I have new task in hand wherein I have to work on Google Glass POC. My main intention is to access a video file sitting in your phone and access/play it on the connected Google glass.
Preferably I have to implement using JavaScript or special library WearScript.
I have done some R&D, the Eclipse and ADT is set. I am now facing following issues.
I am not getting any idea what should the architecture of the app. I think there must be a Glass companion app sitting on phone which will read the video file and act as a content provider to the app running on glass.
I do not have actual device (Google glass) and could not find any emulator that I can use with eclipse to install and debug the app.
is there any readymade frameworks that can help streaming videos from phone or directly from server. (video size is limited 30-40 mb)
It will be great and very helpful if anyone can guide me on above points. Thanks in advance. :)
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looked everywhere but no one had an answer to this sadly.
Been trying to use an android app that comes with the Android development tools called SDKcontroller. This app is suppose to let me test the multi touch capabilities of my apps. This app is suppose to send input information from a real android device to the emulator. It should let me control the emulator by using the touch sensor in my android device.
I fallowed the instruction and the app is telling me that is connected to the emulator but that is as far as i get. I can touch and touch all I want but the emulator is not responding.
Has somebody been able to get this to work? If so please let me know.
here is a link to the you tube video demonstrating the app: http://www.youtube.com/watch?v=Erd2k6EKxCQ
here is the android project site: http://tools.android.com/tips/hardware-emulation
Is there a possibility to capture a video of the screen of a connected Android device with ADT? Or is there a better possibility? I need it as a demo for the Play Store like a lot of other apps have it.
There is a tool called Android ScreenCast, it's open source and you can find it here : https://code.google.com/p/androidscreencast/
This is not really a developer question but not sure where else to ask. I'm getting close to making a video tutorial for my android app. On windows I used something called "demobuilder" which is pretty cool, it records the screen as you demo your app (with voice over) and it produces a flash video.
I've been looking for something like that for android but haven't found anything that captures the screen to a video.
Can someone recommend an app that will help?
The alternative is pointing a webcam at my tablet which I think is a bit unprofessional.
I had the same problem sometime ago. Like Michael said, it is hard to capture at full frame rate from the Android (or the emulator).
I ended up using Screencast for android. However, what I would probably do now was getting something like Elgato. You connect the device trhough HDMI to that box and it allows you to record the HDMI output signal.
Another approach is to build your app for Android-x86, so that it'll run on your computer without emulation. At that point, your usual screen cast tools all work.
I want to access my android device (Nexus S) from my pc remotely. I was thinking of an application that would activate the camera and sent the video to my pc, something like Skype but without sound. My first thought was using a VPN connection, but it is a little bit restrictive as it is available only for API Level 14. I dont want to use a server cause I'll have to pay, unless I can avoid it.The concept is using the device for security like a wireless camera. Any ideas would be appreciated.
use an app called IpWebcam. It converts your phone into a wireless webcam. You may see the live video through browser or a player. Install it and you'll find the instructions inside :)
I am currently learning Actionscript 3.0, mainly to start developing mobile games for Android.
Device central is really useful to emulate the Flash content running on devices, but I thought there was a way to test directly on the device itself via USB. Am I mistaken here, because I cannot for the life of me find any information on doing this.
I found several guides on how to get the USB connection up, but the actual testing/debugging itself seems to be done exclusively in Flash Builder.
I am using Flash CS5, and I want to test my AS3 projects directly on my Nexus S via USB.
The only guides I can find detail the publishing of Flash projects to Android, which is a fairly lengthy process. Surely there has to be a quicker way to preview content directly on your phone without having to go through the entire process of creating an APK for it?
This should help you out...
Getting Started with Adobe AIR for Android