I am Developing an Audio player in android, i want show a waveform or any other playing animation like this
Can any one please tell me how to achieve this , what is the best approach for this
You can use an Android class called Visualizer; it allows you to access audio being played: Official Android
Please refer to this link to find some example you can download; you can start from one of that, modifying what you need.
Please find here another example to donwload.
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I just want to know that is it possible to display custom video ads on native videoPlayer . iwas doing R&D on this topic and got IMA SDk from google developers .
link given bellow :-
https://developers.google.com/interactive-media-ads/docs/sdks/android/quickstart
i downloaded it's sample and make them run on my system they are exactly doing the same thing which i want. i studied the code and found that they are using special type od URL to display their video ,So my first question is that how to get that URL and is that free to make ?
or i need to use framelayout and have to build my custom Ui for achieving that.
The point is i have my store and i want to implement only my store videos as ads on native video player in my application.I am new to this approach and trying to found good solution .Therefore i am here to seek some guidance from you experts.
Any help will be appreciated , Please do provide me some suggestions, i will be very grateful to you.
Regards
I've been asked to make a 'dubsmash' alike app, where you record a video but with a music over it.
So the video file needs to have the custom audio track embeded.
Is it possible?
(I'm noob with android :p )
Thanks!
Although you have not "demonstrated" any effort of your own, so I should not answer this as per rules, but here goes : Yes, it is possible. Read this : http://developer.android.com/reference/android/media/MediaMuxer.html
FYI : The code in the example works perfectly, so please don't ask for any other sample
I am looking to make a mobile app that will allow the users to take X number of videos and it will combine them together to make a single video. Users will also be able to choose what to put in between each video recording and background music.
I have more experience with Xamarin/C# than with native Java/Obj-C but the only method I have found online that might accomplish this would be with using native with FFMPEG. Is this the case? Is FFMPEG even going to work for this? Is there a way to use Xamarin to accomplish what I need to do?
Thanks
Have a look at the AVMutableComposition and its related classes.
There's an example here, about halfway down the page: http://www.raywenderlich.com/13418/how-to-play-record-edit-videos-in-ios
It looks like it's covered by Xamarin: http://iosapi.xamarin.com/index.aspx?link=T%3AMonoTouch.AVFoundation.AVMutableComposition
I am realizing my own media player am using ffmpeg for decoding and libjnigraphics(Bitmap,SurfaceView,...) for rendering.
I got it working now i want to get an attractive UI i want to display play/pause/stop/next buttons in the bottom of my screen with circular buttons etc like in the actual video players available in the market and in the following picture
How a similar UI is realized in android ?
I searched a lot over the net but i didn't find anything interesting
I would be thankfull if someone gives me tips about making similar UI
If I understand what you're trying to do you should take a look at this answer here:
Android: How to create video player?
by Commonsware and also to his sample application Vidtry.
Hope this helps. :)
I want to create an audio recorder I have tried the code I get from http://developer.android.com/guide/topics/media/audio-capture.html and it works fine; it records and it plays back what I have said. But right now I want to create an audio recorder with a UI like in recognizerIntent which Google has provided so that you can see or monitor that your voice has been recorded(sorry I can't find a right term but I'm hoping you can understand what I am trying to say). Do you know any tutorial or links that can help me?thanks for you help!
I think you mean that you want some feedback that your voice is being picked up? If so, perhaps this project, Audalyzer might be a good place to start looking?
Libraries within the package offer you a dB reading, a one and two-dimensional wave form, and an FFT plot.
(source: googlecode.com)
There is a simpler WaveformControl you may find easier to understand and modify for your needs.