How to work with Bluetooth with Many Activities in Android - android

i am creating an app in which from many activity we send and receive data through Bluetooth ,
so if i release socket in 1 activity ,so in other activity i have to connect that socket again
,so some time it is connect and sometime it disconnect , so how can i create only 1 socket and share to all over app?i have already tried to make 1 conman class to share but that also did't worked out.

the right way to maintain Bluetooth connection between different activities, and in general - to share any Object across the entire application, is by using a Service class.
android Service derived class is the facility for your app to perform operations, and hold references to objects that needs to maintain it state regardless if any Activity changed, or even when there is no any Activity at all (when your app is in background)
you can bind the current foreground activity to a Service, and by that - to communicate with it from the current activity.
for more info - read: http://developer.android.com/guide/components/services.html
you'll find tones of tutorials and samples by searching on android Service, and binding to a Service...
I guess that for someone who not familiar with android Service - it would look a little complex and hard to understand ant implement, but eventually it's one of the most important component of the API's, so it worth the effort.

Related

Activity, Service and what kind of communication between?

I'm trying to develop an Android application consists of an Activity and a Service. The Activity launch a process on the Service of indefinite duration, which will be closed from Activity. Do not use then the subclass IntentService, but directly Service. Controlled by onStartCommand and OnDestroy.
I obviously need to pass information from the Activity to the Service: the status of the Service and some strings.
I tried to use LocalBrodcastManager, but when turning the devices or when the activity goes in state onPause, the message will lost. I tried to follow several examples, but with little success. This in particular I could not complete it because of some missing information, evidently deemed obvious, but which are not obvious to me: https://developer.android.com/training/run-background-service/report-status.html
I then tried to use Messenger via IBinder ( Example: Communication between Activity and Service using Messaging ), But the program seems a bit complex and I can not able to fit my needs.
What I need is to launch the service from my activity (possibly make binding automatically?, in case of Messenger use), the Service should signal the Activity to be active, then Service records some points via GPS LocationListener, writes it to a file and should point out, again the Activity, the data that is recording, the file size, etc.
What do you recommend to use to pass this information and can you provide to me some example?
I am actually in the midst of a tutorial explaining and comparing many different approaches to IPC in Android but since it's not ready and because you need an easy fix i'll recommend https://github.com/greenrobot/EventBus.
Also feel free to look in an old but still relevant example me and my friends made a while back here: https://github.com/RanNachmany/AndconLab
Goodluck.

Upload sensor data from Android device to remote host

I want to develop an Android application that satisfies the following specifications:
Record data from a sensor (for example the accelerometer) at an
approximate rate of 10-30 Hz.
Upload this raw data to a remote server (for example using TCP
sockets).
The user interface should be minimum, just a pair of buttons to start
or stop the recording and transmission of the data.
All the process should be unnoticeable for the user and keep working
when the screen goes off for several hours.
Battery life is not critical (it should last several hours).
Vision: I would like to analyse in quasi-real time the sensor measurements of a group of users without their intervention (apart from starting the application).
After some research, I could manage to perform these tasks separately and inefficiently. I've tried classes such as Service and IntentService, SensorEventListener, etc. I don't know if I should use Thread, Service or IntentService for each task. Specifically, I have serious problems to communicate them.
My questions:
What class(es) do you recommend to use in order to solve this
problem?
What task should be done on each of them?
If the tasks are performed in different entities (threads, services,
intentservices, etc.), how should I intercommunicate them (I'm
thinking about the recording and uploading tasks)?
I am asking for the best-practice structure to solve my problem. You do not need to go into details in terms of developing/coding the solution.
Thank you very much and feel free to ask if something is not clear enough.
David
UPDATE:
After some more research and thanks to DROIDcoder, I manage to design a skeleton for my app:
Main UI: Activity object presenting two buttons (start/stop) that
will launch a Service with the usual startService/stopService methods
Background: Service object
Awake when screen goes off: the service requests a power lock in onCreate() and releases the power lock in onDestroy(). Find more info here: https://developer.android.com/training/scheduling/wakelock.html#cpu
Log sensor values: implement SensorEventListener in the Service as usual
Upload sensor values to server: use AsyncTask in the service as described here: How to use AsyncTask
Data formatting and transmission: use GSON library + HttpClient as described here: How to send POST request in JSON using HTTPClient?
Testing: use the website http://www.jsontest.com/ to test the JSON queries
As this is only a proposition, I add it as an edition. I will post a detailed answer when the whole system works.
The questions remains: can you think about a better design for the application?
Thanks again!
Finally what I have done:
Issue 1: record data from a sensor on the background for a long period of time.
Solved using the class Service to initialize the sensor and listen for callbacks.
Issue 2: communicate the Activity class holding the UI with the Service class.
Solved using the startService(Intent myMessage) method from the Activity class combined with a switch in the onStartCommand() method from the Service class to classify the message.
Issue 3: communicate the Service class with the Activity class.
Solved registering a custom BroadcastReceiver in the Activity and sending Intents from the Service. I've used it to update a progress bar (in the Activity) during the file uploading (in the Service). An exceptional tutorial can be found here.
Issue 4: upload data to a remote server.
Solved using AsyncTask inside the Service like in this site.
here are my suggestion
Upload this raw data to a remote server
You can use JSON parsing for server communications. you will use AsynTask(Background Thread) for background data uploading
All the process should be unnoticeable for the user and keep working when the screen goes off for several hours.
You should use services for background long term processing

Arduino + Android : How to switch activity

I'm working on an Android application interacting with Arduino. I'm trying to manage multiple activities, each one being responsible for controlling a specific part of the Arduino board.
Unfortunately, tutorials on the web use only one activity. So I don't know how to proceed for keeping the connection with Arduino alive while navigating to a new Activity or for closing it properly and then re-open it on the new Activity.
Any idea?
You could use a Service to connect to Arduino and to keep that connection open. Your Activities can then talk to the Service, being started, stopped, switched, etc.
EDIT: How this can be done is already handled by another question/answer:
Long running ADK Accessory (Service?)
I haven't used Arduino with Java before, but you might want to follow a Singleton pattern. Using a Singleton pattern, whatever objects you are using to connect to it can be accessed from multiple activities and multiple threads.
Using a Singleton will only alleviate your problem though. You still need to figure out how to close/reopen it.
Also, it is important you know how the Activity Lifecycle works. If a user receives a phone call, the screen turns off, or the orientation of the screen changes it will destroy your activity and recreate it. You'll have to handle how you're going to save and restore where you were. This will most likely mean you have to close/reopen the connection.

Application vs Service vs Intent

I am creating a project which connects to an embedded Bluetooth chip. Currently I have it set up with a separate application class which controls all the bluetooth functionality.
My program initialized with a main menu that has 9 buttons. In the main screen I create the connection to the Bluetooth device. Each button brings me to a separate Activity. Each activity needs to receive different pieces of data from the Bluetooth chip.
My question to you all is, would it make sense for me to use a service instead of an application? From what I understand of a service, it is used because there is always something running in the background. However in this case nothing needs to be running in the background ( unless keeping the connection with the Bluetooth device counts), data is only sent/received when an Activity asks for it.
Or, am I completely off track and shouldn't use either? Just a simple class to act as my data container which can be passed through intents? I know this will work, but am very new to Android and intents seem to be a bit messy. I would rather not use intents if I didn't have to.
I'm also building up a bluetooth connection, and i put the whole communication stuff in a service and bind to this service with every activity that needs to use the connection. This works pretty well for me. You might want to choose this way too.
Actually i earlier realised a way holding the connection in the application, but now i prefer the service way, because i'm using the application for global states.
Using service also reduces the need of intents to a very small amount :)
In your case a static property for the bluetooth connection would be the most pragmatic solution

Android StartActivtyForResult() from a Service

First I'm sorry for my english that is not so good :).
I am facing a problem to develop my app.
That is a general architecture scheme of my solution.
http://i.stack.imgur.com/ooTmE.png
To be quick, the app has to decode code bare but with two possible ways:
using exernal device (The constructor provides a sdk containing an android Service to communicate with the device),
use the camera of the mobile using the library Zxing which is possible to manage it with intent.
The goal of my own service is to manage some business code and make transparent the choice of the tool for the user.
I believed that was a good solution but I wanted to implement it and I had different problems.
My main trouble is that I cannot execute StartActivityForResult inside the service.
Do somebody have any suggestions for my problem whether a change in the architecture or a solution for the main problem?
#Laurent' : You have totaly right my service acts as an API adapter.
I will try to make the expected behaviour more clear.
I have an app that needs to recognize (real) objects which have QR codes on their top. This recognition action will be done several times by the user during the life of the app.
The user chooses to launch the recognition by clicking on a button (or otherwise but he knows that the recogntion will start). So no notification is needed.
The thing is he doesn't choose the way to do the recogniton. It is why, as you said, I implement an adapter.
The adapter chooses between :
Camera mobile or external device. The first is an activity coming from the Zxing library. The second one is a service that manages the external device. This service provides an interface to get back result.
One more thing, I need that my whole implementation (adapter and co) can be re-used by other apps that will also need to do recognition.
So my thought was to implement a service as an adapter to answer my two conditions (make transparent the choice for the user - and make the recognition available for other apps).
I hope you understand my problematic.
Given your architecture, your MyOwnService must act as an API adapter : it should provide a unified scanning API and address each external service specificities transparently.
Your expected behaviour is not clear enough to provide a solution that suits your needs but here are a few remarks that can be of some help.
Passive scanning:
Even if there are some workarounds : no activity should be launched from a service (not directly). Never. Bad. Services are background stuff, the most they will be permitted is to hint users with Notifications (this is point 2 of Justin excellent answer).
As a consequence there's nothing as a 'popup Activities' (and that's good!). If you need to continuously scan for barcodes, even when your activity is not run, then the only way to warn users is by using status bar notification.
Active scanning:
Inside your own activity you can bind to your wrapper service and make it start scanning for codebars. When it finds one it has to message your activity. Your Activity message handler has complete access to the UI to inform the user of your findings.
You selected Active Scanning in your edit, your problem is therefore to find a way for your service to actively notify your main application (the one that started the active scanning) that a new item has been scanned successfully.
You do NOT do this by starting a new activity (remember: this is bad) but you can bind to a service and/or use Messages between the wrapper service and the application.
I advice you take the time to read (and more time to comprehend) this android developer article on BoundServices and especially the part about Messengers.
A full example of Two Way Messaging between a Service and an Activity can be found in the following android examples : Service & Activity
Warning: designing robust, full blown AIDL-based services is a tough job.
Two ways you could solve this problem.
1) Have MyOwnService do a callback into MainActivity telling it to launch your ScanActivity.
- This is a better approach if MyOwnService's task is only going to be running while MainActivity is running and if the user would expect the ScanActivity to come up automatically.
2) Have MyOwnService create a notification that will let the user access the ScanActivity.
- This is a better approach if MyOwnService's task might be running longer than the life span of MainActivity. That way, you can let the user know, unobstrusively, that they might want to access the ScanActivity.
So finally I changed my architecture.
I make the choice to delete myOwnService and to create an intermediate activity that will be my API Adaptater.
This activity will have a dialog.theme to look like a dialog box indicating that a recognition is under execution.
If the recognition uses the external device this activity will stay at the foreground otherwise the camera activity will start (Being managed by the intermediate activity).
Thank to that I can manage my result from the intermediate activity and do not have an android strange architecture, keeping my business code for the recognition outside my main app.
Service was not the good choice.
Thanks a lot for you help and your time.

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