Save music file to internal storage from sdacard - android

I have been trying to save the file ( soundtrack ) from sdcard to the internal storage.
I have already done so with the image with this code
ContextWrapper cw = new ContextWrapper(getApplicationContext());
// path to /data/data/fairyTale/app_data/ImgMsc
File directory = cw.getDir("ImgMsc", Context.MODE_PRIVATE);
// Create imageDir
File mypath=new File(directory,Name+".png");
FileOutputStream fos = null;
try {
fos = new FileOutputStream(mypath);
// Use the compress method on the BitMap object to write image to the OutputStream
bitmapImage.compress(Bitmap.CompressFormat.PNG, 100, fos);
fos.close();
} catch (Exception e) {
e.printStackTrace();
}
Now this works well, creates a directory and saves my bitmap, but i want to do the same thing for the music file.
Also i want to know how to read that file ( use it in the app ).
I have used this code to read the bitmap
File f=new File(path,name+".png");
Bitmap b = BitmapFactory.decodeStream(new FileInputStream(f));
return b;
P.S. the code i have tried, but doesn't seem to be producing the right copy:
String filePath=Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS)+"/"+name;
File music = new File(filePath);
ContextWrapper cw = new ContextWrapper(getApplicationContext());
// path to /data/data/fairyTale/app_data/ImgMsc
File directory = cw.getDir("ImgMsc", Context.MODE_PRIVATE);
File mypath=new File(directory,name+".mp3");
try {
InputStream is=new FileInputStream(music);
OutputStream os;
os = new FileOutputStream(mypath);
byte[] buff=new byte[1024];
int len;
while((len=is.read(buff))>0){
os.write(buff,0,len);
}
is.close();
os.close();
}

Here is the code that worked for me:
private void saveToInternalStorage(String name){
String filePath=Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS)+"/"+name;
File music = new File(filePath);
ContextWrapper cw = new ContextWrapper(getApplicationContext());
// path to your data
File directory = cw.getDir("ImgMsc", Context.MODE_PRIVATE);
File mypath=new File(directory,name+".mp3");
// Create imageDir
try {
InputStream is=new FileInputStream(music);
OutputStream os;
os = new FileOutputStream(mypath);
byte[] buff=new byte[1024];
int len;
while((len=is.read(buff))>0){
os.write(buff,0,len);
}
is.close();
os.close();
DeleteFile(filePath);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
Hope it helps!

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Environment.getExternalStorageDirectory()
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try {
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e.printStackTrace();
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e.printStackTrace();
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e.printStackTrace();
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new SystemNativeCryptoLibrary());
ContextWrapper cw = new ContextWrapper(getApplicationContext());
File directory = cw.getDir(path, Context.MODE_PRIVATE);
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try {
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int read;
byte[] buffer = new byte[1024];
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inputStream.close();
} catch (Exception e) {
e.printStackTrace();
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Toast.makeText(WebViewActivity.this,"Decrypted",Toast.LENGTH_LONG).show();
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But this code throwing following error at the run time
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I use following code to write an image to external storage in android :
File root = android.os.Environment.getExternalStorageDirectory();
File dir = new File (root.getAbsolutePath() + "/download");
dir.mkdirs();
fileName = "image_2.jpeg";
File file = new File(dir, fileName);
try {
FileOutputStream outStream = new FileOutputStream(file);
Bitmap bitmap = BitmapFactory.decodeFile("android.resource://com.mypackage.com/drawable/image_1");
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outStream.flush();
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e.printStackTrace();
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e.printStackTrace();
}
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This code will produce an ((force close)). download folder is created and also the image_2.jpeg is created, but image image_2.jpeg is corrupted.
These images in drawable folder can be accessed by BitmapFactory, you can save the bitmap to PNG or JPG.
Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
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String fileName = "test.png";
File dest = new File(sd, fileName);
try {
FileOutputStream out;
out = new FileOutputStream(dest);
bitmap.compress(Bitmap.CompressFormat.PNG, 100, out);
out.flush();
out.close();
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
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Don't forget to add android.permission.WRITE_EXTERNAL_STORAGE permission.
For other type of images, I think put them into assets folder is a better way.
There is a sample here.
I did same thing with this code.Try this code:
String[] sampleImagesName = { "image2" };
int[] sampleImages = { R.drawable.image1};
File file;
if (Environment.getExternalStorageState().equals(
Environment.MEDIA_MOUNTED)) {
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SaveSampleToSD();
}
}
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String path = Environment.getExternalStorageDirectory()
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for (int i = 0; i < sampleImages.length; i++) {
try {
File f = new File(path + "/", sampleImagesName[i] + ".jpg");
Bitmap bm = BitmapFactory.decodeResource(getResources(),
sampleImages[i]);
FileOutputStream out = new FileOutputStream(f);
bm.compress(Bitmap.CompressFormat.JPEG, 100, out);
out.flush();
out.close();
Log.e("ImageSaved---------", "saved");
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}

save audio file in raw or assets folder to sdcard android

Hi guys i am having a audio file in assets folder and i need to save the same file onto sdcard .
How to acheive this.
Below is the code i am using to save file
String filename = "filename.txt";
File file = new File(Environment.getExternalStorageDirectory(), filename);
FileOutputStream fos;
byte[] data = new String("data to write to file").getBytes();
try {
fos = new FileOutputStream(file);
fos.write(data);
fos.flush();
fos.close();
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// handle exception
} catch (IOException e) {
// handle exception
}
please help
try this
AssetManager mngr = getAssets();
InputStream path = mngr.open("music/music1.mp3");
BufferedInputStream bis = new BufferedInputStream(path,1024);
//get the bytes one by one
int current = 0;
while ((current = bis.read()) != -1) {
baf.append((byte) current);
}
}
byte[] bitmapdata = baf.toByteArray();
After converting into byte array copy this into the sdcard as follows
File file = new File(Environment.getExternalStorageDirectory(), music1.mp3);
FileOutputStream fos;
try {
fos = new FileOutputStream(file);
fos.write(bitmapdata );
fos.flush();
fos.close();
} catch (FileNotFoundException e) {
// handle exception
} catch (IOException e) {
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