Admob Integration for android issue? - android

Hey Friends i am new in android,i have developed Application in android and integrates admob in android application but i got email from google like invalid traffic,remove invalid activity and then my admob account is disable.i was using admob with google play services. Please Help me and tell me any good tutorials for integration admob in android.
And i got this email from admob also
Violation explanation
GOOGLE PLAY REMOVAL: AdMob publishers are not permitted to abuse or promote the abuse of any Google product, such as Google Play, YouTube, or Blogger. This includes circumventing, or providing the means to circumvent, the policies or terms of these or other Google products, such as by allowing users to download YouTube videos.
If your app is removed by Google Play policy enforcement, please contact Google Play about an app removal here. If Google Play reinstates your app, please submit an appeal to our team.
Action required: Check account for compliance
While ad serving has been disabled to the above app, your AdMob account remains active. We suggest that you take the time to review the rest of your applications to ensure that they’re in compliance with our policies, and to monitor your apps accordingly to reduce the likelihood of future policy emails from us. Additionally, please note that our team reserves the right to disable accounts at any time if we continue to see violations occurring.
Thanks in Advance.

You click your own ads several times. on purpose or not, you let other (users using same network) click your ads.
For any reason, never click your own ads, that's the golden rule. if you want to see and click your ads, you should use TEST DEVICE ID.
see this link Testing that admob working before publish

Please check below link
supprt.google.com
in that see Invalid clicks and impressions
you got your answer why your account will be disable

Related

What is the intended process of publishing an app with AdMob ads on the Play Store

I'm struggling to understand the process of publishing an App that has AdMob ads in the Play Store.
In order to use the AdMob SDKs the app must be reviewed by AdMob.
In order to review the App must be listed in a supported app store, in my case this will be the Play Store.
In order to publish on the Play Store the policy declaration forms need to be filled in.
For publishing within the EU, the policies require GDPR compliance one of which is to collect user consent.
The problem is I'm collecting the consent using the UserMessagingPlatform SDK, which does not work unless the App is reviewed (according to UserMessagingPlatform invalid response from server)
So now there is a circular dependency:
I cannot (truthfully) state that my app is GDPR compliant.
This prevents my app from being published on the Play Store
Which prevents the review by AdMob
Which prevents the user consent form from working
Which prevents me from stating that the app is GDPR compliant
One way to resolve this is publish an ad-free version first, review it by AdMob, then proceed by adding the ads.
Is this the intended workflow of publishing the app?
After a clarification by the support, they clarified that there are two steps of verification/reviews: The first is the verification of the account (more so of the account holder and the provided information). The second is the review of the app.
The SDKs can be used after the account has been verified (but will only show a limited number of ads until the app has been reviewed). There is no indication this is the case, other than the SDKs won't work.
In my case the account verification took around two months.
This is what I found to be the intended process:
Create app on AdMob and Play Store
If not already, wait for the AdMob account verification
The SDKs will now be functional and the app can be tested, as if it were in production (i.e. ads will show up, consent dialogs will work, the amount of shown ads will limited)
Publish and review the app on the Play Store
Configure the store-link on AdMob
Review the app on AdMob
After the review the SDKs will work on full capacity (i.e. the amount of ads shown will no longer be limited)

google play Admob ads

I created a game with Admob ads, but when I uploaded it to google play, google refuse it, they sent me this email
Hi Developers at brsolab,
I reviewed Move Up, com.brsolab.MoveUp, and noticed some policy issues
that need to be corrected. If you submitted an update, the previous
version of your app is still live on Google Play.
Policy Issue: Your app was rejected for violating the ads policy. Your
app's advertisements are inappropriate for the intended audience of
your app.
These guidelines apply to all content in your app, including user
generated content, in-app products, and advertisements. Here’s how you
can submit your app for another review:
Check with your ad service provider to make sure the advertising
campaigns you selected will only show content consistent with your
app’s target audience. Sign in to your Developer Console and take the
content rating questionnaire again. Review your app to make sure it’s
in compliance with the policies listed in the Developer Program
Policies. Remember that additional enforcement could occur if there
are further policy issues with your apps. Submit your app. You can
reference this help center article for more details about the ratings
questionnaire.
If you’ve reviewed the ads policy and feel this rejection may have
been in error, please reach out to our policy support team. One of my
colleagues will get back to you within 2 business days.
Thanks for supporting Google Play!
Can you help me to find a solution for that ?
And thanks in advance
I hope this answer helps other SO users.
If your app's Content rating does not allow you to display any adult / gambling or other sensitive content then the same is applicable to the ads that are displayed in your apps.
Using Admob blocking controls, you can control the types of ads that are displayed in your application to the end user
For more read Avoid getting rejected on Google Play due to inappropriate ads in Admob
It sounds like you have declared your app to be for all age groups but have configured your ads to include those with adult content.
If your app does not contain any adult or sensitive content, try to re submit the app. This happened with me several times and my app did not contain any sensitive content. After resubmit, app was approved.

How do I sign up for AdMob without a website?

I am trying to publish an app that will use mobile ads to generate revenue.
When I try to sign up for AdMob, it tells me that I must have an AdSense account.
When I go to sign up for AdSense, it tells me that I must have a website.
I don't have a website. I have an app.
But the Adsense insists that I have one. Some helpful post indicated that if I create a blog with google, then I can use that as my "website". I did that, both on sites.google.com and blogger. If I try to use either of those to sign up with AdSense, it tells me that I must sign up for Adsense directly though either "sites.google.com" or "www.blogger.com" respectively.
"sites.google.com" apparently no longer supports new AdSense account, so I abandoned that avenue. Blogger does support it, but when I go to "Enable Earnings" it tells me that my blog is not eligible. It doesn't give me a reason, but it's likely because my "blog" has no content.
I don't want to write a blog, I want to publish an APP!!
So my question is:
1) Is it possible to get google mobile ads (yes, I'd like to use google so it integrates nicely with firebase, etc). without a website?
2) if (1) is a no, then how can I quickly and easily satisfy google that my blog/website/whatever is legit enough to warrant an Adsense account?
This has easily been the most frustrating part of launching this app, and that includes hunting down bugs in my code.
sorry if this is off topic, if there is a better forum please point me to it.
I was facing the same problem and found the solution here : https://productforums.google.com/forum/#!topic/adsense/Xea6bNSJP1A
Basically, your Google account is now "marked" and you can't create an adsense account with that Google account unless you can provide a website/active blog address.
I created a second Google account and was able to sign up for Admob smoothly.

Admob red app +18 not in playstore?

red app= +18 content app
If I create an Adult Images app and not upload it to Playstore (because its not allowed)
Can Admob knows this apps is a red app?
I would upload this app in other page and users could install it from other server (may be from OneDrive)
Yet I haven't built but, this is an idea.
You cannot use AdMob for that as per Google Policy even though you will upload it in a different server because you still have to comply with Google policy in order to use AdMob.
This issue is related to Adult content or Prohibited content.
Publishers are not permitted to place Google ads or AdSense for search (AFS) search boxes on pages with adult or mature content.
In order to use AdMob, publishers must comply with Google Play Policies.
If you don’t follow the policy, The Google Play Policy team reserves the right to disable your apps if they’re found to violate Google Play policies.
If your account is disabled, you will not be eligible for further participation in AdMob program.

Allow users to buy additions to my app via google - Android

I have looked around on the internet and cannot find anything on this topic. If my app is a game and I want users to buy tokens from me for a price and they pay one dollar for 100 tokens, how can I make my app communicate with google and bring up a menu so they can purchase through google? Is there any tutorials on this subject?
To make sure people understand it, If my app has an Activity which has a button that reads "100 tokens for 1$" Then another button that reads "500 tokens for 2$" and they click either button, it will bring up a google popup that says purchase. Then it uses their google account information through the app market to purchase the tokens. Many apps have this feature so I hope you know what I am talking about.
Please help me out, and thanks.
Also, I have looked at In-App Billing and they say you must post your app on the Google Play market complete the In-App Billing process. How can I add my app to Google Play without users being able to download or even see it. I want to upload for only developing reasons
In-App Billing is indeed the correct approach for having user purchases within your application. As you mentioned, this is only available via Google Play published apps. However, if you do not want to publish your app publically, you can use Google Play's Beta-testing program to upload an app to Google Play but only make it available to a specific group of people (those who you allow to join a Google Group or Google+ Community).
As long as you never publish a production version and only publish to the alpha/beta channel in the Google Play Developer Console, then you can create an app that utilizes In-App Billing without being public.

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