Is it possible to have user put in connection properties like ip address in the app to connect to Sybase. I need to find out for a test to connect to our DR Site which has a different IP address. (So user uses production system and something happens and need to switch to the DR Site to continue working.)
Thanks
Louis
I don't know much about SUP, but it seems the IP address of the server is in the generated code (Activity classes), you cam edit this code to get the IP from somewhere (e.g. the application settings).
If you don't have access to the source code of the application and this is just for a test you can configure your android device to use a proxy (How to change proxy settings in Android (especially in Chrome)) and then make a simple proxy that redirects connections to another host (such as those described in seriously simple python HTTP proxy?).
Related
I have a Xamarin app and localhost API. I'm trying to connect to the API from the app, but it could not be found. I edited my applicationhost.config file and I tried localhost, 10.0.2.2 and my IP address in the call, but it was not working.
So, how do I configure simple API access? (The API itself is working well)
There is simple workaround to connect Emulator & Simulator to localhost API.
Download third party software NgRok for Windows at any specific location of your PC. It just contains one executable file called ngrok.exe (you not need to install it).
Now execute your service on your preferred browser. Than follow below steps.
Open your ngrok.exe file path in command prompt
Keep your service url (take from your browser) with prefix ngrok http --host-header=rewrite and hit enter.
Now go to your browser where you have executed your service open new tab and type localhost:4040 than press enter -->Go to status there you will find your public url which you can use in your mobile application.
Note: Url structure should be like this public const string BaseUri = "https://8c56892f.ngrok.io/"; followed by / in last. Try not to append unnecessary /.
Benifits
You can debug services from one Visual Studio to another.
Your url will be active until you close command prompt.
In browser or command prompt track your requests status like Ok, Not found etc.
For more information visit this https://www.c-sharpcorner.com/article/exposing-local-web-server-to-internet-using-ngrok/
Hope it help you.
That 10.0.2.2 address is used for the Google emulators. For the Microsoft emulator you want to use 169.254.80.80. If that doesn't work then it must mean you have the firewall on and it's blocking the traffic. That can be solved by adding a new incoming rule for the program or port.
I'm having trouble accessing my server (WAMP) using my real android device. I have an app that downloads the data and parsing it to my listview. In the emulator everything is working fine using "10.0.2.2" I tried 10.0.2.2:80, 10.0.2.2(without port #), (my laptop's ip) 192.168.254.103:80 and 192.168.254.103 (without port #) in my url. My WAMP is online and I even tried turning off firewall. Is there something missing?
UPDATE
I tried browsing via my phone's browser the ip address of my laptop and it says "FORBIDDEN". i tried configuring the httpd.conf of apache based on what I've researched but still can't access the server. please help.
Turn off Firewall -
Give permission to "WAMP folder" by using Folder
sharing options - Basically access to "All" for read, write
I am developing a web app using different sub domains and I'd like to go mobile first so I thought using the chrome devTools would be wonderful.
My /etc/hosts file looks like that on my local machine:
127.0.0.51 account.example.local
127.0.0.52 web.example.local
The user need to authenticate on account.example.local and get redirected to web.example.local.
The problem here is that I had to set session_cookie_domain = '.example.local', so they can share the same session. Therefore, when I am using chrome devTools with port forwarding to test on my android device, I can't pass the login page because the device use localhost:5000 and I can't set session_cookie_domain = 'localhost' of course due to cookies specifications.
Question : Did anybody manage to make this kind of settings to work? Or is it simply impossible today ?
Thanks !
You can map to custom local domains, although I'll warn you, it may take some trial and error.
I use chrome://inspect page on Chrome PC to use dev tools on Chrome Mobile.
I have my js+webgl games on a "local" website, http :// 127 .0. 0.1/site/, thanks to EasyPHP.
I use to upload the game to a real web server each time I make an edit and want to test it on Android, but I really would prefer the Android device to directly access the local website on my computer.
I know it is possible with the "port forwarding" feature on chrome://inspect, but I do not get it to work.
It uses 8000 as port and localhost:8080 as address.
There is a green dot aside the name of my Android device, so port forwarding is supposed to work.
But when I open http :// 127 .0. 0.1/site/ on the Android device, it says "Oops! Google Chrome could not connect to 127.0.0.1".
What am I doing wrong ?
As long you are in the same network ( fe your home network) both devices can see each other. And if you enabled the ping-command on your operating system you can use to test this.
On the application layer they need the same ports to also talk to each other.
For this talking Easyphp runs the Apache webserver to listen the network for request.
As you remarked; Apache is listening the network on port 8080.
The flexibility of Apache is that you can change the number of that port yourself in the configuartion file. ( see https://collab.its.virginia.edu/wiki/toolbox/example%20httpd.conf%20file.html)
Once you completed this, you will get an error message that you have no access, and you should be happy because this means that both devices can already talk with each other :-)
The error message are thrown up by the build-in security-system of your webserver. This security is most of the time provided on folder level with text files ( see http://www.htaccess-guide.com/ )
Once made these changes your access your localweb folder (or htdocs in ?AMPP) from out the browser of your Android. And is the game on :-)
I build a worklight application. create android app and test this application with local machine , its working fine with emulator.but when i try to test this application with android tablet it through error "The Application failed connecting to the service".
I try to find application-descriptor.xml and fix localhost to 192.168.1.1:8080
my ip local machine,but it not working.In my tablet I can't to go to 192.168.1.1:8080/console/index.html
Can anybody help me regarding this issue. how can i fix this one in my worklight android application and run it on my android tablet
Some things to check:
- Are your tablet and your worklight development machine on the same wireless network? (they need to be!)
- Does your computer have a firewall on it which may need configuring to let the traffic through. As a test you could briefly disable the firewall and see if you then have access (subject to disclaimer of the risk involved in disabling the firewall). A test without disabling the firewall would be to try accessing 192.168.1.1:8080 from another desktop/laptop machine on that same subnet.
Check ip in local machine ipconfig ( field Adaptador de Ethernet )
Set this IP in field host name configuration server.
Rebuild
The other test is to check the direction in other machine, in the same network.
In a command window, run ipconfig and copy the IPv4 address. This is the IP address you need to place as the value for worklightServerRootURL in the file application-descriptor.xml.
The IP address you are usingnow does not look to me like the correct (public) IP address that you need to use. Try my above suggestion.
How about adding "192.168.181.1:8080" in application-descriptor.xml?
I would suggest the following debugging steps:
a) Go to your device browser and browse to http:
//xx.xx.xx.xx:8080/console
-> If this doesn't work, you have an obvious ip address issue. Then you have to figure out why, maybe you have a Symantec thingy that blocks any incoming traffic to your desktop - which they do. You should do an explicit allow.
b) If a) works, then you need to check in your code to make sure your app does try to connect to the server at startup. Or else the app will only try to connect when it calls adapter.
Now, go to your code. open the initOptions.js file. I typically, would set connectOnStartup to true, but also enable the onConnectionFailure so that it runs offline when there is no connection.
var wlInitOptions = {
// # Should application automatically attempt to connect to Worklight Server on application start up
// # The default value is true, we are overriding it to false here.
connectOnStartup : true,
// # The callback function to invoke in case application fails to connect to Worklight Server
onConnectionFailure: function (){wlCommonInit();},
// # Worklight server connection timeout
timeout: 2000,
};
3) Make sure you have the right URL in the application-descriptor.xml
<worklightServerRootURL>http://xx.xx.xx.xx:8080
</worklightServerRootURL>
If you are using the consumer edition (the real purchased WL), your URL would be.
<worklightServerRootURL>http://xx.xx.xx.xx:9080/worklight
</worklightServerRootURL>
(Note no space in between those URL - it's just this website putting a space there when there is a line break)
Redeploy your code to the WL server and create a new APK file. Update your device with the new APK file.
4) Do a test with the console again, you should see the console. Click on the Preview app link, it should work.
5) Now that you have updated your code on the server and the APK file. Open it up again on the device.
Do you still see the error message?
If things still not work.
6) Go to the app setting, since you have enable offline mode, it would allow you to access the App settings (it's the 4th button in Android) Go to Worklight Settings. Select Server Address -> Add the worklight URL to the Server URL. When you go back to the app, this will automatically reload the content from your WL server.