Disconnect bluetooth socket when application exits - android

im using this code I want to disconnect the bluetooth when the application exits but when the application exit, the socket is still connected to the bluetooth device. I think the "cancel" thread does not function in the code. What will I do to disconnect it? Thanks in Advance
public class ConnectToBluetooth implements Runnable{
private BluetoothDevice btShield;
private BluetoothSocket mySocket = null;
private UUID uuid = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
public ConnectToBluetooth(BluetoothDevice bluetoothShield) {
btShield = bluetoothShield;
try{
mySocket = btShield.createRfcommSocketToServiceRecord(uuid);
}catch(IOException createSocketException){
//Problem with creating a socket
}
}
#Override
public void run() {
/* Cancel discovery on Bluetooth Adapter to prevent slow connection */
bluetooth.cancelDiscovery();
try{
/*Connect to the bluetoothShield through the Socket. This will block
until it succeeds or throws an IOException */
mySocket.connect();
} catch (IOException connectException){
try{
mySocket.close(); //try to close the socket
}catch(IOException closeException){
}
return;
}
}
/* Will cancel an in-progress connection, and close the socket */
public void cancel() {
try {
mySocket.close();
} catch (IOException e){
}
}
}

Related

How to ensure a Bluetooth connection is closed when it was started in another activity?

The APP I am developing connects to a Bluetooth Printer (the microFlash 2te for those curious) .
The Bluetooth connection is managed by a BluetoothConnectionManager class with a message handler at activity level to handle the information from the BluetoothChatService.
When I leave the activity in a controlled environment I make sure to disconnect the Bluetooth connection by stopping the bluetoothConnectionManager which stops all threads.
However when the user exits with the back button I cannot ensure the threads are stopped. This causes issues if I try and connect the socket as the Bluetooth device is already connected.
Is there away I can find and use or kill the bluetoothConnectionManager created by another activity? Or is there a way to ensure that a bluetoothConnectionManager stops when an activity is closed?
Attached is my connect thread class inside the BluetoothConnectionManager:
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
//stop();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
d("About to connect to socket...");
mmSocket.connect();
} catch (IOException e) {
connectionFailed();
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
d(e2.getMessage().toString());
Log.e(TAG,
"unable to close() socket during connection failure",
e2);
}
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothConnectionManager.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}

android bluetooth connect with remote device

I want connect from my app in android device to remote device (paired). remote device is a module HC-05. my cod is :
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
// Use a temporary object that is later assigned to mmSocket,
// because mmSocket is final
BluetoothSocket tmp = null;
mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try {
// MY_UUID is the app's UUID string, also used by the server
// code
tmp = mmDevice.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
}
mmSocket = tmp;
}
#Override
public void run() {
// Cancel discovery because it will slow down the connection
ba.cancelDiscovery();
try {
mmSocket.connect();
} catch (IOException e) {}
// Do work to manage the connection (in a separate thread)
// manageConnectedSocket(mmSocket);
// connected();
tv1.setText("connect");
}
/** Will cancel an in-progress connection, and close the socket */
#SuppressWarnings("unused")
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
}
}
}
but get error in line mSocket.connect().
when run my app then get message : unfortunately (app name) has stopped.
please help.
Do not silently ignore IOException. If you get IOException that means you. for any reason, could not create socket. mSocket then remains null and so you get the exception.
Might be you do not have bluetooth permission in manifest.

Android bluetooth application process killed

I'm very new with programming for android. I have two classes : main and btmanager. When i try to test my app on phone, all I get is a information that procees was killed. What am I doing wrong ?
Code implementation :
Main class :
public class MainActivity extends Activity {
BluetoothAdapter bluetooth = BluetoothAdapter.getDefaultAdapter();
Btmanager manager;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if (bluetooth == null)
{
Toast.makeText(this, "Bluetooth is not enabled on this device", Toast.LENGTH_LONG).show();
System.exit(0);
}
}
#Override
public void onStart()
{
super.onStart();
if (!bluetooth.isEnabled()) {
Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableBtIntent, 2);
}
manager.run();
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
public void closeApp (View view)
{
System.exit(0);
}
}
Btmanager class :
public class Btmanager extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public static final UUID myUUID = UUID.fromString("0x1101");
BluetoothAdapter bluetooth = BluetoothAdapter.getDefaultAdapter();
public Btmanager(BluetoothDevice device) {
// Use a temporary object that is later assigned to mmSocket,
// because mmSocket is final
BluetoothSocket tmp = null;
mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try {
// MY_UUID is the app's UUID string, also used by the server code
tmp = device.createRfcommSocketToServiceRecord(myUUID);
} catch (IOException e) { }
mmSocket = tmp;
}
public void run() {
// Cancel discovery because it will slow down the connection
bluetooth.cancelDiscovery();
try {
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
mmSocket.connect();
} catch (IOException connectException) {
// Unable to connect; close the socket and get out
try {
mmSocket.close();
} catch (IOException closeException) { }
return;
}
}
/** Will cancel an in-progress connection, and close the socket */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
2 problems I see in your code:
You don't instantiate the Btmanager object, it is still null when you call run. (Will cause a NullPointerException - your app will crash).
You call the run method instead of the start method of the Btmanager. If you want the code in the run method to run in a new thread, you have to call start. Calling run will cause it to run in the same thread. This blocks your UI thread which may cause your app to crash, if it blocks for too long.
For test purporses, I don't use BTmanager class - in onStart() method I add new thread with connection implentation, but still without any results - app crash.
public void onStart()
{
super.onStart();
if (!bluetooth.isEnabled()) {
Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableBtIntent, 2);
}
new Thread(new Runnable()
{
public void run()
{
try {
//Create a Socket connection: need the server's UUID number of registered
socket = device.createRfcommSocketToServiceRecord(myUUID);
socket.connect();
Log.d("EF-BTBee", "Connectted");
}
catch (IOException e)
{
Log.e("EF-BTBee", "Error : ", e);
}
}
}).start();
}

Method undefined: manageConnectedSocket()

We want to remote a roboter via Bluetooth. Now we are using the android example. we want to connect as client. The code before this part is working. Now we get an error at:
manageConnectedSocket(mmSocket);
"The method is undefined". What can we do to solve this problem ? Thanks for answers.
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
// Use a temporary object that is later assigned to mmSocket,
// because mmSocket is final
BluetoothSocket tmp = null;
mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try {
// MY_UUID is the app's UUID string, also used by the server code
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) { }
mmSocket = tmp;
}
public void run() {
// Cancel discovery because it will slow down the connection
mBluetoothAdapter.cancelDiscovery();
try {
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
mmSocket.connect();
} catch (IOException connectException) {
// Unable to connect; close the socket and get out
try {
mmSocket.close();
} catch (IOException closeException) { }
return;
}
// Do work to manage the connection (in a separate thread)
manageConnectedSocket(mmSocket);
}
/** Will cancel an in-progress connection, and close the socket */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
According to this, manageConnectedSocket doesn't exist.
manageConnectedSocket() is a fictional method in the application that
will initiate the thread for transferring data, which is discussed in
the section about Managing a Connection.
And you haven't defined it in your code. You need to create the method yourself, or follow the rest of the Android tutorial.

How to disconnect a bluetooth connection (HTC Desire)

I need to connect my android to a bluetooth device. I use the BluetoothChat sample from Google.
I had some trouble to do this with a Google Nexus one, because the Nexus was making the connection but disconnects right after. I need to initiate twice time the connection as workaround (see connectionLost()).
Now, it works well on the Nexus One and on the HTC Desire too.
My problem is the disconnection at application exit. It works fine on the Nexus one, the connection is closed, but not on the HTC Desire. I add the inputstream/outputstream close function in addition to the socket close. Have a look at the "stop()" function.
package xxx.yyy.zzz;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.lang.reflect.Method;
import java.util.UUID;
import activities.Act_Main;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
/**
* This class does all the work for setting up and managing Bluetooth
* connections with other devices. It has a thread that listens for
* incoming connections, a thread for connecting with a device, and a
* thread for performing data transmissions when connected.
*/
public class BluetoothService {
// Debugging
private static final String TAG = "BluetoothService";
private static final boolean D = true;
// Member fields
//private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
private String mBTAddress;
private boolean isStop = false;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new Act_Main session.
* #param context The UI Activity Context
* #param handler A Handler to send messages back to the UI Activity
*/
public BluetoothService(Context context, Handler handler)
{
//mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the connection
* #param state An integer defining the current connection state
*/
private synchronized void setState(int state)
{
if (D) Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(Act_Main.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
/**
* Return the current connection state. */
public synchronized int getState()
{
return mState;
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* #param device The BluetoothDevice to connect
*/
public synchronized void connect(String BTAddress)
{
mBTAddress = BTAddress ;
// Get the BLuetoothDevice object
BluetoothDevice device = BluetoothAdapter.getDefaultAdapter().getRemoteDevice(BTAddress);
if (D) Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING)
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
isStop = false ;
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
* #param socket The BluetoothSocket on which the connection was made
* #param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice device)
{
if (D) Log.d(TAG, "connected");
// Cancel the thread that completed the connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(Act_Main.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(Act_Main.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop()
{
isStop = true ;
if (D)
Log.d(TAG, "stop");
if(mConnectThread != null)
{
mConnectThread.cancel();
Thread moribund = mConnectThread;
mConnectThread = null;
moribund.interrupt();
}
if(mConnectedThread != null)
{
mConnectedThread.cancel();
Thread moribund = mConnectedThread;
mConnectedThread = null;
moribund.interrupt();
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out)
{
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this)
{
Log.d(TAG, "BT_SEND_MESSAGE");
if (mState != STATE_CONNECTED)
return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed()
{
try
{
synchronized (this)
{
this.wait(3000);
}
connect(mBTAddress);
}
catch(InterruptedException ex)
{
Log.e(TAG, "WAIT_EXCEPTION:"+ ex.getMessage());
}
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost()
{
if (!isStop)
connect(mBTAddress);
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread
{
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device)
{
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try
{
tmp = device.createRfcommSocketToServiceRecord(UUID.fromString("00001101-0000-1000-8000-00805F9B34FB"));
}
catch (Exception e)
{
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void run()
{
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
//mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try
{
// This is a blocking call and will only return on a successful connection or an exception
mmSocket.connect();
}
catch (IOException e)
{
connectionFailed();
// Close the socket
try
{
mmSocket.close();
}
catch (IOException e2)
{
Log.e(TAG, "unable to close() socket during connection failure", e2);
}
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothService.this)
{
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel()
{
try
{
mmSocket.close();
}
catch (IOException e)
{
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private BluetoothSocket mmSocket;
private InputStream mmInStream;
private OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run()
{
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer;
int bytes = 0;
// Keep listening to the InputStream while connected
while (true)
{
try
{
//Clear buffer
buffer = new byte[1024];
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(Act_Main.MESSAGE_READ, bytes, -1, buffer).sendToTarget();
}
catch (IOException e)
{
//String bufferStr = new String(buffer, 0, buffer.length);
Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
* #param buffer The bytes to write
*/
public void write(byte[] buffer)
{
try
{
mmOutStream.write(buffer);
}
catch (IOException e)
{
Log.e(TAG, "Exception during write", e);
}
}
public void cancel()
{
if (mmOutStream != null)
{
try {mmOutStream.close();} catch (Exception e) { Log.e(TAG, "close() of outputstream failed", e); }
mmOutStream = null;
}
if (mmInStream != null)
{
try {mmInStream.close();} catch (Exception e) { Log.e(TAG, "close() of inputstream failed", e); }
mmInStream = null;
}
if (mmSocket != null)
{
try {mmSocket.close();} catch (Exception e) { Log.e(TAG, "close() of connect socket failed", e); }
mmSocket = null;
}
}
}
}
Thanks in advance for your help.
JJ
Quick comment about synchronization in your code:
Leave the synchronized keyword on your connect() method, but when it comes time to connect, call your connect() from a thread, rather than creating a thread from your connect(). As it stands now, your code is firing off a connect thread from connect() and defeating the purpose of synchronization. (The purpose being to synchronize requests to connect() so that multiple threads don't get jumbled up as they try to connect at the same time). This may well be causing some of your connection issues.
regarding the HTC:
I think you and I encountered the same issue: Why can't HTC Droid running OTA 2.1 communicate with RFCOMM?
A note about disconnecting a bluetooth connection:
Make sure to disconnect gracefully every time using your cancel() method.
I just read this post now : Bluetooth on 2.0+
Has anyone a solution to the bad implementation of the HTC Desire ?
UPDATE : For instance, I've done a very bad workaround. I kill the process when I exit the application :
ActivityManager am = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
am.restartPackage("com.example.package");
I'm still waiting on a cleaner solution.
UPDATE : It seems HTC fixed it through their Froyo update (android 2.2)

Categories

Resources