Set Progress Dialog properly in asynctask - android

I currently trying to show a progress dialog on OnclickListener of a Dialogbox since my items are taking too long to fetch from Server.
I use Async task as suggested here (Android progress dialog) and this post (android problem with progress dialog) to show progress dialog The progress dialog is shown , however the code returns exception when it goes to do background that " Looper is not set". And when I set looper nothing happens.
I am not sure at this stage what is it that I am doing wrong.
public void firstMethod()
{
final CustomObj obj = getCustomObj();//not imp
Messages.getInstance().showAlert(MainActivity.this, "message", false, new DialogInterface.OnClickListener()
{
#Override
public void onClick(DialogInterface dialog, int which)
{
dialog.dismiss();
}
}, new DialogInterface.OnClickListener()
{
#Override
public void onClick(DialogInterface dialog, int which)
{
gotoAnotherPge(obj);
}
});
}
public void gotoAnotherPge(final CustomObject obj)
{
final ProgressDialog pd = new ProgressDialog(MainActivity.this);
new AsyncTask<Object, Object, Boolean>()
{
protected void onPreExecute()
{
pd.setMessage(String.format(Statics.getText(MainActivity.this, R.raw.dictionary, "subscriptions_loading_unsubscribing")));
pd.show();
}
protected Boolean doInBackground(Object... params)
{
try{
Looper.prepare();
final LocalPopulator lp = new LocalPopulator(MainActivity.this, 0)
{
#Override
public void populate()
{
List<Serializable> items = Arrays.asList(getItemHere(obj));
List<Serializable> listItems = new ArrayList<Serializable>();
listItems.addAll(items);
Serializable[] sItems = listItems.toArray(new Serializable[menuItems.size()]);
result = sItems;
}
};
showNextPage(true, 1, 0, lp);
Looper.loop();
}catch (Exception e){
Log.e("tag", e.getMessage());
/*
* The task failed
*/
return false;
}
return true;
}
protected void onPostExecute(Boolean result)
{
pd.dismiss();
}
};
MainActivity.this.runOnUiThread (new Runnable()
{
#Override
public void run()
{
// dismiss the progressdialog
pd.dismiss();
}
});
}

Related

Is there a way to show AlertDialog in AsyncTask commonly?

I want to show AlertDialog which is in other class in AsyncTask.
Example>
public class WardListAsyncTask extends AsyncTask<HashMap<String, String>, String, Object> {
#Override
protected void onPreExecute() {
super.onPreExecute();
}
#Override
protected Object doInBackground(HashMap<String, String>... params) {
...
}
#Override
protected void onPostExecute(Object result) {
ConfirmAlertDialog(ez_WardList.this,"HI?");
//this method is in another Class & I want to use this method another Asynctask also..
}
and ConfirmAlertDialog is...
Context g_ctx;
String g_content;
public void ez_ConfirmAlertDialog(Context ctx, String content) {
this.g_ctx=ctx;
this.g_content=content;
runOnUiThread(new Runnable() {
#Override
public void run() {
AlertDialog.Builder builder = new AlertDialog.Builder(g_ctx, AlertDialog.THEME_HOLO_LIGHT);
builder.setMessage(g_content).setPositiveButton(getString(R.string.kor_confirm),
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int whichButton) {
}
});
AlertDialog alertDialog = builder.create();
alertDialog.show();
alertDialog.getWindow().setLayout(displayWidth / 2, LayoutParams.WRAP_CONTENT);
alertDialog.getButton(AlertDialog.BUTTON_POSITIVE).setTextColor(Color.rgb(10, 174, 239));
}
});
}
I think g_ctx.class.runonuiThread ... but I can't call runonuithread...
How can I solve it?
runOnUiThread method is present in Activity class. So should pass Activity into your class.
Example:
public class MyClass{
public void ez_ConfirmAlertDialog(Activity activity, String content) {
this.g_ctx=ctx;
this.g_content=content;
if(activity == null){
return;
}
activity.runOnUiThread(new Runnable() {
#Override
public void run() {
AlertDialog.Builder builder = new AlertDialog.Builder(g_ctx, AlertDialog.THEME_HOLO_LIGHT);
builder.setMessage(g_content).setPositiveButton(getString(R.string.kor_confirm),
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int whichButton) {
}
});
AlertDialog alertDialog = builder.create();
alertDialog.show();
alertDialog.getWindow().setLayout(displayWidth / 2, LayoutParams.WRAP_CONTENT);
alertDialog.getButton(AlertDialog.BUTTON_POSITIVE).setTextColor(Color.rgb(10, 174, 239));
}
});
}
}
You can call it in main thread using handler
new Handler(Looper.getMainLooper()).post(new Runnable() {
#Override
public void run() {
// Your code here
}
});

How to show Progress Dialog Button dynamically after n seconds delay

How to show the ProgressDialog button after n seconds (fixed) delay that the ProgressDialog is shown?
To be more clear, the ProgressDialog starts normally. How can I show a button within it after n seconds?
L.F.
EDIT
Using the answers of Segi and android_beginner (thank you very much) I'm posting the solution of my problem:
pDialog = new ProgressDialog(mContext);
pDialog.setTitle(Reso.getString(mContext, R.string.waiting));
pDialog.setMessage(Reso.getString(mContext, R.string.waiting));
pDialog.setIndeterminate(true);
pDialog.setCancelable(false);
pDialog.setButton(DialogInterface.BUTTON_NEGATIVE,
Reso.getString(mContext, R.string.annulla),
new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
// Stuff
}
});
pDialog.show();
pDialog.getButton(DialogInterface.BUTTON_NEGATIVE).setVisibility(View.INVISIBLE);
int progressDialogCancelButtonDelay = 2500;
new CountDownTimer(progressDialogCancelButtonDelay, progressDialogCancelButtonDelay + 1) {
#Override public void onTick(long millisUntilFinished) { }
#Override public void onFinish() {
pDialog.getButton(ProgressDialog.BUTTON_NEGATIVE).setVisibility(View.VISIBLE);
}
}.start();
Try Something Like Below Code:
ProgressDialog loadingDialog = ProgressDialog.show(activity.this, "", "Loading...",
true, false);
new Thread(new Runnable() {
#Override
public void run() {
try {
Thread.sleep(2500);
runOnUiThread(new Runnable() {
public void run() {
loadingDialog.dismiss();
loadingDialog.setButton(ProgressDialog.BUTTON_NEUTRAL,
"Close",
new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
//button click stuff here
}
});
loadingDialog.show();
loadingDialog.getButton(ProgressDialog.BUTTON_NEUTRAL).setVisibility(View.INVISIBLE);
}
}
});
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}).start();
Just extend this class instead of AsyncTask and be sure to call super() when appropriate:
public abstract class AsyncTaskWithDelayedIndeterminateProgress
<Params, Progress, Result> extends AsyncTask<Params, Progress, Result> {
private static final int MIN_DELAY = 250;
private final ProgressDialog progressDialog;
private final CountDownTimer countDownTimer;
protected AsyncTaskWithDelayedIndeterminateProgress(Activity activity) {
progressDialog = createProgressDialog(activity);
countDownTimer = createCountDownTimer();
}
#Override protected void onPreExecute() {
countDownTimer.start();
}
#Override protected void onPostExecute(Result children) {
countDownTimer.cancel();
if(progressDialog.isShowing())
progressDialog.dismiss();
}
private ProgressDialog createProgressDialog(Activity activity) {
final ProgressDialog progressDialog = new ProgressDialog(activity);
progressDialog.setIndeterminate(true);
return progressDialog;
}
private CountDownTimer createCountDownTimer() {
return new CountDownTimer(MIN_DELAY, MIN_DELAY + 1) {
#Override public void onTick(long millisUntilFinished) { }
#Override public void onFinish() {
progressDialog.show();
}
};
}
make a layout with your ProgressDialog and an invisible button on it.
When you show the dialog activate a timer, that set the button visible after n seconds.
I dont know if i understand your question right, but i hope so. =)

Android - How to make some validations in sequence

I need to do some validations sequentially and some of them involve complex database operations.
So, I need to do this in a separated thread of UI Thread, ok?
But some validations show messages to user, what need confirmation and
when user confirm, the next validation should be call.
This code example explains what I want to implement:
void makeValidation1(){
if(condition1Valid()){
makeValidation2();
}else{
DialogInterface.OnClickListener onClick = new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
makeValidation2();
}
};
AlertDialog.Builder builder = new AlertDialog.Builder(this)
.setMessage("really want to do this?")
.setPositiveButton("Yes", onClick);
builder.create().show();
}
}
void makeValidation2(){
if(condition2Valid()){
}else{
//...
}
}
boolean condition1Valid() {
// complex database Operations
return false;
}
boolean condition2Valid() {
//complex database Operations
return false;
}
//...
void makeValidation9(){
//...
}
My question is: What the best way/pattern to implement this?
1 - Create one asyncTask for each validation? (I cant create only one AsyncTask, because confirmation messages can stop flux).
2 - Create a Runnable for each validation and create thread to run that when need call next validation?
3 - ???
edit
I tested this code #BinaryBazooka, but isnt work. Any help?
public class MainActivity extends Activity implements OnClickListener {
Thread mThread;
ProgressDialog mProgressDialog;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Button button = new Button(this);
button.setText("Start");
setContentView(button, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
button.setOnClickListener(this);
}
#Override
public void onClick(View v) {
mThread = new Thread(new Runnable() {
#Override
public void run() {
validations();
}
});
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage("Start Thread?");
builder.setPositiveButton("Ok", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
mProgressDialog = new ProgressDialog(MainActivity.this);
mProgressDialog.show();
mThread.run();
}
});
builder.create().show();
}
void validations(){
//this method go on separated thread
validation1();
validation2();
validation3();
}
void validation1(){
if(true){
final AlertDialog.Builder builder = new AlertDialog.Builder(MainActivity.this);
builder.setMessage("Validation 1 failed. Go validation 2?");
builder.setPositiveButton("Go", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
mProgressDialog.show();
//if user confirm, continue validation thread
mThread.notify();
}
});
builder.setOnCancelListener(new OnCancelListener() {
#Override
public void onCancel(DialogInterface dialog) {
//if user cancel, stop validation thread
mThread.interrupt();
}
});
runOnUiThread(new Runnable() {
#Override
public void run() {
mProgressDialog.hide();
builder.create().show();
}
});
try {
synchronized (mThread) {
//wait for user confirmation
mThread.wait();
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private void validation2() {
if(true){
final AlertDialog.Builder builder = new AlertDialog.Builder(MainActivity.this);
builder.setMessage("validacao 2 failed. Go validation 3?");
builder.setPositiveButton("Go", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
mProgressDialog.show();
mThread.notify();
}
});
builder.setOnCancelListener(new OnCancelListener() {
#Override
public void onCancel(DialogInterface dialog) {
mThread.interrupt();
}
});
runOnUiThread(new Runnable() {
#Override
public void run() {
mProgressDialog.hide();
builder.create().show();
}
});
try {
synchronized (mThread) {
mThread.wait();
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private void validation3() {
Log.i("TAG", "<<<<<<<<<< >>>>>>>>>>>>");
runOnUiThread(new Runnable() {
#Override
public void run() {
Toast.makeText(MainActivity.this, "finished", Toast.LENGTH_SHORT);
}
});
}
}
I would create a new thread and sleep it during these dialog calls, you can access the UI directly from within your runnable with..
runOnUiThread(new Runnable() {
public void run() {}
});
So something like..
Thread someThread = new Thread(new Runnable() {
#Override
public void run(){
runOnUiThread(new Runnable() {
public void run()
{
AlertDialog.Builder builder = new AlertDialog.Builder(context);
builder.setMessage(R.string.msg);
builder.setPositiveButton(R.string.btn_ok, new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int id) {
dialog.dismiss();
someThread.notify();
}
});
AlertDialog alert = builder.create();
alert.show();
}
});
}
someThread.wait();
Works with AsyncTask. Ty.
Code:
public class MainActivity extends Activity implements OnClickListener {
//Thread mThread;
ProgressDialog mProgressDialog;
private ValidationsAsyncTask async;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Button button = new Button(this);
button.setText("Start");
setContentView(button, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
button.setOnClickListener(this);
}
#Override
public void onClick(View v) {
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage("Start Thread?");
builder.setPositiveButton("Ok", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
mProgressDialog = new ProgressDialog(MainActivity.this);
mProgressDialog.show();
async = new ValidationsAsyncTask();
async.execute();
}
});
builder.create().show();
}
void validation1(){
if(true){
runOnUiThread(new Runnable() {
#Override
public void run() {
final AlertDialog.Builder builder = new AlertDialog.Builder(MainActivity.this);
builder.setMessage("Validation 1 failed. Go validation 2?");
builder.setPositiveButton("Go", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
mProgressDialog.show();
//if user confirm, continue validation thread
synchronized (async) {
async.notify();
}
}
});
builder.setOnCancelListener(new OnCancelListener() {
#Override
public void onCancel(DialogInterface dialog) {
//if user cancel, stop validation thread
async.cancel(true);
}
});
mProgressDialog.hide();
builder.create().show();
}
});
Log.i("TAG - validation1", Thread.currentThread().getName());
try {
synchronized (async) {
//wait for user confirmation
async.wait();
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private void validation2() {
if(true){
runOnUiThread(new Runnable() {
#Override
public void run() {
final AlertDialog.Builder builder = new AlertDialog.Builder(MainActivity.this);
builder.setMessage("validacao 2 failed. Go validation 3?");
builder.setPositiveButton("Go", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
mProgressDialog.show();
synchronized (async) {
async.notify();
}
}
});
builder.setOnCancelListener(new OnCancelListener() {
#Override
public void onCancel(DialogInterface dialog) {
async.cancel(true);
}
});
mProgressDialog.hide();
builder.create().show();
}
});
try {
synchronized (async) {
async.wait();
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private void validation3() {
runOnUiThread(new Runnable() {
#Override
public void run() {
mProgressDialog.dismiss();
Toast.makeText(MainActivity.this, "finished", Toast.LENGTH_SHORT).show();
}
});
}
class ValidationsAsyncTask extends AsyncTask<Void, Void, Void>{
#Override
protected Void doInBackground(Void... params) {
validation1();
validation2();
validation3();
return null;
}
#Override
protected void onCancelled() {
Toast.makeText(MainActivity.this, "cancelled", Toast.LENGTH_LONG).show();
}
}
}

Async task to show an AlertDialog

For the past few days, I haven't been able to solve an issue with my dialog box. I am running a thread to show the dialog box for 5000ms and removing it. and I am trying to show a toast("SUCCESS"). The problem is I am getting the dialog box for the second time also. I am new to android development and I need to solve this with Async Task so that I can delay the second thread and show a alert dialog.builder with a positive button instead of toast. I goggled a lot but I confused to to implement this
Here I am sending my credentials to server and while sending I am showing a progress dialog box for 5000ms and I want to have a separate thread in order to show the dialog.builder with a positive button.( When the user get a response in the logcat for that I should check the responsecode==1 or not from the logcat to show the builder)
plz someone help me to solve this with some code snippet if possible.
Thanks in advance.
this is the code where I need to implement Async task
Button signin = (Button) findViewById(R.id.regsubmitbtn);
signin.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
// showDialog(0);
t = new Thread() {
public void run() {
register();
try {
while (counter < 2) {
showmsg(0);
Thread.sleep(5000);
removeDialog(0);
// Toast.makeText(Register.this, "Registerd", Toast.LENGTH_LONG).show();
showmsg(1);
// toast.show();
Thread.sleep(1000);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
t.start();
}
});
}
#Override
protected Dialog onCreateDialog(int id) {
switch (id) {
case 0: {
++counter;
dialog = new ProgressDialog(this);
if (counter == 1) {
dialog.setMessage("Registering...");
}
else {
String resultsRequestSOAP = "";
if (Log.v("TAG", String.valueOf(resultsRequestSOAP)) == 1)
;
{
Context context = getApplicationContext();
CharSequence text = "Registerd";
int duration = Toast.LENGTH_LONG;
Toast toast = Toast.makeText(context, text, duration);
toast.show();
}
}
dialog.setIndeterminate(true);
dialog.setCancelable(true);
return dialog;
}
}
return null;
}
public void showmsg(int actionsToBePerformedOnScreen) {
Message msg = new Message();
msg.what = actionsToBePerformedOnScreen;
handler.sendMessage(msg);
}
public Handler handler = new Handler() {
#Override
public void handleMessage(Message msg) {
switch (msg.what) {
case 0:
showDialog(0);
break;
case 1:
// clear all images in the list
removeDialog(0);
break;
}
};
};
Easy: show dialog onPreExecute, register() in doInBackground and hide dialog in onPostExecute. Finally, do new RegisterTask().execute() in your onclick.
private class RegisterTask extends AsyncTask<Void, Void, Boolean> {
private final ProgressDialog dialog = new ProgressDialog(YourClass.this);
protected void onPreExecute() {
this.dialog.setMessage("Signing in...");
this.dialog.show();
}
protected Boolean doInBackground(final Void unused) {
return Main.this.register(); //don't interact with the ui!
}
protected void onPostExecute(final Boolean result) {
if (this.dialog.isShowing()) {
this.dialog.dismiss();
}
if (result.booleanValue()) {
//also show register success dialog
}
}
}
Why you don't use Android AsyncTask?
For example:
public class MyPreloader extends AsyncTask<InputObject, Void, OutputObject>{
private Context context;
private ProgressDialog dialog;
public MyPreloader(Context context){
this.context = context;
}
#Override
protected void onPreExecute() {
dialog = new ProgressDialog(context);
dialog.setMessage("Please wait...");
dialog.setIndeterminate(true);
dialog.show();
super.onPreExecute();
}
#Override
protected ResponseBase doInBackground(InputObject... params) {
InputObject input = params[0];
//some code for background work
}
#Override
protected void onPostExecute(OutputObject result) {
if (dialog.isShowing()) {
dialog.dismiss();
}
super.onPostExecute(result);
}

problem to show progress bar

i want to show spinning wheel progress but it doesn't show anything.
final ProgressDialog dialog = ProgressDialog.show(AppListActivity.this,
"", "Loding...", true);
final Handler handler = new Handler() {
public void handleMessage(Message msg) {
dialog.dismiss();
}
};
Thread checkUpdate = new Thread() {
public void run() {
// Set our custom array adapter as the ListView's adapter.
listAdapter = new AppArrayAdapter(AppListActivity.this,
appsList);
mainListView.setAdapter(listAdapter);
handler.sendEmptyMessage(0);
}
};
checkUpdate.start();
please figure out this one..
thanks..
you haven't written dialog.show()..
refer to this code
ProgressDialog UpdateDialog = new ProgressDialog(ClassContext);
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
UpdateDialog.setTitle("MyApp");
UpdateDialog.setMessage("Processing data...");
UpdateDialog.show();
super.onPreExecute();
}
#Override
protected Object doInBackground(Object... params) {
//your code
}
#Override
protected void onPostExecute(Object result) {
// TODO Auto-generated method stub
//your code
UpdateDialog.dismiss();
}
ProgressDialog mPrograss=new ProgressDialog(location.this);
mPrograss.setTitle("loading....");
mPrograss.setProgressStyle(ProgressDialog.STYLE_SPINNER);
mPrograss.setMax(1);
mPrograss.setProgress(2000);
mPrograss.setButton("save", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
}
});
mPrograss.setButton2("cancel", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
}
});
mPrograss.show();
i think u can use the code below.
private ProgressDialog pd;
pd = ProgressDialog.show(context, "Please wait...", "Saving to database...", true,false);
.
pd.dismiss();

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