I am implementing the custom camera. It's working fine but in some mobiles especially in few Samsung mobile we are facing some problems like saving the image as some rotation. Suppose we are taking the picture in portrait mode but the image is saved in landscape mode.
Here I have some doubts.
I set the Camera screen activity orientation as portrait. Is it create any problems. Which orientation is good for the activity which having the camera.
What's common solution for all mobiles for rotation of image and preview stretch issues.
I tried a lot. My solutions are working in few mobiles only like nexus , Moto G..It fails in Samsung S4 mini, Galaxy Grand Duos 2...
thanks,
I implemented one photo take activity which you can take the photo and set the orientation of the photo. It is supported by every device I tested including Samsung galaxy series, tablets, sony xperia series, tablets.
You can check out my accepted answer about rotation of images on this topic:
Camera capture orientation on samsung devices in android
this part is where I set the taken photo to the imageview in the main activity:
try {
File imageFile = new File(cursor.getString(0));
ExifInterface exif = new ExifInterface(
imageFile.getAbsolutePath());
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION,
ExifInterface.ORIENTATION_NORMAL);
switch (orientation) {
case ExifInterface.ORIENTATION_ROTATE_270:
rotate = 270;
break;
case ExifInterface.ORIENTATION_ROTATE_180:
rotate = 180;
break;
case ExifInterface.ORIENTATION_ROTATE_90:
rotate = 90;
break;
}
Log.v("", "Exif orientation: " + orientation);
} catch (Exception e) {
e.printStackTrace();
}
Matrix matrix = new Matrix();
matrix.postRotate(rotate);
bmp = Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(), bmp.getHeight(), matrix, true);
testImage.setImageBitmap(null);
testImage.setImageBitmap(bmp);
constant values in camera activity:
private static final int ORIENTATION_PORTRAIT_NORMAL = 1;
private static final int ORIENTATION_PORTRAIT_INVERTED = 2;
private static final int ORIENTATION_LANDSCAPE_NORMAL = 3;
private static final int ORIENTATION_LANDSCAPE_INVERTED = 4;
private OrientationEventListener mOrientationEventListener;
private int mOrientation = -1;
callback function in camera activity:
Camera.PictureCallback photoCallback=new Camera.PictureCallback(){
public void onPictureTaken(final byte[] data, final Camera camera){
dialog=ProgressDialog.show(CameraActivity.this,"","Please wait while the photo is being saved..");
new Thread(){
public void run(){
try{
Thread.sleep(1000);
}
catch(Exception ex){}
onPictureTake(data,camera);
}
}.start();
}
};
take photo function in camera activity:
public void onPictureTake(byte[] data, Camera camera){
switch (mOrientation) {
case ORIENTATION_PORTRAIT_NORMAL:
rotate = 90;
break;
case ORIENTATION_LANDSCAPE_NORMAL:
rotate = 0;
break;
case ORIENTATION_PORTRAIT_INVERTED:
rotate = 270;
break;
case ORIENTATION_LANDSCAPE_INVERTED:
rotate = 180;
break;
}
Matrix matrix = new Matrix();
matrix.postRotate(rotate);
bmp = BitmapFactory.decodeByteArray(data, 0, data.length);
bmp = Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(), bmp.getHeight(), matrix, true);
mutableBitmap = bmp.copy(Bitmap.Config.ARGB_8888, true);
savePhoto(mutableBitmap);
dialog.dismiss();
flag = 0;
finish();
}
orientation listenner which is called in onresume in camera activity:
mOrientationEventListener = new OrientationEventListener(this, SensorManager.SENSOR_DELAY_NORMAL) {
#SuppressWarnings("deprecation")
#Override
public void onOrientationChanged(int orientation) {
// determine our orientation based on sensor response
int lastOrientation = mOrientation;
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
int rotation = getWindowManager().getDefaultDisplay().getRotation();
System.out.println(rotation+"");
if (display.getOrientation() != Surface.ROTATION_0) { // landscape oriented devices
System.out.println("LANDSCAPE");
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
}
} else { // portrait oriented devices
System.out.println("PORTRAIT");
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
}
}
}
};
If you also need to save and use that image that you have rotated, saving and using the photo functions additional to my answer I gave above:
savePhoto function:
public void savePhoto(Bitmap bmp) {
imageFileFolder = new File(Environment.getExternalStorageDirectory(),
cc.getDirectoryName());
imageFileFolder.mkdir();
FileOutputStream out = null;
Calendar c = Calendar.getInstance();
String date = fromInt(c.get(Calendar.MONTH))
+ fromInt(c.get(Calendar.DAY_OF_MONTH))
+ fromInt(c.get(Calendar.YEAR))
+ fromInt(c.get(Calendar.HOUR_OF_DAY))
+ fromInt(c.get(Calendar.MINUTE))
+ fromInt(c.get(Calendar.SECOND));
imageFileName = new File(imageFileFolder, date.toString() + ".jpg");
try {
out = new FileOutputStream(imageFileName);
bmp.compress(Bitmap.CompressFormat.JPEG, 70, out);
out.flush();
out.close();
scanPhoto(imageFileName.toString());
out = null;
} catch (Exception e) {
e.printStackTrace();
}
}
scanPhoto function:
public void scanPhoto(final String imageFileName) {
geniusPath = imageFileName;
msConn = new MediaScannerConnection(MyClass.this,
new MediaScannerConnectionClient() {
public void onMediaScannerConnected() {
msConn.scanFile(imageFileName, null);
}
#Override
public void onScanCompleted(String path, Uri uri) {
msConn.disconnect();
}
});
msConn.connect();
}
SavePhotoTask class:
class SavePhotoTask extends AsyncTask<byte[], String, String> {
#Override
protected String doInBackground(byte[]... jpeg) {
File photo = new File(Environment.getExternalStorageDirectory(),
"photo.jpg");
if (photo.exists()) {
photo.delete();
}
try {
FileOutputStream fos = new FileOutputStream(photo.getPath());
fos.write(jpeg[0]);
fos.close();
} catch (java.io.IOException e) {
}
return (null);
}
}
Related
enter image description here
I donot have isssue on portrait,landscape it got shrinked
This is the code used for surface view
#Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
if (holder.getSurface() == null) {
return;
}strong text
try {
mCamera.stopPreview();
} catch (Exception e) {
}
mSupportedPreviewSizes = mCamera.getParameters().getSupportedPreviewSizes();
for (Camera.Size str : mSupportedPreviewSizes)
Log.e(TAG, str.width + "/" + str.height);
try {
Camera.Parameters parameters = mCamera.getParameters();
Camera.Size previewSize = parameters.getSupportedPreviewSizes().get(0);
for (Camera.Size size : parameters.getSupportedPreviewSizes()) {
if (size.width >= cameraLayout.getLayoutParams().width && size.height >= cameraLayout.getLayoutParams().height) {
previewSize = size;
break;
}
}
parameters.setPreviewSize(previewSize.width, previewSize.height);
List<Camera.Size> sizes = parameters.getSupportedPictureSizes();
int w = 0, h = 0;
for (Size size : sizes) {
if (size.width > w || size.height > h) {
w = size.width;
h = size.height;
}
}
parameters.setPictureSize(w, h);
List<String> focusModes = parameters.getSupportedFocusModes();
if (focusModes.contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE))
parameters.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE);
parameters.setJpegQuality(100);
mCamera.setParameters(parameters);
} catch (Exception e) {
}
setDisplayOrientation();
setErrorCallback();
mCamera.startPreview();
}
Actually,i facing problem in rotating a taken picture.if i took picture in ortrait or portrait inverted.=,picture taken was awesome.but if i took picture in landscape /inverted landscape,my captured image got shrinked,i posted below code about orientation shrinking issue.its not about preview shrinking.
Camera.PictureCallback mPicture = new Camera.PictureCallback() {
#Override
public void onPictureTaken(byte[] data, Camera camera) {
Const.image_type = "image";
scanFile(Const.image_file.getAbsolutePath());
// Intent intent = new Intent(getContext(), Publish_View.class);
Intent intent = new Intent(getContext(), PhotoPreview.class);
intent.putExtra("filepath", Const.image_file.getAbsolutePath());
intent.putExtra("videofilepath", "");
// intent.putExtra("picture", "");
intent.putExtra("gallery", "");
startActivity(intent);
getActivity().finish();
isFlashOn = false;
//turnOffFlash();
if (pictureFile == null) {
safeToTakePicture = true;
return;
}
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 6;
options.inDither = false;
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[32 * 1024];
options.inPreferredConfig = Bitmap.Config.RGB_565;
Bitmap bMap = BitmapFactory.decodeByteArray(data, 0, data.length, options);
int orientation;
if (bMap.getHeight() < bMap.getWidth()) {
orientation = setOrientation;
} else {
orientation = setOrientation;
}
Bitmap bMapRotate;
if (orientation != 0) {
Matrix matrix = new Matrix();
matrix.postRotate(orientation);
bMapRotate = Bitmap.createBitmap(bMap, 0, 0, bMap.getWidth(), bMap.getHeight(), matrix, true);
} else {
bMapRotate = Bitmap.createScaledBitmap(bMap, bMap.getWidth(), bMap.getWidth(), true);
}
try {
FileOutputStream out = new FileOutputStream(pictureFile);
bMapRotate.compress(Bitmap.CompressFormat.JPEG, 100, out);
if (bMapRotate != null) {
bMapRotate.recycle();
bMapRotate = null;
}
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
mCamera.startPreview();
safeToTakePicture = true;
isFlashOn = false;
isFrontCam = false;
image_staus = false;
}
};
private class SimpleOrientationEventListener extends OrientationEventListener {
public SimpleOrientationEventListener(Context context) {
super(context, SensorManager.SENSOR_DELAY_NORMAL);
}
#Override
public void onOrientationChanged(int orientation) {
// We keep the last known orientation. So if the user first orient
// the camera then point the camera to floor or sky, we still have
// the correct orientation.
// if (orientation == ORIENTATION_UNKNOWN) return;
// mOrientation = Util.roundOrientation(orientation, mOrientation);
// // When the screen is unlocked, display rotation may change. Always
// // calculate the up-to-date orientationCompensation.
// int orientationCompensation = mOrientation
// + Util.getDisplayRotation(getActivity());
// if (mOrientationCompensation != orientationCompensation) {
// mOrientationCompensation = orientationCompensation;
// mFaceView.setOrientation(mOrientationCompensation);
// Log.d("fkjkf","gkjksjgj");
//
// }
// determine our orientation based on sensor response
int lastOrientation = mOrientation;
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else { // orientation <135 && orientation > 45
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
}
if (lastOrientation != mOrientation) {
changeRotation(mOrientation);
Log.d("checktry", String.valueOf(mOrientation));
mFaceView.setOrientation(mOrientation);
}
}
}
private void changeRotation(int orientation) {
switch (orientation) {
case ORIENTATION_PORTRAIT_NORMAL:
if (isFrontCam) {
setOrientation = 270;
Log.v("CameraActivity", "Orientation = 270");
} else {
setOrientation = 90;
Log.v("CameraActivity", "Orientation = 90");
}
break;
case ORIENTATION_LANDSCAPE_NORMAL:
if (isFrontCam) {
setOrientation = 0;
Log.v("CameraActivity", "Orientation = 0");
} else {
Log.v("CameraActivity", "Orientation = 0");
setOrientation = 0;
}
break;
case ORIENTATION_PORTRAIT_INVERTED:
if (isFrontCam) {
setOrientation = 90;
Log.v("CameraActivity", "Orientation = 90");
} else {
Log.v("CameraActivity", "Orientation = 270");
setOrientation = 270;
}
break;
case ORIENTATION_LANDSCAPE_INVERTED:
if (isFrontCam) {
setOrientation = 180;
Log.v("CameraActivity", "Orientation = 180");
} else {
Log.v("CameraActivity", "Orientation = 180");
setOrientation = 180;
}
break;
}
}
I am creating a camera app. The image when captured is shown in the grid view.
Now, the code is working completely fine on all the devices except for samsung devices.
I am facing the orientation issue. When I capture an image in a portrait mode, the image rotates when displayed in the gridview. I have not kept any rotate code.
Secondly, with the EXIF I achieved the proper image in the grid view but when the device orientation changes, again the image rotates in a wiered fashion.
Attaching images:
Sorry for the resolution of the image. Please lemme know if they are not visible properly. Will upload again. I know there are lot such help on SO. But I guess I am stuck up somewhere.
I am referring the following link:
http://blog.andolasoft.com/2013/06/how-to-show-captured-images-dynamically-in-gridview-layout.html
This is the code I've done this with (it is working for every device):
this part is where I set the taken photo to the imageview in the main activity:
try {
File imageFile = new File(cursor.getString(0));
ExifInterface exif = new ExifInterface(
imageFile.getAbsolutePath());
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION,
ExifInterface.ORIENTATION_NORMAL);
switch (orientation) {
case ExifInterface.ORIENTATION_ROTATE_270:
rotate = 270;
break;
case ExifInterface.ORIENTATION_ROTATE_180:
rotate = 180;
break;
case ExifInterface.ORIENTATION_ROTATE_90:
rotate = 90;
break;
}
Log.v("", "Exif orientation: " + orientation);
} catch (Exception e) {
e.printStackTrace();
}
Matrix matrix = new Matrix();
matrix.postRotate(rotate);
bmp = Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(), bmp.getHeight(), matrix, true);
testImage.setImageBitmap(null);
testImage.setImageBitmap(bmp);
constant values in camera activity:
private static final int ORIENTATION_PORTRAIT_NORMAL = 1;
private static final int ORIENTATION_PORTRAIT_INVERTED = 2;
private static final int ORIENTATION_LANDSCAPE_NORMAL = 3;
private static final int ORIENTATION_LANDSCAPE_INVERTED = 4;
private OrientationEventListener mOrientationEventListener;
private int mOrientation = -1;
callback function in camera activity:
Camera.PictureCallback photoCallback=new Camera.PictureCallback(){
public void onPictureTaken(final byte[] data, final Camera camera){
dialog=ProgressDialog.show(CameraActivity.this,"","Please wait while the photo is being saved..");
new Thread(){
public void run(){
try{
Thread.sleep(1000);
}
catch(Exception ex){}
onPictureTake(data,camera);
}
}.start();
}
};
take photo function in camera activity:
public void onPictureTake(byte[] data, Camera camera){
switch (mOrientation) {
case ORIENTATION_PORTRAIT_NORMAL:
rotate = 90;
break;
case ORIENTATION_LANDSCAPE_NORMAL:
rotate = 0;
break;
case ORIENTATION_PORTRAIT_INVERTED:
rotate = 270;
break;
case ORIENTATION_LANDSCAPE_INVERTED:
rotate = 180;
break;
}
Matrix matrix = new Matrix();
matrix.postRotate(rotate);
bmp = BitmapFactory.decodeByteArray(data, 0, data.length);
bmp = Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(), bmp.getHeight(), matrix, true);
mutableBitmap = bmp.copy(Bitmap.Config.ARGB_8888, true);
savePhoto(mutableBitmap);
dialog.dismiss();
flag = 0;
finish();
}
orientation listenner which is called in onresume in camera activity:
mOrientationEventListener = new OrientationEventListener(this, SensorManager.SENSOR_DELAY_NORMAL) {
#SuppressWarnings("deprecation")
#Override
public void onOrientationChanged(int orientation) {
// determine our orientation based on sensor response
int lastOrientation = mOrientation;
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
int rotation = getWindowManager().getDefaultDisplay().getRotation();
System.out.println(rotation+"");
if (display.getOrientation() != Surface.ROTATION_0) { // landscape oriented devices
System.out.println("LANDSCAPE");
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
}
} else { // portrait oriented devices
System.out.println("PORTRAIT");
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
}
}
}
};
Here is the code that I used in my app to rotate and works in all devices:
private Bitmap adjustImageOrientation(Bitmap image) {
ExifInterface exif;
try {
exif = new ExifInterface(picturePath);
int exifOrientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION,
ExifInterface.ORIENTATION_NORMAL);
int rotate = 0;
switch (exifOrientation) {
case ExifInterface.ORIENTATION_ROTATE_90:
rotate = 90;
break;
case ExifInterface.ORIENTATION_ROTATE_180:
rotate = 180;
break;
case ExifInterface.ORIENTATION_ROTATE_270:
rotate = 270;
break;
}
if (rotate != 0) {
int w = image.getWidth();
int h = image.getHeight();
// Setting pre rotate
Matrix mtx = new Matrix();
mtx.preRotate(rotate);
// Rotating Bitmap & convert to ARGB_8888, required by tess
image = Bitmap.createBitmap(image, 0, 0, w, h, mtx, false);
}
} catch (IOException e) {
return null;
}
return image.copy(Bitmap.Config.ARGB_8888, true);
}
First you need to get the original file orientation--
try {
ExifInterface exif = new ExifInterface("File AbsolutePath");
int orientation = exif.getAttributeInt(ExifInterface.TAG_ORIENTATION, ExifInterface.ORIENTATION_UNDEFINED);
Bitmap bm = rotateBitmap("Old Bitmap", orientation);
} catch (IOException e) {
e.printStackTrace();
}
You need to write a method which return the Bitmap after rotate it to the right direction.
public Bitmap rotateBitmap(Bitmap bitmap, int orientation) throws IOException {
Matrix matrix = new Matrix();
switch (orientation) {
case ExifInterface.ORIENTATION_NORMAL:
return bitmap;
case ExifInterface.ORIENTATION_FLIP_HORIZONTAL:
matrix.setScale(-1, 1);
break;
case ExifInterface.ORIENTATION_ROTATE_180:
matrix.setRotate(180);
break;
case ExifInterface.ORIENTATION_FLIP_VERTICAL:
matrix.setRotate(180);
matrix.postScale(-1, 1);
break;
case ExifInterface.ORIENTATION_TRANSPOSE:
matrix.setRotate(90);
matrix.postScale(-1, 1);
break;
case ExifInterface.ORIENTATION_ROTATE_90:
matrix.setRotate(90);
break;
case ExifInterface.ORIENTATION_TRANSVERSE:
matrix.setRotate(-90);
matrix.postScale(-1, 1);
break;
case ExifInterface.ORIENTATION_ROTATE_270:
matrix.setRotate(-90);
break;
default:
return bitmap;
}
try {
Bitmap bmRotated = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, true);
bitmap.recycle();
return bmRotated;
} catch (OutOfMemoryError e) {
e.printStackTrace();
return null;
}
}
I'm trying to controlling the Android camera to take pictures in a portrait app, but when I save the picture, it's in landscape. I've rotated the image 90 grades with setCameraDisplayOrientation() method, but doesn't work.
Then I've found this post but the TAG_ORIENTATION is 0 (undefined). If I catch this value and apply a rotation value, doesn't work either.
How I can take a photo in portrait and save it with a good orientation?
/** Initializes the back/front camera */
private boolean initPhotoCamera() {
try {
camera = getCameraInstance(selected_camera);
Camera.Parameters parameters = camera.getParameters();
// parameters.setPreviewSize(width_video, height_video);
// parameters.set("orientation", "portrait");
// parameters.set("rotation", 1);
// camera.setParameters(parameters);
checkCameraFlash(parameters);
// camera.setDisplayOrientation( 0);
setCameraDisplayOrientation(selected_camera, camera);
surface_view.getHolder().setFixedSize(width_video, height_video);
LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(width_video, height_video);
surface_view.setLayoutParams(lp);
camera.lock();
surface_holder = surface_view.getHolder();
surface_holder.addCallback(this);
surface_holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
setPreviewCamera();
} catch (Exception e) {
Log.v("RecordVideo", "Could not initialize the Camera");
return false;
}
return true;
}
public void setCameraDisplayOrientation(int cameraId, Camera camera) {
Camera.CameraInfo info = new Camera.CameraInfo();
Camera.getCameraInfo(cameraId, info);
int rotation = getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation) {
case Surface.ROTATION_0: degrees = 0; break;
case Surface.ROTATION_90: degrees = 90; break;
case Surface.ROTATION_180: degrees = 180; break;
case Surface.ROTATION_270: degrees = 270; break;
}
int result;
if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
result = (info.orientation + degrees) % 360;
result = (360 - result) % 360; // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
camera.setDisplayOrientation(result);
}
public static Bitmap rotate(Bitmap bitmap, int degree) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Matrix mtx = new Matrix();
// mtx.postRotate(degree);
mtx.setRotate(degree);
return Bitmap.createBitmap(bitmap, 0, 0, w, h, mtx, true);
}
#Override
public void onPictureTaken(byte[] data, Camera camera) {
String timeStamp = Calendar.getInstance().getTime().toString();
output_file_name = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DCIM) + File.separator + timeStamp + ".jpeg";
File pictureFile = new File(output_file_name);
if (pictureFile.exists()) {
pictureFile.delete();
}
try {
FileOutputStream fos = new FileOutputStream(pictureFile);
fos.write(data);
Bitmap realImage = BitmapFactory.decodeFile(output_file_name);
ExifInterface exif=new ExifInterface(pictureFile.toString());
Log.d("EXIF value", exif.getAttribute(ExifInterface.TAG_ORIENTATION));
if(exif.getAttribute(ExifInterface.TAG_ORIENTATION).equalsIgnoreCase("6")){
realImage= rotate(realImage, 90);
} else if(exif.getAttribute(ExifInterface.TAG_ORIENTATION).equalsIgnoreCase("8")){
realImage= rotate(realImage, 270);
} else if(exif.getAttribute(ExifInterface.TAG_ORIENTATION).equalsIgnoreCase("3")){
realImage= rotate(realImage, 180);
} else if(exif.getAttribute(ExifInterface.TAG_ORIENTATION).equalsIgnoreCase("0")){
realImage= rotate(realImage, 45);
}
boolean bo = realImage.compress(Bitmap.CompressFormat.JPEG, 100, fos);
fos.close();
Log.d("Info", bo + "");
} catch (FileNotFoundException e) {
Log.d("Info", "File not found: " + e.getMessage());
} catch (IOException e) {
Log.d("TAG", "Error accessing file: " + e.getMessage());
}
}
The problem is when I saved the image I didn't do well.
#Override
public void onPictureTaken(byte[] data, Camera camera) {
String timeStamp = new SimpleDateFormat( "yyyyMMdd_HHmmss").format( new Date( ));
output_file_name = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DCIM) + File.separator + timeStamp + ".jpeg";
File pictureFile = new File(output_file_name);
if (pictureFile.exists()) {
pictureFile.delete();
}
try {
FileOutputStream fos = new FileOutputStream(pictureFile);
Bitmap realImage = BitmapFactory.decodeByteArray(data, 0, data.length);
ExifInterface exif=new ExifInterface(pictureFile.toString());
Log.d("EXIF value", exif.getAttribute(ExifInterface.TAG_ORIENTATION));
if(exif.getAttribute(ExifInterface.TAG_ORIENTATION).equalsIgnoreCase("6")){
realImage= rotate(realImage, 90);
} else if(exif.getAttribute(ExifInterface.TAG_ORIENTATION).equalsIgnoreCase("8")){
realImage= rotate(realImage, 270);
} else if(exif.getAttribute(ExifInterface.TAG_ORIENTATION).equalsIgnoreCase("3")){
realImage= rotate(realImage, 180);
} else if(exif.getAttribute(ExifInterface.TAG_ORIENTATION).equalsIgnoreCase("0")){
realImage= rotate(realImage, 90);
}
boolean bo = realImage.compress(Bitmap.CompressFormat.JPEG, 100, fos);
fos.close();
((ImageView) findViewById(R.id.imageview)).setImageBitmap(realImage);
Log.d("Info", bo + "");
} catch (FileNotFoundException e) {
Log.d("Info", "File not found: " + e.getMessage());
} catch (IOException e) {
Log.d("TAG", "Error accessing file: " + e.getMessage());
}
}
public static Bitmap rotate(Bitmap bitmap, int degree) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Matrix mtx = new Matrix();
// mtx.postRotate(degree);
mtx.setRotate(degree);
return Bitmap.createBitmap(bitmap, 0, 0, w, h, mtx, true);
}
The setCameraDisplayOrientation() method lets you change how the preview is displayed without affecting how the image is recorded (source).
In order to change the actual recorded image you need to set the rotation parameter of the Camera. You do it like this:
//STEP #1: Get rotation degrees
Camera.CameraInfo info = new Camera.CameraInfo();
Camera.getCameraInfo(Camera.CameraInfo.CAMERA_FACING_BACK, info);
int rotation = mActivity.getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation) {
case Surface.ROTATION_0: degrees = 0; break; //Natural orientation
case Surface.ROTATION_90: degrees = 90; break; //Landscape left
case Surface.ROTATION_180: degrees = 180; break;//Upside down
case Surface.ROTATION_270: degrees = 270; break;//Landscape right
}
int rotate = (info.orientation - degrees + 360) % 360;
//STEP #2: Set the 'rotation' parameter
Camera.Parameters params = mCamera.getParameters();
params.setRotation(rotate);
mCamera.setParameters(params);
Your solution is kind of a workaround since you modify the image AFTER it was already recorded. This solution is cleaner and doesn't require all these 'if' statements before saving the image.
You can use the method below to generate preview correctly when your using front camera.
This code goes into surfaceChanged Method of your camera preview
#Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
int angleToRotate=CommonMethods.getRoatationAngle(mActivity, Camera.CameraInfo.CAMERA_FACING_FRONT);
mCamera.setDisplayOrientation(angleToRotate);
}
This code can be put into a static class
/**
* Get Rotation Angle
*
* #param mContext
* #param cameraId
* probably front cam
* #return angel to rotate
*/
public static int getRoatationAngle(Activity mContext, int cameraId) {
android.hardware.Camera.CameraInfo info = new android.hardware.Camera.CameraInfo();
android.hardware.Camera.getCameraInfo(cameraId, info);
int rotation = mContext.getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation) {
case Surface.ROTATION_0:
degrees = 0;
break;
case Surface.ROTATION_90:
degrees = 90;
break;
case Surface.ROTATION_180:
degrees = 180;
break;
case Surface.ROTATION_270:
degrees = 270;
break;
}
int result;
if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
result = (info.orientation + degrees) % 360;
result = (360 - result) % 360; // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
return result;
}
You can Rotate image this way.This is used only when image is taken and we are about to save the image
public static Bitmap rotate(Bitmap bitmap, int degree) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Matrix mtx = new Matrix();
mtx.postRotate(degree);
return Bitmap.createBitmap(bitmap, 0, 0, w, h, mtx, true);
}
The Method that will be used for taking picture
#Override
public void onPictureTaken(byte[] data, Camera camera) {
int angleToRotate = getRoatationAngle(MainActivity.this, Camera.CameraInfo.CAMERA_FACING_FRONT);
// Solve image inverting problem
angleToRotate = angleToRotate + 180;
Bitmap orignalImage = BitmapFactory.decodeByteArray(data, 0, data.length);
Bitmap bitmapImage = rotate(orignalImage, angleToRotate);
}
The bitmapImage contains the correct image.
this one should work, ExifInterface doesn't work with all manufactures so use CameraInfo instead, just let camera capture image with it's default rotation and then rotate the result data on PictureCallback
private PictureCallback mPicture = new PictureCallback() {
#Override
public void onPictureTaken(byte[] data, Camera camera) {
File dir = new File(Constant.SDCARD_CACHE_PREFIX);
if (!dir.exists()) {
dir.mkdirs();
}
File pictureFile = new File(Constant.SDCARD_TAKE_PHOTO_CACHE_PREFIX);
try {
Bitmap realImage = BitmapFactory.decodeByteArray(data, 0, data.length);
android.hardware.Camera.CameraInfo info = new android.hardware.Camera.CameraInfo();
android.hardware.Camera.getCameraInfo(mCurrentCameraId, info);
Bitmap bitmap = rotate(realImage, info.orientation);
FileOutputStream fos = new FileOutputStream(pictureFile);
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, fos);
fos.close();
} catch (FileNotFoundException e) {
Log.d(TAG, "File not found: " + e.getMessage());
} catch (IOException e) {
Log.d(TAG, "Error accessing file: " + e.getMessage());
}
resultFileUri = Uri.fromFile(pictureFile);
startEffectFragment();
}
};
public static Bitmap rotate(Bitmap bitmap, int degree) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Matrix mtx = new Matrix();
mtx.postRotate(degree);
return Bitmap.createBitmap(bitmap, 0, 0, w, h, mtx, true);
}
This is the best method to use (Mentioned Below) when your layout is fixed in portrait mode.
#Override
protected void onResume() {
super.onResume();
if (!openCamera(CameraInfo.CAMERA_FACING_BACK)) {
alertCameraDialog();
}
if (cOrientationEventListener == null) {
cOrientationEventListener = new OrientationEventListener(this, SensorManager.SENSOR_DELAY_NORMAL) {
public void onOrientationChanged(int orientation) {
// determine our orientation based on sensor response
int lastOrientation = mOrientation;
if (orientation == ORIENTATION_UNKNOWN) return;
Camera.CameraInfo info =
new android.hardware.Camera.CameraInfo();
android.hardware.Camera.getCameraInfo(cameraId, info);
orientation = (orientation + 45) / 90 * 90;
int rotation = 0;
if (info.facing == CameraInfo.CAMERA_FACING_FRONT) {
rotation = (info.orientation - orientation + 360) % 360;
} else { // back-facing camera
rotation = (info.orientation + orientation) % 360;
}
Parameters params = camera.getParameters();
params.setRotation(rotation);
camera.setParameters(params);
}
};
}
if (cOrientationEventListener.canDetectOrientation()) {
cOrientationEventListener.enable();
}
}
You will be using OrientEventListener and implement this call back method.
onOrientationChanged is called whenever there is change in orientation thus your camera rotation will be set and Picture will be rotated when you will save it.
private PictureCallback myPictureCallback_JPG = new PictureCallback()
{
#Override
public void onPictureTaken(byte[] arg0, Camera arg1) {
try {
File pictureFile = getOutputMediaFile();
if (pictureFile == null) {
return;
}
FileOutputStream fos = new FileOutputStream(pictureFile);
fos.write(arg0);
fos.close();
camera.startPreview();
} catch (Exception e) {
e.printStackTrace();
}
}
};
getOutputMediaFile
private static File getOutputMediaFile() {
File mediaStorageDir = new File(
Environment
.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES),
"MyCameraApp");
if (!mediaStorageDir.exists()) {
if (!mediaStorageDir.mkdirs()) {
Log.d("MyCameraApp", "failed to create directory");
return null;
}
}
// Create a media file name
String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss")
.format(new Date());
File mediaFile;
mediaFile = new File(mediaStorageDir.getPath() + File.separator
+ "IMG_" + timeStamp + ".jpg");
return mediaFile;
}
Source Here
I don't have the rep to leave a comment, so I have to leave another answer instead, although Nvhausid answer is awesome and deserves the credit. Simple, elegant and it works for both front and back cameras on a Samsung device where Exif and Media Cursor doesn't.
The only thing the answer was missing for me was handling the mirror image from the camera facing the user.
Here is the the code changes for that:
Bitmap bitmap = rotate(realImage, info.orientation, info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT);
And the new rotate method:
public static Bitmap rotate(Bitmap bitmap, int degree, boolean mirror) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Matrix mtx = new Matrix();
if(mirror)mtx.setScale(1,-1);
mtx.postRotate(degree);
return Bitmap.createBitmap(bitmap, 0, 0, w, h, mtx, true);
}
I find the powerful answer for you, i just meet the same problem and solve it without saving file.The solution is to register an OrientationEventListener to get the orientation whenever it changes.http://www.androidzeitgeist.com/2013/01/fixing-rotation-camera-picture.html here give the details.My code is as below:
private CameraOrientationListener myOrientationListener;
private int rotation;
protected void onCreate(Bundle savedInstanceState) {
setListeners();
rotation = setCameraDisplayOrientation(CameraActivity.this, Camera.getNumberOfCameras()-1, mCamera);
}
public void setListeners(){
myOrientationListener = new CameraOrientationListener(this);
if(myOrientationListener.canDetectOrientation())
myOrientationListener.enable();
}
public static int setCameraDisplayOrientation(Activity activity, int cameraId, Camera camera) {
CameraInfo info = new CameraInfo();
Camera.getCameraInfo(cameraId, info);
int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation) {
case Surface.ROTATION_0: degrees = 0; break;
case Surface.ROTATION_90: degrees = 90; break;
case Surface.ROTATION_180: degrees = 180; break;
case Surface.ROTATION_270: degrees = 270; break;
}
int result;
if (info.facing == CameraInfo.CAMERA_FACING_FRONT) {
result = (info.orientation + degrees) % 360;
result = (360 - result) % 360; // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
camera.setDisplayOrientation(result);
return result;
}
/*
* record the rotation when take photo
*/
public void takePhoto(){
myOrientationListener.rememberOrientation();
rotation += myOrientationListener.getRememberedOrientation();
rotation = rotation % 360;
mCamera.takePicture(null, null, mPicture);
}
class CameraOrientationListener extends OrientationEventListener {
private int currentNormalizedOrientation;
private int rememberedNormalizedOrientation;
public CameraOrientationListener(Context context) {
super(context, SensorManager.SENSOR_DELAY_NORMAL);
}
#Override
public void onOrientationChanged(int orientation) {
// TODO Auto-generated method stub
if (orientation != ORIENTATION_UNKNOWN) {
currentNormalizedOrientation = normalize(orientation);
}
}
private int normalize(int degrees) {
if (degrees > 315 || degrees <= 45) {
return 0;
}
if (degrees > 45 && degrees <= 135) {
return 90;
}
if (degrees > 135 && degrees <= 225) {
return 180;
}
if (degrees > 225 && degrees <= 315) {
return 270;
}
throw new RuntimeException("The physics as we know them are no more. Watch out for anomalies.");
}
public void rememberOrientation() {
rememberedNormalizedOrientation = currentNormalizedOrientation;
}
public int getRememberedOrientation() {
return rememberedNormalizedOrientation;
}
}
hope it helps:)
I used the new camera2 api to get sensor orientation and then rotate it accordingly:
private void detectSensorOrientation()
{
CameraManager manager = (CameraManager) getSystemService(CAMERA_SERVICE);
try
{
for (String cameraId : manager.getCameraIdList())
{
CameraCharacteristics characteristics = manager.getCameraCharacteristics(cameraId);
// We don't use a front facing camera in this sample.
Integer facing = characteristics.get(CameraCharacteristics.LENS_FACING);
if (facing != null && facing == CameraCharacteristics.LENS_FACING_FRONT)
{
continue;
}
cameraOrientaion = characteristics.get(CameraCharacteristics.SENSOR_ORIENTATION);
}
} catch (CameraAccessException e)
{
e.printStackTrace();
}
}
Then with the help of cameraOrientation parameter, I rotated my cameraPhoto:
private void generateRotatedBitmap()
{
if (cameraOrientaion != 0)
{
Matrix matrix = new Matrix();
matrix.postRotate(cameraOrientaion);
rotatedPhoto =
Bitmap.createBitmap(cameraPhoto, 0, 0, cameraPhoto.getWidth(), cameraPhoto.getHeight(),
matrix, true);
cameraPhoto.recycle();
}
}
I have come up with this solution based on some previous ideas and my own research. If you only need the rotated image for display or storage, I think this extension function can be useful:
fun ImageProxy.toBitmap(): Bitmap {
val buffer = planes[0].buffer.apply { rewind() }
val bytes = ByteArray(buffer.capacity())
// Get bitmap
buffer.get(bytes)
val bitmap = BitmapFactory.decodeByteArray(bytes, 0, bytes.size)
// Fix rotation if needed
val angle = imageInfo.rotationDegrees.toFloat()
val matrix = Matrix().apply { postRotate(angle) }
// Return rotated bitmap
return Bitmap.createBitmap(bitmap, 0, 0, bitmap.width, bitmap.height, matrix, true)
}
You can get the ImageProxy by calling takePicture from the android camerax library:
imageCapture.takePicture(cameraExecutor, object : ImageCapture.OnImageCapturedCallback() {
override fun onCaptureSuccess(imageProxy: ImageProxy) {
val bitmap = imageProxy.toBitmap()
imageProxy.close()
}
})
I have a problem with my camera app.Camera activity is in portrait mode.So i gave
camera.setDisplayOrientation(90);
As per different posts in SO, this will work fine in portrait mode.
but it never works fine with different devices.The issue is, preview rotated 90 degree left or right.In Htc it's ok. But with galaxy series it's not working.
Can anyone help me ?
Set orientation and preview in following different ways, use as requirement :
First Ways :
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height)
{
if (isPreviewRunning)
{
mCamera.stopPreview();
}
Parameters parameters = mCamera.getParameters();
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
if(display.getRotation() == Surface.ROTATION_0)
{
parameters.setPreviewSize(height, width);
mCamera.setDisplayOrientation(90);
}
if(display.getRotation() == Surface.ROTATION_90)
{
parameters.setPreviewSize(width, height);
}
if(display.getRotation() == Surface.ROTATION_180)
{
parameters.setPreviewSize(height, width);
}
if(display.getRotation() == Surface.ROTATION_270)
{
parameters.setPreviewSize(width, height);
mCamera.setDisplayOrientation(180);
}
mCamera.setParameters(parameters);
previewCamera();
}
and
public void previewCamera()
{
try
{
mCamera.setPreviewDisplay(mSurfaceHolder);
mCamera.startPreview();
isPreviewRunning = true;
}
catch(Exception e)
{
Log.d(APP_CLASS, "Cannot start preview", e);
}
}
Second ways :
private Camera mCamera;
private OrientationEventListener mOrientationEventListener;
private int mOrientation = -1;
private static final int ORIENTATION_PORTRAIT_NORMAL = 1;
private static final int ORIENTATION_PORTRAIT_INVERTED = 2;
private static final int ORIENTATION_LANDSCAPE_NORMAL = 3;
private static final int ORIENTATION_LANDSCAPE_INVERTED = 4;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// force Landscape layout
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_NOSENSOR | ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
/*
Your other initialization code here
*/
}
#Override
protected void onResume() {
super.onResume();
if (mOrientationEventListener == null) {
mOrientationEventListener = new OrientationEventListener(this, SensorManager.SENSOR_DELAY_NORMAL) {
#Override
public void onOrientationChanged(int orientation) {
// determine our orientation based on sensor response
int lastOrientation = mOrientation;
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
}
else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
}
else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
}
else { // orientation <135 && orientation > 45
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
}
if (lastOrientation != mOrientation) {
changeRotation(mOrientation, lastOrientation);
}
}
};
}
if (mOrientationEventListener.canDetectOrientation()) {
mOrientationEventListener.enable();
}
}
#Override protected void onPause() {
super.onPause();
mOrientationEventListener.disable();
}
/**
* Performs required action to accommodate new orientation
* #param orientation
* #param lastOrientation
*/
private void changeRotation(int orientation, int lastOrientation) {
switch (orientation) {
case ORIENTATION_PORTRAIT_NORMAL:
mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 270));
mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 270));
Log.v("CameraActivity", "Orientation = 90");
break;
case ORIENTATION_LANDSCAPE_NORMAL:
mSnapButton.setImageResource(android.R.drawable.ic_menu_camera);
mBackButton.setImageResource(android.R.drawable.ic_menu_revert);
Log.v("CameraActivity", "Orientation = 0");
break;
case ORIENTATION_PORTRAIT_INVERTED:
mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 90));
mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 90));
Log.v("CameraActivity", "Orientation = 270");
break;
case ORIENTATION_LANDSCAPE_INVERTED:
mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 180));
mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 180));
Log.v("CameraActivity", "Orientation = 180");
break;
}
}
/**
* Rotates given Drawable
* #param drawableId Drawable Id to rotate
* #param degrees Rotate drawable by Degrees
* #return Rotated Drawable
*/
private Drawable getRotatedImage(int drawableId, int degrees) {
Bitmap original = BitmapFactory.decodeResource(getResources(), drawableId);
Matrix matrix = new Matrix();
matrix.postRotate(degrees);
Bitmap rotated = Bitmap.createBitmap(original, 0, 0, original.getWidth(), original.getHeight(), matrix, true);
return new BitmapDrawable(rotated);
}
And then in your PictureCallback set metadata to indicate rotation level:
private Camera.PictureCallback mJpegCallback = new Camera.PictureCallback() {
#Override
public void onPictureTaken(byte[] data, Camera camera) {
try {
// Populate image metadata
ContentValues image = new ContentValues();
// additional picture metadata
image.put(Media.DISPLAY_NAME, [picture name]);
image.put(Media.MIME_TYPE, "image/jpg");
image.put(Media.TITLE, [picture title]);
image.put(Media.DESCRIPTION, [picture description]);
image.put(Media.DATE_ADDED, [some time]);
image.put(Media.DATE_TAKEN, [some time]);
image.put(Media.DATE_MODIFIED, [some time]);
// do not rotate image, just put rotation info in
switch (mOrientation) {
case ORIENTATION_PORTRAIT_NORMAL:
image.put(Media.ORIENTATION, 90);
break;
case ORIENTATION_LANDSCAPE_NORMAL:
image.put(Media.ORIENTATION, 0);
break;
case ORIENTATION_PORTRAIT_INVERTED:
image.put(Media.ORIENTATION, 270);
break;
case ORIENTATION_LANDSCAPE_INVERTED:
image.put(Media.ORIENTATION, 180);
break;
}
// store the picture
Uri uri = getContentResolver().insert(
Media.EXTERNAL_CONTENT_URI, image);
try {
Bitmap bitmap = BitmapFactory.decodeByteArray(data, 0,
data.length);
OutputStream out = getContentResolver().openOutputStream(
uri);
boolean success = bitmap.compress(
Bitmap.CompressFormat.JPEG, 75, out);
out.close();
if (!success) {
finish(); // image output failed without any error,
// silently finish
}
Now when landscape based devices are appearing an additional check for it is required in OrientationEventListener.
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
if (display.getOrientation() == Surface.ROTATION_0) {
// landscape oriented devices
} else {
// portrait oriented device
}
Full code (a bit wasteful by LC, but easily demonstrates the approach)
#Override
public void onOrientationChanged(int orientation) {
// determine our orientation based on sensor response
int lastOrientation = mOrientation;
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
if (display.getOrientation() == Surface.ROTATION_0) { // landscape oriented devices
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
}
} else { // portrait oriented devices
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
}
} else { // portrait oriented devices
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
}
}
if (lastOrientation != mOrientation) {
changeRotation(mOrientation, lastOrientation);
}
}
Third ways :
private Bitmap adjustImageOrientation(Bitmap image) {
ExifInterface exif;
try {
exif = new ExifInterface(picturePath);
int exifOrientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION,
ExifInterface.ORIENTATION_NORMAL);
int rotate = 0;
switch (exifOrientation) {
case ExifInterface.ORIENTATION_ROTATE_90:
rotate = 90;
break;
case ExifInterface.ORIENTATION_ROTATE_180:
rotate = 180;
break;
case ExifInterface.ORIENTATION_ROTATE_270:
rotate = 270;
break;
}
if (rotate != 0) {
int w = image.getWidth();
int h = image.getHeight();
// Setting pre rotate
Matrix mtx = new Matrix();
mtx.preRotate(rotate);
// Rotating Bitmap & convert to ARGB_8888, required by tess
image = Bitmap.createBitmap(image, 0, 0, w, h, mtx, false);
}
} catch (IOException e) {
return null;
}
return image.copy(Bitmap.Config.ARGB_8888, true);
}
I gave this answer to a similar question, but as you say it was on an HTC device. I would recommend that you add breakpoints to the rotation code and examine the variables while physically rotating the device - this may help identify whats different with the Galaxy models.
Check if the "Auto-rotate Screen" option is checked in the phone Settings (Settings > Dislay or Screen - depends on the android version).
Just posting a new solution that worked for me.
Basically you can get the orientation value from the Camera.CameraInfo. This will tell the degrees you need to use on setDisplayOrientation so the image is properly displayed. When using the back facing camera you can simply use setDisplayOrientation with the value retrieved, But when using the front facing camera you need to tweak it a bit as the Android system will flip the image so it appears like a mirror.
Below code worked for me and tested on 4 different devices including a Nexus6 and Galaxy.
Camera.CameraInfo cameraInfo = new Camera.CameraInfo();
int cameraCount = Camera.getNumberOfCameras();
int camIdx = 0; // DO your logic to get front or back camera...or loop through all avaialable.
Camera.getCameraInfo(camIdx, cameraInfo);
try {
mCamera = Camera.open(camIdx);
// If using back camera then simply rotate what CameraInfo tells you.
if (cameraInfo.facing == Camera.CameraInfo.CAMERA_FACING_BACK)
mCamera.setDisplayOrientation(cameraInfo.orientation);
else
// If using front camera note that image might be flipped to give users the impresion the are looking at a mirror.
mCamera.setDisplayOrientation( (360 - cameraInfo.orientation) % 360);
} catch (Exception e) {
e.printStackTrace();
}
Ok so I have a class that extends SurfaceView and overrides
surfaceChanged - just calls startPreview
surfaceCreated - opens camera, edits params *, sets surfaceHolder
surfaceDestroyed - calls stopPreview, release camera
this all work great because when the orientation is Portrait:
from surfaceCreated *
m_camera = Camera.open();
Camera.Parameters p = m_camera.getParameters();
if (getResources().getConfiguration().orientation !=
Configuration.ORIENTATION_LANDSCAPE)
{
p.set("orientation", "portrait");
// CameraApi is a wrapper to check for backwards compatibility
if (CameraApi.isSetRotationSupported())
{
CameraApi.setRotation(p, 90);
}
}
However, everytime the orientation changes it calls Camera.open()... which as you may know is quite an expensive operation, causing the transitions to be not so smooth.
When i force the orientation to landscape, the preview is great. Create only gets called once which works because the preview is in landscape the camera is always what the user sees. However, I need a way to set the orientation of the actual picture taken when in portrait. When I force landscape though, the surface never gets recreated and the parameters are never set when the camera is held in portrait.
So how can I do one of the following (exclusively)?
Hold onto m_camera between onDestroy and onCreate when orientation changes so that the transition is smooth
Force landscape and detect orientation changes another way... rotating the final snaped picture if held in portrait.
Also, if I am off base can someone point me in a better direction? Thank you.
The way I implemented it:
private Camera mCamera;
private OrientationEventListener mOrientationEventListener;
private int mOrientation = -1;
private static final int ORIENTATION_PORTRAIT_NORMAL = 1;
private static final int ORIENTATION_PORTRAIT_INVERTED = 2;
private static final int ORIENTATION_LANDSCAPE_NORMAL = 3;
private static final int ORIENTATION_LANDSCAPE_INVERTED = 4;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// force Landscape layout
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_NOSENSOR | ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
/*
Your other initialization code here
*/
}
#Override
protected void onResume() {
super.onResume();
if (mOrientationEventListener == null) {
mOrientationEventListener = new OrientationEventListener(this, SensorManager.SENSOR_DELAY_NORMAL) {
#Override
public void onOrientationChanged(int orientation) {
// determine our orientation based on sensor response
int lastOrientation = mOrientation;
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
}
else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
}
else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
}
else { // orientation <135 && orientation > 45
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
}
if (lastOrientation != mOrientation) {
changeRotation(mOrientation, lastOrientation);
}
}
};
}
if (mOrientationEventListener.canDetectOrientation()) {
mOrientationEventListener.enable();
}
}
#Override protected void onPause() {
super.onPause();
mOrientationEventListener.disable();
}
/**
* Performs required action to accommodate new orientation
* #param orientation
* #param lastOrientation
*/
private void changeRotation(int orientation, int lastOrientation) {
switch (orientation) {
case ORIENTATION_PORTRAIT_NORMAL:
mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 270));
mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 270));
Log.v("CameraActivity", "Orientation = 90");
break;
case ORIENTATION_LANDSCAPE_NORMAL:
mSnapButton.setImageResource(android.R.drawable.ic_menu_camera);
mBackButton.setImageResource(android.R.drawable.ic_menu_revert);
Log.v("CameraActivity", "Orientation = 0");
break;
case ORIENTATION_PORTRAIT_INVERTED:
mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 90));
mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 90));
Log.v("CameraActivity", "Orientation = 270");
break;
case ORIENTATION_LANDSCAPE_INVERTED:
mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 180));
mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 180));
Log.v("CameraActivity", "Orientation = 180");
break;
}
}
/**
* Rotates given Drawable
* #param drawableId Drawable Id to rotate
* #param degrees Rotate drawable by Degrees
* #return Rotated Drawable
*/
private Drawable getRotatedImage(int drawableId, int degrees) {
Bitmap original = BitmapFactory.decodeResource(getResources(), drawableId);
Matrix matrix = new Matrix();
matrix.postRotate(degrees);
Bitmap rotated = Bitmap.createBitmap(original, 0, 0, original.getWidth(), original.getHeight(), matrix, true);
return new BitmapDrawable(rotated);
}
And then in your PictureCallback set metadata to indicate rotation level:
private Camera.PictureCallback mJpegCallback = new Camera.PictureCallback() {
#Override
public void onPictureTaken(byte[] data, Camera camera) {
try {
// Populate image metadata
ContentValues image = new ContentValues();
// additional picture metadata
image.put(Media.DISPLAY_NAME, [picture name]);
image.put(Media.MIME_TYPE, "image/jpg");
image.put(Media.TITLE, [picture title]);
image.put(Media.DESCRIPTION, [picture description]);
image.put(Media.DATE_ADDED, [some time]);
image.put(Media.DATE_TAKEN, [some time]);
image.put(Media.DATE_MODIFIED, [some time]);
// do not rotate image, just put rotation info in
switch (mOrientation) {
case ORIENTATION_PORTRAIT_NORMAL:
image.put(Media.ORIENTATION, 90);
break;
case ORIENTATION_LANDSCAPE_NORMAL:
image.put(Media.ORIENTATION, 0);
break;
case ORIENTATION_PORTRAIT_INVERTED:
image.put(Media.ORIENTATION, 270);
break;
case ORIENTATION_LANDSCAPE_INVERTED:
image.put(Media.ORIENTATION, 180);
break;
}
// store the picture
Uri uri = getContentResolver().insert(
Media.EXTERNAL_CONTENT_URI, image);
try {
Bitmap bitmap = BitmapFactory.decodeByteArray(data, 0,
data.length);
OutputStream out = getContentResolver().openOutputStream(
uri);
boolean success = bitmap.compress(
Bitmap.CompressFormat.JPEG, 75, out);
out.close();
if (!success) {
finish(); // image output failed without any error,
// silently finish
}
} catch (Exception e) {
e.printStackTrace();
// handle exceptions
}
mResultIntent = new Intent();
mResultIntent.setData(uri);
} catch (Exception e) {
e.printStackTrace();
}
finish();
}
};
I hope it helps.
UPDATE Now when landscape based devices are appearing an additional check for it is required in OrientationEventListener.
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
if (display.getOrientation() == Surface.ROTATION_0) {
// landscape oriented devices
} else {
// portrait oriented device
}
Full code (a bit wasteful by LC, but easily demonstrates the approach)
#Override
public void onOrientationChanged(int orientation) {
// determine our orientation based on sensor response
int lastOrientation = mOrientation;
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
if (display.getOrientation() == Surface.ROTATION_0) { // landscape oriented devices
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
}
} else { // portrait oriented devices
if (orientation >= 315 || orientation < 45) {
if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
mOrientation = ORIENTATION_PORTRAIT_NORMAL;
}
} else if (orientation < 315 && orientation >= 225) {
if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
}
} else if (orientation < 225 && orientation >= 135) {
if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
mOrientation = ORIENTATION_PORTRAIT_INVERTED;
}
} else if (orientation <135 && orientation > 45) {
if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
}
}
}
if (lastOrientation != mOrientation) {
changeRotation(mOrientation, lastOrientation);
}
}
Have you considered using the standard method thats provided in the API doc, which you can call on surfaceChanged? You could store the degrees in a global variable to later use when saving the picture. Also could do a simple null checker on your camera variable, so you don't create it again in surfaceCreated.
public void setCameraDisplayOrientation()
{
if (mCamera == null)
{
Log.d(TAG,"setCameraDisplayOrientation - camera null");
return;
}
Camera.CameraInfo info = new Camera.CameraInfo();
Camera.getCameraInfo(CAM_ID, info);
WindowManager winManager = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE);
int rotation = winManager.getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation)
{
case Surface.ROTATION_0: degrees = 0; break;
case Surface.ROTATION_90: degrees = 90; break;
case Surface.ROTATION_180: degrees = 180; break;
case Surface.ROTATION_270: degrees = 270; break;
}
int result;
if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT)
{
result = (info.orientation + degrees) % 360;
result = (360 - result) % 360; // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
mCamera.setDisplayOrientation(result);
}
As you've seen from the other answers, this code gets very complicated. You may want to investigate using a library to help you provide this feature, for example, CWAC-Camera supports OS 2.3 and up (hopefully you can drop OS 2.1 and OS 2.2 support now):
https://github.com/commonsguy/cwac-camera
CWAC-Camera supports locking the camera preview to landscape, and will auto-rotate images into the correction orientation for you. Browse the project issues if you want a taste of all the device specific problems that need to be solved, which IMO are more reasons for trying to use a library instead of maintaining all this code and testing yourself.