferrer().attach(this);
...
Now with this, a unique integer corresponding to this activity instance is returned. And an integer can be delivered into another starting activity by using Intent and putExtra().
...
Intent i = new Intent(this, AnotherActivity.class);
i.putExtra("thisActivityID", activityID);
startActivityForResult(i, SOME_INTEGER);
...
And from the another activity:
...
id refereeID = getIntent().getIntExtra("thisActivityID", -1);
Activity referredActivity = SomeSingleton.getInstance().getReferrer().get(refereeID);
...
And finally the activity can be referred. And InterActivityReferrer can be used for any other class.
I hope this helps.
public static Activity getLaunchActivity()
{
final Class<?> activityThreadClass = Class.forName("android.app.ActivityThread");
final Method methodApp = activityThreadClass.getMethod("currentApplication");
App = (Application) methodApp.invoke(null, (Object[]) null);
Intent launcherIntent = App.getPackageManager().getLaunchIntentForPackage(App.getPackageName());
launchActivityInfo = launcherIntent.resolveActivityInfo(App.getPackageManager(), 0);
Class<?> clazz;
try
{
clazz = Class.forName(launchActivityInfo.name);
if(clazz != null)
return Activity.class.cast(clazz.newInstance());
}
catch (Exception e)
{}
return null;
}
Just a guess since I haven't done this but it might work.
1) Get your applicationContext by making your Android Application class a Singleton.
2) Get your ActivityManager class from the context.
3) Get a list of RunningTaskInfos using getRunningTasks() on the ActivityManager.
4) Get the first RunningTaskInfo element from the list which should be the most recent task launched.
5) Call topActivity on that RunningTaskInfo which should return you the top activity on the activity stack for that task.
Now, this seems like a LOT more work than any of the other methods mentioned here, but you can probably encapsulate this in a static class and just call it whenever. It seems like it might be the only way to get the top activity on the stack without adding references to the activities.