Select an image from the gallery and encrypt the data to it - android

I have an xml layout in which there's a button and a text field. I fill in some message in the text field. Now when i click on the button i need to access the gallery and select an image. How to do get the message encrypted into this image and save it to my gallery again? Also what all types of encryption can be done on this image like AES
The function Selimg() is called by a button and when i click it, it should open the gallery for me to select an image. That image should be stored in 'thumbnail'. So that i can further encrypt it. This is my code so far :
public class EncryptActivity extends Activity {
private static int RESULT_LOAD_IMAGE = 1;
private static final int PICK_FROM_GALLERY = 2;
Bitmap thumbnail = null;
#Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.act_encrypt);
}
public void Selimg(){
Intent in = new Intent(Intent.ACTION_PICK,android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(in, RESULT_LOAD_IMAGE);
}
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == RESULT_LOAD_IMAGE && resultCode == RESULT_OK && null != data){
Uri selectedImage = data.getData();
String[] filePathColumn = { MediaStore.Images.Media.DATA };
Cursor cursor = getContentResolver().query(selectedImage,filePathColumn, null, null, null);
cursor.moveToFirst();
int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
String picturePath = cursor.getString(columnIndex);
cursor.close();
thumbnail = (BitmapFactory.decodeFile(picturePath));
}
}

Related

drawing on canvas after get image from user

I want to show the image that taken by user gallery to a canvas to edit it after.but till now i can get image from user.but i dont know how to show the image by canvas
this is my code :
public class second extends ActionBarActivity {
private static int RESULT_LOAD_IMAGE = 1;
Bitmap base;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Intent i = new Intent(
Intent.ACTION_PICK,
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(i, RESULT_LOAD_IMAGE);
}
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == RESULT_LOAD_IMAGE && resultCode == RESULT_OK && null != data) {
Uri selectedImage = data.getData();
String[] filePathColumn = { MediaStore.Images.Media.DATA };
Cursor cursor = getContentResolver().query(selectedImage,
filePathColumn, null, null, null);
cursor.moveToFirst();
int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
String picturePath = cursor.getString(columnIndex);
cursor.close();
ImageView imageView = (ImageView) findViewById(R.id.imgView);
imageView.setImageBitmap(BitmapFactory.decodeFile(picturePath));
}
}
}
i know to creat a canvas with Canvas canvas= new Canvas(image) and draw the bitmap by ondraw method.
but still i dont figure out how to convert the photo that given from users gallery to canvas and show it
shouldn't something like this work:
imageView.setImage(yourImage);
imageView.notify();
sry that i had to post thisn as answers, but i dont have enough repfor a simple comment :/

how to put my own image instead of mediastore.images.media.data?

How Can I put image from directory instead of load from media. I load from gallery like this
String[] filePathColumn = { MediaStore.Images.Media.DATA };. How can load from /assets or /drawable-mdpi ? This is my code. Kindly tell me how can i used this code to add image from my directory?
public class ImageGalleryDemoActivity extends Activity {
private static int RESULT_LOAD_IMAGE = 1;
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button buttonLoadImage = (Button) findViewById(R.id.buttonLoadPicture);
buttonLoadImage.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View arg0) {
Intent i = new Intent(
Intent.ACTION_PICK,
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(i, RESULT_LOAD_IMAGE);
}
});
}
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == RESULT_LOAD_IMAGE && resultCode == RESULT_OK && null != data) {
Uri selectedImage = data.getData();
String[] filePathColumn = { MediaStore.Images.Media.DATA };
Cursor cursor = getContentResolver().query(selectedImage, filePathColumn, null, null, null);
cursor.moveToFirst();
int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
String picturePath = cursor.getString(columnIndex);
cursor.close();
ImageView imageView = (ImageView) findViewById(R.id.imgView);
imageView.setImageBitmap(BitmapFactory.decodeFile(picturePath));
}
}
You can put the respective drawables in the android drawables folders and Android would automatically choose the required drawable based upon the device display density. You can set the drawables as
imageView = (ImageView)findViewById(R.id.imageView);
imageView.setImageDrawable(getResources().getDrawable(R.drawable.image));
You can also take help from here.

how to select image in one class and display it on image view on other class

i am using a button to select an image from gallery and the image will be set to imageview which is on other screen:
//setimg button is on firstscreen.xml
setimg.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View arg0) {
Intent i = new Intent(
Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(i, RESULT_LOAD_IMAGE);
}
});
}
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == RESULT_LOAD_IMAGE && resultCode == RESULT_OK && null != data) {
Uri selectedImage = data.getData();
String[] filePathColumn = { MediaStore.Images.Media.DATA };
Cursor cursor = getContentResolver().query(selectedImage,filePathColumn, null, null, null);
cursor.moveToFirst();
int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
String picturePath = cursor.getString(columnIndex);
cursor.close();
// String picturePath contains the path of selected Image
ImageView iv_wallset = (ImageView) findViewById(R.id.iv_wallset);
iv_wallset.setImageBitmap(BitmapFactory.decodeFile(picturePath));
}
}
}
// Imageview iv_wallset is on second.xml
can we use intent.putextra() to carry image from one screen to other???
Yes, you can put an extra String in the intent and from the second activity get the argument and decode the picture:
in activity 1:
mIntent.putExtra("image_path", picturePath);
in activity 2:
String path = getIntent().getStringExtra("image_path");
ImageView imageView = (ImageView) findViewById(R.id.iv_wallset);
imageView.setImageBitmap(BitmapFactory.decodeFile(path));
yes convert image into byte array and pass that byte array to other activity.

i need to access images from gallery and then access the pixels of the image for further processing in android

this is the code i'm using currently,the code only displays the image from gallery. but i want to access the pixels of the image.i am confused exactly where the image data is stored in the code as in which variable.
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button buttonLoadImage = (Button) findViewById(R.id.buttonLoadPicture);
buttonLoadImage.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View arg0) {
Intent i = new Intent(
Intent.ACTION_PICK,
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(i, RESULT_LOAD_IMAGE);
}
});
}
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == RESULT_LOAD_IMAGE && resultCode == RESULT_OK && null != data) {
Uri selectedImage = data.getData();
String[] filePathColumn = { MediaStore.Images.Media.DATA };
Cursor cursor = getContentResolver().query(selectedImage,
filePathColumn, null, null, null);
cursor.moveToFirst();
int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
String picturePath = cursor.getString(columnIndex);
cursor.close();
ImageView imageView = (ImageView) findViewById(R.id.imgView);
imageView.setImageBitmap(BitmapFactory.decodeFile(picturePath));
}
}
}
Please refer this Answer on SO, here is described to get Pixels, you should use:
Bitmap bm = BitmapFactory.decodeFile(picturePath);
and then :
bm.getPixel(x,y);// will return an int that corresponds to an int in the Color class, such as Color.BLACK or Color.WHITE.
Hope this may help you

Insert an Image from the gallery on a button in Android

Im trying to do this:
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == 1 && resultCode == RESULT_OK && null != data) {
Uri selectedImage = data.getData();
String[] filePathColumn = { MediaStore.Images.Media.DATA };
Cursor cursor = getContentResolver().query(selectedImage,
filePathColumn, null, null, null);
cursor.moveToFirst();
int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
String picturePath = cursor.getString(columnIndex);
cursor.close();
Bitmap bmp = BitmapFactory.decodeFile(picturePath);
b[1].setCompoundDrawablesWithIntrinsicBounds(null, new BitmapDrawable(bmp), null, null);
}
But it wont set the image, no matter what. I have tried several different methods too, like using an imagebutton instead of a button and using:
imageButton.setImageBitmap(bmp)
The gallery opens fine and and the callback comes to onActivityResult(...)
but the image wont appear on the button, I have an array of buttons.
I made a rapid test. The following code works for me. If with this you still can't set the image I would check if there's a layout problem (i.e. the image is set but there's no room to show it).
activity_main.xml has just an ImageButton set to wrap_content, inside the main layout which is match_parent.
public class MainActivity extends Activity {
ImageButton imgButton;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imgButton = (ImageButton) findViewById(R.id.imgButton);
imgButton.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
Intent intent = new Intent(Intent.ACTION_PICK);
intent.setType("image/*");
startActivityForResult(intent, 0);
}
});
}
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if(requestCode == RESULT_CANCELED) return;
ParcelFileDescriptor fd;
try {
fd = getContentResolver().openFileDescriptor(data.getData(), "r");
} catch (FileNotFoundException e) {
e.printStackTrace();
return;
}
Bitmap bmp = BitmapFactory.decodeFileDescriptor(fd.getFileDescriptor());
imgButton.setImageBitmap(bmp);
}
}

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