Android Studio Error: (8, 0) Plugin with id 'android' not found - android

I have installed Android Studio (0.6.1) on OS X (10.9.3) and Gradle 1.1 using Brew (brew install gradle). However, I can't get my first Hello World! project... Please help me solve this issue
build.gradle:
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.11.+'
}
}
apply plugin: 'android'
repositories {
mavenCentral()
}
android {
compileSdkVersion 19
buildToolsVersion '19.1'
defaultConfig {}
productFlavors {}
}
dependencies {
}
Error message:
Error:(8, 0) Plugin with id 'android' not found.
Getting Build failed with an Exception Android Studio 0.4.3 and 0.4.4 post and Android Studio: Plugin with id 'android-library' not found post does not solves the problem...
Second post I linked returns this error message:
Error:The project is using an unsupported version of Gradle. Please
use version 1.10. Please point to a supported Gradle version in the
project's Gradle settings or in the project's Gradle wrapper (if
applicable.) Fix Gradle wrapper and
re-import project Gradle settings

It seems you have missed to add android gradle plugin dependency in dependencies block.
Replace the top buildScript section by this and sync your project with gradle
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.11.+'
}
}
apply plugin: 'android'
android {
compileSdkVersion 19
buildToolsVersion '19.1.0'
defaultConfig {
applicationId 'YOUR_APP_PACKAGE'
minSdkVersion 9
targetSdkVersion 17
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
}
}
productFlavors { }
}
dependencies {
}

build.gradle file inside my "app" folder: PATH: /home/work/ProjectName/app/build.gradle
android {
compileSdkVersion 19
buildToolsVersion '19.1.0'
defaultConfig {
minSdkVersion 11
targetSdkVersion 19
versionCode 1
versionName '1.0'
}
dependencies {
compile 'com.android.support:support-v4:18.0.0'
compile 'com.android.support:appcompat-v7:+'
}
}
build.gradle file outside my "app" folder: PATH: /home/work/ProjectName/build.gradle
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.11.+'
}
}
allprojects {
repositories {
mavenCentral()
}
}
Note after all these update synchronise your project with gradle file

Put below code in build.gradle file of main Application and sync it.
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.0.0'
}
}
allprojects {
repositories {
mavenCentral()
}
}
Credit to Ganesh Katikar

Related

How to install realm as a gradle dependency?

I am completely new to realm. I want to use realm db in my android project. I have gone through the official Realm documentation. I need to set up realm in my android project. For that I have added the gradle dependancy as
buildscript {
repositories {
jcenter()
}
dependencies {
classpath "io.realm:realm-gradle-plugin:0.88.2"
}
}
apply plugin: 'realm-android'
This is what they have given in documentation. But this doesn't work for me. It gives error saying Plugin with id 'realm-android' not found.
This is my build.gradle file
apply plugin: 'com.android.application'
apply plugin: 'realm-android'
android {
compileSdkVersion 23
buildToolsVersion "23.0.2"
defaultConfig {
applicationId "com.db.realmsample"
minSdkVersion 14
targetSdkVersion 23
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
buildscript {
repositories {
jcenter()
}
dependencies {
classpath "io.realm:realm-gradle-plugin:0.88.2"
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
testCompile 'junit:junit:4.12'
compile 'com.android.support:appcompat-v7:23.2.1'
}
Is my configuration correct?
Move the buildscript to your main build.gradle file (Project) , it shouldn't be there in build.gradle (module:app)
buildscript {
repositories {
jcenter()
}
dependencies {
classpath "io.realm:realm-gradle-plugin:<realm version>"
}
}
This should go to main build.gradle
First of all copy the class path dependency to build.gradle file(Project):-
buildscript {
repositories {
jcenter()
}
dependencies {
classpath "io.realm:realm-gradle-plugin:1.2.0"
}
}
Finally, copy and paste the following code on top of build.gradle(App) :-
apply plugin: 'realm-android'
Note:- The version 1.2.0 is subjected to change on future releases.For more please check https://realm.io/docs/java/latest/
Prerequisites
Android Studio version 1.5.1 or higher
JDK version 7.0 or higher
A recent version of the Android SDK
Android API Level 9 or higher (Android 2.3 and above)
Step 1: Add the class path dependency to the project level build.gradle file.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath "io.realm:realm-gradle-plugin:4.1.1"
}
}
Step 2: Apply the realm-android plugin to the top of the application level build.gradle file.
apply plugin: 'realm-android'
Step 3: Gradle sync
For the official complete installation guide. Please see the following link.
https://realm.io/docs/java/latest/#installation
The method I used is
` dependencies
{
classpath 'com.android.tools.build:gradle:3.0.0'
classpath "io.realm:realm-gradle-plugin:3.1.4"
}`
in your main build gradle file
then add
apply plugin: 'realm-android'
and
compile 'io.realm:android-adapters:2.0.0'
in your app's build gradle
this link to bintray will give you the latest build
https://bintray.com/realm/maven/realm-android-library/3.4.0#files/io%2Frealm%2Frealm-android-library%2F3.4.0

How to import android github example with repositories and dependencies definitions

I know there are similar questions like this but i'm new in android development and i need to learn how to import an example defining repositories and dependencies in the build.gradle project file.
After several tries i can't figure out which is the right way...
The example is this one https://github.com/neokree/MaterialNavigationDrawer
When i load the project in android studio i get an error "Configuration with name 'default' not found.", and it's ok.. i know that i have to modify the build.grandle file
repositories {
mavenCentral()
}
dependencies {
compile 'it.neokree:MaterialNavigationDrawer:1.3.3'
}
But where i have to add/replace these rows? In the buildscript area? in the allprojects? i get "Gradle DSL method not found: 'compile()'" error or fix plugin version alert if i try to change something.
original build.grandle
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.0.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
jcenter()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
}
}
Your problem is in setting.gradle file in the MaterialNavigationDrawer project. As you can see
include ':app', ':MaterialNavigationDrawerModule'
it requires MaterialNavigationDrawerModule project to build. Go to New > Import Module and import MaterialNavigationDrawerModule.
Update build.gradle in MaterialNavigationDrawer\app to
apply plugin: 'com.android.application'
android {
compileSdkVersion 23
buildToolsVersion "23.0.0"
defaultConfig {
applicationId "it.neokree.materialnavigationdrawer"
minSdkVersion 10
targetSdkVersion 23
versionCode 1
versionName '1.0'
}
buildTypes {
release {
//runProguard false
//proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
productFlavors {
}
}
dependencies {
compile 'com.android.support:appcompat-v7:23.0.1'
compile project(':MaterialNavigationDrawerModule')
}
Update build.gradle in MaterialNavigationDrawer\MaterialNavigationDrawerModule to
apply plugin: 'com.android.library'
android {
compileSdkVersion 23
buildToolsVersion "23.0.0"
defaultConfig {
minSdkVersion 10
targetSdkVersion 23
versionCode 1
versionName 'dev'
}
buildTypes {
release {
}
}
productFlavors {
}
}
dependencies {
compile 'com.android.support:appcompat-v7:23.0.1'
compile 'com.balysv:material-ripple:1.0.1'
}
In MainActivity i deleted missing import
and rewrite Intent
to
Now it's working.

Error:(19, 0) Gradle DSL method not found: 'android()'

Android Studio is giving this error while compiling the project. I have searched and found that this may happen because of
android
Block in top of the build.gradle.But in my build.gradle it may be not the problem.
here is my gradle files.
build.gradle
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.1.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
jcenter()
}
}
android {
compileSdkVersion 19
}
dependencies {
}
app.gradle
apply plugin: 'com.android.application'
android {
compileSdkVersion 20
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.ptrprograms.chromecast"
minSdkVersion 14
targetSdkVersion 20
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:20.0.0'
compile 'com.android.support:mediarouter-v7:19.0.+'
compile 'com.google.android.gms:play-services:6.1.11'
}
You're using Gradle domain-specific language (DSL) defined in the Android plugin before applying that plugin.
Remove the
android {
compileSdkVersion 19
}
in your top-level build.gradle. You already have compileSdkVersion 20 in your app build.gradle file where it actually matters.
now its showing "Error:(16, 0) Gradle DSL method not found: 'runProguard()'
runProguard was renamed to minifyEnabled in the Android Gradle plugin some time ago. You should rename it in your build script as well.
Not Solved:
I'm using gradle-experimental for doing NDK stuff.
Error:(13, 0) Dexcount plugin requires the Android plugin to be configured
MY Top level build.gradle file:
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle-experimental:0.4.0'
}
}
allprojects {
repositories {
jcenter()
}
}

Adding ActonBarSherlock in Android Studio

I am trying to add ActionBarSherlock to my existing app. This is not as easy as I thought. I have been doing this for two days now. I have tried every tutorial for 2 pages of Google results. Here is what I have after following this tutorial.
My project Structure
ActionBarSherlock/actionbarsherlock/ build.gradle
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.5.+'
}
}
apply plugin: 'android-library'
repositories {
mavenCentral()
}
dependencies {
compile 'com.android.support:support-v4:13.0.+'
compile files('libs/Parse-1.3.1.jar')
}
android {
sourceSets {
main {
manifest.srcFile 'src/main/AndroidManifest.xml'
}
}
}
android {
compileSdkVersion 17
buildToolsVersion "17.0.0"
defaultConfig {
minSdkVersion 7
targetSdkVersion 16
}
}
ClashMMAProject/ClashMMA/ build.gradle
buildscript {
repositories {
maven { url 'http://repo1.maven.org/maven2' }
}
dependencies {
classpath 'com.android.tools.build:gradle:0.5.+'
}
}
apply plugin: 'android'
repositories {
mavenCentral()
}
dependencies {
compile 'com.android.support:support-v4:13.0.+'
compile files('libs/Parse-1.3.1.jar')
compile project(':libraries:ActionBarSherlock:actionbarsherlock')
}
android {
sourceSets {
main {
manifest.srcFile 'src/main/AndroidManifest.xml'
}
}
}
android {
compileSdkVersion 17
buildToolsVersion "17.0.0"
defaultConfig {
minSdkVersion 7
targetSdkVersion 16
}
}
setting.gradle
include ':ClashMMA', ':libraries:ActionBarSherlock:actionbarsherlock'
Dependancies
My Error
I have done a lot of research and I can't get anything to work. I get an error every time, so there is something I don't understand correctly. Please help. Thanks for your time.
Update
Ok after the suggestions, this is what I have in ClashMMAProject/ClashMMA/ build.gradle
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.6.+'
}
}
apply plugin: 'android'
repositories {
mavenCentral()
}
dependencies {
compile 'com.actionbarsherlock:actionbarsherlock:4.4.0#aar'
compile 'com.android.support:support-v4:18.0.+'
compile files('libs/Parse-1.3.1.jar')
}
android {
sourceSets {
main {
manifest.srcFile 'src/main/AndroidManifest.xml'
}
}
}
android {
compileSdkVersion 17
buildToolsVersion "18.0.1"
defaultConfig {
minSdkVersion 7
targetSdkVersion 16
}
}
This is producing an error:
Gradle: Execution failed for task ':ClashMMA:processDebugManifest'.
> Manifest merging failed. See console for more info.
I also struggled with this, as it seemed every tutorial or answer I followed left some small detail out that a beginner doesn't know as something to automatically do. Here is how I eventually got ABS added to my project:
1.Don't download ABS at all. You can completely add it by modifying your existing build.gradle file. Not your project's build.gradle, but your inner folder that is the parent folder of your src directory.
2.Open SDK Manager and make sure you have Android SDK Build-tools 18.0.1 (later versions might also work).
3.Model your build.gradle file after mine. This is the exact build.gradle file I am using that works. Make sure your minSdk and targetSdk match what is in your manifest:
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.6.+'
}
}
apply plugin: 'android'
repositories {
mavenCentral()
}
dependencies {
compile 'com.actionbarsherlock:actionbarsherlock:4.4.0#aar'
compile 'com.android.support:support-v4:18.0.+'
}
android {
compileSdkVersion 18
buildToolsVersion "18.0.1"
defaultConfig {
minSdkVersion 8
targetSdkVersion 18
}
}
4.Make sure you are using gradle 1.8 in gradle-wrapper.properties:
distributionUrl=http\://services.gradle.org/distributions/gradle-1.8-bin.zip
5.Sync project with gradle files by pressing the button:
The ActionBarSherlock author has provided a .aar file, so you will no longer need to build the library that you have in your libraries folder. You can change your build.gradle to be something like:
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.5.+'
}
}
apply plugin: 'android-library'
repositories {
mavenCentral()
}
dependencies {
compile 'com.actionbarsherlock:actionbarsherlock:4.4.0#aar'
compile 'com.android.support:support-v4:13.0.+'
compile files('libs/Parse-1.3.1.jar')
}
android {
sourceSets {
main {
manifest.srcFile 'src/main/AndroidManifest.xml'
}
}
}
android {
compileSdkVersion 17
buildToolsVersion "17.0.0"
defaultConfig {
minSdkVersion 7
targetSdkVersion 16
}
}
Note the actionbarsherlock aar file in dependencies, and the removal of the library dependency. (I also see that your gradle is at 0.5.+ and your buildToolsVersion is at "17.0.0", the most recent versions are 0.6.+ and "18.1.1", but you can work on those once ABS is working for you).
Now you can safely remove your libraries/ActionBarSherlock, which you will no longer need, and change your settings.gradle file to:
include ':ClashMMA'
Hope this helps.

Android Studio roboguice.xml syntax errors

I've referenced roboguice 2.0 in my new Android project build with Android Studio, here is my build.gradle file:
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.4.2'
}
}
apply plugin: 'android-library'
repositories {
mavenCentral()
}
dependencies {
compile files('/libs/android-support-v4.jar')
compile 'org.roboguice:roboguice:2.0'
}
android {
compileSdkVersion 17
buildToolsVersion "17.0.0"
defaultConfig {
minSdkVersion 10
targetSdkVersion 16
}
}
Both gradle clean and gradle build run successfully but the IDE is reporting the error Element resources must be declared in roboguice.xml
Am I missing something or is this a bug in the IDE?
Mystery solved,
I've accidentally copied roboguice.xml to res/menu instead of res/values

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