After a great deal of pain, I have finally built UHD for android. I use a script that takes a standard UHD package and builds everything with the android tools. I then take the resulting libraries and include files and put them under the jni directory. This is what my directory structure looks like
> jni
> uhd
- Android.mk
> lib
- libuhd.so
- libuhd.so.003
- libuhd.so.003.005
> pkgconfig
- uhd.pc
> include
- *.hpp
Here is my Android.mk
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := uhd
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_SRC_FILES := lib/libuhd.so
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
include $(PREBUILT_SHARED_LIBRARY)
Everything build nicely when I include it in my project. The problem comes in when I put it on the device. The app immediately crashes. Looking at the log file gives me the following message
E/dalvikvm(20135): dlopen("/data/app-lib/com.myproject-1/libmyproject.so") failed: dlopen failed: could not load library "libuhd.so.003" needed by "libmyproject.so"; caused by library "libuhd.so.003" not found
So (no pun intended) I changed the LOCAL_SRC_FILES to be the libuhd.so.003, but android throws an error telling me that I am not allowed to do that. A prebuilt shared library must end in .so, not .so.003. I have also tried copying the library to the /libs folder in the base directory of the project, but that doesn't seem to work either.
How can I either change the library name or change what myproject.so is looking for?
Thanks.
Related
I have an NDK project where I build the shared libraries using the cross-compiler and standard gnu make utils. That is done with a separate script. But for the purpose of using the libraries in my project, I would like my Android.mk process to call my script to generate the shared library if it hasn't already been built, and then have Android.mk wrap it using the PREBUILT_SHARED_LIBRARY process.
Currently, if I run my script offline to generate libmy_so.so, then the following makefile will work. However, if I don't run the script explicitly first, I get the following error:
Android NDK: ERROR:/path_to_project/Android.mk:my_module: LOCAL_SRC_FILES points to a missing file
and my script is never called, so the make process is failing before even trying to resolve the dependency.
include $(CLEAR_VARS)
LOCAL_MODULE := my_module
LOCAL_SRC_FILES := libmy_so.so
LOCAL_EXPORT_CFLAGS := # some stuff
LOCAL_EXPORT_LDLIBS := # some stuff
$(LOCAL_PATH)/libmy_so.so:
echo "generate file"
$(shell run_script_that_creates_libmy_so.so)
include $(PREBUILT_SHARED_LIBRARY)
Is there a clean solution to this? I am even ok with running the script automatically as a preprocessing step (I can always have my script quietly exit if the file exists already), but I have not found an incantation that allows the LOCAL_SRC_FILES variable to point to a non-existent file. I have considered placing a dummy libmy_so.so to start, but that is an ugly hack.
Found a hack -- better way?
I found a hack. The makefile prebuilt-library.mk in the NDK contains the following lines:
ifndef prebuilt
$(call __ndk_info,ERROR:$(LOCAL_MAKEFILE):$(LOCAL_MODULE): LOCAL_SRC_FILES points to a missing file)
$(call __ndk_info,Check that $(prebuilt_path) exists, or that its path is correct)
$(call __ndk_error,Aborting)
#endif
I created a copy of this file (and prebuilt-shared-library.mk to which I reference my copy of prebuilt-library.mk) and commented those lines out to stop the error. Then the trick is to make some target that is evaluated first depend on the file I want to generate. After digging through the .mk scripts in the NDK, I found that libraries serves the purpose. By adding libraries: $(LOCAL_PATH)/libmy_so.so to Android.mk, it will finally do what I want.
include $(CLEAR_VARS)
LOCAL_MODULE := my_module
LOCAL_SRC_FILES := libmy_so.so
LOCAL_EXPORT_CFLAGS := # some stuff
LOCAL_EXPORT_LDLIBS := # some stuff
$(LOCAL_PATH)/libmy_so.so:
echo "generate file"
$(shell run_script_that_creates_libmy_so.so)
libraries: $(LOCAL_PATH)/libmy_so.so
include /path/to/my/mk/files/prebuilt-shared-library.mk
This is obviously less than ideal as I would like to make sure my makefiles mature with newer versions of the NDK, but it does the trick. Still interested in more elegant solutions.
I have a series of existing libraries which I need to re-use in an Android application. The layout is similar to:
\Libraries\libOne
\Libraries\libTwo [Static library]
\Libraries\libThree
\Applications\MyApplication\ [Application]
libTwo depends on libOne, and libThree depends on libTwo. How can I get the build system to build all of the libraries in the correct order? I'm trying to use Eclipse, but if necessary I can use the command line.
All of these libraries will eventually be referenced by a Java application (and use JNI to interact with them). Any clues on how I setup the Android.mk / Application.mk files?
I've tried using BUILD_STATIC_LIBRARY for libTwo, but it doesn't actually output any files! I was expecting a libTwo.a file, but nothing gets compiled or built.
Do I write one Android.mk in the application? Or an Android.mk for each project?
OK, now I see your edit, and this makes it possible to answer the specific question.
You must have at least one Android.mk file for your application if you want to use Android NDK to build your native library/ies. This is not a requirement, though. It is OK to build it though Cmake, or a "standalone toolchain" with "traditional" makefiles, or with a MS Visual Studio plugin, or any other way. It is the result that matters. The result is a shared object built with a compatible compiler for a bionic runtime.
It makes goode sense to put the library in ${project_root}/libs/armeabi/ directory (for ARM v6 compatible devices, other subdirectories for x86, MIPS, arm v7a) to allow the APK builder pack it correctly, to allow app installer to unpack the correct version (compatible with the device processor) into /data/data/${package_name}/lib directory on the device, and finally to be able to use System.loadLibrary(short_name) to use it from Java. But it is also quite possible to pack the so file differently, unpack it manually, and load it from any place on the device file system (provided your app has permission to write and read this file).
But if we filter out exotic cases, it is much more comfortable to have an Android.mk in the ${project_root}/jni directory. In terms of ndk-build command, each library is a separate MODULE, but all three may be defined in one Android.mk file. On the other hand, if your libraries are isolated (e.g. come from separate 3rd parties), you will probably prefer to create three Android.mk files. Luckily, ndk-build is nothing but a wrapper around gnu make, and the simple include statement in Android.mk works as in any other makefiles.
In summary, your case is probably covered by a simple Applications/MyApplication/ [Application]/jni/Android.mk file:
include ../../Libraries/libOne/Android.mk
include ../../Libraries/libTwo/Android.mk
include ../../Libraries/libThree/Android.mk
I don't know what dependency you have between libOne and libTwo, but for libOne the file Libraries/libOne/Android.mk will look like
LOCAL_PATH = $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libOne
LOCAL_SRC_FILES := first.c
include $(BUILD_STATIC_LIBRARY)
and Libraries/libThree/Android.mk
LOCAL_PATH = $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libThree
LOCAL_SRC_FILES := third.c
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../libOne $(LOCAL_PATH)/../libTwo
LOCAL_STATIC_LIBRARIES := libOne libTwo
include $(BUILD_SHARED_LIBRARY)
You should run ndk-build from Applications/MyApplication/ [Application] directory - either from command prompt, or through Eclipse ADT plugin.
update the same may be expressed by one Android.mk file in jni directory:
LOCAL_PATH = ../../Libraries/libOne
include $(CLEAR_VARS)
LOCAL_MODULE := libOne
LOCAL_SRC_FILES := first.c
include $(BUILD_STATIC_LIBRARY)
LOCAL_PATH = ../../Libraries/libThree
include $(CLEAR_VARS)
LOCAL_MODULE := libThree
LOCAL_SRC_FILES := third.c
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../libOne $(LOCAL_PATH)/../libTwo
LOCAL_STATIC_LIBRARIES := libOne libTwo
include $(BUILD_SHARED_LIBRARY)
There is an android section in the projects' properties, where you can edit the library dependencies. It can only be used, if libOne libTwo and libThree are marked as libraries, in their properties panel.
I am trying to build a custom rom using android custom build project. I want to add one android application to it in which there is one external jar. But whenever I run 'mm' (i.e make) in /package/apps/myApp it gives error 41 in which it is not able to recognize classes and functions from that external jar. Although eclipse is recognizing that jar and app is running perfect in eclipse but 'mm' is not able to compile it. What should i do?
Any help is greatly appreciated.
Refer to the Android.mk file inside the Calculator app. It uses external jars.
I am also pasting a sample mk file that i used for my own app. You can use it:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE_TAGS := optional
LOCAL_MODULE_TAGS := tests
LOCAL_STATIC_JAVA_LIBRARIES := libguava libgcm android-support-v4
LOCAL_SRC_FILES := $(call all-java-files-under, src)
LOCAL_SDK_VERSION := current
LOCAL_PACKAGE_NAME := SampleApp
include $(BUILD_PACKAGE)
include $(CLEAR_VARS)
LOCAL_PREBUILT_STATIC_JAVA_LIBRARIES := libguava:guava-11.0.jar libgcm:gcm.jar
include $(BUILD_MULTI_PREBUILT)
include $(call all-makefiles-under,$(LOCAL_PATH)
libguava and libgcm are just two namespaces(You can use your own names) for the two jars:guava-11.0.jar and gcm.jar(I have used these jars in my project) respectively. I have kept the jars inside the project folder. If you have kept the jars inside libs folder use libguava:libs/guava-11.0.jar.Also, don't use mm. Use make, but don't do make clean before it else it will remove the entire build directory and start from scratch(take a lot of time) Please accept as solution if it works....Thanks
I have a program I am porting that links together multiple libraries when creating the executable. I have built all those libraries using the stand alone toolchain and using the standalone toolchain I am able to create an executable that works on an android device. So, it seems like the libraries I have built are functional. Now I am trying to incorporate those libraries with an app. So, in my android.mk I have something like this:
LOCAL_PATH := $(call my-dir)
ROOT_PATH := $(LOCAL_PATH)
include $(call all-subdir-makefiles)
include $(CLEAR_VARS)
LOCAL_PATH = $(ROOT_PATH)
LOCAL_MODULE := test-libs
LOCAL_STATIC_LIBRARIES := staticA
LOCAL_SHARED_LIBRARIES := sharedA sharedB sharedC sharedD
LOCAL_SRC_FILES := test-libs.c
include $(BUILD_SHARED_LIBRARY)
For each of the libraries, I have a Android.mk like this
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := sharedA
LOCAL_SRC_FILES := sharedA.so
include $(PREBUILT_SHARED_LIBRARY)
When I then build my project (in eclipse), I get this:
C:/ndk/android-ndk-r7b/toolchains/arm-linux-androideabi-4.4.3/prebuilt/windows/bin/../lib/gcc/arm-linux-androideabi/4.4.3/libgcc.a(unwind-arm.o): In function `__gnu_unwind_pr_common':
/cygdrive/c/ndk/android-ndk-r7b/build/core/build-binary.mk:314: recipe for target `obj/local/armeabi/libtest-libs.so' failed
/tmp/ndk-digit/src/build/../gcc/gcc-4.4.3/libgcc/../gcc/config/arm/unwind-arm.c:1237: undefined reference to `__cxa_call_unexpected'
Any thoughts on what is going wrong?
Also, the static library and one of the shared libraries have no dependencies on anything and if I only include them all is cool. One of my shared libraries only had a dependency on the static library. If I only include those, but when I include the others, which have dependencies on other shared libraries, this problem occurs.
Update 1: Ok it appears to be because the APP_STL setting in my Application.mk was being ignored. All I have in my Application.mk is:
APP_STL := gnustl_shared
If I copy over the libgnustl_shared.so and treat it like another prebuilt shared lib, my problem is gone. Any idea why the APP_STL is not working properly. Note, I could have screwed something up. I just upgraded to using 7b. Using gnustl_shared used to work for me with other apps. Rolling back to 7 doesn't fix it. I think I have messed something up in Eclipse. I use Eclipse (windows) with sequoyah.
It looks like the linker is giving you an error. What you should do is the following:
Add a LOCAL_LDLIBS under your LOCAL_MODULE := test-libs. Here you need to include all the libraries you link against when you compile your pre-compiled libraries. So for example:
LOCAL_LDLIBS := -lgnustl_shared -lgcc -llog -landroid -lstdc++
Basically you need to identify what library contains the function __cxa_call_unexpected. A quick google shows that it's probably in libstdc++. Make sure that you also link with this library when creating your pre-compiled libraries.
I'm thinking it might have something to do with exceptions support.
Are you using exceptions in your code and if so are you compiling with a runtime library that supports exceptions? (and compiling with exceptions on)?.
There is more on this in the CPLUSPLUS-SUPPORT and STANDALONE-TOOLCHAIN files in the ndk docs.
I've observed a similar problem when one of my projects which contains only C source files (*.c) references another project that contains a c++ file(*.cpp). Application.mk files for both projects had APP_STL := gnustl_shared in them. The ndk version is ndk7e.
The solution was adding an empty C++ file (dummy.cpp) to the project that contained only .c files. Supposedly ndk understood that this project should be linked against the gnustl_shared and the build succeeded.
I am trying to build a JNI interface to an existing C++ code base. I have successfully built a .so file for my JNI function, and can successfully call that function from within Java code.
When I move to the next step, which is to call a function in libpng (compiled to a .so file with the NDK tool chain), I am able to successfully build the shared library associated with my JNI function, and the .MK file causes libpng12.so to be copied into the libs/armeabi directory as it should.
Deploying the application to the emulator places both the JNI .so and the libpng.so into the lib directory of the application folder under /data. Calling System.loadLibrary for my JNI library causes that code to be found in my application's lib directory.
However, I then get an UnsatisfiedLinkError when the code tries to access the libpng.so file. Using strace on the emulator, I see that it is trying to load the libpng.so from /system/lib, rather than from the same location that the JNI library was loaded from.
Is there some way to control where referenced libraries are loaded from? It doesn't seem that they should have to be installed in /system/lib; the fact that deploying the application places the referenced .so file in the app's lib dirctory seems to indicate that it would be found there.
For what it's worth, here's the .MK file we are using:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := png12
LOCAL_SRC_FILES := libpng12.so
LOCAL_EXPORT_C_INCLUDES := /home/jipping/libpng-1.2.44
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := PNGLib
LOCAL_SRC_FILES := PNGLib.cpp
LOCAL_SHARED_LIBRARY := png12
LOCAL_LDLIBS := -L/cygdrive /c/Users/mcfall/workspace/AndroidCalculator/jni -lpng12
LOCAL_C_INCLUDES := /home/mcfall/libpng-1.2.44
include $(BUILD_SHARED_LIBRARY)
Thanks in advance for any help.
Try loading the libpng12.so using System.loadLibrary as well. Do this before loading your jni library so all needed symbols are already loaded.