After adding google-play-service_lib my resourceIds cannot be recognized - android

I am using ADT 23.0.2.
I just imported the google-play library to my workspace and added the reference to it in my project.
Now nowhere in my project the resource ids can be recognized because there is no R file.
(Anywhere I have R.id.blah I get the error "R cannot be resolved to a variable);
It's just gone. What am I supposed to do?
I exactly followed the steps by developers.google.com. It's nothing complicated but I don't know why this happened.
(I have all layout files in place and no import for android.R are in my class files.)
Before adding the
Tools I use:
Here are screenshots from my app properties:
My manifest
<permission
android:name="com.appname.appname4.MAPS_RECEIVE"
android:protectionLevel="signature">
</permission>
<uses-permission android:name="com.appname.appname4.MAPS_RECEIVE"/>
<activity
android:name="com.appname.appname4.MainActivity"
android:label="#string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="com.appname.appname4.SearchResultListActivity"
android:label="#string/title_activity_search_result_list"
android:parentActivityName="com.appname.appname4.MainActivity" >
<!-- Parent activity meta-data to support 4.0 and lower -->
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.appname.appname4.MainActivity" />
</activity>
<activity
android:name="com.appname.appname4.ContactInfoActivity"
android:label="#string/title_activity_property_detail"
android:parentActivityName="com.appname.appname4.SearchResultListActivity"
>
</manifest>

I had similar issues when I first started Android programming. Here are some fixes that worked for me in the past.
1. Fix/Check all xml(layout) files.
Many times a R file not being generated is due to an issue with your layout file or Android Manifest file. Follow this link and work your way down the page checking permissions and the general layout format.
2. Project/Clean.
go to Project->Clean.
Also make sure you have selected the option to build project automatically.(Without this option check marked R file is never generated automatically).
3. Fix Project Properties.
Right click on your project in Package explorer then choose fix project properties.
Repeat Step 1 after this.
4. Builders.
Go to Project->Properties then Builders. Select the appropriate boxes.
Repeat Step 1, and Clean and rebuild project.
5. Appcom7 and Google Play services error.
Sometimes to fix errors associated with installing these two reference libraries. I copy there folders into a generic library folder on my hard(where I keep most of my eclipse reference libraries), after this I delete them from the Package explorer and from the "default" directory where they were installed. I Fix project properties again and clean/rebuild. This should get you back to your non-reference library version of the package. Then I manually add them as Projects to my eclipse IDE and finally follow this to add them as references to my project. Then fix project properties,clean and rebuild.
6. Reference Question.
Finally, referring to this StackOverflow page has helped me countless times. And one way or another fixed my issue.
Good Luck.

Related

Manifest changes undoing after build

I made changes to my manifest (adding a new activity). I copy and pasted someone else's code (was my first time setting a parent activity). I accidentally built with the wrong code and it gave me an error about resources (which I understand). I then made the changes to the manifest, but every time I build or clean, it reverts it to the original version and spits out the errors for that. I can't find anything about building undoing code, so I appreciate any help.
<activity
android:name="com.willnasby.your_turn.HistoryActivity"
android:label="History"
android:parentActivityName="com.willnasby.your_turn.MainActivity" >
<!-- Parent activity meta-data to support 4.0 and lower -->
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.willnasby.your_turn.MainActivity" />
</activity>
keeps being reverted to
<activity
android:name="com.example.myfirstapp.DisplayMessageActivity"
android:label="#string/title_activity_display_message"
android:parentActivityName="com.example.myfirstapp.MainActivity" >
<!-- Parent activity meta-data to support 4.0 and lower -->
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.example.myfirstapp.MainActivity" />
</activity>
every time I try to build.
Thanks.
EDIT: I read another post about how my versions might not be synced with gradle, but I did and it's still reverting.
I think you are modifying the Manifest in the build folder rather than the SRC folder. If you change the SRC one, that should resolve the issue.
I had the same thing happen repeatedly just as described (in Android Studio) which brought me to this thread. Changing the manifest file to change the package path and doing a rebuild all would simply overwrite my changes.
I managed to get past it by 1) only changing one item in the manifest file (to reflect the correct package) versus trying to change several lines at once 2) rebuilding all 3) pressing run. After the attempt to run, Android Studio figured out what was going on and automatically fixed my manifest file with the proper package paths.
I guess you are opening debug/AndroidManifest.xml , try opening main/AndroidManifest.xml it will come right

Default Activity not found in Android Studio

I just upgraded to Android Studio 0.2.8 and I am getting an error that says "Default Activity not found" when I try to edit the run configurations.
When I launch Android Studio I get this error "Access is allowed from event dispatch thread only"
The activity I am using is a fragment activity.
So far I've tried rebuilding and invalidate caches/restart. Both were of no use.
Please let me know what I can do to fix the problem.
Have you added ACTION_MAIN intent filter to your main activity? If you don't add this, then android won't know which activity to launch as the main activity.
ex:
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<action android:name="com.package.name.MyActivity"/>
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
In Android Studio, right click on the project and choose Open Module Settings. Then go to the Sources tab in your module, find the src folder, right click on it and mark it as Sources (blue color).
EDIT: There is no sources tab in later versions of Android Studio, but you can edit the build.gradle file instead: https://stackoverflow.com/a/22028681/1101730 (thanks for comment Josh)
I had the same problem while importing a project into Android Studio, probably caused by the fact that the project has been developed on an earlier version of Android Studio than currently installed on my computer.
What solved it was simply choosing:
File -> Invalidate Caches / Restart...
and then selecting Invalidate and Restart.
If you don't have the tab and you started with an empty activity try this.
Below is a sample code example:
<application android:label="#string/app_name">
<activity android:name=".HelloActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
Now go to your AndroidManifest.xml file. Next copy the intent filter from this code. Look at your manifest file really good and paste the intent filter in the exact place it is in the code above. (after the .yourActivityName> part of the manifest.) I hope this helped.
If you are still getting an error that says "Default Activity not found" when you try to edit the run configurations even after executing:
Invalidate cache and Restart.
Then try deleting the Settings/Preferences folder:
/< USER_HOME_DIR >/.AndroidStudioPreview3.2
or on Mac :
/Users/<USER_NAME>/Library/Preferences/.AndroidStudioPreview3.2
When I clicked "Open Module Settings", there was no "Source" tab, I think because that's been removed for newer versions of Android Studio (I'm on 0.8.14). So I had to do this instead:
Add these lines to the build.gradle file inside the android { ... } block:
android {
...
sourceSets {
main.java.srcDirs += 'src/main/<YOUR DIRECTORY>'
}
}
After editing the file, click Tools > Android > Sync Project with Gradle Files.
Credit to this answer and this comment.
Following did the trick for me. From Run -> Edit Configuration.
My problem came down to an additional error that was popping up sometimes, stating
Manifest Merger failed with multiple errors in Android Studio
What ultimately was causing my problem was the fact that there were multiple manifests (a debug Manifest, and a manifest in the new module I had just imported), and they were not merging correctly due to this. After seeing this answer, I was able to analyze the merged manifest and find the cause of the issue and fix it.
Press app --> Edit Configurations
After that change value in Launch on "Nothing"
this happened to me because I capitalized the paths in the manifest. changed:
<intent-filter>
<action android:name="ANDROID.INTENT.ACTION.MAIN"/>
<category android:name="ANDROID.INTENT.CATEGORY.LAUNCHER"/>
</intent-filter>
to
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
and it was fixed
I ran into the same issue today and was going through the answers here.
For me the difference was that yesterday it worked fine, so I figured it could not really be a configuration issue, neither configuration nor Version of Android Studio changed.
Fortunately, I tried a restart of Android Studio before trying any of the other answers, and luckily that solved the issue.
So for all people out there who run into this: first thing to try is to restart Android Studio and only if that does not solve the issue try the other answers here.
I just experienced the same error in Android Studio 1.5.1. and just found the source of the problem. I am not sure whether the cause was a human error or some strange glitch in the behaviour of the IDE, but none of the existing StackOverflow questions about this subject seemed to show anything about this so I figured I post it as an answer anyway.
For me, either one of my team members or the IDE itself, had changed the launcher activities manifest entry, causing it to look like this:
<activity
android:name="com.rhaebus.ui.activities.ActivitySplash"
android:launchMode="singleInstance"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<id android:name="android.intent.id.LAUNCHER" />
</intent-filter>
</activity>
While it should, in fact, look like this:
<activity android:name="com.rhaebus.ui.activities.ActivitySplash"
android:launchMode="singleInstance"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" /> <!-- Change Here -->
</intent-filter>
</activity>
So please double, triple, quadruple check the format of your launcher activity in the manifest and you might be able to save yourself some time.
Hope this helps.
EDIT:
I strongly suggest people not to go with the answers that suggest to manually select a launcher activity inside the configuration options of your module, as this caused the application to no longer be shown in the list of installed apps on both the Samsung Galaxy S5 Neo and the Samsung Galaxy S6 (at least for me).
You can get Android Studio not to complain by going to the "Edit Configurations" menu (tap "Shift" three times, type "Edit Configurations"), then change Launch Options > Launch to "Nothing".
I'll probably add a generic activity containing instructions, just to avoid any confusion.
Please make sure in manifest that package name is same with your main activity
In Android Studio switch to Project perspective (not Android perspective).
Make sure that your project follows the gradle plugin's default structure (i.e. project_dir/app/src/main/java...)
Delete all build folders and subfolders that you see.
In the toolbar click Build -> Clean Project, then Build -> Rebuild Project.
Try to run the project.
In my case, it worked when I removed the .idea folder from the project (Project/.ida) and re-opened Android Studio again.
Right click on the project and choose Open Module Settings.
Go to the Sources tab in your module.
Find your src folder.
Right click on it and mark it as Sources.
This solved the error in my case.
If you changed name of directories (class structure) for example com.dir.sample to com.dir.sample1, after that don't forget to change package com.dir.sample to com.dir.sample1.
Modify "Workspace.xml" (press Ctrl + Shft + R to search it)
Modify the activity name with package name
Make sure to change "name="USE_COMMAND_LINE" to value="false"
Reload the project
Done!
For those like me who were struggling to find the "Sources tab":
Here you have to mark your "src" folder in blue (first click in Mark as: Source, then in your src folder), and you're good to go.
There are two steps you can take:
Go to configurations and enter the name of activity to be launched
If it is still not working Disable Instant Run
I have tried all solutions, but not working at all.
than I have tried to disable Instant run in my android studio.
Go to Android Studio Settings or Preferences (for MAC) -> Build,Execution,Deployment -> Instant Run.
uncheck the Instant run functionality and than after click sync project with gradle files from file menu
now run your build...
In some case you can have model with some category field, if you will refactor it in all places, it may refactor it in manifest file and then and the tag xml will became invalid.
Many possibilities can be happened for this kind of case (Default Activity not Found)
If all code are fine, especially on Manifest, just just need to Invalidate Cache and restart the studio,
But sometime it is happened when you have duplicate activity declaration on manifest, not only for the Main activity, it is also triggered by child activities as well.
That happened with me, Default activity not found because i have duplication child activities on manifest, after deleted that, everything is well
Check if there is any duplicate tag in your AndroidManifest.xml file.
I figured it out. I mistakenly added final keyword in activity declaration. Once I removed it everything works!
public class SplashActivity extends AppCompatActivity {
...
}
In my case, this happened because of sudden shutdown of the system.
I followed these steps:
Close Android Studio
Go to
C:\Users\my_user_name.AndroidStudio4.0\system\caches
Delete "caches" folder
Relaunch Android Studio
In Android Studio
Go to edit Configuration .
Select the app.
choose the lunch Activity path.
apply, OK.
Thanks!!
Default Activity name changed (like SplashActivity -> SplashActivity1) and work for me

Android R.java will not generate in Eclipse

I am running Eclipse 4.2.2 Juno on Windows 64-bit for development on Android SDK 17 with ADT. Just today, I cleaned a working project, only to find that the R.java file would no longer generate.
This problem has a very divergent list of possible causes. User Gray, in response to the thread located here, listed a set of articles, all addressing different possible causes.
He says:
Dont worry. First you may clean the project, then run the project. If
this does not work then follow the following links:
And then proceeds to list articles pertaining to different causes of this problem, the links to which I am unable to include, but can be found in the question linked to above.
Gray's comment is a good summary of the most common causes to this problem, including resource file naming convention, the erroneous "import Android.R" statement, XML errors, corruption requiring cleaning and rebuilding, and checking the Android SDK in Project -> Properties -> Java Build Path / Libraries.
The problem is, my R.java still doesn't generate! The only remaining possibility within Gray's list seems to be that either my main.xml or AndroidManifest.xml is broken, so I have included them to make sure I didn't miss any errors.
My main layout:
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<com.bostonwalker.sseng.SSSurfaceView
android:id="#+id/ssview"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</FrameLayout>
And my manifest:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.bostonwalker.enginedev"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<application
android:allowBackup="true"
android:icon="#drawable/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="#string/app_name" >"
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
As a beginner Android programmer, this is beyond my capability to debug. Can someone please find an explanation?
First check if there are any errors in your resource file's. R.java will not be generated if that's the case. Check if you have updated your adt to rev 22. If so follow the below
Right click on your project goto properties. Java Build Path. Choose Order export tab. Make sure that Android Private Libraries is selected. If you have referenced library project. do the same for the library project also. Clean and Build.
Also goto android sdk manager and check that you have the android sdk build tools installed. This many not be necessary but make sure you have android build tools installed.
Check the link below
Eclipse error: R cannot be resolved to a variable
Whenever your generated R class isn't generated, it indicates that there's a problem with generating it due to some parsing issue from the XML resources. Check the error console in your IDE to figure out what's specifically wrong.
Common problems are:
An unescaped character in your strings.xml, for instance you're instead of you\'re
Missing layout_width or layout_height tags in layout resources
Missing namespace declarations
Variable names that aren't supported by Java, for instance due to capitalization or use of spaces, hyphens or other unsupported characters
Any other kind of syntax error in XML
In addition to what Reghunandan said, I just had the same issue after updating to SDK 22 with Eclipse Indigo Win x64. Turns out that when updating the SDK Manager uninstalled the old Build Tools and never installed the updated ones so I had to run it through again to get them reinstalled. Doing this fixed my issue and all the build errors disappeared.
Note: I had to restart Eclipse before the errors disappeared, even though I wasn't prompted to.
I faced a similar issue and found that I imported com.google.android.gms which had a reference to google-play-services.jar. So once I added the path of google-play-services.jar in my apps libraries, R.Java is generated.

FragmentActivity causing ClassNotFoundException

I just used Android SDK Manager to update Android SDK Tools to revision 17, and Android Compatiblity to revision 7. Now, the program I've been running for ages crashes on startup.
Narrowing down the issue, I have created a new blank project, added android-support-v4.jar to the build path, and changed Activity to FragmentActivity and that's all. Now it crashes.
The error message is:
java.lang.ClassNotFoundException: com.example.test.TestActivity in loader dalvik.system.PathClassLoader[/data/app/com.example.test-2.apk]
The code is:
package com.example.test;
import android.os.Bundle;
import android.support.v4.app.FragmentActivity;
public class TestActivity extends FragmentActivity {
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
}
Everything else, including the manifest, is unchanged from the defaults. Any help is much appreciated!
Edit: Manifest included below:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.test"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="9" />
<application
android:icon="#drawable/ic_launcher"
android:label="#string/app_name" >
<activity
android:name=".TestActivity"
android:label="#string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Turns out it's a problem with Android SDK Tools r17. I had previously been using the method given in the tutorial at:
http://mobile.tutsplus.com/tutorials/android/android-compatibility-working-with-fragments/
However, this no longer works. Instead, all I needed to do was right-click on my project in Eclipse and choose Android Tools-->Add Support Library...
Doing this means it is no longer necessary to go to Java Build Path and click "Add External JARs..."
Many thanks to eMich for this solution from: Jar-file issue with ADT r17
I had the same issue and none of the answers I found in stackoverflow solved my problem. After hours of several (many) trial-and-error, I solved my problem by configuring build path of my project. In Eclipse, right click the project > Build Path > Configure Build Path..., in Order and Export tab, check Android Private Libraries, click OK. After that, clean up the project and try running again.
I solved this problem by comparing my project with other (newly created) project that could run as expected. I compared each configurations and AndroidManifest.xml of them.
Hope this helps you too :)
UPDATE Other solution: using ANT
I found another way to solve this problem: using ANT. My friend faced the same issue, but fixing the build path didn't solve his problem. I don't know whether it was because we use the different IDE version, different ADT version, or different operating system (I use GNU/Linux). And then, I suggested him to use ANT rather than the IDE's one.
First, setup the project (create build.xml) by executing android update project -p <project-dir> -n <project-name> for each project (including library projects). And then, from the main project's directory, execute ant debug to build, ant installd to install, and run the application.
The strange thing was, once he succeeded with this way, he even can compile by using IDE again, without ANT at all.
I assume that fragment activity is listed in the manifest properly? Here's my main FragmentActivity class in the Manifest:
<activity android:name=".Polling" android:label="#string/app_name"
android:windowSoftInputMode="stateHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
select your project in Package Explorer > Right Click it > Android Tools > Fix PRoject Properties
and also
Try Project > Clean
Then rerun.
I got the
java.lang.NoClassDefFoundError: com.android.example.SupportFragment
at com.android.example.SupportFragmentActivity.onCreate()
on PopupMenu
SupportFragment extends SherlockFragment implements PopupMenu.OnMenuItemClickListener
...
#Override
public boolean onMenuItemClick(android.view.MenuItem item) {
return onOptionsItemSelected(item);
}
when trying to make a api 17 app compatible with api 8, the only indication was the logcat error above, so check that all your imported classes are supported if you get this error.
Same issue got solved by Doing Build path->Configure Build path->order and export->Check Add private libraries->ok.
Then clean up the project.
Done a big problem solved.
I also got the same issue, and resolved it by the below way.
If because of some reason you have UNCHECKED to the private libraries from build path, so just add Androidv-4 jar in build path and enable(check) it in "Order and Export" tab
Remove anything lib about v7 or v4. Move your Android project, Alt+Enter, click android, look is lib: make sure there is nothing about v7 or v4 lib
add v4 lib
clean project
run again
if you remove v7, will be error with styles... you may look this

Implementing an Android library project

I have an android project that I want to "clone" for a second similar project which only differs by one file: it's sqlite database (assets/mydata.sql).
I've turned the source project (reslib) into a library and added it to my clone project's properties (the source project shows up under "Library Projects" as reslib.jar)
Thing is, I'm not sure how to launch the main activity in the source project. The source project's main activity sets-up a TabHost. How do I launch into the source project's main activity from my clone project? I started pasting code into "cloneActivity.java" to fire up the TabHost but then wondered if there was a better way.
Doing this is pretty straight-forward. In the manifest for your dependent project, you need to specify the source project's activity as the one you want to launch.
Suppose your source project has package name com.example.source, your dependent project has package name com.example.dependent, and the main activity in your source project is MainActivity.java.
Then in AndroidManifest.xml in your dependent project, you would have something like the following:
<application
android:icon="#drawable/logo" >
<activity
android:name="com.example.source.MainActivity" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<!-- possibly lots more activities and other declarations -->
</application>
Important Notes: In the manifests for both your source project and the dependent project, you must make sure to list all activities, permissions, etc. If later on you add an activity to your source project, you'll need to remember to add it to the dependent project's manifest as well.
Also, you'll need to copy anything in the source project's assets directory to the dependent project—and don't forget to keep that in sync as well. (This is true as of June 2012, I've heard that some future version of the Android build tools will likely alleviate this headache.)
And finally, if you use Eclipse to create the projects, it will create a default layout main.xml. Since resources in the dependent project override resources in the source project, make sure this doesn't trip you up.

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