Hello,
I am a beginner and I want to learn how this works for which I am using eclipse and was trying to follow the tutorial here
For step2 it says to download latest version of the AndroidPlot Core Library from here http://androidplot.com/download/ but it says there is problem with download for which it says to download most recent stable snapshot artifacts from here
https://androidplot.jira.com/builds/browse/ANDROIDPLOT-TRUNK-177/artifact but I dont understand which one is the actual AndroidPlot Core Library to download from this link.
And if someone has an latest version of the AndroidPlot Core Library can you post here so that I can download it.
thanks.
Can someone help with this.
For the time being, this is the correct jar to add to your project.
Nick
Related
i've search for almost a week now and it's hard to find previous version of wikitudesdk.jar because the newest version of it is an aar file. I'm using eclipse for developing android application. If someone has a previous version of it, mind if you can share it with me? Thank you
please reach out to the official Wikitude developer forum for this question including the actual version that you require. Note that after SDK 5.0 there is no official support for Eclipse from Wikitude side
Can anybody tell me the link to download ExoPlayer library for android app development n how to use it?
Thx in advance for your kind answer.
There is a github for exoplayer, which contains the exoplayer library and an android demo app. You have to build the library.
The documentation indicates how to do it. Basically you can just do a gradle build (provided you cloned the repo and installed git).
Hi im using Android Studio ver. 0.8.6 now i want to use andEngine, i know that i should download andengine.jar file and copy it to libs folder in my project, everything is all right, but i can find the andengine.jar GLES2 there are only files with 1st version, and the newest examples didn't work with it, can someone pls give me link to andengine.jar GLES2? or maybe im doing something wrong?
I'm taking examples from official site and there are a lot of errors one of them:
extends BaseExample
AndEngine GLES2 may be downloaded From Here
You can download AndEngine.jar file From Here
You can download other types of AndEngine.jar file From Here
Also here are some examples about AndEngine From Here
AndEngine GLES2 may be downloaded Alternatively From Here
https://github.com/nicolasgramlich/AndEngine/tree/GLES2-AnchorCenter Use this link to get the latest andengine also download the physics engine which is a separate jar.
or maybe im doing something wrong?
Yes. First of all, you should not be using JARs anymore. You should add AndEngine and any extension as an Android Library project (Eclipse terminology) or Module (Android studio terminology).
UPDATE: Since the Android Studio became the official IDE for Android, it is now recommended to use it. However AndEngine stopped being developed by its author and its populatity is on decline. Anyway see a related question to add the module/library project to your game.
As #sm4 pointed out it is recommended to simply clone the git repo. However, after cloning the repo you will experience errors in AIDE when compiling. See my question and answer to see why I think this happens and how to fix it.
I'd like to merge pull from here https://github.com/Itseez/opencv/pull/1820 with opencv 2.4.7 for Android. I understand that the Library is included in project but pull from github has to be build somehow and put into my phone as new opencv manager, am i right? Could someone help with this task?
You need to download the sources of OpenCV, and then pull or cherry-pick those two changes on top of used branch. That is more a git related problem than OpenCV :)
On top of that, it looks like the change You are writing about is already merged into the main branch. If You download the sources and NOT checkout on 2.4.7 tag, You will have the slightly buggy, slightly unstable bleeding-edge version of OpenCV, with these changes.
Of course, after that You will need to build the library, but there is a good manual for that at library's web page.
As for building the Android version of OpenCV, here is a tutorial at the official wiki
I downloaded the Android SDK and the Eclipse Plugin and installed them. When I however use the "Open Declaration" in Eclipse on basic Android functions and classes such as setOnClickListener or ListActivity it gives me an "Source not found"-Error.
The total Android source code seems to be 2.1 GB. Where do I get the source code of those functions that I call with the API to integrate it into Eclipse?
Check this issue. There is a lot of links explaining how to do it.
The source code is not included with the sdk. If you wish to debug/use android source you need to download it separately from the sdk. It can be found on google's official site here. This site also contains important information about using their source code that you should read.
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You can see the source code by installing a plugin in Eclipse: http://adt-addons.googlecode.com/svn/trunk/source/com.android.ide.eclipse.source.update/