InetAddress.getByName () adds / to the ip - android

I'm having a weird problem. I'm creating a socket and giving it the IP 192.168.43.255. When I use InetAddress.getByName(IP) it adds / to the ip as shown in the log below. Why this is happening ??
here is my code
public class ServerCom extends AsyncTask<String, Void , String>{
private int port=9999;
private String IP="192.168.43.255";
private BufferedReader input;
private Socket socket;
private DataOutputStream toSer;
private InetAddress serverAddr;
private String LocationID;
File file;FileWriter writer;
#Override
protected String doInBackground(String... RSS) {
// TODO Auto-generated method stub
Log.d("s","async");
SandboxView.Locate=false;
try {
serverAddr = InetAddress.getByName(IP);
socket = new Socket(serverAddr, port);
toSer = new DataOutputStream(socket.getOutputStream());
input = new BufferedReader(new InputStreamReader(socket.getInputStream()));
} catch (UnknownHostException e2) {
// TODO Auto-generated catch block
e2.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
// send result to server
try {
toSer.writeBytes(RSS[0]+"\n");
//get the response from server
LocationID=input.readLine();
toSer.close();
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return LocationID;
}
protected void onPostExecute(String result)
{
super.onPostExecute(result);
//dismiss progressdialog.
//update ui
MainActivity.LocationID=LocationID;
SandboxView.Localization=MainActivity.CH2.getLocation(LocationID);
try {
writer = new FileWriter(file, true);
writer.append("room :"+LocationID+"\n");
writer.append(SandboxView.Localization.x+" "+SandboxView.Localization.y+"\n");
writer.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
MainActivity.view.invalidate();
SandboxView.Locate=true;
}
#Override
protected void onPreExecute() {
super.onPreExecute();
}
}
05-16 17:53:16.331: W/System.err(3495): java.net.ConnectException: /192.168.43.255:9999 - Network is unreachable

This isn't really adding a / to the IP address, but the format of the address output by InetAddress.toString() uses a / to separate the hostname from the host address. See here. So, the / isn't really being added to the address, it is just shown in the logging.

Related

Connect/disconnect operations inside another thread

I defined connection variable in top of the main class:
private XMPPConnection connection;
I am connecting to server with following code:
public void connect(final String username,final String password) {
Thread t=new Thread(new Runnable() {
#Override
public void run() {
ConnectionConfiguration connConfig=new ConnectionConfiguration("server ip", 5222,"localhost");
XMPPConnection connection=new XMPPTCPConnection(connConfig);
try{
connection.connect();
}catch(XMPPException ex) {
setConnection(null);
} catch (SmackException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
connection.login(username,password);
} catch (SaslException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (XMPPException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (SmackException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
setConnection(connection);
}
});
t.start();
}
You see I am using thread for this operation.And if connection was successful setConnection method is calling.
setConnection method:
public void setConnection(XMPPConnection connection) {
this.connection=connection;
if (connection != null) {
//Other stuff
....
So,I am setting connection variable inside thread.But when I want to disconnect from server i am getting crash report.
Disconnect code:
try{
connection.disconnect();
}catch (SmackException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Report:
01-27 14:14:05.162: E/XMPPConnection(3160): Error in listener while closing connection
01-27 14:14:05.162: E/XMPPConnection(3160): android.os.NetworkOnMainThreadException
01-27 14:14:05.162: E/XMPPConnection(3160): at android.os.StrictMode$AndroidBlockGuardPolicy.onNetwork(StrictMode.java:1133)
01-27 14:14:05.162: E/XMPPConnection(3160): at java.net.InetAddress.lookupHostByName(InetAddress.java:385)
01-27 14:14:05.162: E/XMPPConnection(3160): at java.net.InetAddress.getLocalHost(InetAddress.java:365)
01-27 14:14:05.162: E/XMPPConnection(3160): at org.jivesoftware.smackx.bytestreams.socks5.Socks5Proxy.<init>(Socks5Proxy.java:108)
I know this error.Android doesn't allow to use network operations from ui thread.But I already set connection inside another thread.Why do i need one more thread for disconnect operation ?
I followed this tutorial:http://developer.samsung.com/technical-doc/view.do?v=T000000119
And in this tutorial they didn't use another thread for disconnect.Why I am getting this error ?
Using you code which you have posted. define strict mode thread policy permission in onCreate method of Activity or Application
Assuming you have given INTERNET permission in manifest
if (android.os.Build.VERSION.SDK_INT > 9) {
StrictMode.ThreadPolicy policy =
new StrictMode.ThreadPolicy.Builder().permitAll().build();
StrictMode.setThreadPolicy(policy);
}
If you dont wants to use the code which you have posted thn alternate solutions for that below i hve mentioned
Use Async task for the Network related operation or long process related
public class MyActivity extends Activity {
XMPPConnection connection;
private String username;
private String password;
public void connect(final String username, final String password) {
ConnectionConfiguration connConfig = new ConnectionConfiguration(
"server ip", 5222, "localhost");
connection = new XMPPTCPConnection(connConfig);
try {
connection.connect();
} catch (XMPPException ex) {
setConnection(null);
} catch (SmackException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
connection.login(username, password);
} catch (SaslException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (XMPPException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (SmackException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
private class XMPPConnection extends AsyncTask<Void, Void, Void> {
/*
* (non-Javadoc)
*
* #see android.os.AsyncTask#doInBackground(Params[])
*/
#Override
protected Void doInBackground(Void... params) {
connect(username, password);
return null;
}
/*
* (non-Javadoc)
*
* #see android.os.AsyncTask#onPreExecute()
*/
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
super.onPreExecute();
}
/*
* (non-Javadoc)
*
* #see android.os.AsyncTask#onPostExecute(java.lang.Object)
*/
#Override
protected void onPostExecute(Void result) {
// TODO Auto-generated method stub
super.onPostExecute(result);
// from here update the ui and make ui related changes once
// onpostExecute is called
setConnection(connection);
}
}
#Override
protected void onCreate(Bundle arg0) {
super.onCreate(arg0);
setContentView(R.layout.test_layout);
username = "username#chat.abc.com";
password = "1234567";
new XMPPConnection().execute();
}
}
also Please check this
For async and ui changes , network related operation on main thread related please check this
and make sure setConnection(XMPPConnection connection) you are not doing any UI update related things..
OR you can also try
XMPPTCPConnection connection;
#Override
protected void onResume() {
super.onResume();
connect(LOGGED_USERNAME,"pass");
}
#Override
public void onPause() {
super.onPause();
try{
connection.disconnect();
}catch (SmackException e) {
e.printStackTrace();
}
}
private Handler handler = new Handler() {
/* (non-Javadoc)
* #see android.os.Handler#handleMessage(android.os.Message)
*/
#Override
public void handleMessage(Message msg) {
setConnection(connection);
}
};
public void connect(final String username, final String password) {
Thread t = new Thread(new Runnable() {
#Override
public void run() {
ConnectionConfiguration connConfig = new ConnectionConfiguration(
"server ip", 5222, "localhost");
connection = new XMPPTCPConnection(connConfig);
try {
connection.connect();
} catch (XMPPException ex) {
setConnection(null);
} catch (SmackException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
connection.login(username, password);
} catch (SaslException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (XMPPException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (SmackException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
handler.sendEmptyMessageAtTime(0, 1000);
}
});
t.start();
}
public void setConnection(XMPPTCPConnection connection) {
this.connection=connection;
if (connection != null) {
....

Communicating with a server using Asynctask when the timertask finishes

I'm using a TimerTask to get the result of a Wi-Fi scan on a specific interval. I want to send the scanning results to a server.So I used AsyncTask to send the results. When I call the AsyncTask from inside the TimerTask my application crashes. Can anyone tell me why this is happening? Also in my code what is the best way to send the result to a server?
Here is my code:
public class ServerComm extends AsyncTask<String, Void, String>{
int port=9999;
String IP="192.168.2.100";
BufferedReader input;
#Override
protected String doInBackground(String... scanRes) {
// TODO Auto-generated method stub
Socket socket;
String loc="";
FileWriter writer;
File sock=new File(Environment.getExternalStorageDirectory()+"/network.txt");
try {
writer = new FileWriter(sock, true);
writer.append("in async task.\n");
writer.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
InetAddress serverAddr = InetAddress.getByName(IP);
socket = new Socket(serverAddr, port);// socket is created
input = new BufferedReader(new InputStreamReader(socket.getInputStream()));
Log.d("ser","socket");
// now send
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())),true);
out.println(scanRes);
// get the reply
loc = input.readLine();
//close
socket.close();
return loc;
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return loc;
}
#Override
protected void onPostExecute(String result) {
// draw the new location on the map
}
This is the code of the TimerTask:
public void Locate()
{
if(isScanning)// if a previous scan is running cancel it
{
timer.cancel();
}
else
{
timer.schedule(new TimerTask() { // start new scanner
#Override
public void run() {
// TODO Auto-generated method stub
if(counter==numOfScans)
{
try {
writer = new FileWriter(file, true);
writer.append(RSS+" \n");
writer.append("Finished Collecting RSSIs.\n");
writer.close();
new ServerComm().execute(RSS);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
timer.cancel();
}
else // not finished
{
isScanning=true;
if(result!=null)
{
if(result.size()!=0)
{
for(int i=0;i< result.size();i++)
{
RSS=RSS+result.get(i).BSSID+" "+result.get(i).level+" ";
}//end for
counter++;
} // end of if
}//end of else
}
}
}, 0,Interval);
}
//get location
}
I solved the problem, so I'm posting the answer in case someone else faced the same problem.
The problem was the AsyncTask should not be called from TimerTask. A handler should be used to run the AsyncTask Like this:
Handler h = new Handler(Looper.getMainLooper());
h.post(new Runnable() {
public void run() {
new ServerComm().execute(RSS);
}
});
This is solution is by arthvading on this question.

App not responding while transfer data

I am sending image using Socket Server and Client. It gived me dialog "App not responding" i think beacuse converting this bitmap was making in UiThread. So i tried to change it but i am still getting this message "App is not responding". It's happening when i am sending big imaes +500kb.
Here is my code for Server:
public class SocketServerThread extends Thread {
static final int SocketServerPORT = 8080;
int count = 0;
#Override
public void run() {
try {
serverSocket = new ServerSocket(SocketServerPORT);
while (true) {
Socket socket = serverSocket.accept();
count++;
// Here where i am doing my code i think is not doing in UiThread..
MainActivity.this.runOnUiThread(new Runnable() {
#Override
public void run()
{
// Firstly i was doing my code here...
}
});
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
My code for client:
public class MyClientTask extends AsyncTask<Void, Void, Void> {
MyClientTask(String addr, int port){
dstAddress = addr;
dstPort = port;
}
#Override
protected Void doInBackground(Void... arg0) {
Socket socket = null;
try
{
//I am sending my image here...
}
}
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
response = "UnknownHostException: " + e.toString();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
response = "IOException: " + e.toString();
}finally{
if(socket != null){
try {
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
return null;
}
#Override
protected void onPostExecute(Void result)
{
super.onPostExecute(result);
}
}
So please help my . Why still i am getting not responding dialog?
The ANR error code happens when you block the UI thread more than 5 seconds. If you need to do background work don't use the main thread. Receive the data in a separate thread and post only the result to the UI thread.

Android Socket: Read Continuous Data

I am trying to read data continuously using the following code:
public class MyClientTask extends AsyncTask<Void, Void, Void> {
String dstAddress;
int dstPort;
String response = "";
MyClientTask(String addr, int port){
dstAddress = addr;
dstPort = port;
}
#Override
protected Void doInBackground(Void... arg0) {
Socket socket = null;
try {
socket = new Socket(dstAddress, dstPort);
ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream(1024);
byte[] buffer = new byte[1024];
int bytesRead;
InputStream inputStream = socket.getInputStream();
while ((bytesRead = inputStream.read(buffer)) != -1){
readInpt = inputStream.toString();
byteArrayOutputStream.write(buffer, 0, bytesRead);
response = byteArrayOutputStream.toString("UTF-8");
}
textResponse.setText(readInpt);
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
response = "UnknownHostException: " + e.toString();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
response = "IOException: " + e.toString();
}finally{
if(socket != null){
try {
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
return null;
}
#Override
protected void onPostExecute(Void result) {
textResponse.setText(response);
super.onPostExecute(result);
}
}
But for some reason, it doesn't show me any output in the textbox. any help would be appreciated.
There are at least two issues in your code.
Frist, I'm not sure the method toString() on the inputStream is going to work, because the documentation says it returns a description of the object (which would be different than the string recieved). You might be confusing this with the contents of buffer which might be what you really want.
readInpt = inputStream.toString(); // Probably wrong
Second. You're updating the User Interface from a background thread, inside doInBackground() , which is always forbidden.
textResponse.setText(readInpt); // Forbidden, move somewhere else, e.g. onPostExecute()
try {
socket = new Socket(dstAddress, dstPort);
BufferedReader stdIn = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while (true) {
response = stdIn.readLine();
publishProgress(response);
Log.i("response", response);
}
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
response = "UnknownHostException: " + e.toString();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
response = "IOException: " + e.toString();
}
catch (Exception e) {
e.printStackTrace();
}
You cannot print it on text field because the socket will listen to the server socket.If server socket does not send any response it will listen to the socket continuously until the response is received.

Android: Socket is closed

PCClient :
public class PCServer
{
/**
* #param args
*/
static Socket socket = null;
private static String ip = "192.168.42.129";
private static int port = 18181;
public static void main(String[] args)
{
// TODO Auto-generated method stub
try
{
socket = new Socket(ip, port);
} catch (UnknownHostException e1)
{
// TODO Auto-generated catch block
e1.printStackTrace();
} catch (IOException e1)
{
// TODO Auto-generated catch block
e1.printStackTrace();
}
try
{
SendMsg(ip, port, "BZT");
GetMessage getMessage = new GetMessage();
getMessage.start();
} catch (UnknownHostException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public static void SendMsg(String ip, int port, String msg) throws UnknownHostException, IOException
{
try
{
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
writer.write(msg);
writer.flush();
writer.close();
//socket.close();
} catch (UnknownHostException e)
{
e.printStackTrace();
} catch (IOException e)
{
e.printStackTrace();
}
}
static class GetMessage extends Thread
{
#Override
public void run()
{
// TODO Auto-generated method stub
super.run();
try
{
while (true)
{
System.out.println("--------------------------------------------------------");
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String str = in.readLine();
System.out.println(str);
//client.close();
}
} catch (IOException e)
{
e.printStackTrace();
}
}
}
}
AndroidServer : Service
public class SocketService extends Service
{
public static final int SERVERPORT = 18181;
ServerSocket serverSocket;
#Override
public IBinder onBind(Intent arg0)
{
// TODO Auto-generated method stub
return null;
}
#Override
public int onStartCommand(Intent intent, int flags, int startId)
{
// TODO Auto-generated method stub
try
{
serverSocket = new ServerSocket(SERVERPORT);
}
catch (IOException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
GetSocketMessage getSocketMessage = new GetSocketMessage();
getSocketMessage.start();
return super.onStartCommand(intent, flags, startId);
}
#Override
public void onDestroy()
{
// TODO Auto-generated method stub
super.onDestroy();
try
{
this.serverSocket.close();
}
catch (IOException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
}
class GetSocketMessage extends Thread
{
#Override
public void run()
{
// TODO Auto-generated method stub
super.run();
try
{
Log.i("s", "S: Connecting...");
while (true)
{
Socket client = serverSocket.accept();
Log.i("s", "S: Receiving...");
try
{
BufferedReader in = new BufferedReader(new InputStreamReader(client.getInputStream()));
String str = in.readLine();
Log.i("s", "S: Received: '" + str + "'");
if ("BZT".equals(str))
{
Intent intent = new Intent("com.StarHope.ZWGKXT.connected");
sendBroadcast(intent);
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(client.getOutputStream()));
writer.write("OK");
writer.flush();
writer.close();
}
if ( Lbjy_usbActivity.content !=null )
{
Log.i("xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", "oooooooooooooooooooooooooooooo");
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(client.getOutputStream()));
writer.write("");
writer.flush();
writer.close();
}
}
catch (Exception e)
{
Log.i("s", "S: Error");
e.printStackTrace();
}
finally
{
Log.i("s", "S: Done");
}
}
}
catch (Exception e)
{
Log.i("s", "S: Error");
e.printStackTrace();
}
}
}
}
The android phone server can received the message sent from PCClient "BZT",
But when the phone send "OK" to PC , there is always an
Exception:java.net.SocketException: Socket is closed.
How can I fix this?
Closing any stream obtained using getOutputStream() or getInputStream() closes the socket.
Do you receive something before 'BZT' ? If so, the socket will be closed after you sent the empty answer.
You should use only one output stream, and flush() each message without closing.

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