import android.widget.Toast;
public class Security extends MainActivity {
Socket sock,sock1;
#Override
public void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.security);
new Thread(new Runnable()
{
public void run()
{
try{
sock=new Socket(ip,port1);
BufferedReader br=new BufferedReader(new InputStreamReader(sock.getInputStream()));
String a=br.readLine();
Thread.sleep(2500);
Toast.makeText(getApplicationContext(),"Please Enter the result of operation for no "+a,Toast.LENGTH_LONG).show();
}
catch(UnknownHostException e)
{
e.printStackTrace();
}
catch (IOException e) {
e.printStackTrace();
}
catch(InterruptedException e)
{
e.printStackTrace();
}
}
}).start();
}
}
Not able to view toast when Security started. I dont know why? it is like that it should be wit in oncliklistener.?
runOnUiThread(new Runnable() {
public void run() {
Toast.makeText(getApplicationContext(),"Please Enter the result of operation for no "+a,Toast.LENGTH_LONG).show();
}
});
You can only show toasts in the main UI thread.
If you need to do things on the UI thread from a background thread, have a look at runOnUiThread().
Related
I have a little problem. In my android app, i have to connect to an online server.
The connection should be called with an click-button an as an backround service. I know that I must put the network connection in a thread, but i don't know how it works.
I put the call in a own method wich creates a thread but at compilation i got a error message.
here is my code:
Button:
ImageView refresher = (ImageView)findViewById(R.id.imgRefresh);
refresher.setOnClickListener(new OnClickListener(){
#Override
public void onClick(View arg0) {
httpThread();
}
});
thread method:
private void httpThread(){
final Handler h = new Handler();
Thread thread = new Thread(new Runnable(){
#Override
public void run() {
h.post(new Runnable(){
#Override
public void run() {
try{
vomServerholenUndSpeichern();
FileInputStream inStream = null;
try {
inStream = openFileInput("test.xml");
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
leseDatei(inStream);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
createListView("test.xml");
System.out.println(inStream);
drawListView();
} catch (Exception e){
e.printStackTrace();
}
}
});
}
});
thread.start();
}
Can someone help me to fix the problem?
You have to use AsyncTask, is not difficult.
AsyncTask are necessary to avoid block UI during your connection operation, the method doInbackGround of AsyncTask is used for this kind of operations (it runs in a thread different from the UI), while int the onPostExecute (this run on the UI) of the task you will manage your httpResult;)
I have a BroadcastReceiver.
There I create a new Thread.
How can I show a toast in that thread?
Thanks
Use below code for perform UI operation from non-UI thread
new Handler(Looper.getMainLooper()).post(new Runnable() {
#Override
public void run() {
// your stuff to update the UI
}
});
Try This code
public void start_insert() {
pDialog.show();
new Thread() {
#Override
public void run() {
int what = 0;
try {
// Do Something in Background
} catch (IllegalArgumentException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (Exception e) {
what = 1;
e.printStackTrace();
}
handler22.sendMessage(handler22.obtainMessage(what));
}
}.start();
}
private Handler handler22 = new Handler() {
#Override
public void handleMessage(Message msg) {
pDialog.dismiss();
Toast.makeText(getApplicationContext(), "SuccessFull",
10).show();
}
};
Activity_Name.this.runOnUiThread(new Runnable() {
#Override
public void run() {
// your stuff to update the UI
}
});
Use this code to update UI thread or execute any UI related operation.
Is it possible to do splash screen that will execute HTTP request and if this request is executing too long, i.e. 7-10 seconds, then abort the request and jump to the main activity?
The below code is what I did, but it doesn't work - the timeout isn't working, the HTTP request and jumping are working. As I understand, it's possible to use the AsyncTask's get() method or handler with delay. Get() method should be in separate thread but it doesn't work. How to do this task?
EDIT:
public class SplashActivity extends Activity {
private static final String TAG = "SplashActivity";
private Handler handler = new Handler();
private Runnable r;
#Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.splash_layout);
if (Helpers.isNetworkConnected(getApplicationContext())) {
Log.d(TAG, "Has Internet");
final DownloadFAQ downloadFAQ = new DownloadFAQ();
new Thread(new Runnable() {
public void run() {
try {
Log.d(TAG, "Timing...");
downloadFAQ.execute().get(1000, TimeUnit.MILLISECONDS);
SplashActivity.this.runOnUiThread(new Runnable() {
public void run() {
Log.d(TAG, "redirect");
redirect();
}
});
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
} catch (TimeoutException e) {
downloadFAQ.cancel(true);
Log.d(TAG, "Task has benn canceled");
if (downloadFAQ.isCancelled())
redirect();
}
}
}).start();
} else {
r = new Runnable() {
public void run() {
redirect();
}
};
handler.postDelayed(r, 2500);
}
}
private class DownloadFAQ extends AsyncTask<Void, Void, Void> {
#Override
protected Void doInBackground(Void... params) {
Log.d(TAG, "Execute task");
ServerAPI server = new ServerAPI(getApplicationContext());
server.serverRequest(ServerAPI.GET_FAQ, null);
return null;
}
}
private void redirect() {
Intent i = new Intent(SplashActivity.this, TabsActivity.class);
startActivity(i);
finish();
}
#Override
protected void onDestroy() {
super.onDestroy();
handler.removeCallbacks(r);
}
}
because you are trying to start AsyncTask again inside doInBackground when it's still running . change your code as to get it work :
#Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.splash_layout);
downloadFAQ = new DownloadFAQ();
new Thread(new Runnable() {
public void run() {
try {
downloadFAQ.execute().get(2000, TimeUnit.MILLISECONDS);
SplashActivity.thisrunOnUiThread(new Runnable() {
public void run() {
// start Activity here
Intent i = new Intent(SplashActivity.this,
TabsActivity.class);
SplashActivity.this.startActivity(i);
SplashActivity.this.finish();
}
});
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (ExecutionException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (TimeoutException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}).start();
}
and you will need to remove downloadFAQ.get(2000, TimeUnit.MILLISECONDS); from doInBackground method change your AsyncTask as
private class DownloadFAQ extends AsyncTask<Void, Void, Void> {
#Override
protected Void doInBackground(Void... params) {
ServerAPI server = new ServerAPI(getApplicationContext());
server.serverRequest(ServerAPI.GET_FAQ, null);
return null;
}
protected void onPostExecute(Void result) {
}
}
consider using asyncTask status:
AsyncTask.Status
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final ThraedDemo objDemo = new ThraedDemo();
Thread objThread = new Thread() {
#Override
public void run() {
objDemo.firstMethod();
}
};
objThread.start();
}
class ThraedDemo {
private void firstMethod() {
Thread objThread = new Thread() {
#Override
public void run() {
try {
((ImageView)findViewById(R.id.ImageViewnumber)).setImageResource(nums[n]);
Thread.sleep(10000);
Log.v("Thread","1111111111111111sleep");
} catch (InterruptedException ex) {
System.out.println("interuped exception" + ex.getMessage());
}
secondMethod();
}
private void secondMethod() {
Thread objThread = new Thread() {
#Override
public void run() {
try {
((ImageView)findViewById(R.id.ImageViewResult)).setImageResource(nums[n+1]);
n++;
Thread.sleep(10000);
Log.v("Thread","22222222222 sleep");
} catch (InterruptedException ex) {
System.out.println("interuped exception" + ex.getMessage());
}
firstMethod();
}
};
objThread.start();
}
};
objThread.start();
}
}
I use the above code but it is not running.it got CalledFromWrongThreadException what is the problem inb the above code.Please give me some suggestions.Thanks in advance
I think you can't do view modifications from another thread than the UI thread, so either create handlers in the oncreate and post your thread to it, or use AsyncTask, or runOnUIThread method to send portions of code directly to the UI thread.
I edited your 2nd function code, I see your code is loop forever cause the firstMethod call secondMethod and the secondMethod call the new firstMethod to start and then loop forever. I removed it and moved the code update ImageView into the UI Thread, could you try this:
class ThraedDemo {
private void firstMethod() {
Thread objThread = new Thread() {
#Override
public void run() {
try {
runOnUiThread(new Runnable() {
public void run(){
((ImageView)findViewById(R.id.ImageViewnumber)).setImageResource(nums[n]);
}
});
Thread.sleep(10000);
Log.v("Thread","1111111111111111sleep");
} catch (InterruptedException ex) {
System.out.println("interuped exception" + ex.getMessage());
}
secondMethod();
}
};
objThread.start();
}
private void secondMethod() {
Thread objThread2 = new Thread() {
#Override
public void run() {
try {
runOnUiThread(new Runnable() {
public void run(){
((ImageView)findViewById(R.id.ImageViewnumber)).setImageResource(nums[n+1]);
}
});
n++;
Thread.sleep(10000);
Log.v("Thread","22222222222 sleep");
} catch (InterruptedException ex) {
System.out.println("interuped exception" + ex.getMessage());
}
}
};
objThread2.start();
}
}
I have this code in android. But when the Thread begging the loading in freezing. How can I prevent this freezing happens. Here is the code related the issue:
private void reload(final String criteria) {
try {
myProgressDialog = ProgressDialog.show(myfiles.this,
"Please wait...", "Loading Your Photos... Please Wait",
false);
new Thread() {
public void run() {
try {
Thread.sleep(2000);
} catch (Exception e) {
}
runOnUiThread(new Runnable() {
#Override
public void run() {
// Fetch the fact
try {
/* here my code */
} catch (Exception e) {
myProgressDialog.dismiss();
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
// Dismiss the Dialog
myProgressDialog.dismiss();
}
}.start();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
It would be great if someone can check
By using runOnUiThread you are doing your intensive load task on the UI thread which will freeze the UI. You want to run your task in a background thread, and then on task completion update the ui.
Thread task = new Thread(new Runnable() {
void run() {
//load some data.
// notify UI thread using Handler
}
});
task.start();