When I run the android emulator it gets stuck on the android animation. After I have waited 1 hour it said "Proccess system is not responding". I've tried to delete it and create a new one but it didn't work. I want to start android developing but I'm about to give up because nothing works. Please help.
Thanks in advance.
Try re-installing the avd. or better still you can use an android device an Emulator, which is better and faster. to use an android device follow this steps.
1. Get an android device and a usb cable.
2. Go to settings on your android device and select developer options.
If your device does not have the developer options, goto about phone and click on Build number 7 times., go back to settings (Developer options would have appered by then)
select developer options, turn it on and enable debugging.
3. plug your device into your system.
4. your phone will notify you on access to degug.. Accept.
5. Close any avd you might have opened before..
6. Run your app..
You are good too go...The app should run on your android device..
BUILD NICE APPPPPPPPPSSSSSSSS
Related
I don't even know if there is a solution for this, but seeing software like Vysor and others, I was wondering, is it possible to run my USB connected android phone as an emulator, using Android Studio for example? How can I achieve this?
Edit: I don't want to debug or run apps from android studio in my physical phone, I know I can do that. What I want is to run my phone ( with it's data, other apps installed, etc) in mt laptop, as I would with an AVD.
yeah, you can run as a physical device on your android studio. the first thing which you have to do is go your phone settings and click on about device in that press 5-6 times on build number. after clicking on that you get a pop up that your developer mode has turned on.
in next you will see a developer options on your physical device setting.
go into developer options and click a mark on USB debugging.
after that connect your USB cable to your PC. and open the logcat options in the android studio.
you can see that your physical device is connected to your android studio.
yes ,
first go to mobile setting in your mobile device there you find software information
in software information press Build number for 5 times then it shows some toast message you are a developer
after that you will find developer options in settings go to it in that you will find usb debugging ( turn it on)
3)connect device with laptop using usb in and allow all the permissions that required for connection
4)go to android studio you will find your device name .If your device is not found go to run as multiple device there you find your device just click it
Thats all
Enable programmer mode on Your device and enable usb debugging there
If you mean the Physical device to use as a alternatives of Emulator then it is okay. You can use a Android Device to run the apps for debugging. Here is a detailed documentations how to connect your device with android Studio.
Check this link....
Suddenly my Android Studio stopped detecting all my devices, none of them is working. It happen from one execution to another. I've changed a few lines of code (1 min maybe?), hit run (instant run) and then I missed all my devices.
I'm using a Mac and as devices: Nexus 5x, Galaxy s6 and Oneplus One. What can be happening? I've checked previous questions here and tried all this:
Run configurations: no matter if I chose usb device or show the window, it does not work.
Tools > Android > Enable ADB integration: didn't help
Command line adb devices does not detect any either.
I've revoked and granted again USB authorizations. Still not working.
I've tried other apps I have, none work.
Restarted phones
Restarted android studio
Restarted computer
(Note: if I start an emulator it works, but I'd prefer to use physical device since I have to scan real barcodes)
Thanks a lot in advance.
On Lollipop 5.1
Go to About Phone
Click 7 times on Build Number. Now Developer options are enabled
Go back and Click Developer options
Enable USB debugging under Debugging.
Well, I've fixed. The problem in case any faces the same was a Stetho (http://facebook.github.io/stetho/) tab in chrome, the one you open by typing: chrome://inspect/#devices not sure about the reason because it's been open for 2 days now, but it was the cause, once I closed it, it worked.
Found this unaccepted answer here: macbook adb cannot open interface That for sure should be accepted.
EDIT: I've been able to replicate the problem. It happens when you have the devices tab open and try to run a second app that has stetho configured.
It happens if your device drivers not installed Please do this.
In Case of PC
Right click my computer select manage select device manager from left panel if your phone drivers not installed there will be yellow alert on driver right click on it select update driver software then select search automatically for update driver software.
Other
Please install the missing drivers of your phone.
I had the same problem . What I've done to solve it going to Setting >> Additional Setting >> Developer Option
Now select:
Developer option on
USB debugging on
Install via USB on
USB setting security on
Verify apps over USB
OK, what finally worked for me was to go into Settings\Developer options\Select USB Configuration and change it to PTP or MIDI....either one of those worked for me and all of the sudden my phone showed up and I was able to see and run my test app on my android phone.
This woorked for me
Go To Settings
Developer Options
Enable USB Debugging
Enable Verify Apps over USB
Select USB Configuration: Choose MIDI
I hope it also works for you
I have a hp slate 6 voicetab running android 4.4 and I would like to use it to test an android app that I am developing. The Android phone is not showing up on the list of devices next to the emulator.
Can someone please help me.
P.S I am using android studio and running windows 8.1
Make sure you have USB Debugging Mode and Allow Mock Locations turned-on on your android device. To do that go to settings on the device and scroll down to developer options, then enable usb debugging. Also enable Allow mock locations.
Note if Developer options is not visible, enable it by going to About Phone and tap on the build number repeatedly 5 times.
I have managed to get it working. I used a software called ADBDriver installer, and I disabled the windows certificate check, then enabled developer options on the phone and it was able to show. Thanks for all your help
i m starting (or at least trying to) developing android application(s) and I m using eclipse for it along the android sdk.
Now I m wondering if there's a faster way to "test" and tryout something newly writen in the code than starting it in the emulator?
I'm wondering because I m running on 8gb ram and q9550 (quadcore) and it takes some time (let's say 20secs) to upload and start the apk and now
I'm wondering if this really is the only way to test since it requires huge amount of time, especially when I'm trying something new which doesn't work and thus I'm always gotta run it like this let's say like 20 times until I figure out what's wrong with my code...
You can connect your android phone using USB debugging mode and debug your code. If you can't do that, you can export an apk file (which is quick) and use dropbox/gmail to send it to your phone. I am not a big fan of emulator :)
Here's how to enable usb debugging
http://www.groovypost.com/howto/mobile/how-to-enable-usb-debugging-android-phone/
I would recommend running on your device rather than the emulator.
http://developer.android.com/tools/device.html
In short:
Turn on "USB Debugging" on your device.
On the device, go to Settings > Applications > Development and enable USB debugging (on an Android 4.0 device, the setting is located in Settings > Developer options).
Set up your system to detect your device.
If you're developing on Windows, you need to install a USB driver for adb. For an installation guide and links to OEM drivers, see the OEM USB Drivers document.
If you're developing on Mac OS X, it just works. Skip this step.
If you're developing on Ubuntu Linux, there is a detailed guide in the link above.
Now in eclipse, your device should be available to run on.
In the eclipse toolkit, you have the option to run it directly on a device. It's rather quick to do so.
Enable USB debugging as well as installation of apk from sources other than the market. Then assuming you have already setup the required drivers/settings to connect to your phone via ADB, you should be able to run it on the device and debug. In the run dialog, it will list all available devices and you can simply select the one you want to use.
If you already have a run entry (i.e. you've already run your application),
select your project
click Run -> Run Configuration
You should be in your application run configuration (on the left under Android Application -> Your_App).
In the Target tab, you should be able to select your device. It will likely already be in "Automatically pick compatible device...". On my setup, it will run directly on my phone if it's the only available device. You can select Always prompt to pick device which will let you choose every time.
Eclipse plugin (ADT) information: http://developer.android.com/tools/help/adt.html
Information about setting up your device: http://developer.android.com/tools/device.html
I know android emulator is too slow.
You can either use device or
try bluestacks it saves lots of time.
User device only when you want to test your app for particular device.
Here is what you are looking for :
http://developer.android.com/tools/device.html
To summarize:
Plug your phone to your computer with a USB cable.
Make sure the drivers are installed and your phone properly connected.
Make a Ctrl + F11 from eclipse.
It will build the apk, transfer it to your phone and then launch it automatically.
If you have unit tests, Robolectric lets you run them without using the emulator or the device.
you can download bluestacks as emulator, as it is really fast.
after then make settings in eclipse as window->preferences->android->build -> then uncheck the 3rd checkbox written as "skip packaging and...", then apply and restart the eclipse to take effect.
now open the bluestacks in background and just double click the apk file in bin folder of eclipse and bluestack will install it in 2 to 3 secs and you can directly see the result.
NOTE here that you have to only save the file ,you working on in eclipse and only double click on apk, and result will directly appears to bluestacks. Without uninstalling and reinstalling apk in bluestacks.
and you can delete your apk also, it automatically immediately create
a fresh version of apk (thus not required) as soon as you save all your files apk will be updated.
Google BlueStacks.
It runs on Windows and it's really fast.
I'm quite new to Android and have been using an AVD to debug my app so far. However, I want to start checking the media options and therfore need to start using my Android phone. How do I get Eclipse to load my app to my phone instead of my AVD?
First you need to enable USB debugging on your phone, then connect it to your computer via USB. Then eclipse should automatically start debugging on your phone instead of the AVD.
just for additional info,
If your apps is automatically run on emulator,
right click on the project, Run As -> Run Configuration,
then on the Run Configuration choose on the Manual.
after that, if you run your apps you will be prompted to chose where you want to run your apps, there will be listed all the available device and emulator.
I had the same problem, and have not been able to get Eclipse in Windows 7 to recognise the device. The device is correctly configured, Windows 7 recognises it on the USB port, and I edited the Run settings in Eclipse to prompt for a device, and it is just not there.
I ran it with the following steps:
Connect the device to the computer with USB.
Ensure the device is not locked (ie. timed out in the UI). I have to keep unlocking it while I'm working.
Wait for Windows to recognise the USB device, and when the autoplay menu comes up select Open device to view files. It should open up the file system in the device, in Explorer.
In Explorer go to the Eclipse workspace and find the apk file from the build (eg. MyFirstApp.apk)
Copy the apk file to the Downloads directory on the device
On the device, use the My Files app (or similar) to open the Downloads directory.
Click the downloaded file (My First App.apk) and Android offers to install it
Select install
The app is now in the installed Apps. Run it.
A second method is to mail the apk file to the device and then download and install it. (Credits to a post on SO which I can't find now).
A third method is to use DropBox. This requires installation of DropBox on the PC and on the device (from the play store) but once both are set up it runs very smoothly. Just share a DropBox folder between the two devices, and then drop the APK into that folder on the PC, and open it on the device. With this method you don't need a USB connection, and can also install the APK on multiple devices. It also assists the management of multiple development versions (by making a separate sub-folder for each version).
In Eclipse:
goto run menu -> run configuration.
right click on android application on the right side and click new.
fill the corresponding details like project name under the android tab.
then under the target tab.
select 'launch on all compatible devices and then select active devices from the drop down list'.
save the configuration and run it by either clicking run on the 'run' button on the bottom right side of the window or close the window and run again
You don't have to do anything really except prepare your phone to be able to run debug and usb apps :
http://developer.android.com/guide/developing/device.html
then simply launch your app from eclipse and your device will be used if you don't have a simulator running.
First of all, Enable USB debugging on your device.
On most devices running Android 3.2 or older, you can find the option under Settings > Applications > Development.
On Android 4.0 and newer, it's in Settings > Developer options.
In eclipse go to Run Configuration and select Always prompt to pick device
Some people may have the issue where your phone might not immediately get recognized by the computer as an emulator, especially if you're given the option to choose why your phone is connected to the computer on your phone. These options are:
charge only
Media device (MTP)
Camera file transfer (PTP)
Share mobile network
Install driver
Of these options, choose MTP and follow the instructions found in the quotes of other answers.
Hope this helps!
goto run menu -> run configuration.
right click on android application on the right side and click new.
fill the corresponding details like project name under the android tab.
then under the target tab.
select 'launch on all compatible devices and then select active devices from the drop down list'.
save the configuration and run it by either clicking run on the 'run' button on the bottom right side of the window or close the window and run again
For those who are trying to find how to enable debugging on devices running Jelly Bean 4.2 (e.g Google Nexus), you have to go to Settings > Apps > About tablet and tap the text "Build number" 7 times slowly. Go back to the now available Settings > Developer options and check USB debugging as stated in previous posts.
Check to see if the Andriod Device is installed on PC. See steps below. The 'Other device' will change to 'Andriod Device' once the USB drive is installed. The browse path should be
\extras\google\usb_driver\
not the sub directories under it. Otherwise the installation will not find the package.
To install the Android USB driver on Windows 7 for the first time:
Connect your Android-powered device to your computer's USB port.
Right-click on Computer from your desktop or Windows Explorer, and select Manage.
Select Devices in the left pane.
Locate and expand Other device in the right pane.
Right-click the device name (such as Nexus S) and select Update Driver Software. This will launch the Hardware Update Wizard.
Select Browse my computer for driver software and click Next.
Click Browse and locate the USB driver folder. (The Google USB Driver is located in \extras\google\usb_driver.)
Click Next to install the driver.
connect your device to system and set you device debug mode on when you run your application Android Virtual Device AVD will select device there you will see your connected device select your mobile device and thats all refer this link to set your device debugging mode on
http://developer.android.com/training/basics/firstapp/running-app.html
The USB drivers in \extras\google\usb_driver didn't work for me.
However the official drivers from Samsung did:
http://developer.samsung.com/android/tools-sdks/Samsung-Andorid-USB-Driver-for-Windows
Note: I'm using a Samsung Galaxy S2 with Android 4.0 on Windows 7 64bit
What I did, by reading all of above answers and it worked as well: 7 deadly steps
Connect your android phone with the pc on which you are running eclipse/your map project.
Let it install all the necessary drivers.. When done, open your smart phone, go to: Settings > Applications > Development > USB debugging and enable it on by clicking on the check button at the right side.
Also, enable Settings > Unknowresoures
Come back to eclipse on your pc. Right click on the project/application, Run As > Run configurations... >Choose Device>Target Select your device Run.
Click on the Target tab from top. By default it is on the first tab Android
Choose the second radio button which says Launch on all compatible deivces/AVDs. Then click Apply at the bottom and afterwards, click Run.
Here you go, it will automatically install your application's .apk file into your smart phone and make it run over it., just like on emulator.
If you get it running, please help others too.
Thanks this helped. It was a little tricky getting the USB debugging option enabled on the Samsung G3 after the update.
See below
Instructions on Samsung G3 Jellybean
Settings
Click --> About the phone
Tap on the build number
“You are now 4 steps away from being a developer.” Keep tapping until it says “You are now a developer.”
Go back to Setting-->System --> Developer option: Enable USB Debugging
Step by step:
Connect your phone to computer via USB
Enable USB debugging on your phone: Settings -> Applications -> Development -> USB debugging
Change Run configuration in your Eclipse project:
right click -> Run As -> Run Configurations. In the Target tab choose Always prompt to pick device (or Manual). Then Apply, Run.
In the new window you should see your connected phone.
Yes! You can Debug Android Application While you are developing them follow these steps..
Make sure that you have PC suite of the mobile manufacturer. For Example:if you are using samsung you should have samsung kies
1.Enable USB debugging on your device:Settings > Applications > Development > USB debugging
2.Enable Unknownresources:Settings>Unknowresoures
3.Connect your device to PC
4.Select your Application Right click it: RunAS>Run configurations>Choose Device>Target Select your device Run.
You can also without using debugging cable.For that you need to install Airdroid in your device.After installing enter the link in your browser and Drag and Drop .apk file.
Happy Coding!
First you need to set your device to debugging mode. On Android 4.X that means as described in another answer in another question:
Open up your device’s “Settings”. This can be done by pressing the Menu button while on your home screen and tapping “System settings”
Now scroll to the bottom and tap “About phone” or “About tablet”.
At the “About” screen, scroll to the bottom and tap on “Build number” seven times. [Note this is no joke]
Make sure you tap seven times. If you see a “Not need, you are already a developer!” message pop up, then you know you have done it correctly.
Done! By tapping on “Build number” seven times, you have unlocked USB debugging mode on Android 4.2 and higher. You can now enable/disable it whenever you desire by going to “Settings” -> “Developer Options” -> “Debugging” ->” USB debugging”.
The next step is to connect your device to your computer via the USB cable.
The next step is to install a USB driver for it. On the official website you find a list with sources for drivers for phones from various different companies.
Eclipse now should give you the phone as a choice when you click on Run and it presents you possible device to launch.
In some case Eclpise will tell you Target Unknown which prevents you from using the device. If that's the case you might have to restart the phone. You might also have to check and recheckUSB debugging, till the phone asks you to allow your particular computer to do usb debugging.