When I try to advertise my Google Play App on Facebook, app data is not reachable by Facebook. If I try another random app from Google Play, it works perfect (app icon, app name and an image automatically filled, ad preview looks complete).
It looks like Facebook cached my app data and I can not refresh. Please see attached images.
Right now I can not advertise my application on Facebook. Is there anyone had similar problem who can help me about this case.
Tried a name change on my application on Google play and after couple of days, facebook managed to fetch my application through the google play link. Looks like a cashing situation.
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I've been trying to create a link for my mobile app that does the following:
redirects the clicker according to the device he clicked on (android to play-store, ios to AppStore and desktop to website)
enables UTM tracking in the Play-store and AppStore.
I succeeded doing each section seperatly but they don't seem to do both.
any suggestions?
What we did for our product was, we made a link like for example:
https://example.com/app
When users click this link they will be taken to our webserver that checks what the user agent was and redirected the users to whatever link we like (in our case Google play or AppStore).
in that same check, you can also do your tracking requests.
Maybe this helps? :)
I'm trying to use Apple's official MusicKit SDK for Android, I downloaded their example project for Android from here, and in the R.string file I replaced the JWT placeholder with my actual JWT token (which works for me with Apple Music Web API) and I'm trying to login with my Apple Music account to the example app so I can control the apple music media (play/pause/prev/next buttons) from within the example app, but when I try to open the login page it opens a new activity in the Apple Music app and it never finishes loading, it only shows the progressBar and never let me insert my login info.
I've been trying to solve this problem for the past week or so, I'd love to get some help :)
It's probably too late to answer this but since there are no answers posted for this question I will tell how it got fixed for me.
In order to authenticate a user for Apple Music, you need a developer token. I think there is some timeout or logic associated with the token expiry. After I refreshed this developer token, it worked for me.
I'm using Firebase-Invites cordova plugin.
I'm able to use FirebaseInvites function and send invitations successfully. The links are generated with my associated domain, but when I click on them, Google Services keeps restarting and shows a spinning wheel, and nothing else happens.
The example link generated by FirebaseInvites:
apnXX.app.goo.gl/i/IZsum
When I generate a dynamic link on Firebase console, the format is slightly different:
apnXX.app.goo.gl/xxxxx
The link that I generate on Firebase console works correctly and opens the app.
Any ideas as to what am I missing? I'm testing this on Android.
I made a php facebook application. The app looks good on desktop facebook. But when I wanna look at it from my android phone, instead of seeing my facebook application/site it redirects me to google play, where i dont have any application.. How can i fix that?
I have a weird problem when uploading a video to facebook...
My code is based on this answer: Is uploading videos from an SD Card to Facebook possible with the Facebook SDK?
It works perfectly with one facebook app, but not with another.
I have 2 facebook apps that I own as an administrator.
Both of them are set up with my debug key hash, and both of them have exactly the same settings.
The ONLY thing I change in my code is the app ID (first app or second app).
The behavior for both apps is:
Authorization is successful
The code that uploads video runs successfully, and onComplete() is
called after uploading the video.
For the first app (that works), the video appears on my facebook
profile. For the second one, it doesn't.
Again, the only change I do is change the app ID in order to test with each of the 2 facebook apps.
Any insights?
UPDATE
Answered my own question below.
Solved.
The facebook app that works was created a few months ago.
The facebook app that doesn't work was created yesterday.
Apparently, in that interval facebook added a new kind of permission - "upload_video".
Even the app that worked never requested that permission, but it somehow uploaded the video regardless of it - maybe because of facebook's backwards compatibility.
The way I found this is by noticing that even the onComplete callback has a message, and in that message was the error.
Very stupid SDK behavior in my opinion - if I had an error, why call onComplete() and not onFacebookError()?