How ADT Determines that this is a Layout? - android

I have written a class following some Android Tutorials. The class is stored as
"ToDoList\src\com.example.todolist\ToDoListItemView.java"
package com.example.todolist;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.widget.TextView;
public class ToDoListItemView extends TextView{
private Paint marginPaint,linePaint;
private int paperColor;
private float margin;
public ToDoListItemView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
public ToDoListItemView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public ToDoListItemView(Context context) {
super(context);
init();
}
private void init(){
Resources myResources = getResources();
//Create the paint resources to be used in the onDraw method
marginPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
marginPaint.setColor(myResources.getColor(R.color.notepad_margin));
linePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
linePaint.setColor(myResources.getColor(R.color.notepad_lines));
//Get paper background color and margin width
paperColor = myResources.getColor(R.color.notepad_paper);
margin = myResources.getDimension(R.dimen.notepad_margin);
}
#Override
public void onDraw(Canvas canvas) {
canvas.drawColor(paperColor);
//Draw ruled lines
canvas.drawLine(0, 0, 0, getMeasuredHeight(), linePaint);
canvas.drawLine(0, getMeasuredHeight(), getMeasuredWidth(), getMeasuredHeight(), linePaint);
//Draw margin
canvas.drawLine(margin, 0, margin, getMeasuredHeight(), marginPaint);
//Move text across from the margin
canvas.save();
canvas.translate(margin, 0);
//Render
super.onDraw(canvas);
canvas.restore();
}
}
When I create a new layout in
"ToDoList\res\layout"
with any name, it I type "com.", it automatically recommends me the path
"com.example.todolist.ToDoListItemView"
I would like to know that what distinguishing feature in my "ToDoListItemView.java" made eclipse believe that it is a layout?

It recommends ToDoListItemView because it's a CustomView.
Eclipse recognizes that your class ToDoListItemView is derived from TextView which is derived from View.
All classes extending View can be used in a layout.
If your class does not in some way extend View, it cannot be placed into a layout.

Related

onTouchEvent on Path

I figured out that the width of the RectF is 0.0 so thats why it is always false. So can I set the width of the RectF width the StrokeWidth?
I have a path. And I want to handle clicks on it.
So I found out I can check that with an onTouchEvent.
So in the OnDraw() Method I draw a path and add the bounds to a rectF where I can get the left, right, top, bottom in the onTouchEvent correctly I guess.
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.widget.Toast;
public class PathTest extends View {
Paint paint;
Path path;
RectF rectF = new RectF();
public PathTest(Context context) {
super(context);
init();
}
public PathTest(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public PathTest(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
path.moveTo((float)getWidth()/2,getHeight()-20);
path.lineTo((float)getWidth()/2,20);
path.close();
path.computeBounds(rectF,true);
canvas.drawPath(path,paint);
}
private void init(){
paint = new Paint();
paint.setColor(Color.RED);
paint.setStrokeWidth(100);
paint.setAntiAlias(true);
paint.setStyle(Paint.Style.STROKE);
path = new Path();
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int height = MeasureSpec.getSize(heightMeasureSpec);
int width = MeasureSpec.getSize(widthMeasureSpec);
setMeasuredDimension(width,height/2);
}
#Override
public boolean onTouchEvent(MotionEvent event) {
if(event.getAction() == MotionEvent.ACTION_DOWN){
if(rectF.contains(event.getX(),event.getY())){
Log.d("HALLO","HI");
}else{
Log.d("HALLO","left"+rectF.left+" top"+rectF.top+" right"+rectF.right+" bottom"+rectF.bottom + " x->"+event.getX()+" y->"+event.getY());
}
}
return super.onTouchEvent(event);
}
}
It is always the else. I don't know why.
So I log the rectF Coordinates and the MotionEvent.ACTION_DOWN event.
D/HALLO: left540.0 top20.0 right540.0 bottom2240.0 x->528.0 y->490.0
D/HALLO: left540.0 top20.0 right540.0 bottom2240.0 x->1047.0 y->1021.0
D/HALLO: left540.0 top20.0 right540.0 bottom2240.0 x->1016.0 y->961.0
D/HALLO: left540.0 top20.0 right540.0 bottom2240.0 x->1059.0 y->1062.0```

Hexagon shaped ProgressBar

I am trying to make a game where a user gains experience points and his level increases as shown in the image below.
I was thinking of achieving this with the use of progress bar,but I am not able to make a progress bar with the shape of a Hexagon.
The yellow line should increase as the users points increase.
Can anyone give me ideas on how I can achieve this??(I tried Custom ProgressBar,but it did not work.)
Thanks.
I managed to change the code that Nilesh mentioned and made a progressbar which did not have any curves.
This works fine for me.
Now I just have to figure out how to insert the image inside the progressbar. :p
package com.example.benedict.progress;
import android.animation.ObjectAnimator;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.graphics.RectF;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
import android.widget.ImageButton;
import android.widget.ImageView;
public class V extends View implements View.OnClickListener {
Path segment = new Path();
Paint paint = new Paint();
PathMeasure pm;
String TAG = "View";
Path path;
public V(Context context) {
super(context);
init();
}
public V(Context context, #Nullable AttributeSet attrs) {
super(context, attrs);
init();
}
public V(Context context, #Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
public V(Context context, #Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
init();
}
void init() {
setOnClickListener(this);
paint.setColor(0xaa00ff00);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(10);
paint.setStrokeCap(Paint.Cap.ROUND);
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
Path src = new Path();
src.moveTo(8.80000f, 0.630000f);//0
src.lineTo(26.030001f, 0.630000f);//1
src.lineTo(32.109999f, 14.030000f);//2
src.lineTo(26.030001f, 28.440001f);//3
src.lineTo(7.800000f, 28.440001f);//4
src.lineTo(2.200000f, 14.030000f);//5
src.lineTo(8.80000f, 0.630000f);//6
Matrix m = new Matrix();
RectF srcRect = new RectF(0, 0, 32, 40);
RectF dstRect = new RectF(0, 0, w, h);
dstRect.inset(paint.getStrokeWidth() / 2, paint.getStrokeWidth() / 2);
m.setRectToRect(srcRect, dstRect, Matrix.ScaleToFit.CENTER);
Path dst = new Path();
src.transform(m, dst);
pm = new PathMeasure(dst, true);
pm.getSegment(0, pm.getLength() / 2, segment, true);
// segment.rLineTo(0, 0);
setProgress(pm.getLength());
}
void setProgress(float progress) {
segment.reset();
float start = 0;
float end = (progress);
if (start < end) {
pm.getSegment(start, end, segment, true);
} /*else {
pm.getSegment(start, length, segment, true);
// pm.getSegment(0, end, segment, true);
}*/
segment.rLineTo(0, 0);
invalidate();
}
#Override
public void onClick(View v) {
ObjectAnimator.ofFloat(this, "progress", 0,
pm.getLength()).setDuration(5 * 2500).start();
Log.d(TAG, pm.getLength() + "");
}
#Override
protected void onDraw(Canvas canvas) {
canvas.drawPath(segment, paint);
}
}
activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/loading_status"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:gravity="center_horizontal"
android:orientation="vertical"
android:background="#000"
android:visibility="visible" >
<com.example.benedict.progress.V
android:id="#+id/progress"
android:src="#drawable/poster1"
android:scaleType="centerCrop"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="visible" />
</LinearLayout>

How to use new version of getresources().getColor?

I am trying to get a color element using getresources.getColor(resource id) but android is telling me that it has been deprecated use getresources.getColor(resource id, theme).
How do I tell it what theme to use? I have tried R.style.AppTheme but I get an error as this is an int value
public class TodoListItemView extends AppCompatTextView {
public TodoListItemView(Context context, AttributeSet attributeSet, int ds) {
super(context, attributeSet, ds);
init();
}
public TodoListItemView(Context context) {
super(context);
init();
}
public TodoListItemView(Context context, AttributeSet attributeSet) {
super(context, attributeSet);
init();
}
private Paint marginPaint;
private Paint linePaint;
private int paperColor;
private float margin;
private void init() {
Resources myResources = getResources();
marginPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
marginPaint.setColor(getResources().getColor(R.color.notepad_margin));
linePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
linePaint.setColor(myResources.getColor(R.color.notepad_lines));
paperColor = myResources.getColor(R.color.notepad_paper);
margin = myResources.getDimension(R.dimen.notepad_margin);
}
#Override
public void onDraw(Canvas canvas) {
canvas.drawColor(paperColor);
canvas.drawLine(0, 0, getMeasuredHeight(), 0, linePaint);
canvas.drawLine(0, getMeasuredHeight(), getMeasuredWidth(), getMeasuredHeight(), linePaint);
canvas.drawLine(margin, 0, margin, getMeasuredHeight(), marginPaint);
canvas.save();
canvas.translate(margin, 0);
super.onDraw(canvas);
canvas.restore();
}
}
Any help is greatly appreciated.
Use ContextCompat.getColor(context, R.color.your_color);
Thanks for all the input. ContextCompat.getColor worked as far as fixing the errors. The interface, enum errors were due to an extraneous closing bracket.
My only complaint is that now the app does not run. A message appears on the emulator stating the the app has stopped working. No chance to test the changes.

Android Draw Circle with Different Text

My application draws a circle when the screen is pressed. I'm trying to put text on the circles according to how many there are the screen. So if your first tap will give you a circle with the text C0, the second will give you a circle for C1, etc.
Currently my code looks like
lPaint = new Paint();
lPaint.setColor(Color.WHITE);
lPaint.setTextAlign(Paint.Align.CENTER);
lPaint.setTextSize(40);
nCanvas.drawCircle(v.x, v.y, 55, cPaint);
nCanvas.drawText("C"+i, v.x, v.y, lPaint);
Where v.x and v.y are the coordinators where you've touched the screen, and i is the circle counter. This code starts off just fine, but after the first circle draw, it changes ALL the text for ALL the circles to the new i value. How do I get around this?
Thanks
Just create a new variable i, inside custom view. Then increment variable i inside on click and in onDraw method just draw circle, or whatever you want.For example:
package yourpackage.
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.os.Build;
import android.support.v4.content.ContextCompat;
import android.util.AttributeSet;
import android.view.View;
/**
* Color view used for picking color for drawing
*/
public class ColorView extends View {
private Paint drawPaint;
private int color = ContextCompat.getColor(getContext(), android.R.color.black);
private int i;
public ColorView(Context context) {
this(context, null);
}
public ColorView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public ColorView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
#TargetApi(Build.VERSION_CODES.LOLLIPOP)
public ColorView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
init();
}
private void init() {
drawPaint = new Paint();
drawPaint.setAntiAlias(true);
drawPaint.setColor(color);
drawPaint.setStyle(Paint.Style.FILL);
drawPaint.setStrokeJoin(Paint.Join.ROUND);
drawPaint.setStrokeCap(Paint.Cap.ROUND);
}
#Override
protected void onDraw(Canvas canvas) {
canvas.drawRect(0, 0, 100, 200, drawPaint);
}
public void setColor(int color) {
drawPaint.setColor(color);
this.color = color;
}
public void onClick() {
i++;
}
public int getColor() {
return color;
}
}

Slanting custom imageview

I'm trying to make a custom imageview which cuts the image like below.
I checked many solutions but the nearest answer I saw is this link. But its slanting to opposite side and that too from corner. How can I cut the image with other side slanting and starting a little below.
// Custom View
public class SlantView extends View {
private Context mContext;
Paint paint ;
Path path;
public SlantView(Context ctx, AttributeSet attrs) {
super(ctx, attrs);
mContext = ctx;
setWillNotDraw(false);
paint = new Paint(Paint.ANTI_ALIAS_FLAG);
}
#Override
protected void onDraw(Canvas canvas) {
int w = getWidth(), h = getHeight();
paint.setStrokeWidth(2);
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.FILL_AND_STROKE);
paint.setAntiAlias(true);
path = new Path();
path.setFillType(Path.FillType.EVEN_ODD);
path.moveTo(0,0);
path.lineTo(0,h);
path.lineTo(w,h);
path.close();
canvas.drawPath(path, paint);
}
}
Here i extended the RelativeLayout. (create a java file named cutLayout)
package com.blin.sharedelementtransition;
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.Xfermode;
import android.os.Build;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.FrameLayout;
import android.widget.RelativeLayout;
/**
* Created by wituser on 12/12/16.
*/
public class cutLayout extends RelativeLayout {
private Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
private Xfermode pdMode = new PorterDuffXfermode(PorterDuff.Mode.CLEAR);
private Path path = new Path();
public cutLayout(Context context) {
super(context);
}
public cutLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public cutLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
#TargetApi(Build.VERSION_CODES.LOLLIPOP)
public cutLayout(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}
#Override
protected void dispatchDraw(Canvas canvas) {
int saveCount = canvas.saveLayer(0, 0, getWidth(), getHeight(), null, Canvas.ALL_SAVE_FLAG);
super.dispatchDraw(canvas);
paint.setXfermode(pdMode);
path.reset();
// path.moveTo(0, getHeight() - TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 50, getResources().getDisplayMetrics()));
path.moveTo(0, getHeight());
path.lineTo(getWidth(), getHeight());
path.lineTo(getWidth(), getHeight() - TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 50, getResources().getDisplayMetrics()));
// change value (50) to change the the slope.50 means 50dp.
// path.lineTo(getWidth()/2, getHeight());
// path.moveTo(0,0); // (0,0)
// path.lineTo(getPx(50),0); // (50,0)
// path.lineTo(0,getPx(50)); // (0,50)
//
// path.lineTo(0,getHeight()-getPx(50)); // (0,H-50)
// path.lineTo(getPx(50),getHeight()); // (50,H)
// path.lineTo(0,getHeight()); // (0,H)
//
// path.lineTo(0,0); // (0,0)
// path.lineTo(getWidth()-getPx(50),0); // (W-50,0)
// path.lineTo(getWidth(),getPx(50)); // (W,50)
// path.lineTo(getWidth(),0); // (W,0)
//
// path.lineTo(getWidth(),getHeight()-getPx(50)); // (W,H-50)
// path.lineTo(getWidth()-getPx(50),getHeight()); // (W-50,H)
// path.lineTo(getWidth(),getHeight()); // (W,H)
// path.lineTo(getWidth(),0); // (W,0)
path.close();
canvas.drawPath(path, paint);
canvas.restoreToCount(saveCount);
paint.setXfermode(null);
}
private float getPx(int i) {
return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, i, getResources().getDisplayMetrics());
}
}
and in xml, <your.package.name.cutLayout . cutLayout is the name of the javafile.
<com.blin.sharedelementtransition.cutLayout
android:layout_width="match_parent"
android:layout_height="300dp"
android:layout_margin="8dp">
<ImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#drawable/bg2"
android:layout_marginBottom="0.5dp"/>
</com.blin.sharedelementtransition.cutLayout>

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