Can we create a google glass app without using Card? - android

Me and my friends are trying to work with Google Glass. We need to know whether the google glass app can be created without a card.

Yes, you can. You can use the Glass Development Kit (GDK), an add-on to the Android SDK. See https://developers.google.com/glass/develop/gdk/.
The GDK is harder to use than the Mirror API, since you'd be writing an Android app, but it is also much more powerful than the Mirror API.

Well you can create a software to run on any of the OS if they're having an API. Because API is required to understand how the OS would perform a task.
You can try out https://developers.google.com/glass/develop/gdk/ from the Google's Developer Network. They would train you in a better way.
And I am not able to understand the card part where you're trying to imply that you want to create the app without a card.
To create an app that would have more control over the Glass's hardware you can create the App using the GlassAPI (GDK). It is more like a low-level app.
On the main page, you can find out that the Glass would also use the .apk files that are used to install the application softwares on Android OS. So, coding in Android SDK and then installing the very same app on the Google Glass would also be a good idea.

Related

There exists an API for dictation recognizer for Android in Unity?

I need an API to write what I say via microphone in an Android App developed by Unity.
I have searched but all dictation api I see in Unity is for Windows.
There exists an API you know for Android devices that could be use in Unity for this purpose?
I did a quick search on the asset store. You should check this one out.
I can't tell, if it is a solution for your problem, but i recommend to search the asset store by yourself as well.

Does the Google Assistant SDK function offline?

Can I build custom actions to leverage the Google Assistant SDK without needing to be online? I'd like to have the natural language parser to help me navigate my Android App, even when offline. That is, speak to it and say special words to navigate the screens and what not, using the voice instructions of the user.
This seems totally possible using the Assistant SDK on the internet, but I need the app to run on my android even outside of connectivity.
Google assistant uses google servers so I don't think it is possible, but there are some other options check out this link.
Android: Speech Recognition without using google server

I want to build google assistant on my android application

i want to build ai speaker to use google assistant on android app not android things.
may be i think i will use grcp because python not execute on android app.
Is there any way I can use Google Assistant already installed in my mobile phone ?
my cellphone already has a google assistant !!
Commit b790b0b puts everything into a single class, making it easier to integrate into other Android devices.
Kindly check the below link.
https://github.com/androidthings/sample-googleassistant/commit/b790b0be91b5a743fb847af6a6c95f19459162de

BlobCache.UserAccount cloud syncronize on Android

I am trying to understand BlobCache.UserAccount option using akavache. So far I could successfully implemented BlobCache.LocalMachine which works only offline.
Accoridng to akavache documentation;
Xamarin.iOS will may remove data, stored in BlobCache.LocalMachine, to free up disk space (only if your app is not running). The locations BlobCache.UserAccount and BlobCache.Secure will be backed up to iCloud and iTunes.
Windows 10 (UWP) will replicate BlobCache.UserAccount and BlobCache.Secure to the cloud and synchronize it to all user devices on which the app is installed
I guess this is something done automatically by the OS when you place the data into the certain folders, it is being backed up and this is what akavache is doing. Is that correct?
If yes, Is there a way to have something similar with Android. Nothing is described for Android. Is there some backup happening on google drive or we can implement easily?
I think this is iOS specific indeed. I tried to look it up into the code, but couldn't find something specific for the UserAccount. So, I think your assumption is correct. It might be for a different reason though, but I honestly think its iOS specific.
It looks like with android it doesn't store into google drive
https://github.com/akavache/Akavache/blob/master/src/Akavache/Android/AndroidFilesystemProvider.cs#L40
I haven't done that much with saving files into google drive but it doesn't seem quite as straight forward as it is on Windows or iOS. On Windows just save into a Roaming Folder and run with it. Where as with Android it seems less plug and play
https://developers.google.com/drive/android/get-started
Creating a new Android application that uses the Google Drive
Android API requires several steps.
I think in theory you could register your own IFileSystemHandler into Splat if you want to wire that connection up.

Is there an Android based Google Glass Emulator?

Is it possible to define an Android Virtual Device for use to develop Google Glass apps (until the devices become widely available)?
There's no official Glass Emulator yet.
I overcame this via installing Glass APKs into Nexus 7 tablet.
It worked perfectly:
I can control it in http://google.com/myglass
Mirror API works flawlessly.
GDK Sneak Peak doesn't work.
I described all the required steps here:
http://www.elekslabs.com/2013/11/google-glass-development-without-glass.html
There isn't an out the box emulator.
You can use the playground to preview your cards, this will show you how your card will be laid out depending on what attributes you provide in your timeline post object. On the right. Just switch that view on the right to HTML if you want to provide a custom HTML template for your cards.
Yes you can.. Use your phone as google glass.
http://pathofacoder.com/2013/07/19/installing-google-glass-in-an-android-phone/
here are infos about an available emulator for people without google glass
google glass emulator
and a project on github
Scarigami Mirror API
As a matter of fact, I just saw an Engadget article (this morning I think) that announced that the Google Glass API is now live
Additional links from the Engadget article:
https://plus.google.com/+GoogleDevelopers/posts/cwWuUY6xYKW (Originaly announced on)
https://developers.google.com/glass/ (The ACTUAL Link to the API) :-)
However, as the developer site lists, there is nothing specific for Android. :-(
(Source: https://developers.google.com/glass/downloads/)
The supported platforms at the moment are:
Java
Python
Go
PHP
.NET
Ruby
Dart
I've been digging the docs all this morning and as far as I understood, you can see what type of code/objects would be sent to the Glass using the same code on the example https://glass-java-starter-demo.appspot.com/ (code available here https://github.com/googleglass/mirror-quickstart-java )
But an actual emulator that you can see how what the Glass screen would be showing, not really.
There is an Unofficial Mirror API that tries to reproduce the behaviour of glass device with the existing Google API's.
you can check it here. I have not tested it yet.
http://glass-apps.org/google-glass-emulator
According to google, Glass has to be treated as a unique platform. And the apps developed for glass are called as Glasswares. And they're all almost web-based services which are hosted in GAE. Official statement says,
The Google Mirror API allows you to build web-based services, called
Glassware, that interact with Google Glass.
Of-course glass runs on ICS Android 4.0.4 which doesn't mean you can develop glasswares as much as like developing android apps. You need Google's Mirror API to sync data between your glass and glasswares.
And as of now, it's in explorer state and only developers and explorers who has google glass are having access to Mirror API. But as #infoman answered, you can use the Scarigami Mirror API and playground can be acting as your emulator.

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