Robospice. Retry failed request on demand - android

I need to implement quite popular template of app behaviour - give opportunity to user to retry failed requests. Right now I catch failed request with SpiceServiceListener, and shows dialog where user can press "Retry" button. Unfortunately, using the same CachedSpiceRequest object with SpiceManager.execute() don't give desired behaviour, because RS removing all request listeners from mapRequestToLaunchToRequestListener if request wasn't successful. So request can work fine, but it will not return any information to my Activity.
Is there easy way (without modifying code of library) to implement this?

Unfortunately looks like there are no abstract solution for situation like this, so I had to add code like this in every request.
getSpiceManager().execute(r, new RequestListener<CountProfiles>() {
#Override
public void onRequestFailure(SpiceException spiceException) {
if (act.getSupportFragmentManager().findFragmentByTag("network_problem") == null) {
NetworkProblemDialogFragm.newInstance(r, this).show(act.getSupportFragmentManager(), "network_problem");
} else {
((NetworkProblemDialogFragm) act.getSupportFragmentManager().findFragmentByTag("network_problem")).setSpiceRequest(r);
((NetworkProblemDialogFragm) act.getSupportFragmentManager().findFragmentByTag("network_problem")).setRequestListener(this);
}
}
#Override
public void onRequestSuccess(CountProfiles countProfiles) {
}
});
NetworkProblemDialogFragm is a DialogFragment with Retry button, on click on this button I re execute failed request, using given RequestListener.
Not very beautiful solution, but looks like there no better one.

Related

LibGDX http request not working

I want to send a String message to database when user presses a specific button in the LibGDX game I am designing for android. How do I go about doing that? Following is the code I tried. But it does not work.
Net.HttpRequest httpRequest = new Net.HttpRequest();
httpRequest.setMethod("POST");
httpRequest.setUrl("URL is here");
httpRequest.setContent("INSERT INTO `game_table` (`Button`) VALUES ('Button 1 Pressed')");
Net.HttpResponseListener httpResponseListener = new Net.HttpResponseListener() {
#Override
public void handleHttpResponse(Net.HttpResponse httpResponse) {
Gdx.app.log("Log httpResponse", httpResponse.getResultAsString());
}
#Override
public void failed(Throwable t) {
}
#Override
public void cancelled() {
}
};
Gdx.net.sendHttpRequest(httpRequest,httpResponseListener);
Log does not provide anything in android monitor. I also tried using AsyncTask and without AsyncTask to implement this code. But neither works.
Am I missing something? If so could you give me small code snippet that will work?
You don't need to use an AsyncTask, libGDX' HTTPRequest is async out of the box.
You did not log anything if the request fails or is cancelled so probably that's the case.

Conditional subsequent request with RxJava

I have an issue with my network client design. I have a use case, when the client tries to request an item from a REST API, but in case the API returns a 404 HTTP status code I need to send a request to create the item on the server and then request the item again.
I would like to use RxJava to avoid the callback hell. Is this a valid use case RxJava? Is it possible to create such a conditional sub-request?
Thank you for your time and answers.
Based on your question, I assume you have something that look like
public Observable<Item> getItem();
that will either return the item, or fire an error and
public Observable<?> createItem();
That will create one.
You can use those two together like so:
public Observable<Item> getOrCreateItem() {
return getItem().onErrorResumeNext(error -> {
// Depending on your framework, figure out which is the result code
if (error.getResultCode() == 404) {
return createItem().flatMap(ignored -> getItem());
} else {
return Observable.error(error);
}
});
}
With Retrofit, you'd have to simply make sure the exception is a RetrofitError, cast it, and get the response and the status code. (((RetrofitError) error).getResponse().getStatus())

Using MrEngineer13's SnackBar library implementation

I am using #MrEngineer13's SnackBar implementation and was wondering how to capture 2 separate "ActionClick" events - depending on when the actionclick event occurs, I need to do different things.
The builder looks like this -
new SnackBar.Builder(this)
.withOnClickListener(this)
.withMessage("This library is awesome!") // OR
.withMessageId(messageId)
.withTypeFace(myAwesomeTypeFace)
.withActionMessage("Action") // OR
.withActionMessageId(actionMsgId)
.withTextColorId(textColorId)
.withBackGroundColorId(bgColorId)
.withVisibilityChangeListener(this)
.withStyle(style)
.withDuration(duration)
.show();`
and the onMessageClick takes a "token" parameter -
#Override
public void onMessageClick(Parcelable token) {
}
What I am not able to figure out is, how to pass this "token" when the click happens.
depending on when the actionclick event occurs, I need to do different things
Handle that in the body of onMessageClick():
#Override
public void onMessageClick(Parcelable token) {
if (shouldIDoX()) {
doX();
}
else {
doY();
}
}
(where you supply relevant implementations of shouldIDoX(), doX(), and doY().
What I am not able to figure out is, how to pass this "token" when the click happens
There is a withToken() method on the Builder that you can use to supply the Parcelable to be passed into onMessageClick(). That being said, the JavaDocs describe it as "The token used to restore the SnackBar state", which would make me a bit nervous about messing with it.

Picasso errors on callback

I've noticed that occasionally images won't load in my app through picasso and that picasso is in fact erring. I am using two images per list item in a list view. Here's the picasso code:
Picasso.with(DashboardActivity.this).load(status).into(iv_customer_status_pic, new Callback() {
#Override public void onSuccess() {
Log.d("Debug", "Picasso Success");
}
#Override public void onError() {
Log.d("Debug", "Picasso Errored");
}
});
How can I ensure that the images are loaded, I don't want them to error and then make them disappear. Also why does it error? Is there a timeout? I noticed on more powerful devices it happens less.
The reasons why it fails might because of no Internet connection and Invalid Image URL.
With regard to the error handling refer to nPn's answer.
The reason the onError() callback for Picasso.with().load().into(target, callback) exists is because there is no 100% guarantee the load will be successful. For example if you are trying to load from a uri and you don't have an internet connection, the load will not be successful.
You can somehow attempt a re-try (which I think is already built into Picasso), but ultimately, you need to handle the case were the load fails (for whatever reason). One option would be to load a "default" image, like a generic "profile picture" if you were trying to load a specific users profile picture.
If you move the implementation of the callbacks to a separate class , or even the containing class you should be able to retry from the onError() call back. Here is what I am thinking:
class ContainingClass implements Callback.EmptyCallback
private int mRetryAttempts = 0;
#Override
public void onError() {
if (mRetryAttempts < 2) {
mRetryAttempts++;
// try again
} else {
mRetryAttempts = 0;
}
}
#Override
public void onSuccess() {
mRetryAttempts = 0;
}

android usage of "controller.query(activity);" in scoreloop

i am attempting to implement a built in controller that is part of the scoreloop library. the documentation states:
Basic Usage:
To invoke the TOS dialog if it was not accepted previously, the following code may be used:
final TermsOfServiceController controller = new TermsOfServiceController(new TermsOfServiceControllerObserver() {
#Override
public void termsOfServiceControllerDidFinish(final TermsOfServiceController controller, final Boolean accepted) {
if(accepted != null) {
// we have conclusive result.
if(accepted) {
// user did accept
}
else {
// user did reject
}
}
}
});
controller.query(activity);
but when i paste this into my code i get the following syntax errors:
am i using this incorrectly? how and where would this be used any ideas?
EDIT: after moving the statement to the method where i want to show the dialog i now get the following error:
You seem to be calling controller.query(activity) in a class body where a declaration is expected. Move the statement controller.query(activity) to a method where you would like to show the dialog.

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