INSTALL_FAILED_OLDER_SDK on Android Studio because of Android L [duplicate] - android

I'm new to Android and I'm using the Android Studio. I've created a new project just to show the Hello World! but I can't get it working on the AVD because of this error: Failure [INSTALL_FAILED_OLDER_SDK].
I already searched for the answer and I know it's something about the build.gradle and the minSdkVersion but any of the answers worked for me.
This is my AndroidManifest.xml :
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.scoelli.test" >
<application
android:allowBackup="true"
android:icon="#drawable/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppTheme" >
<activity
android:name=".MyActivity"
android:label="#string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
And this is my build.gradle :
apply plugin: 'com.android.application'
android {
compileSdkVersion 'android-L'
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.example.scoelli.test"
minSdkVersion 8
targetSdkVersion 'L'
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
}
I would appreciate not only the answer but the explanation.
Thank You!

Unless you know you want to be using the Android L developer preview with your application, do not target and compile with it. It is still very much a preview release, and it appears as though applications targeting and compiling for the preview cause this error with any non-L device.
Update these lines in your build.gradle to stick with the latest stable release (Android 4.4, API 19):
android {
compileSdkVersion 19
defaultConfig {
targetSdkVersion 19
}
}

I fixed this problem.
I just modified the compileSdkVersion from android_L to 19
to target my nexus 4.4.4.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.12.2'
}
}
apply plugin: 'com.android.application'
repositories {
jcenter()
}
android {
**compileSdkVersion 'android-L'** modified to 19
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.antwei.uiframework.ui"
minSdkVersion 14
targetSdkVersion 'L'
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
**compile 'com.android.support:support-v4:21.+'** modified to compile 'com.android.support:support-v4:20.0.0'
}
how to modified the value by ide.
select file->Project Structure -> Facets -> android-gradle and then modified the compile Sdk Version from android_L to 19
sorry I don't have enough reputation to add pictures

I think projects with
compileSdkVersion 'android-L'
cannot be installed in other Android versions right now.
I might be wrong there but if you're not doing anything specific to the L preview SDK, just set the compile version to one of the official ones.
Same goes for the targetSdk.
You can choose those in the Create Project wizard.

If you get this error when compiling Adobe AIR mobile app - just correct "minSdkVersion" this line in the application descriptor xml file:
<uses-sdk android:minSdkVersion="13" android:targetSdkVersion="15"></uses-sdk>

Related

how to integrate OpenCameraApp in my project as a module

I have integrated This project as a module in my applictaion. When I am integrating, getting error as mentioned below. I have got so many links on SO suggesting me to downgrade studio version, or upgrade etc. Followed this for adding module in my project.
com.android.ide.common.process.ProcessException: Error while executing
'E:\Softwares\sdk1\build-tools\25.0.3\llvm-rs-cc.exe' with arguments {-O 3 -
I E:\Softwares\sdk1\build-tools\25.0.3\renderscript\include\ -I
E:\Softwares\sdk1\build-tools\25.0.3\renderscript\clang-include\ -p D:\SVN-
WORKS\MyApplication\openCamera\build\generated\source\rs\release -o D:\SVN-
WORKS\MyApplication\openCamera\build\generated\res\rs\release\raw -target-
api 15 D:\SVN-WORKS\MyApplication\openCamera\src\main\rs\align_mtb.rs
D:\SVN-WORKS\MyApplication\openCamera\src\main\rs\create_mtb.rs D:\SVN-
WORKS\MyApplication\openCamera\src\main\rs\histogram_adjust.rs D:\SVN-
WORKS\MyApplication\openCamera\src\main\rs\histogram_compute.rs D:\SVN-
WORKS\MyApplication\openCamera\src\main\rs\process_hdr.rs}
Here is the answer for the possible difficulties which you will face while adding a project as module/library in another application.
follow this video tutorial for adding a project as module/library.
Below are some points which you need to consider.
Change very first line of your build.gradle(library) from "apply plugin: 'com.android.application' " to "apply plugin: 'com.android.library' "
Remove applicationId from build.gradle(library)
Make sure build.gradle(app) and build.gradle(library) should be exactly same.
like below
build.gradle(app)
apply plugin: 'com.android.application'
android {
compileSdkVersion 22
buildToolsVersion "22.0.1"
defaultConfig {
applicationId "com.xyz.xyzxyz"
minSdkVersion 7
targetSdkVersion 22
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile project(':openCamera')
compile fileTree(dir: 'libs', include: ['*.jar'])
}
build.gradle(library)
apply plugin: 'com.android.library'
android {
compileSdkVersion 22
buildToolsVersion "22.0.1"
defaultConfig {
minSdkVersion 7
targetSdkVersion 22
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.mcxiaoke.volley:library:1.0.18'
compile 'com.android.support:appcompat-v7:22.0.0'
}
If both your application as well as your library module has the MainActivity and activity_main.xml file, then make changes either in app or library. Because you may get rumTime error like binary xml error at #40(lineNumber) etc.
Your android studio version and project level gradle dependency should have same verion. Like if your studio version is 2.3.1 then dependeny block should have " classpath 'com.android.tools.build:gradle:2.3.1' "
Last but not least,delete tag of your library's mainActivity from library's manifest file. code looks like below. If you don't delete or comment it then two launchers will be there in your project and it will create two icons.
<!-- Comment or delete tag to avoid two launchers in your application -->
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.DEFAULT"/>
</intent-filter>

Android TV INSTALL_FAILED_OLDER_SDK

I am trying to test out an Android TV app on my TV. It works in the emulator and I am using Android Studio 0.8.14.
My build.gradle file is:
apply plugin: 'com.android.application'
android {
compileSdkVersion 21
buildToolsVersion "21.1.1"
defaultConfig {
applicationId "kgibilterra.com.tvgame"
minSdkVersion 21
targetSdkVersion 21
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:recyclerview-v7:21.0.0'
compile 'com.android.support:leanback-v17:21.0.0'
compile 'com.android.support:appcompat-v7:21.0.0'
compile 'com.squareup.picasso:picasso:2.3.2'
}
I have everything installed in the SDK Manager and in AndroidManifest.xml I have
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="21"/>
Has anyone else figured this out with AndroidTV specifically?
INSTALL_FAILED_OLDER_SDK you are facing means device you are trying to install your app on, is running lower version than required in your Manifest's android:minSdkVersion. I am almost sure your app is not requiring Lollipop to run, so you need to edit your Manifest and set these values correctly.
See docs: http://developer.android.com/guide/topics/manifest/uses-sdk-element.html
change the minSdkVersion value to 19. The issue will solved.

Error in Android Studio: INSTALL_FAILED_OLDER_SDK

I just now installed Android Studio and am porting my project over from Eclipse. When I try to run the app only my phone, which is 4.4.2 (API 19), I get the error Failure [INSTALL_FAILED_OLDER_SDK]. My build.gradle looks like this:
apply plugin: 'com.android.application'
android {
compileSdkVersion 'android-L'
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.appuccino.collegefeed"
minSdkVersion 14
targetSdkVersion 19
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
repositories {
mavenCentral()
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
}
And my AndroidManifest looks uses the following:
<uses-sdk
android:minSdkVersion="14"
android:targetSdkVersion="19" />
When I try to run on my device, on the Choose Device dialog under Compatible it says No, minSdk(API 20, L preview) != deviceSdk(API 19).
Drop your compileSdkVersion to 19. android-L locks you into only shipping to "L" Developer Preview devices/emulator images.

Android Studio : Failure [INSTALL_FAILED_OLDER_SDK]

Today I have downloaded Android Studio v 0.8.0 beta. I am trying to test my app on SDK 17 . Android studio error Failure [INSTALL_FAILED_OLDER_SDK]
Here is my android manifest
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.vahe_muradyan.notes" >
<application
android:allowBackup="true"
android:icon="#drawable/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppTheme" >
<activity
android:name=".Main_Activity"
android:label="#string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
It seems that android studio uses configurations in build.gradle.Here is build.gradle
apply plugin: 'com.android.application'
android {
compileSdkVersion 'L'
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.vahe_muradyan.notes"
minSdkVersion 8
targetSdkVersion 'L'
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:19.+'
}
There are my config to support L and old versions of android:
apply plugin: 'com.android.application'
android {
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.example.uladzimir_klyshevich.myapplication"
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
productFlavors {
l {
minSdkVersion 'android-L'
targetSdkVersion 'android-L'
compileSdkVersion 'android-L'
}
old {
minSdkVersion 10
targetSdkVersion 20
//TODO comment second line if build is not compiles for "L"
compileSdkVersion 20
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
lCompile 'com.android.support:appcompat-v7:21.+'
oldCompile 'com.android.support:appcompat-v7:19.1.0'
}
As result you will have flavors:
oldDebug
oldRelease
lDebug
lRelease
And can install your application on old versions of android.
Do those changes in build.gradle file in the wear module
compileSdkVersion 20
targetSdkVersion 20
So the final wear/build.gradle content will be:
apply plugin: 'com.android.application'
android {
compileSdkVersion 20
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "your package name"
minSdkVersion 20
targetSdkVersion 20
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.google.android.support:wearable:+'
compile 'com.google.android.gms:play-services-wearable:+'
}
I'm using Android Studio Beta version 0.8.1 and I have the same problem. I now I sold my problem by changing the AVD (I'm using Genymotion) to API 19.
and here is my build.gradle file
apply plugin: 'com.android.application'
android {
compileSdkVersion 19
buildToolsVersion "19.1.0"
defaultConfig {
applicationId "com.example.daroath.actionbar"
minSdkVersion 14
targetSdkVersion 19
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
}
Hope this help!
I ran into the same issue and solved it by downloading api level 20 using sdk manager and changing every string that points to android-L. I did it because I dont have a kitkat device and don't want to use emulator.
See the image download the marked one.
Here's my build config:
apply plugin: 'com.android.application'
android {
compileSdkVersion 20//changed this from default
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.example.subash.test"
minSdkVersion 12//changed this from default
targetSdkVersion 20//changed this from default
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
}
As mentioned before switching to build 19 is the suggested route here until v20 is "fixed". This thread helped me solve the issue, but it seems similar answers have been posted here as well. https://code.google.com/p/android/issues/detail?id=72840
<uses-sdk android:minSdkVersion="19"/>
In AndroidManifest.xml worked for me on Android Studio(Beta)0.8.2.
in the AndroidManifest.xml file change the user-sdk to older version
<uses-sdk android:minSdkVersion="19"/>
Change file AndroidManifest.xml
<uses-sdk android:minSdkVersion="19"/>
<uses-sdk android:minSdkVersion="14"/>
After a lot of research i found the solution for this huge error which i was struggling for 2 days.
Instead of changing the minSdkVerison & targetSdkVersion in build.gradle
Just open the Manifest file and use this
&ltuses-sdk
android:minSdkVersion="17"
android:targetSdkVersion="21"/
Failure [INSTALL_FAILED_OLDER_SDK]
basically means that the installation has failed due to the target location (AVD/Device) having an older SDK version than the targetSdkVersion specified in your app.
FROM
apply plugin: 'com.android.application'
android {
compileSdkVersion 'L' //Avoid String change to 20 without quotes
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.vahe_muradyan.notes"
minSdkVersion 8
targetSdkVersion 'L' //Set your correct Target which is 17 for Android 4.2.2
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'),
'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:19.+' // Avoid Generalization
// can lead to dependencies issues remove +
}
TO
apply plugin: 'com.android.application'
android {
compileSdkVersion 20
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.vahe_muradyan.notes"
minSdkVersion 8
targetSdkVersion 17
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'),
'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:19.0.0'
}
This is common error from eclipse to now Android Studio 0.8-.8.6
Things to avoid in Android Studio (As for now)
Avoid Strings instead set API level/Number
Avoid generalizing dependencies + be specific
The real issue is that with vanilla Android Studio v 0.8 beta, it only installs/recognize SDK 20 which is android L. In order to target another complieSDK you need to install it via the SDK manager. Once it is set, you can then change the compileSDK to a lower version and it should work.
you may also want to restrict the compatibility library, it needs to be restricted from using the latest version of the library so change the dependecy to something like :
compile('com.android.support:appcompat-v7:19.1.0') {
// really use 19.1.0 even if something else resolves higher
force = true
}
I fixed this problem.
I just modified the compileSdk Version from android_L to 19
to target my nexus 4.4.4.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.12.2'
}
}
apply plugin: 'com.android.application'
repositories {
jcenter()
}
android {
**compileSdkVersion 'android-L'** modified to 19
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.antwei.uiframework.ui"
minSdkVersion 14
targetSdkVersion 'L'
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
**compile 'com.android.support:support-v4:21.+'** modified to compile 'com.android.support:support-v4:20.0.0'
}
how to modified the value by ide.
select file->Project Structure -> Facets -> android-gradle and then modified the compile Sdk Version from android_L to 19
sorry I don't have enough reputation to add pictures
I initially went into the SDK Manager and updated all that it had set to update.
I also added in the SDK version for the version of Android I had on the Droid I had...Version 2.3.4(10)
I don't think that really fixed anything, and after a Android Studio restart as recommended after the SDK installs, I changed the minSdkVersion to 8 in the build.gradle file
I was then able to download the application to my Droid.
defaultConfig {
applicationId "com.cmcjr.chuck.droid_u"
minSdkVersion 8
targetSdkVersion 20
versionCode 1
versionName "1.0"
}
This is Android Studio installed on Ubuntu 12.04
Just go to build.gradle(Module:App) and change the minSdkVersion to whatever you are using with emulator.
Example:
defaultConfig {
applicationId "com.example.raghu.sample"
// Change the version in following line
minSdkVersion 10 // <-- Whatever you are using with Emulator
targetSdkVersion 23
versionCode 1
versionName "1.0"
}
Just installed Android Studio v 0.8.1 beta and ran into the same problem targeting SDK 19.
Copied 19 from the adt-bundle to android-studio, changed build.gradle to:
compileSdkVersion 19
targetSdkVersion 19
then project -> app -> open module settings (aka project structure): change compile sdk version to 19.
Now works fine.
Similar to a few posts prior - I went to SDK Manager and uninstalled v20 and version L. Then I installed version 19 and this problem was resolved and I could debug using my android device, no errors.
Another way to support Android L is to use custom lpreview property for Gradle. For instance:
lpreview = hasProperty('lpreview')
apply plugin: 'com.android.application'
android {
compileSdkVersion lpreview ? "android-L" : 19
buildToolsVersion "20.0.0"
productFlavors { lpreview ? lpreview{} : classic{} }
defaultConfig lpreview ? {} : {
minSdkVersion 14
targetSdkVersion 19
}
Now, you can build your app with:
./gradlew clean
./gradlew -Plpreview assembleDebug
or
./gradlew -Plpreview installLpreviewDebug
This way you can build your app with lpreview property for Android L and without it for previous versions.
Check the 'minSdkVersion' in your build.gradle
The default project creates it with the latest API, so if you're phone is not yet up-dated (e.g. minSdkVersion 21), which is probably your case.
Make sure the minSdkVersion value matches with the device API version or if the device has a higher one.
Example:
defaultConfig {
applicationId 'xxxxxx'
minSdkVersion 16
targetSdkVersion 21
versionCode 1
versionName "1.0"
}
your device older than minSDK , edit minSdkVersion in build.gradle
Try changing you sdk min version
<uses-sdk
android:minSdkVersion="4"
android:targetSdkVersion="19" />
One more place where minSdkVersion makes a sense is a flavor:
productFlavors {
dev {
minSdkVersion 22
}
prod {
minSdkVersion 9
}
}
minSdkVersion (22) will not install on development devices with API level older than 22.
you need update.
This is my current solution (09/2015).
In Android Studio search.
Menu --> Help --> check for update
Upate and problem solved!!
Good luck
Check the minimum API level inside the build.gradle(module: app)[inside of the gradle scripts].
Thatt should be equal to or lower than the device you use
In build.gradle change minSdkVersion 17 or later.

Failure [INSTALL_FAILED_OLDER_SDK] Android Studio

I'm new to Android and I'm using the Android Studio. I've created a new project just to show the Hello World! but I can't get it working on the AVD because of this error: Failure [INSTALL_FAILED_OLDER_SDK].
I already searched for the answer and I know it's something about the build.gradle and the minSdkVersion but any of the answers worked for me.
This is my AndroidManifest.xml :
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.scoelli.test" >
<application
android:allowBackup="true"
android:icon="#drawable/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppTheme" >
<activity
android:name=".MyActivity"
android:label="#string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
And this is my build.gradle :
apply plugin: 'com.android.application'
android {
compileSdkVersion 'android-L'
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.example.scoelli.test"
minSdkVersion 8
targetSdkVersion 'L'
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
}
I would appreciate not only the answer but the explanation.
Thank You!
Unless you know you want to be using the Android L developer preview with your application, do not target and compile with it. It is still very much a preview release, and it appears as though applications targeting and compiling for the preview cause this error with any non-L device.
Update these lines in your build.gradle to stick with the latest stable release (Android 4.4, API 19):
android {
compileSdkVersion 19
defaultConfig {
targetSdkVersion 19
}
}
I fixed this problem.
I just modified the compileSdkVersion from android_L to 19
to target my nexus 4.4.4.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.12.2'
}
}
apply plugin: 'com.android.application'
repositories {
jcenter()
}
android {
**compileSdkVersion 'android-L'** modified to 19
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "com.antwei.uiframework.ui"
minSdkVersion 14
targetSdkVersion 'L'
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
**compile 'com.android.support:support-v4:21.+'** modified to compile 'com.android.support:support-v4:20.0.0'
}
how to modified the value by ide.
select file->Project Structure -> Facets -> android-gradle and then modified the compile Sdk Version from android_L to 19
sorry I don't have enough reputation to add pictures
I think projects with
compileSdkVersion 'android-L'
cannot be installed in other Android versions right now.
I might be wrong there but if you're not doing anything specific to the L preview SDK, just set the compile version to one of the official ones.
Same goes for the targetSdk.
You can choose those in the Create Project wizard.
If you get this error when compiling Adobe AIR mobile app - just correct "minSdkVersion" this line in the application descriptor xml file:
<uses-sdk android:minSdkVersion="13" android:targetSdkVersion="15"></uses-sdk>

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