Novice question.
What is the recommended way to run the sample apps, included in the Facebook SDK, in Android Studio (0.8.6)?
The ideal answer would include step-by-step instructions.
I'm using Android Studio version 0.8.0, and Facebook SDK 3.18.
When I tried to open a sample as a separate project, it can't find Gradle and wasn't able to run it. However, when I imported /samples folder as a root, all sample projects were imported and was able to run each samples.
File > Import Project > Select FACEBOOK_SDK_PATH/samples > OK > Create project from existing sources
and then, click next/ok as Android Studio's default setting.
Hope it helps!
Suposing you already downloaded and unzipped the SDK.
Create your android project. Gradle based.
File -> Import Module. Navigate to the unzipped folder and select the unzipped folder.
Add the library dependency in your main module (the one created with your project) adding this line in your build.gradle:
Synchonize project.
If you want to continue creating your own app, you might add the dependency module build.gradle file:
android {
dependencies {
compile project (':facebook')
}
}
Related
I've been trying to import Open CV module to android studio exactly as many tutorials online told me to but it wont work. I googled the issue a bit and found a solution to choose the sdk folder as the directory and not java but even that dosent work.Im using Android Studio v4.0.1 and the latest version of OpenCV. Help.
First of all make sure your sdk folder in your downloaded opencv sdk contains a build.gradle file. If your downloaded sdk doesn't have build.gradle try another version of opencv sdk, Unless you have to select java folder in the opencv sdk and after that copy jni files into your project tree.
The easiest way to import OpenCV sdk into your project is as follow:
Create an Android Project
File -> New -> Import Module -> path to OpenCV/sdk/ -not java folder! (opencv 4+)
File -> Project Structure -> add OpenCV as 'Module Dependency' of 'app'
Clean Project
Done! no need to copy jni libs and other things.
Importing opencv to androidstudio
->First download opencv from https://opencv.org/releases/
for your current using android studio version,and extract it.
->open android studio create new project if project is already
exist follow the below.
->in android studio choose option in MENU->File->Import
Module here please select the your opencv-android directory
till sdk selection
eg:("E:\stardev\OpenCV-android-sdk\sdk") and
then finish, if your downloaded same version it's good to go
else change the build.gradle setting from opencv build.gradle
and sync.
->after this to add as a dependency in android studio
Choose
Menu->File->Project Structure->dependencies,
select app from tab and add(+ icon) from menu select module
dependency and select sdk from here.
->to test goto your project activity and
(import org.opencv.core.Core)
If you are using Arctic fox and still facing this issue, This Solution worked for me.
If your next and/or finish buttons is still not clickable after adding the right path
https://stackoverflow.com/a/68738767/12052997
I want to use Flutter to create an Android app which depends on a third-party SDK that wrapped in an aar file. So far, I have only found the article Accessing Platform and Third-Party Services in Flutter. It seems that I have to build the Flutter project with additional Java files using Android Studio. This is complicated and not what I want.
Is there any way to directly load aar files or *.so files in Dart code? Something like how JNI works.
After learning the Flutter example - hello services, I have successfully built my Flutter project with aar file.
Basic Steps:
Download the Flutter source code.
Open flutter/examples/hello_services/android in Android Studio.
Click File > New > New Module and choose Import .JAR/.AAR Package.
Press F4 to open Project Structure, and then add the dependent module.
Write Java code to invoke APIs that defined in aar file.
Import flutter/examples/hello_services to Intellij IDEA.
Build and run the Flutter app.
I've pushed the source code to GitHub.
If you want to add .aar file to your Flutter project and faced problem in Android Studio saying
" can't understand Gradle settings file, please add the path ':moduleName' manually"
this tutorial is how to add Android .aar module to your flutter project manually.
https://www.programmersought.com/article/84681807320/
Creating a standalone library application is a common task in Eclipse + ADT.
I thought that this should be a simple task in Android Studio (1.2 or above), but after struggling with this problem for two days, I figured out that google did nothing about this and implementing a standalone library module is not as simple as I thought. So I decided to share my experiences with you.
To create a standalone and reusable library module in Android Studio:
1- Create a new project with no Activity.
2- New project's default module is named app. Right click on module and refactor/rename it to something like 'library'. Close Android Studio.
3- Open file explorer and rename module's folder from app to library.
4- Open .idea folder. There are some XML files there that have references to app folder. Replace app into library in these files.
5- Open module's gradle file (library/build.gradle) and change plugin to com.android.library. Then remove applicationId.
6- Open Android Studio. Rebuild module. If there is no error, we are done here.
7- Open application which is dependent on that module. Open settings.gradle and include library module as below:
include ':library'
project(':library').projectDir = new File('/Path/To/LibraryProject/library')
8- Open application's app module build.gradle file and add this line into dependencies section:
compile project(':library')
9- Rebuild your project. If everything is right, you will see library module in your project. You can edit library module from there and/or its project and more important: Now you have a standalone library module that you can reuse in multiple projects!
I hope google will make this process a lot easier in future releases of Android Studio!
EDIT:
I checked Android Studio version 1.4 and hopefully in this version we can omit steps 3 and 4.
I was trying to follow this post to import the mopub SDK into my app, however Android Studio is being difficult.
I unzipped the SDK, and went to Project Structure to select import a New Module. When I chose the unzipped folder, the Finish button is grayed out, and there is an error saying 'Select Modules to import'
I am using Android Studio version 0.8.6. Here is a screenshot of the error menu
I had the same issue so I had to install it manually.
First, unzip the downloaded file and then copy the unzipped mopub-sdk folder into your project directory.
Next, open your project's settings.gradle file and make sure the MoPub SDK is included as a module:
include ':app', ':mopub-sdk'
Open your app's build.gradle file (not your main project one) and add the MoPub SDK as a dependency:
dependencies {
compile project(':mopub-sdk')
}
These instructions are based of those found on the mopub github.
In eclipse, if we create a project which is having library projects inside our project, then
we cannot import this project as module in Android studio. This may be the issue
It's not fault of AndroidStudio, just try archived sdk, it works
https://github.com/mopub/mopub-android-sdk/archive/v3.9.0.zip
from https://github.com/mopub/mopub-android-sdk/releases
// sorry I don't enough reputation to post image
I have a setup of android project on eclipse and I want to migrate to Android Studio. So, I have android-support-v4.jar that I use for my main project and my Facebook lib-project.
I guess I have to exclude lib-projects as a folder in my main module (lets call the main module Jack). Jack has dependancy on the facebook lib-project.
How should I define the android-support-v4.jar as a separate library and use it in both projects? Or should I just use directly the jar files and leave them in both Jack's libs folder and Facebook libs folder?
If the first option should be done, will ant clean release still work (with the build.xml android generated file)?
In Android Studio, builds are done with Gradle now. Gradle is different. With gradle, you tell your project which jar's you need, and it will connect to a server and download them if it doesn't already have them when you compile your apk.
A few things to note:
When you install Android Studio, it has it's own Android sdk directory. You have to download everything from the sdk downloader (from inside the Android Studio App) again. Don't bother trying to switch the sdk download path to your current one. You will only encounter bugs (Or at least I did).
So your question is worded very confusingly. It sounds like you have a main module, and then you have a library module, and the library module uses the support library.
You'll need to set it up so the main module has a dependency on your library module. From there, you'll need to go into your library module's gradle file and tell it that you want to include the android support library
dependencies {
compile 'com.android.support:appcompat-v7:19.0.0'
}
The support library is a little weird in gradle. Gradle normally would download the dependencies you need. However, android studio requires that you have the support library installed through their sdk downloader (top-right group of icons in android studio. The download icon).
After you get all your dependencies entered into your gradle file, you'll then need to go to Tools -> Android -> Sync gradle files with project. From there compile errors should go away, and you should be able to run the project.
Best of luck. By the way, Here is the documentation on Gradle on the android website. I find myself having to go to it A LOT, especially when I made the switch from Eclipse to Android Studio. This + Various tutorials I found as needed via google. http://tools.android.com/tech-docs/new-build-system/user-guide
EDIT: This link might also be helpful. Google has some steps for switching from eclipse to Android Studio: http://developer.android.com/sdk/installing/migrate.html That with some of the stuff above may prove helpful.
While I haven't tried this myself, I suggest you use the recommended migration steps provided by Google in this article.
Before you do that, though, make sure that you either:
Check that both support libraries on the main project and dependencies have the same version (Eclipse will complain about it during build time, and will likely cause problems during conversion to Gradle script.); OR,
Uncheck the "Android Private Libraries" entry on the Order and Export tab of the dependency project's build settings.
If the migration process described doesn't work smoothly for you, you can always call the Ant build script from within the Gradle script, as described here.
The Android Studio uses only Gradle, but you can export Android ant project from eclipse.
To do that go to File -> import project usually next, next, next... works.
If not go to project setting Shift + Ctrl + Alt + S and under modules -> PROJECT_NAME -> Dependencies you can add your support library.
To add a Facebook library you must add it as another module to your project.
If you still want to use Ant there is another option: Use Intellij IDEA which support Ant.