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Is there any way to get the total number of viewers of an activity in an android app? I searched, but the only thing I found was Google Analytics. but as far as I got, this API only shows the number of install uninstalls and some other features not the one that I want.
Appreciate your answers
From what I understand, you are trying to find how many users have visited an Activity in your app. The Google Analytics does give you that details. You can check the implementation here :
https://developers.google.com/analytics/devguides/collection/android/v4/screens#implementation
This is what you need.
Integrate Flurry Analytics in five minutes to get basic insights into
your users and app performance, or set up advanced analysis of complex
events to get a deep understanding of everything your users are doing.
From initial launch to the top of the charts, Flurry Analytics is free
at any scale and available for iOS, Android, Blackberry, Windows
Phone, and mobile web.
For more info:http://www.flurry.com/solutions/analytics
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Does anybody know an open source app which I can download and use as a starting point?
I just want to add comments on a map. When I m at a bar for example, I want to open the app, see where I am on a map and be able to leave a comment which will be shown to other logged in users. Logged in users can reply to my comment.
Not too familiar with android development, that s why I need something to start with.
App or tutorial sources would be great.
you could use PassAndroid as a starting point: https://github.com/ligi/PassAndroid - also includes a map
Github has a vast amount of repositories with Android code in it.
I think you can start with this tutorial, to learn how to use maps on android.
After that, you can search for android projects on git hub.
Also, you need to learn how to work with web services, for every user can get the information in any device.
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Which cross-platform mobile APIs give apps that can be listed in the major market places? I see PhoneGap generates native apps can be listed in the Android, iOS and Windows markets. What are the other options? I strongly prefer free.
The reason I want native apps is to get the free advertising from being able to list them in the marketplace.
To those who marked the question as off-topic: the selection seems to be very limited. In my searches I've only found PhoneGap which satisfies the criteria (cross-platform, produces native code, free). So it's hard to be opinionated or produce spam comments when the selection is potentially singular. Any suggestions on other options would be welcomed before I commit myself.
Check these ones out:
Icenium
Titanium
I personally prefer phonegap though.
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I'm building an app with a friend, and even though we want our app to be free and without any advertising we would like to be able to receive some money from potential donners, how would I do that? is it possible to do it via the google dev app (I want it as simple as possible for the donor) or is the best way paypal?
thanks
The simplest way for the donor is of course to provide Google Play payment options.
The most popular way I've encountered for this kind of setup is to have two applications:
Free,
"Donate", which costs the amount of donation you wish to receive.
An alternative (simpler to manage, but may be less visible to your users depending on how you implement it) is to use In-App-Billing. That way you could just have one application with a "Donate" button.
IMPORTANT: this covers only the technical part of this problem, for the legal part, you'd have to consult a lawyer.
At least some countries impose a tax on donations in those kinds of cases, or require some additional paperwork to fill, so if you're unlucky or your app provides you significant income you could be hit by your tax revenue service (or even the police, if not filling paperwork breaks some criminal laws).
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I am looking to develop the multiplayer portion for a cards game (4 players). I have read sp many posts about the ways to do it but many posts are dated back in 2010 so I am wondering if anything has changed.
First of all, I am wondering are there SDK available out there? I heard about skiller sdk but I need another option just because their service agreement is scary when it comes to paid apps.
If not then I guess my other option would be to do the development using client 0server archeticure. I believe there will be a steep learning curve for the server code. Are their quick-guide tutorials to do this? Are there other options I am missing. It is a cards game and I dont expect more than 5000 users for it for now with probably 100s online at any point
Thanks alot
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I have to integrate linked in my android application. Can someone suggest me some framework.
https://github.com/mdinacci/linkedin-for-android/downloads
i used this link but not working. Any example will be helpful.
Thanks in Advance.
I know the question is over a year old. However, if you search on Google this question keeps coming up in the results. That's why I felt the need to provide another answer.
I found a nice library called socialauth-android exists to easily integrate the 10 popular social networks (Facebook, Twitter, MySpace, LinkedIn etc).
I have just checked its latest version(2.0) and it seems that it solved Linkedin new keys bugs which I faced earlier and now I am able to share status , get contacts and get user profile.
Please see socialauth-android website
The LinkedIn Libraries and Tools page has an Android Library listed.
It's actively developed (has groups and companies, two of the newest resources) was updated in September, and has good feedback on the forums.
I'd probably start there for Android development.