Hybrid Authentication with asp.net Identity and Android Authorization - android

I'm doing a website in asp that uses Identity (v2.0) and also an Android app connected to the web site through Web API.
I've configured Identity to use Google OAuth signins and works quite well. Right now I'm trying to make a Web API for the app and I also need to authenticate mobile users.
I've reached to the point to configure Identity to manage bearer tokens for the api. But to perform a signin, the only way I've found is through user and password as documentation says:
grant_type=password&username=user&password=pass
Or perform OAuth challenge by web.
As Android also manages Google OAuth. Is there a way to configure Identity to perform signins using Google Oauth?
I have neither found a way to manage external bearer tokens or to use Google Authentication tokens to do a signing with Web Api with Identity.
Maybe I'm misunderstanding something.
Thanks in advance.

Ok, somehow I've found how to do it.
In Android, get an ID token using scope audience:server: as in Google "Accounts Authentication and Authorization" docs.
Send Web API token endpoin as user the email and as password the token.
grant_type=password&username={email}&password={GoogleToken}
In my extendend class from OAuthAuthorizationServerProvider in the server, I added token verification as from github repo googleplus/gplus-verifytoken-csharp to the method GrantResourceOwnerCredentials
If token is valid, I can populate a UserLoginInfo and find the user with UserManager.
Then normal authentication goes on and user is authenticated in identity as normal.
Anyway, I think there has to be a more elegant way to do it.

Related

Google OAuth2: perform token refreshing server-side while refresh token or authorization code acquired via mobile app

TL;DR - How can I refresh tokens backend-side if the oauth2 authorization happens in native android/ios app?
I am working on oauth2 integration with google calendar. My stack is react SPA app as web client and we have a backend API (in elixir). We are also using hybrid native apps, so our JS code is transformed into corresponding iOS/Android apps (using capacitor).
The flow is as follows:
user authorizes us to modify their calendars using oauth2, we ask for offline access
we acquire client-side authorization code from google
we send it to our backend and it uses the auth code to acquire access token and refresh token, the tokens are then persisted in our DB
we use the access token to perform updates to google calendar. When token expires we refresh it backend-side
This is the flow that is working on the web client, but with native apps (android/ios) I am stuck. When I use corresponding to ios/android apps clientIds from google console project credentials, my backend cannot successfully use it to acquire refresh and access tokens, I get the following response from https://oauth2.googleapis.com/token:
%{"error" => "invalid_client", "error_description" => "Unauthorized"}
I am considering moving the process of exchanging authorization code to refresh token and access token to the native apps, but how can the backend then have access to new access tokens? I can't refresh the tokens backend side if they were generated in the native app, I will again have clientId mismatch (also backend uses clientSecret, while native apps are exempt from using clientSecret).
You cant. The refresh token is client id based. You need the client id and client secret that were used to create it in order to refresh it.
The client used for Ios and android apps doesn't have a client id and secret that you could use backend.
You can do it the other way around though. If you created the refresh token in your backend app. The ios and android apps could refresh it as long as the client id is part of the same project.
I suspect there is something internal in the android and ios sdk's that allow for this. It just doesn't work with any other type of client due to the lack of client secret.
take a look at this documentation, it works form me in the same problem.
https://developers.google.com/identity/sign-in/ios/offline-access
"On your app's backend server, exchange the auth code for access and refresh tokens. Use the access token to call Google APIs on behalf of the user and, optionally, store the refresh token to acquire a new access token when the access token expires."
serverAuthCode is used on this api https://developers.google.com/identity/protocols/oauth2/native-app#exchange-authorization-code to generate a new refresh_token
I had the same issue and finally ended up.
In order to design user authentication from the mobile/front-end side and send the authorization code to the server-side to exchange it for access_token and referesh_token you have not to follow the Mobile or Installed App flow:
In this way, you've created Android app OAuth2 credentials in the google developer console and used its client_id for google oauth2 page preparation so at the end you will have access_token which works only on the mobile side and does not work on the backend as it doesn't have client_secret.
Therefore, if you want to have access to the google APIs on your server-side and just perform the google authentication on the mobile side you can choose one of the following flows:
As you can see from the above flows, there are three parts namely client-side (mobile), google, and server-side (backend) rather than communication just between mobile and google which is useful for installed applications, not web applications. To me, between these two flows, I prefer the last one as it has fewer requests to create access_token and refresh_token on the server-side.
Here's the whole procedure:
create a web application oauth2 credentials on the google developer console and use all sections in the backend and the client_id on the mobile side as well. Don't forget to enable the API you want to use.
create a /callback endpoint in the backend which is the same as redirect_uri that you will need on the mobile side. In this endpoint, you will get the authorization code from the google request and then exchange it to the access_token and referesh_token and persist that on the DB.
create an endpoint in order to call google API such as google calendar.
Bring up the google authorization page on the mobile using SDKs, web view, or browser with the following content: existing client_it (which is the same with server-side), redirect_uri (callback), response_type="code", scope="https://www.googleapis.com/auth/calendar", access_type="offline", include_granted_scopes=true, and state to put some string if you want, for example I sent user's uuid.
You can obtain access_token using refresh token by sending
POST https://oauth2.googleapis.com/token
x-www-form-urlencoded
client_id:CLIENTID
refresh_token:REFRESHTOKEN
grant_type:refresh_token

Google signin in Android app to consume Cloud Endpoints backend

I am writing an Android app with a Google Cloud Endpoints backend, and I want to restrict my backend with a Google signin.
I have followed the Android instructions, and have successfully logged in. In other words, I have received a token, which I can then pass to the server and verify the user it stands for. Great.
However, I am missing the bigger picture here. Questions:
Am I supposed to be sending this token with each request back to the server, and repeat the process of verifying it in each request?
If yes, the token will expire at some point (1 hour I believe). I suppose the user does not have to login again, there should be away to avoid this, right?
Is a way to refresh the token (I think Google Signin is OAuth2)?
And most importantly, is all this the standard way someone uses Google signin to protect their backend? I was expecting this to be very straightforward process, since I am only using Google products. However, I am finding myself lost in pages and pages of documentation on Android and Cloud Enpoints with pieces of the puzzle.
Any help or insight is appreciated.
I have not used android authentication but google uses outh2 for all its authentication. Google SDKs may help you alleviate some of the pain of using oauth2. To answer your questions
Yes - You are in the world of token based authentication and you do send the token with every request.
Yes. token will expire after an hour. To get around this when you first do an oauth2 authentication, you also get a refresh token. When the token of the user expires you use the refresh token to get the new token. This refresh token can be stored on the client side. Client will find during one of its requests that that existing token is expired and would request for a new token using refresh token
Yes you use the google refresh token URL to use the refresh token and get the new token. I have given the important oauth URLs of google below.
This is indeed oauth2 process my friend.
since you are using cloud endpoint I believe that you would be making the authentication endpoints.
You generally make the following endpoints when doing oauth2 authentication using a service provider(google, facebook, github, etc):
https://webiste.com/auth/signin/{provider}
https://webiste.com/auth/callback/{provider}
https://webiste.com/auth/refresh/{provider}
Following are the google URLs for oauth2 that you would use:
oauth_url: 'https://accounts.google.com/o/oauth2/v2/auth', //start auth
token_url: 'https://accounts.google.com/o/oauth2/token', //get id_token, access_token, refresh_token token
refresh_token_url : 'https://www.googleapis.com/oauth2/v4/token',
token_info_url: 'https://www.googleapis.com/oauth2/v3/tokeninfo?id_token=', //validate token
You would also want to go through google's oauth2 documentation at https://developers.google.com/identity/protocols/OAuth2.
I think you should Firebase UI Android Library for Authentication. It provides you with Google, Facebook, Email, Twitter and Github signin options and good part is that it can be done by writing only few lines of code.
For more information click here.
It's best practice to use 3ed party code to do this. It will take much less time, will have much less bugs and will be very easy to expand to other methods later.
I would recommend Firebase because it's very easy, free, works well and owned by Google.

Secure Google Plus Sign-in into Web App via Android App

I'm developing an Android app and I want users to sign-in to my app using Google+ Sign-In.
At the moment, I pass the user's name which I get from Google+ within a PHP login script. The script loads a new session with the user's ID.
Currently, the site is highly insecure: anyone who knows another user's username can potentially login as them.
What is a secure way to do this?
How do I authorize a user against my server?
It looks like to me, Google+ was purely a social networking API...
Google+ Sign-In uses OAuth 2.0 - which means the user does not authenticate directly with your server. Instead they authenticate with Google and obtain a token signed by Google. Your app gets that token (from Google Play services on Android) and can pass it to your servers as proof that the user authenticated with Google. You then associate the users Google+ ID with a new or existing user ID on your own servers. So whenever a user can prove that they authenticated with Google for a specific Google+ user ID, you treat them as authenticated on your own server.
To implement, you have a few options depending on how you architect your system:
When you simply want to authenticate your user to your own servers: On an Android device your user is very often already authenticated with Google because they have a Google account in the account manager. Your app can take advantage of this and obtain a token for a user in the account manager without them having to type any passwords. After the user clicks 'Sign in with Google' in your app, you can fetch an ID token for them using GoogleAuthUtils.getToken() and pass it to your server. Your server, after verifying the Google signature, can then safely associate the users session with the appropriate user account and permissions (ie. treat the session as authenticated). The process of getting the token and verifying it is discussed by Tim Bray here and by Ian Barber here.
If you want to authenticate the user to your own servers and make Google+ API calls from your servers: Then you should take a look at the server side flow documentation on developers.google.com. This takes the same approach as option one, but in addition, when the users signs in for the very first time the Android app requests an authorization code instead of an ID token. This can be exchanged by the server for an access token and refresh token - which, in turn, can be used by your server to make API calls on behalf of the user, for example, by using the PHP client library.
If you want to authenticate the user to your own servers, but also make Google API calls from the Android device: Then you should use the PlusClient provided by Google Play services to make Google API calls in addition to the steps you take to authenticate the user with your own server.
You probably want to make Google API calls in your client or on your server so that you can pre-populate your registration form with data from the users Google+ profile, for example.
Google Plus uses OAuth 2.0
https://developers.google.com/+/api/oauth
It has auth token. You can use auth token to access Google Plus from Android or server.
On server you can verify token by accessing Google with that token.

Authenticating with OAuth2 for an app *and* a website

I'm developing a website that is primarily accessed via an app, and I want to use OAuth2 for user registration and authentication. Since it is an Android app I will start using Google's OAuth2 stuff, since it provides a decent UI on Android.
Google states that "You can choose to use Google's authentication system as a way to outsource user authentication for your application. This can remove the need to create, maintain, and secure a username and password store." which is what I want to do. However when I go through all their examples and whatnot, I can only find stuff about having a website or an app authenticate a user against Google's services.
And indeed, when I go to register my app ("client") with Google's OAuth2 there are options for website clients and "installed" clients (i.e. a mobile app) but not both. I can create two separate clients but I read the OAuth2 draft and I think there will be a problem, which I will now explain.
Here's how I did envisage it working:
User asks MyApp to access his private data.
App uses Android's AccountManager class to request an access token for Google's APIs.
Android says to user "The app 'MyApp' wants access to your Basic Information on Google. Is this ok?"
User says yes.
AccountManager connects to Google's OAuth2 server using the credentials stored on the phone, and asks for an access token.
Access token (which follows the green lines) is returned.
AccountManager returns the access token to MyApp.
MyApp sends a request to MySite for the user's private data, including the access token.
MySite needs to verify the user, using the access token. It validates the token as described here, with Google - "Google, is this token valid?".
Now, what I want to happen is that Google says "Yes, whoever gave it to you is indeed that user.", but what I think will actually happen (based on the OAuth2 draft and Google's documentation) is that it will say "No way! That token is only valid for MyApp, and you're MySite. GTFO!".
So how should I do this? And PLEASE don't say "Use OpenID" or "Don't use OAuth2" or other similarly unhelpful answers. Oh and I would really like to keep using the nice AccountManager UI rather than crappy popup WebViews
Edit
Provisional answer (I will report back if it works!) from Nikolay is that it should actually work, and Google's servers won't care where the access token came from. Seems a bit insecure to me, but I will see if it works!
Update
I implemented this pattern with Facebook instead of Google and it totally works. The OAuth2 server doesn't care where the access token comes from. At least Facebook's doesn't, so I assume Google's doesn't either.
In light of that it is a very very bad idea to store access tokens! But we also don't want to have to hit Facebook/Google's servers to check authentication for every request since it will slow everything down. Probably the best thing is to add an additional authentication cookie for your site that you hand out when their access token is validated, but a simpler way is just to treat the access token like a password and store a hash of it. You don't need to salt it either since access tokens are really really long. So the steps above become something like:
9. MySite needs to verify the user, using the access token. First it checks its cache of hashed valid access tokens. If the hash of the token is found there it knows the user is authenticated. Otherwise it checks with Google as described here, with Google - "Google, is this token valid?".
10. If Google says the access token is invalid, we tell the user to GTFO. Otherwise Google says "Yes that is a valid user" and we then check our registered user database. If that Google username (or Facebook id if using Facebook) is not found we can create a new user. Then we cache the hashed value of the access token.
I just posted an answer to a similar StackOverflow question.
Google calls this Hybrid Apps and explains how an "Android app obtains offline access for Web back-end".
The gist of it is that you'll have to pass a massaged scope string into GoogleAuthUtil.getToken in order to get it to return an Authorization Code (not an OAuth2 Token). That Authorization Code can be passed from your mobile app to your server and be exchanged for an OAuth2 Token and Refresh Token, according to this schematic.
The scope parameter needs to look something like this:
oauth2:server:client_id:<your_server_client_it>:api_scope:<scope_url_1> <scope_url_2> ...
You can use the access token retrieved by the mobile application anywhere else. Drive SDK has a nice and simple intro that goes through the flow on https://developers.google.com/drive/quickstart-android
it describes exactly what you want:
https://developers.google.com/identity/protocols/CrossClientAuth
You probably need OpenID Connect, which uses OAuth tokens for authentication. As for AccountManager, the current OAuth support is a bit hacky, the new Google Play Services, set to be released 'soon' should hopefully make this better. See here for a demo.
At least with Google, the access token eventually expires. This is why the android AccountManager has the invalidateAuthToken method--the cached access token has expired, and you need to tell the AccountManager to stop giving you the old one and instead get a new one. This makes it somewhat safer to cache the token, as the token itself doesn't give you eternal access as that user. Instead, when valid, it merely says "at some point in the recent past, this token was acquired by a trusted source."
Here are a couple of things I've found helpful when working with tokens. The first is Google's tokeninfo endpoint. The token itself is just base64-encoded JSON. This means it isn't encrypted, so you need to be sure to be using HTTPS for communication. However, it also means that you can examine the token and have a better idea of what's going on.
https://www.googleapis.com/oauth2/v1/tokeninfo?id_token=
If your token was "abcdef", you would navigate to:
https://www.googleapis.com/oauth2/v1/tokeninfo?id_token=abcdef
and Google would unpack the token for you. It is a simple JSON object that includes an "expires_in" field telling you the number of seconds for which the token is still valid. At 6:03 in the video below you can see the unpacked token:
https://developers.google.com/events/io/sessions/383266187
That video includes a thorough overview of OAuth2 and is well worth watching in its entirety if you're going to be dealing with OAuth and tokens. The speaker also discusses other forms of Oauth2 tokens, that are not access tokens, that do not expire.
Another useful resource is the OAuth Playground. This lets you do basic things like request scopes, make up requests, and get back tokens. This link seems to work sporadically, and on Chrome I had to install the Oauth Playground app:
https://developers.google.com/oauthplayground/
And here is a tutorial by Tim Bray, the speaker in the video, explaining how to use access tokens to communicate to a server from an Android app. This was useful to me because I began to understand how the different things in the Google API Console work together:
http://android-developers.blogspot.in/2013/01/verifying-back-end-calls-from-android.html
With regards to the actual answer to your question, I would say you never need to cache the access token on the server. As explained in the Verifying Back End Calls from Android link above, verifying a token is almost always a fast static call, meaning there's no reason to cache the tokens:
The libraries can cache the Google certs and only refresh them when required, so the verification is (almost always) a fast static call.
Finally, you can indeed use the AccountManager to get access tokens. However, Google now instead encourages the use of the GoogleAuthUtil class in the Play Services library instead:
In a nutshell what's the difference from using OAuth2 request getAuthToken and getToken
Here note the comment by Tim Bray, the same guy yet again from the above links, saying that they are putting their efforts into the GoogleAuthUtil route. Note, however, that this means you would be limited to Google authentication. I believe that the AccountManager could be used to get, for example, a Facebook token instead--not the case with GoogleAuthUtil.
When we had a need to do something similar on a non-google OAuth Server, we kept the tokens in a DB on the website. The app would then use web services to request the token when needed to request data.
The user could do the OAuth registration on either the web or app. They shared the same application token, so they could share the same access token. After the registration we would store the access and refresh tokens in the DB for use from whichever app needed it.

Authenticated communication b/w Android app And GAE server using OAuth2

New to OAuth2. I am writing an Android app that communicates with an App engine server application.
The app needs to authenticate itself with the server on behalf of the user, using Google account info of the user. The server needs to retrieve the user's basic info and create an account . That's the easy part and I know how to do this.
Furthermore, the Android app will also have the user authenticate himself/herself using Oauth2 and retrieve basic user info using Google account info of the user. I can do this as well.
This is where I need help Assuming the previous steps have been completed successfully, how can I use the Android app (where the user has logged in) to communicate with the server securely using the user's credentials.
Any ideas or am I missing something obvious?
The Android to App Engine OAuth2 communication is documented in this answer:
google app engine oauth2 provider
Using OAuth, 1.0 or 2.0, doesn’t matter in this, leads to the app obtaining an access token - then based on the API of your server, you pass this access token with requests instead of login and password. I guess the way to attach the access token string to URL requests may be slightly different between different APIs, see the documentation for yourself. Or if you are making the server app at the same time, then you need to figure out your way to do so (like sending a HTTP header Authorization: OAuth access_token=abcdefgh….

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