swipeDown doesn't work in Uiautomator - android

I am trying to use Android UIautomator and trying to swipeDown() a view to open another view. But I have failed to do so. I have tried swipeLeft() and swipeRight() for other layouts and I succeeded, but can't find a solution why this is not happening for swipeDown().
the code I have wrote so far:
UiObject drawer=new UiObject(new UiSelector().className("android:id/tabs"));
drawer.swipeDown(5);
I have read all the possible documents and can't find what I am doing wrong. Please let me know what I have done wrong. Thanks in advance.

You must ensure that the UiObject drawer in your case is visible, if it is not visible swipeDown can not be performed.
try something like this, then you can see what fails!
if (drawer.waitForExists(1000))
{
boolean swipeWasPerformed = drawer.swipeDown(5);
Log.i(swipeWasPerformed);
}

Related

Android drag and return to previous activity like Facebook and Google Photos

I have been finding a way to implement animation like Facebook and Google Photos. When in 2nd Activity, when dragging images the images follow and the 2nd Activity started to fade out and we see 1st Activity. Images of what I was trying to ask is here.
Was you able to find a full fledged solution for this ?
https://github.com/nickbutcher/plaid , It might give clues to entry transition and how that was accomplished . So it might help you there. But how about when you want to drag and dismiss that activity?
https://github.com/Commit451/ElasticDragDismissLayout , Its an interesting library. Does do drags . But doesn't remember the position where the thumbnail where it was launched from. Only handles 1 swipe direction and dismisses by sliding to the right. So its not that close to what they do in 2017 Jun Google Photos Android application. You might have to modify it.
If anyone knows a better solution to this please do share.
I have found some code from Nick Butcher sample code.
ElasticDragDismissFrameLayout.java
and when using it:
chromeFader = new ElasticDragDismissFrameLayout.SystemChromeFader(getWindow()) {
#Override
public void onDragDismissed() {
finishAfterTransition();
}
};

BubblePopupHelper filling Android Debug Log

So I noticed when I was debugging that there seems to be a tag that's repeating through my app entitled "BubblePopupHelper" with text: "isShowingBubblePopup : false"
Screenshot of the log
To my knowledge, I'm not using or causing it. Does anyone have an idea of what's going on? The application is the one I'm writing.
Upon further inspection, I did notice that every time I'm updating text (via a TextView) it displays onscreen. If there's a better way of doing so, please let me know.
Thanks!
The message seems to be logged by some SDK libraries whenever setText is called in a TextView. I get it in Android Studio developing with min API 14.
One interim solution till Google removes it would be using the filtering feature of Android Studio by writing a RegEx that only includes your log messages. For example if I have all my tags start with 'Braim' then 'Braim.*' can be used
If you want to filter this annoying logs away you can use the following regex:
by Log Tag: (?!^BubblePopupHelper)(^.*$)
Have you added "OnGlobalLayoutListener"?
I've encountered same problem and finally I found that getViewTreeObserver().addOnGlobalLayoutListener caused the problem.
Here is my solution:
textView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
#Override
public void onGlobalLayout() {
...
textCategory.getViewTreeObserver().removeGlobalOnLayoutListener(this);
}
});

Espresso - typeText not working

I'm trying to type some text inside an EditText:
public void testSearch() {
onView(withId(R.id.titleInput)).perform(typeText("Engineer"));
onView(withId(R.id.titleInput)).check(matches(withText("Engineer")));
}
I see the EditText is getting focus, but nothing happens. No text is typed.
I tried this on a phone and an emulator - same result.
Looks like I figured out the issue. It had to do with hardware vs software keyboard.
For Emulators:
Go to Settings -> Language & Input -> switch the Default Input to Sample Soft Keyboard.
For Phones:
Install a software keyboard from the Play store and switch to it. It appears that the native keyboards of some phones do not work.
It works now.
Had the same issue using Espresso 2. As a workaround I'm using replaceText instead of typeText.
public void testSearch() {
onView(withId(R.id.titleInput)).perform(click(), replaceText("Engineer"));
onView(withId(R.id.titleInput)).check(matches(withText("Engineer")));
}
If the EditText does not has the focus yet, you should click on it first. If this solves your problem, then there is no bug.
onView(withId(R.id.titleInput)).perform(click()).perform(typeText("Engineer"));
You can bypass the problem by calling setText on the EditText.
final EditText titleInput = (EditText) activity.findViewById(R.id.titleInput);
getInstrumentation().runOnMainSync(new Runnable() {
public void run() {
titleInput.setText("Engineer");
}
});
Same issue resolved with the following:
editText.perform(scrollTo(), click(), clearText(), typeText(myInput), closeSoftKeyboard())
Interestingly, I only ever had a problem when my machine was working hard.
You can include it with in the code like this,
onView(withId(R.id.titleInput))
.perform(click(), replaceText("Engineer"), closeSoftKeyboard());
I fixed this issue by setting layout_height="wrap_content" on the View I wanted to click(). Maybe it can help someone here.
If you're using Genymotion, you may need to switch the default keyboard in Genymotion Configuration (it's an app on the emulator).
Go to Apps -> Genymotion Configuration -> Keyboard -> Virtual keyboard (click "Yes" when you're prompted to reboot)
NOTE: These changes do not persist after you close the emulator. You will need to set this every time you start the emulator.
for me I was annotated my test method with #UiThreadTest. I removed that and it solved.
Adding closeSoftKeyboard() after typeText() worked for me.
CODE:
onView(withId(R.id.editTextUserInput))
.perform(typeText(STRING_TO_BE_TYPED), closeSoftKeyboard());
This is how it is documented in the Android docs.

solo.searchtext() deos not scroll expandable list

I am using robotium to test my app. Issue is with solo.searchText function. In my app I am using expandale listview to display category values. While testing using robotium I am cross checking whether all the categories are present. I am using the below code for that.
boolean ifCategoryLoadingFailed = false;
for(String cat: UnitTestHelperSuite.getInstance().categories){
if(solo.searchText(cat,1,true)){
//LogAdapter.verbose(TAG, "***********Found Category::"+ cat);
UnitTestingFramework.expdata.exportResult("****","Found Category::"+cat,"Success");
continue;
}
else{
ifCategoryLoadingFailed = true;
//LogAdapter.verbose(TAG, "***********Failed to Found Category::"+ cat);
UnitTestingFramework.expdata.exportResult("****","Found Category::"+cat,"Failed");
break;
}
}
It was working fine before. But now the list is not scrolling. So it is identifying only visible categories. But it is not entering the else condition.Testing is stopping here. How can I make it scrollable? please help me. I am stuck with this.
In my experience solo always scrolls down when searching for text. It does not scroll back up though. If your problem is caused by scrolling to the bottom while searching for one value, then the solution is to always call solo.scrollListToTop(listIndex) right before you call searchText() .

Chrome on Android: 'click' event doesn't work but 'touchstart' does, but interferes with swiping

I have this scrollable list of elements that aren't responding to the 'click' event on Chrome for Android. However, 'touchstart' does work. The problem is, using 'touchstart' interferes with the swiping behavior of the list. Is there an alternative to 'click' I could use?
Doesn't work:
jQuery(document).on('click', '.items section', function(e) {
// code
});
Does:
jQuery(document).on('touchstart', '.items section', function(e) {
// code
});
You might need to let us see the code that you are using before anyone can be of much help.
But your problem might be that touch start is bind to what ever the user does so you may need to unbind it.
Without seeing the code its hard to diagnose the problem.

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