I am using the below code as per requirement from client to internally enable Bluetooth and disable it when exit the application.
if (!bluetoothAdapter.isEnabled()) {
MMLogger.logInfo(MMLogger.LOG_BLUETOOTH, "BluetoothSyncController - Bluetooth was OFF, so Turn it ON");
bluetoothAdapter.enable();
try {
Thread.sleep(WAIT_FOR_SOMETIME_TO_START_BLUETOOTH);
} catch (InterruptedException ignore) {
}
MMLogger.logInfo(MMLogger.LOG_BLUETOOTH, "BluetoothSyncController - Bluetooth turned ON");
}
IS there any standard time for WAIT_FOR_SOMETIME_TO_START_BLUETOOTH ? I mean any documentation ?
You might try this answer. There seem to be some standard bluetooth events and handlers out there.
From that source: There are events that your activity can manage such as
STATE_OFF, STATE_TURNING_ON, STATE_ON, STATE_TURNING_OFF
and you can catch these with a BroadcastReciever. First you want to make sure that you grant permissions for bluetooth inside of your manifest with:
<uses-permission android:name="android.permission.BLUETOOTH" />
Then you can create a custom broadcast receiver that has the following onReceive():
#Override
public void onReceive(Context context, Intent intent) {
final String action = intent.getAction();
if (action.equals(BluetoothAdapter.ACTION_STATE_CHANGED)) {
final int state = intent.getIntExtra(BluetoothAdapter.EXTRA_STATE, BluetoothAdapter.ERROR);
switch(state) {
case BluetoothAdapter.STATE_OFF:
..
break;
case BluetoothAdapter.STATE_TURNING_OFF:
..
break;
case BluetoothAdapter.STATE_ON:
..
break;
case BluetoothAdapter.STATE_TURNING_ON:
..
break;
}
}
}
Then instead of making a thread to wait you can have a receive event trigger the code you want to run. For more info on using a BroadcastReciever, see the link I provided or go straight to the android documentation.
I am having trouble disconnecting gracefully from a server when the user turns off the bluetooth. Android generates an event when that happens that you are supposed to use to send a final disconnection message to the server; before your app loses access to bluetooth functionality.
I register the event like this:
context.registerReceiver(this, new IntentFilter(BluetoothAdapter.ACTION_STATE_CHANGED));
Then I listen for the specific event:
public void onReceive(Context context, Intent intent) {
final int state =
intent.getIntExtra(BluetoothAdapter.EXTRA_STATE, BluetoothAdapter.ERROR);
switch (state) {
case BluetoothAdapter.STATE_TURNING_OFF:
_bt.stop();
break;
//...
}
}
This works some times but not every time. I tried giving the thread a higher priority to see if it would help with (alternatively) both of these:
Thread.currentThread().setPriority(Thread.MAX_PRIORITY);
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_DISPLAY);
... but no luck. Any ideas on how to accomplish this consistently are welcome, thanks!
So, what ended up working for me is to use both priority statements and try to send the message as soon as the event is generated. This way, I consistently get a graceful disconnection from the server. This is how my code ended up looking:
public void onReceive(Context context, Intent intent) {
Thread.currentThread().setPriority(Thread.MAX_PRIORITY);
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_DISPLAY);
final int state =
intent.getIntExtra(BluetoothAdapter.EXTRA_STATE, BluetoothAdapter.ERROR);
switch (state) {
case BluetoothAdapter.STATE_TURNING_OFF:
// send disconnection message
_bt.stop();
break;
//...
}
}
Hope it helps someone else.
I'm writing an Android application in which I'd like to programmatically bond to a custom BLE device. I have the manual bonding working in which the user enters the PIN using the standard Android Bluetooth pairing dialog, but I have not been able to find any information on how to automatically bond a BLE device programatically, without user intervention. Is that possible? If so, what's the process?
I was able to make this work MOST OF THE TIME by registering a BroadcastReceiver to receive the BluetoothDevice.ACTION_BOND_STATE_CHANGED intent and then calling BluetoothDevice.setPin after receiving the BluetoothDevice.BOND_BONDING message. As is the case with most BLE things in Android, this seems to act slightly differently depending on the device and Android version. Unfortunately, I can't seem to stop Android from also receiving the bluetooth intent, so the PIN entry screen still pops up for a second before the bonding is completed.
private final BroadcastReceiver mReceiver = new BroadcastReceiver()
{
#Override
public void onReceive(Context context, Intent intent)
{
final String action = intent.getAction();
Logger("Broadcast Receiver:" + action);
if (action.equals(BluetoothDevice.ACTION_BOND_STATE_CHANGED))
{
final int state = intent.getIntExtra(BluetoothDevice.EXTRA_BOND_STATE, BluetoothDevice.ERROR);
if(state == BluetoothDevice.BOND_BONDING)
{
Logger("Bonding...");
if (mDevice != null) {
mDevice.setPin(BONDING_CODE.getBytes());
Logger("Setting bonding code = " + BONDING_CODE);
}
}
else if(state == BluetoothDevice.BOND_BONDED)
{
Logger("Bonded!!!");
mOwner.unregisterReceiver(mReceiver);
}
else if(state == BluetoothDevice.BOND_NONE)
{
Logger("Not Bonded");
}
}
}
};
I managed to do this - see my answer here.
The TL;DR is: forget about ACTION_BOND_STATE_CHANGED; you don't need it. Instead listen to ACTION_PAIRING_REQUEST, and set the priority high. In the broadcast receiver when you get ACTION_PAIRING_REQUEST, call setPin() with your PIN and then abortBroadcast() to prevent the system showing the notification.
All you can do to avoid user interaction is to force Just Works pairing. To do that, program the peripheral to accept pairing with NoInputNoOutput IO Capability.
I'm writing an android app that connects to a specific WIFI network. The tricky part is that, when the user connects manually to other network, or turns off the WIFI, or the connections lost (because the user walks away)... I need to forget this network (removeNetwork).
My question is the following: How can I do to achieve this?
Do I need to create a service that runs in the background and every 5 minutes check what is the status of the WIFI?
Is there any "hook" method to run a class, method, function when the WIFI change of some specific status?
What is the best way to achieve this problem?
Really thanks!
I would advise you to implement a broadcast receiver in your application that can activate whenever there are any changes in terms of network or wifi connectivity and in the onRecieve() method of that broadcast receiver you can do any sort of processing whenever the connection is lost.
this goes in your manifest
<receiver android:name=".WifiReceiver" >
<intent-filter>
<action android:name="android.net.wifi.WIFI_STATE_CHANGED" />
</intent-filter>
</receiver>
and this is the java code.
public class WifiReceiver extends BroadcastReceiver {
private final String TAG = "WifiReceiver";
#Override
public void onReceive(Context context, Intent intent) {
int wifiState = intent.getIntExtra(WifiManager.EXTRA_WIFI_STATE, WifiManager.WIFI_STATE_UNKNOWN);
String wifiStateText = "No State";
switch (wifiState) {
case WifiManager.WIFI_STATE_DISABLING:
wifiStateText = "WIFI_STATE_DISABLING";
break;
case WifiManager.WIFI_STATE_DISABLED:
wifiStateText = "WIFI_STATE_DISABLED";
break;
case WifiManager.WIFI_STATE_ENABLING:
wifiStateText = "WIFI_STATE_ENABLING";
break;
case WifiManager.WIFI_STATE_ENABLED:
wifiStateText = "WIFI_STATE_ENABLED";
break;
case WifiManager.WIFI_STATE_UNKNOWN:
wifiStateText = "WIFI_STATE_UNKNOWN";
break;
default:
break;
}
MyLog.d(TAG, "onReceive Broadcast > WiFiState: " + wifiStateText);
MyLog.d(TAG, "onReceive Broadcast > Time: " + new Date());
}
}
and don't forget to add the following permission
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
Please look at the following posts on creating a BroadcastReriever that will be called when network state changes:
Internet listener Android example
Network listener Android
I have an Android app that needs to sync to the internet, but as soon as the phone goes to sleep I can't access the internet. It only happens when the user uses the "battery mode", when it turns off the data after 15 minutes. I wrote a test app and its turning the data on, but it still does connect to the server.
What I tried:
When I turn the data manually off, then the app is turning it on and it works
I also tried WakeLock, but it did not help.
The alarm works as expected, even when the phone goes to sleep for hours
Tested on Motorola Atrix Android 2.3.3. I can't rely on Wifi. In real life it will sync every week. How can we make it possible?
AlarmManager:
alarm_manager = (AlarmManager)getSystemService(Context.ALARM_SERVICE);
Intent intent = new Intent(this, AlarmReceiver.class);
PendingIntent pending = PendingIntent.getBroadcast(this, 0, intent,
PendingIntent.FLAG_UPDATE_CURRENT);
alarm_manager.setRepeating(AlarmManager.RTC_WAKEUP,
System.currentTimeMillis(), 15000, pending);
AlarmReceiver:
public class AlarmReceiver extends BroadcastReceiver {
#Override
public void onReceive(Context context, Intent intent) {
Log.d("MYTAG", "RECEIVED getMobileDataEnabled: " + getMobileDataEnabled(context));
if (!isOnline(context)) {
Log.d("MYTAG", "NO INET");
if (turnOnInet(context)) {
Log.d("MYTAG", "INET IS ON");
}
}
HttpClient httpclient = new DefaultHttpClient();
HttpPost httppost = new HttpPost("http://xxx.xxx.xxx.xxx/ping/pong/moto/");
try {
List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(1);
nameValuePairs.add(new BasicNameValuePair("short_code", "ROFL"));
httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs));
httpclient.execute(httppost);
Log.d("MYTAG", "POST FINISHED");
}
catch (Exception e) {
Log.e("MYTAG", "MYTAG", e);
}
}
public boolean isOnline(Context context) {
ConnectivityManager cm = (ConnectivityManager)context.getApplicationContext().getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo netInfo = cm.getActiveNetworkInfo();
if (netInfo != null){
Log.d("MYTAG", "isAvailable: "+netInfo.isAvailable());
}
if (netInfo != null && netInfo.isConnectedOrConnecting()) {
return true;
}
return false;
}
public boolean turnOnInet(Context context) {
ConnectivityManager mgr = (ConnectivityManager)context.getApplicationContext().getSystemService(Context.CONNECTIVITY_SERVICE);
if (mgr == null) {
Log.d("MYTAG", "ConnectivityManager == NULL");
return false;
}
try {
Method setMobileDataEnabledMethod = mgr.getClass().getDeclaredMethod("setMobileDataEnabled", boolean.class);
if (null == setMobileDataEnabledMethod) {
Log.d("MYTAG", "setMobileDataEnabledMethod == null");
return false;
}
setMobileDataEnabledMethod.invoke(mgr, true);
}
catch(Exception e) {
Log.e("MYTAG", "MYTAG", e);
return false;
}
return true;
}
private boolean getMobileDataEnabled(Context context) {
ConnectivityManager mgr = (ConnectivityManager)context.getApplicationContext().getSystemService(Context.CONNECTIVITY_SERVICE);
if (mgr == null) {
Log.d("MYTAG", "getMobileDataEnabled ConnectivityManager == null");
return false;
}
try {
Method method = mgr.getClass().getMethod("getMobileDataEnabled");
return (Boolean) method.invoke(mgr);
} catch (Exception e) {
Log.e("MYTAG", "MYTAG", e);
return false;
}
}
}
AndroidManifest.xml
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
First, you need to get that HttpPost code out of the BroadcastReceiver and into an IntentService. Never do network I/O on the main application thread, and onReceive() is called on the main application thread. For example, if you take too long, Android will terminate your code partway through your Internet operation.
Second, given the IntentService, you need to use a WakeLock. That may steer you to use my WakefulIntentService, which handles both problems. Or, use WakefulBroadcastReceiver, which has the same purpose.
Third, delete turnOnInet() and getMobileDataEnabled(). You do not need them, they are unreliable, and in particular turnOnInet() is user-hostile -- if the user wanted mobile data on, they would have turned it on.
Now, given all of that, in your onHandleIntent() of your IntentService() (or your doWakefulWork() of your WakefulIntentService), if you do not have an Internet connection right away, as a temporary workaround, SystemClock.sleep() for a second and try again, repeating a few times in a loop. If you find that you are getting Internet access after a bit, then you can consider getting more sophisticated (e.g., listening for connectivity change broadcasts rather than polling, though this would drive you away from WakefulIntentService and into a regular Service with your own background thread and a state machine for WakeLock management). Or, just stick with the sleep() -- it's unlikely to be the end of the world if you tie up this background thread for a few seconds. If you do not get connectivity after a modest amount of time, though, please do not keep trying indefinitely, as there are any number of reasons why you might not get a connection, including user-driven bandwidth management on Android 4.0+.
I'd suggest to change a bit that approach, which is not bad at all, it's even nice to make sure that you are always synced, with the only problem that you are not giving the user the chance to decide, since if I, as an user, decide to turn off my data I just don't want anybody to turn it on. There could be several reasons for that, and any of them should be enough, but say that you get out of the country and you have no international data plan and by accident or default you have Data roaming activated.
If I'd discover that some certain app turned my data on and spent a sensitive amount of money I'd be pretty pissed, and I'll be personal.
A more proper approach and straight solution as well would be to make a hard/full sync from time to time whenever the user opens your app or has access to some wifi connection (ConnectivityManager is your friend) based on some easy conditions (last time sync longer than a week, outdated saved data, inconsistencies, etc) and make a soft sync (update data in the background) in the rest of cases.
Moreover syncing periodically means wasting user data in case that user doesn't use the app.
Ultimately, this turns your app into perfect candidate to be shut down by the system every once in a while.
Hope it helps. Keep us updated with your progress.
Related read: Optimizing downloads for efficient network access
Not an exact answer - but this approach would absolutely ruin the battery life. The whole point of sleep is to save battery power and this app would do nothing more than be an annoyance for customers no matter how useful the features are.
What I would suggest is that if it is absolutely necessary to connect to the internet while the app is not in use - set a trigger for when the phone wakes up. If it is not completely necessary it probably would be best to simply reconnect to the internet every time the app is opened.