Android Refreshing Service after AsyncTask - android

I am trying to re-initiate the entire function of download and uppdate service when an AsyncTask in my activity is being called but I am not sure if I am doing something wrong. Currently, I have a refresh button that initiates the AsyncTask:
Refresh function that initiates AsyncTask:
final ImageView refreshBtn= (ImageView) findViewById(R.id.spin_refresh);
Log.i("RootActivity:setupHeader","******ImageView refreshBtn******");
//Listening to Button Click by User
refreshBtn.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
Log.i("RootActivity:setupHeader","******OnClick,Call RefreshTask******");
//CALL ON THE CLASS OF REFRESHTASK ASYNCTASK
RefreshTask refreshtask = new RefreshTask();
refreshtask.execute();
}
});
Once my refresh function is called, it will call onto the refreshtask within my activity:
public class RefreshTask extends AsyncTask <Void,Integer,Long> implements Observer{
// SET THE PARAMETERS FOR REFRESHTASK IN ASYNCTASK: PRE-EXECUTION, PROGRESS UPDATES & POST-EXECUTION
private Context context=null;
private DownloadService callback =null;
protected boolean exitAsync = false;
public static Hashtable<String, Download> downloadList;
final public static String PATH = "/sdcard/DCIM/100MEDIA/";
private static final Long START_STICKY = null;
Intent intent;
ListView lv;
RelativeLayout rl;
protected String dSResponse = null;
public void UIThreadProgress(Context context, DownloadService callback) {
this.context = context;
this.DownloadService = DownloadService;
}
//PROCESS IN CALLING THE DOWNLIST WHILE IN BACKGROUND
protected Long doInBackground(Void...params){
// TODO Auto-generated method stub
Log.i("----------RefreshAsyncTask----------", "doInBackground");
try {
// ====================DownloadService
Thread.sleep(10000);
while (this.callback.condition())
Intent i= new Intent(context.this, UpdateService.class);
Intent I= new Intent(context.this,DownloadService.class);
// potentially add data to the intent
context.this.startService(i);
} catch (InterruptedException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}while (!exitAsync);
return START_STICKY;
}
#Override
public void update(Observable observable, Object data) {
// TODO Auto-generated method stub
//UpdateServiceStatus
}
//HANDLES EVENTS ON THE UI-POST-EXECUTE
#Override
protected void onPostExecute(Long result){
super.onPostExecute(result);
lv.findViewById(R.id.spin_refresh).setVisibility(View.VISIBLE);
Log.i("----------RefreshAsyncTask----------", "onPostExecute");
//GIVE FEEDBACK ON THE USER INTERFACE
Toast.makeText(context, "Your document has been refreshed and contains the updated documents!", Toast.LENGTH_LONG).show();
// After the process in doInBackground has been completed
}
}
Please help, I am trying to re-instantiate the download and update service when AsyncTask is being called.

I can't understand why you start a service inside a thread. You should start a thread in a service instead. Check Local Service sample in this link:
http://developer.android.com/reference/android/app/Service.html
In your onClickListener just unbind service and bind it again. It will refresh your service. In onCreate method of your service start your download or update in a thread.
Note: It is better to use another thread mechanism for network service. AsyncTask is good for short-lived operations.

#Override
protected void onPostExecute(Long result){
super.onPostExecute(result);
lv.findViewById(R.id.spin_refresh).setVisibility(View.VISIBLE);
Log.i("----------RefreshAsyncTask----------", "onPostExecute");
//GIVE FEEDBACK ON THE USER INTERFACE
Toast.makeText(context, "Your document has been refreshed and contains the updated documents!", Toast.LENGTH_LONG).show();
RefreshTask refreshtask = new RefreshTask();
refreshtask.execute();
// After the process in doInBackground has been completed
}

Related

AsyncTask Class Showing Null Pointer Exception in onProgressUpdate Method

I am a beginner in android. I am trying to control a progressbar with AsyncTask in a class that extends android's inbuilt messenger class. I am getting an Exception but, can't understand the fault in my code.
public class MyMessenger extends Service {
private ProgressDialog downloadProgressDialog;
static final int v1=1,v2=2;
ProgressBar bar;
class MyHandler extends Handler
{
#Override
public void handleMessage(Message msg) {
switch (msg.what) {
case v1:
Toast.makeText(getApplicationContext(), "message = 1 in handler of messenger", Toast.LENGTH_LONG).show();
break;
case v2:
new sync().execute();
break;
}
}
}
Messenger messenger=new Messenger(new MyHandler());
#Override
public IBinder onBind(Intent intent) {
// TODO Auto-generated method stub
//Toast.makeText(getApplicationContext(), "binding...", Toast.LENGTH_LONG).show();
return messenger.getBinder();
}
public class sync extends AsyncTask<Void, Integer, Void>
{
int progress=0;
#Override
protected void onProgressUpdate(Integer... values) {
// TODO Auto-generated method stub
// super.onProgressUpdate(values);
downloadProgressDialog.setProgress(values[0]);
}
#Override
protected Void doInBackground(Void... params) {
// TODO Auto-generated method stub
while (progress<100) {
progress++;
publishProgress(progress);
SystemClock.sleep(1000);
}
return null;
}
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
super.onPreExecute();
downloadProgressDialog = new ProgressDialog(getApplicationContext());
downloadProgressDialog.setMessage("Downloading file...");
downloadProgressDialog.setMax(100);
downloadProgressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
downloadProgressDialog.setCancelable(false);
downloadProgressDialog.show();
}
}
}
Since you are unable to findViewById in service , do the same in your activity that starts the service and make bar as a public static variable.bar is null because you have not initialsed it by findViewById
public static ProgressBar bar = (ProgressBar) findViewById(R.id.progressbar);//in activity
Code in async task
//async task
#Override
protected void onProgressUpdate(Integer... values) {
if(!MyActivityName.bar=null)
MyActivityName.bar.setProgress(values[0]);
super.onProgressUpdate(values);
}
Hope this works.
You never initialize bar, so it is null when you use it at bar.setProgress(values[0]).
because you didn't initialize your progress bar. initialize like below:
bar = (ProgressBar) findViewById(R.id.progressbar);
EDIT:
Then you have to use Progressdialog rather than progress bar like below:
private ProgressDialog downloadProgressDialog;
protected void onPreExecute() {
super.onPreExecute();
downloadProgressDialog = new ProgressDialog(context);
downloadProgressDialog.setMessage("Downloading file...");
downloadProgressDialog.setMax(100);
downloadProgressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
downloadProgressDialog.setCancelable(false);
downloadProgressDialog.show();
}
and then use dialog object in your progressupdate method.
EDIT:
Via Binder you can send callbacks to your Activity, which means that you can update UI like progress dialog.
Add according method to your Binder (let's name it onProgress)
From your AsyncTask call method of this Binder
In order to know about progress updates consider using Observer pattern (in other words - your Activity should listen for updates of your Binder, or more specifically - of calling Binder.onProgress method)
You can not to show progress dialog , You have extend service class that is used to run thread in background. just use only doinbackground() method, remove progress dialog method
.

Two background service android

In my acivity, i need to run two background service.
main background service:
class loadingTask extends AsyncTask<Void, Void,Void> {
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
pd = ProgressDialog.show(context, "", "Chargement en cours..", true, false);
super.onPreExecute();
}
#Override
protected void onPostExecute(Void result) {
// TODO Auto-generated method stub
super.onPostExecute(result);
pd.dismiss();
}
...
#Override
protected Void doInBackground(Void... params) {
// TODO Auto-generated method stub
getxml = Util.CallWebService("");
return null;
}
}
Second background service.
class mloadingTask extends AsyncTask<String, Void, String> {
protected String doInBackground(String... urls) {
SAXHelper sh = null;
try {
sh = new SAXHelper(urls[0]);
} catch (MalformedURLException e) {
e.printStackTrace();
}
sh.parseContent("");
return "";
}
protected void onPostExecute(String s) {
pd.dismiss();
}
}
In my onCreate() method I want to call the first background and when it finished loading the second background service starts. Part of my background service is as follows.
AsyncTask<Void, Void,Void> loadTask = new loadingTask().execute();
if(loadTask.getStatus()==AsyncTask.Status.FINISHED){
new mloadingTask().execute(getxml);
System.out.println("getxml: "+getxml);
}
However the second background service doesn't seem to start. i am not getting the a print also. I think I miss a step or android doesn't allow more than one background service in the same activity. A help please.
AsyncTask<Void, Void,Void> loadTask = new loadingTask().execute();
if(loadTask.getStatus()==AsyncTask.Status.FINISHED){
new mloadingTask().execute(getxml);
System.out.println("getxml: "+getxml);
}
there is a 99% chance that the if() block will never pass.
You first execute the first asyncTask named loadTask and RIGHT after check if it finished.
Small chance that it actually finishes by then.
The easy approach:
Use only one async task. You want to finish asyncTask 1 and then fire asyncTask 2, its exactly the same as having only one asyncTask doing both operations.
class loadingTask extends AsyncTask<Void, Void,Void> {
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
pd = ProgressDialog.show(context, "", "Chargement en cours..", true, false);
super.onPreExecute();
}
#Override
protected void onPostExecute(Void result) {
// TODO Auto-generated method stub
super.onPostExecute(result);
pd.dismiss();
}
...
#Override
protected Void doInBackground(Void... params) {
// TODO Auto-generated method stub
getxml = Util.CallWebService("");
SAXHelper sh = null;
try {
sh = new SAXHelper(urls[0]);
} catch (MalformedURLException e) {
e.printStackTrace();
}
sh.parseContent("");
return null;
}
}
The difficult approach:
How I solve this kind of thing is(our situation is different, but it should do)
Create an interface, with one method. for example:
public interface OnDataChangedListner {
void dataChanged(Class listener);
}
Then somewhere (i use my repository classes)
write a method to add and remove entires to a list of OnDataChangedListener interfaces
private ArrayList<OnDataChangedListner> mOnDataChangedListners;
public void addOnDataChangedListner(OnDataChangedListner onDataChangedListner){
synchronized (mOnDataChangedListners){
mOnDataChangedListners.add(onDataChangedListner);
}
}
public void removeOnDataChangedListner(OnDataChangedListner onyDataChangedListner){
if (mOnDataChangedListners != null){
synchronized (mOnDataChangedListners){
for (Iterator<OnDataChangedListner> it = mOnDataChangedListners.iterator(); it.hasNext();) {
OnDataChangedListner listener = it.next();
if (listener .equals(onDataChangedListner))
it.remove();
}
}
}
}
This might be overkill. But this example should help you with updating the UI while your tasks are running. A free extra! :))
With the above code in place, create an onDataChanged() method in the same class where u defined the add and remove listener methods.
In that code call a handler
// Need handler for callbacks to the UI thread
final static Handler mHandler = new Handler();
// Create runnable for posting
final Runnable mNotifyDataChanged = new Runnable() {
public void run() {
if (mOnDataChangedListners != null){
synchronized (mOnDataChangedListners){
for (Iterator<OnDataChangedListner> it = mOnDataChangedListners.iterator(); it.hasNext();) {
OnDataChangedListner listener = it.next();
if (listener != null)
listener.dataChanged(this.getClass());
else
it.remove();
}
}
}
}
};
/**
* will notify registerred delegates on the main (UI) thread
*/
public void notifyDataChanged(){
mHandler.post(mNotifyDataChanged);
}
Ok, so I ended up giving out an entire sample.
Where you place this code is upto you. But when you call notifyDataChanged() it will fire the handler, which in turn will loop trough all current registered listeners for this class
then in turn it will call the listeners datachanged method.
To make this all work, all you have to do is have a class implement the interface
call addOnDataChangedListener(this);
and implement the method provided in the interface.
Note that this is deffinetly not the easiest way to do things.
I don't know what the easiest way to do what you want is. I never have been in that situation before.
but you can execute the second task in the implemented method. Should work..
AsyncTask is Asynchronous as its name suggest. You need to call your 2nd AsyncTask in onPostExecute of your 1st AsyncTask
OR
Loop and wait till AsyncTask is finished in your activity, but it may take more time and you can get Application Not Responding message.
As soon as you call execute() method, control comes to next statement which loadTask.getStatus(). As task is just started, loadTask.getStatus() will not return FINISH and your 2nd task is never getting executed.

runOnUiThread is not running in AsyncTask

I'm coding a program which fetches the data from MySql from server (using JSON) and it updates the UI accordingly,
I'm fetching two types of data using AsyncTask from Server
1) Bubble Answers
2) Comments
The parseBubbleAnswers method successfully runs and Updates UI,
but parseComments class which is AsyncTask, and which call parseComments method in doInBackground, is not running runOnUiThread(new Runnable() { run() });
Can anyone help me in solving this
Here is my code :
public class FetchServer extends Activity
{
protected void onCreate(Bundle savedInstanceState)
{
String photoId = "1"; // photo id for which the data is fetched
checkBubbleData(photoId); // which call AsyncTask - 2 differnt calls
}
public void checkBubbleData(String photoId)
{
new parseBubbleAnswers().execute(photoId); // to fetch bubble answers
new parseComments().execute(photoId); // to fetch comments
}
class parseBubbleAnswers extends AsyncTask<String, Integer,String>
{
#Override
protected String doInBackground(String... params)
{
// TODO Auto-generated method stub
Looper.prepare();
parseBubbleAnswers(); // which has runOnUiThread(new Runnable() which updates (successfully !) the UI
return null;
}
}
class parseComments extends AsyncTask<String, Integer,String>
{
#Override
protected String doInBackground(String... params)
{
// TODO Auto-generated method stub
Looper.prepare();
String parseComReturn = parseComments();
if(parseComReturn=="end")
{
commentBuilder(); // which will update UI after fetch data by parseComments() method
}
}
}
public void commentBuilder()
{
runOnUiThread(new Runnable() // while debugging, it comes here, on Step Over it stick for 2 times and then move at the end of method without error
{
public void run()
{
// update UI code
}
});
}
}
Try this way :
First create one Handler :
Handler mHandler = new Handler();
Change this,
public void commentBuilder()
{
runOnUiThread(new Runnable() // while debugging, it comes here, on Step Over it stick for 2 times and then move at the end of method without error
{
public void run()
{
// update UI code
}
});
}
With,
public void commentBuilder()
{
new Thread(new Runnable() {
#Override
public void run() {
// TODO Auto-generated method stub
while (isRunning) {
try {
// Thread.sleep(10000);
mHandler.post(new Runnable() {
#Override
public void run() {
// TODO Auto-generated method stub
// Write your code here to update the UI.
}
});
} catch (Exception e) {
// TODO: handle exception
}
}
}
}).start();
}
Stop thread by this once you are done with UI,
isRunning = false;
EDIT :
Try to Use Async Task in this way :
class parseComments extends AsyncTask<String, Integer,String>
{
protected String doInBackground(String... params) {
String parseComReturn = parseComments();
return parseComReturn;
}
protected void onPostExecute(String result) {
if(result.equals("end"))
{
commentBuilder();
}
}
}
Thanks.
runOnUiThread is a method of Activity, AsyncTask has no reference to Activity.
however, AsyncTask already runs on the UI thread and was designed to do exactly that.
just deal with the UI changes in onPostExecute.
I faced the similar issue.
Just pass the reference of the Activity class to the parseComments class.
class parseComments extends AsyncTask<String, Integer,String>{
Activity activity;
public parseComments(Activity activity){
this.activity = activity;
}
}
After that you can use runOnUiThread as
activity.runOnUiThread(new Runnable(){
#Override
public void run(){
}
});
It will only work with Activity class. Not Context class.

How to run the same asynctask more than once?

I have my asyncTask run when the activity first starts, then if network connectivity is not available then i have a refresh button that tries to run the asyncTask to try again. But i get a debug error saying this..
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): FATAL EXCEPTION: main
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): java.lang.IllegalStateException: Cannot execute task: the task has already been executed (a task can be executed only once)
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): at android.os.AsyncTask.executeOnExecutor(AsyncTask.java:541)
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): at android.os.AsyncTask.execute(AsyncTask.java:499)
07-29 18:14:21.290: ERROR/AndroidRuntime(9080): at com.fttech.gameIT.MainMenu$1.onClick(MainMenu.java:90)
Is there anyway to run this twice?
Just create another instance and execute it.
Just like threads, AsyncTasks can't be reused. You have to create a new instance every time you want to run one.
You can never execute a thread again, not in Java, not in any other language, once the thread is done with the run() method, you cannot restart it, which is why you are getting the IllegalStateException.
You can however still call the methods on that thread but they will run on the thread that is calling them NOT on a different thread. Therefore you will have to create a new one.
You cannot run same instance of an AsyncTask more than once.
Let's assume you have an AsyncTask named MyAsyncTaks and you intend to do something like this,
MyAsyncTask myAsyncTask = new MyAsyncTaks();
myAsyncTask.execute(); // Works as expected
.
.
.
.
myAsyncTask.execute(); // This will throw you exception
The reason for this is, a thread once finishes its 'run' method, cannot be assigned another task. Here, on the first invocation of execute(), your AsyncTask started running and
after doing its job, the thread comes out of run. Naturally, next invocation of execute() will throw you exception.
The simplest way to run this more than once is to create a new instance of MyAsyncTaks and call execute on that.
MyAsyncTask myAsyncTask = new MyAsyncTaks();
myAsyncTask.execute(); // Works as expected
.
.
.
MyAsyncTask myAsyncTask2 = new MyAsyncTaks();
myAsyncTask2.execute(); // Works as expected
Though its not needed to be mentioned here, one must be aware that post Android SDK version Honeycomb, if your run more than one AsyncTask at once, they actually run
sequentially. If you want to run them parallally, use executeOnExecutor instead.
Just make a new call like new asyncTask().execute(); You must create a new object to restart that task.
I just create the asynctask then create a runnable that creates new instances of the asynctask. Then you can submit your runnable over and over again to the handler.
class MyAsyncTask extends AsyncTask<String, Void, String>{ ...}
Runnable myRunner = new Runnable(){
public void run() {
new MyAsyncTask ().execute(...);
}};
myHandler.post(myRunner);
This solved my problem:
public class MainActivity extends AnimationActivity {
MyAsyncTasks asyncTasks = new MyAsyncTasks();
#BindView(R.id.refresh_btn)
Button refreshBtn;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
setUnbinder(ButterKnife.bind(this)); // ButterKnife usage
syncTasks(); // run asyncTasks on activity start
refreshBtn.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
syncTasks(); // run asyncTasks on button click
}
});
}
private void syncTasks() {
try {
if (asyncTasks.getStatus() != AsyncTask.Status.RUNNING){ // check if asyncTasks is running
asyncTasks.cancel(true); // asyncTasks not running => cancel it
asyncTasks = new MyAsyncTasks(); // reset task
asyncTasks.execute(); // execute new task (the same task)
}
} catch (Exception e) {
e.printStackTrace();
Log.e("MainActivity_TSK", "Error: "+e.toString());
}
}
}
You can do it like this :
private MyAsyncTask createAsyncTask(){
if (myAsyncTask == null){
return myAsyncTask = new MyAsyncTask();
}
myAsyncTask.cancel(true);
return myAsyncTask = new MyAsyncTask();
}
and then you can use it :
createAsyncTask().execute();
this make a new instance of your background task everytime.
Async tsk only run once as the Exceptions says the task has already been executed..
So you just have to make a new instance of async and then call .execute();
in order to run it again .. thank you
I created an Arraylist of type ProgressUpdater(Name of class which extends AsyncTask) and added the instances into it(in the onClick of a button). So you can execute and cancel these task when needed.
public class MainActivity extends Activity {
ProgressBar progress;
ProgressUpdater task;
ArrayList<ProgressUpdater> pu = new ArrayList<MainActivity.ProgressUpdater>();
int count = 0;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
progress = (ProgressBar) findViewById(R.id.progress);
}
public void onClick(View v) {
switch (v.getId()) {
case R.id.btn:
task = new ProgressUpdater();
pu.add(task);
count++;
pu.get(count - 1).execute(0);
System.out.println("task" + task);
// task.execute(10);
break;
case R.id.btnCancel:
if (count >= 0) {
pu.get(count - 1).cancel(true);
pu.remove(count - 1);
count--;
}
// task.cancel(true);
break;
}
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
private class ProgressUpdater extends AsyncTask<Integer, Integer, Void> {
#Override
protected void onPreExecute() {
// TODO Auto-generated method stub
super.onPreExecute();
progress = (ProgressBar) findViewById(R.id.progress);
progress.setMax(100);
}
#Override
protected Void doInBackground(Integer... params) {
// TODO Auto-generated method stub
int start = params[0];
for (int i = start; i <= 100; i++) {
try {
boolean cancelled = isCancelled();
if (!cancelled) {
publishProgress(i);
SystemClock.sleep(100);
}
} catch (Exception e) {
e.printStackTrace();
}
}
return null;
}
#Override
protected void onPostExecute(Void result) {
// TODO Auto-generated method stub
super.onPostExecute(result);
Log.v("Progress", "Finished");
}
#Override
protected void onCancelled() {
// TODO Auto-generated method stub
super.onCancelled();
progress.setMax(0);
}
#Override
protected void onProgressUpdate(Integer... values) {
// TODO Auto-generated method stub
super.onProgressUpdate(values);
progress.setProgress(values[0]);
}
}
}
in your MainActivity you can put so this:
LeoAsyncTask leoAsyncTaskGeneric;
public void onClick_AsyncTask(View view) {
LeoAsyncTask leoAsyncTaskInner = new LeoAsyncTask();
leoAsyncTaskInner.execute();
leoAsyncTaskGeneric=leoAsyncTaskInner;
}
/**if you create a space in memory of your AsyncTask class as a generic, then you can create an instance of that same class within the onClick method, and there the equals, so every time you press onClick you will be using a new instance of the Class AsyncTask, it will not give you problems
*/
You could cancel your asyncTask when you press the button and then execute it again.
Inside OnClic method:
asyncTask.cancel();
AsyncTask asyncTask = new AsyncTask();
asyncTask.execute();
#coder_For_Life22 I think am late for the answer ,anyway you can do like
#Override
protected void onPostExecute(Void a) {
myAsyncTask=new MyAsyncTask();
}
in order to start a new AsyncTask after execution :)

show progressbar on button click when going from 1 intent to other and data is coming from server

I have a button in one page and when I click on that button I
am able to go another activity through Intent(), but onbuttonclick()
in which activity I am going in that activity data in spinner
coming from server means on button click
I load that data on spinner from server.so it takes times for moving my button click activity
to other activity so I want to show progress bar when my button is clicked
and untill data is not coming from server...how to achieve this..and I want to show progress bar
on buttonclick page means on my first activity when I click the button.
My code of of on button click is given below.
cuurentloc.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v) {
Intent i = new Intent(MainMenu.this, currentlocmap.class);
startActivity(i);
}
});
Actually I know asynchronous task but using this I will be able to show progress bar on 2nd activity, I want to show it on my first activity until data is not loaded in second activity, so I want progree bar above the button on first activity, and when data is loaded on second activity it moves to second.
You need to use AsyncTask as the way I am guiding here.
Create Async Task in first activity. On button click event call that AsyncTask. In background do loading data from server. and onPostExecute start second activity
cuurentloc.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v) {
new ProgressTask(MyClassName.class).execute(null);
}
});
Async Task
private class ProgressTask extends AsyncTask<String, Void, Boolean> {
private ProgressDialog dialog;
List<Message> titles;
private ListActivity activity;
//private List<Message> messages;
public ProgressTask(ListActivity activity) {
this.activity = activity;
context = activity;
dialog = new ProgressDialog(context);
}
/** progress dialog to show user that the backup is processing. */
/** application context. */
private Context context;
protected void onPreExecute() {
this.dialog.setMessage("Progress start");
this.dialog.show();
}
#Override
protected void onPostExecute(final Boolean success) {
if (dialog.isShowing()) {
dialog.dismiss();
}
Intent i = new Intent(MainMenu.this, currentlocmap.class);
startActivity(i);
}
protected Boolean doInBackground(final String... args) {
try{
//load data from server
} catch (Exception e){
Log.e("tag", "error", e);
return false;
}
}
}
}
Thanks
Deepak
have a look at this code
package com.exercise.AndroidBackgroundThread;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.View;
import android.widget.TextView;
import android.widget.Toast;
public class AndroidBackgroundThread extends Activity {
Thread backgroundThread;
TextView myText;
boolean myTextOn = true;
boolean running = false;
Handler handler = new Handler(){
#Override
public void handleMessage(Message msg) {
// TODO Auto-generated method stub
//super.handleMessage(msg);
if (myTextOn){
myTextOn = false;
myText.setVisibility(View.GONE);
}
else{
myTextOn = true;
myText.setVisibility(View.VISIBLE);
}
}
};
void setRunning(boolean b){
running = b;
}
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
myText = (TextView)findViewById(R.id.mytext);
Toast.makeText(this, "onCreate()", Toast.LENGTH_LONG).show();
}
#Override
protected void onStart() {
// TODO Auto-generated method stub
super.onStart();
Toast.makeText(this, "onStart()", Toast.LENGTH_LONG).show();
backgroundThread = new Thread(new Runnable(){
#Override
public void run() {
// TODO Auto-generated method stub
while(running){
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
handler.sendMessage(handler.obtainMessage());
}
}
});
setRunning(true);
backgroundThread.start();
}
#Override
protected void onStop() {
// TODO Auto-generated method stub
super.onStop();
boolean retry = true;
setRunning(false);
while(retry){
try {
backgroundThread.join();
retry = false;
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
Toast.makeText(this, "onStop()", Toast.LENGTH_LONG).show();
}
}
and for more detail look at this guide http://tech-aamir.blogspot.in/2012/06/how-to-make-progress-bar-when.html
Best of luck
aamirkhan i.
To build on the first answer, since you are familiar with AsyncTask. You can have the AsyncTask perform the work to retrieve whatever data you'll need in your first activity. And during that process, you display your progress bar. Once the AsyncTask completes, you remove the progress bar, put your data in a bundle (by calling putExtras), and send it off with your intent to start the 2nd Activity.
You can use the ProgressBar or ProgressDialog in the currentlocmap class.
Use AsyncTask class for that and when the data is fetched, set the layout using setContentView() and dismiss the ProgressDialog.
Refer to these links:
Fetch data from server and refresh UI when data is fetched?
How to start and finish progressBar dynamically in android

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