Canvas doesn't draw correctly my scale text - android

I see scale with only 0 written! As in the picture and two strange zeros out of the schema: (GALAXY NEXUS 4.2.1)
As in the example at http://mindtherobot.com/blog/272/android-custom-ui-making-a-vintage-thermometer/comment-page-1/#comment-106122%29 this is my custom view:
package com.wikibuyers.barometro;
import java.util.List;
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LightingColorFilter;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RadialGradient;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.Typeface;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.os.Handler;
import android.os.Parcelable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
public class Barometro extends View implements SensorEventListener{
private static final String TAG = Barometro.class.getSimpleName();
private Handler handler;
// drawing tools
private RectF rimRect;
private Paint rimPaint;
private Paint rimCirclePaint;
private RectF faceRect;
private Bitmap faceTexture;
private Paint facePaint;
private Paint rimShadowPaint;
private Paint scalePaint;
private RectF scaleRect;
private Paint titlePaint;
private Path titlePath;
private Paint logoPaint;
private Bitmap logo;
private Matrix logoMatrix;
private float logoScale;
private Paint handPaint;
private Path handPath;
private Paint handScrewPaint;
private Paint backgroundPaint;
// end drawing tools
private Bitmap background; // holds the cached static part
// scale configuration
private static final int totalNicks = 100;
private static final float degreesPerNick = 360.0f / totalNicks;
private static final int centerDegree = 40; // the one in the top center (12 o'clock)
private static final int minDegrees = -30;
private static final int maxDegrees = 110;
// hand dynamics -- all are angular expressed in F degrees
private boolean handInitialized = false;
private float handPosition = centerDegree;
private float handTarget = centerDegree;
private float handVelocity = 0.0f;
private float handAcceleration = 0.0f;
private long lastHandMoveTime = -1L;
public Barometro(Context context) {
super(context);
init();
}
public Barometro(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public Barometro(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
#Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
attachToSensor();
}
#Override
protected void onDetachedFromWindow() {
detachFromSensor();
super.onDetachedFromWindow();
}
#Override
protected void onRestoreInstanceState(Parcelable state) {
Bundle bundle = (Bundle) state;
Parcelable superState = bundle.getParcelable("superState");
super.onRestoreInstanceState(superState);
handInitialized = bundle.getBoolean("handInitialized");
handPosition = bundle.getFloat("handPosition");
handTarget = bundle.getFloat("handTarget");
handVelocity = bundle.getFloat("handVelocity");
handAcceleration = bundle.getFloat("handAcceleration");
lastHandMoveTime = bundle.getLong("lastHandMoveTime");
}
#Override
protected Parcelable onSaveInstanceState() {
Parcelable superState = super.onSaveInstanceState();
Bundle state = new Bundle();
state.putParcelable("superState", superState);
state.putBoolean("handInitialized", handInitialized);
state.putFloat("handPosition", handPosition);
state.putFloat("handTarget", handTarget);
state.putFloat("handVelocity", handVelocity);
state.putFloat("handAcceleration", handAcceleration);
state.putLong("lastHandMoveTime", lastHandMoveTime);
return state;
}
#SuppressLint({ "NewApi", "InlinedApi" })
private void init() {
handler = new Handler();
setLayerType(View.LAYER_TYPE_SOFTWARE, null);
initDrawingTools();
}
private String getTitle() {
return "wikibuyers.com";
}
private SensorManager getSensorManager() {
return (SensorManager) getContext().getSystemService(Context.SENSOR_SERVICE);
}
private void attachToSensor() {
SensorManager sensorManager = getSensorManager();
List<Sensor> sensors = sensorManager.getSensorList(Sensor.TYPE_PRESSURE);
if (sensors.size() > 0) {
Sensor sensor = sensors.get(0);
sensorManager.registerListener(this, sensor, SensorManager.SENSOR_DELAY_NORMAL, handler);
} else {
Log.e(TAG, "No pressure sensor found");
}
}
private void detachFromSensor() {
SensorManager sensorManager = getSensorManager();
sensorManager.unregisterListener(this);
}
private void initDrawingTools() {
rimRect = new RectF(0.1f, 0.1f, 0.9f, 0.9f);
// the linear gradient is a bit skewed for realism
rimPaint = new Paint();
rimPaint.setFlags(Paint.ANTI_ALIAS_FLAG);
rimPaint.setShader(new LinearGradient(0.40f, 0.0f, 0.60f, 1.0f,
Color.rgb(0xf0, 0xf5, 0xf0),
Color.rgb(0x30, 0x31, 0x30),
Shader.TileMode.CLAMP));
rimCirclePaint = new Paint();
rimCirclePaint.setAntiAlias(true);
rimCirclePaint.setStyle(Paint.Style.STROKE);
rimCirclePaint.setColor(Color.argb(0x4f, 0x33, 0x36, 0x33));
rimCirclePaint.setStrokeWidth(0.005f);
float rimSize = 0.02f;
faceRect = new RectF();
faceRect.set(rimRect.left + rimSize, rimRect.top + rimSize,
rimRect.right - rimSize, rimRect.bottom - rimSize);
faceTexture = BitmapFactory.decodeResource(getContext().getResources(),
R.drawable.plastic);
BitmapShader paperShader = new BitmapShader(faceTexture,
Shader.TileMode.MIRROR,
Shader.TileMode.MIRROR);
Matrix paperMatrix = new Matrix();
facePaint = new Paint();
facePaint.setFilterBitmap(true);
paperMatrix.setScale(1.0f / faceTexture.getWidth(),
1.0f / faceTexture.getHeight());
paperShader.setLocalMatrix(paperMatrix);
facePaint.setStyle(Paint.Style.FILL);
facePaint.setShader(paperShader);
rimShadowPaint = new Paint();
rimShadowPaint.setShader(new RadialGradient(0.5f, 0.5f, faceRect.width() / 2.0f,
new int[] { 0x00000000, 0x00000500, 0x50000500 },
new float[] { 0.96f, 0.96f, 0.99f },
Shader.TileMode.MIRROR));
rimShadowPaint.setStyle(Paint.Style.FILL);
scalePaint = new Paint();
scalePaint.setStyle(Paint.Style.STROKE);
scalePaint.setColor(0x9f004d0f);
scalePaint.setStrokeWidth(0.005f);
scalePaint.setAntiAlias(true);
scalePaint.setTextSize(0.045f);
scalePaint.setTypeface(Typeface.SANS_SERIF);
scalePaint.setTextScaleX(0.8f);
scalePaint.setTextAlign(Paint.Align.CENTER);
float scalePosition = 0.10f;
scaleRect = new RectF();
scaleRect.set(faceRect.left + scalePosition, faceRect.top + scalePosition,
faceRect.right - scalePosition, faceRect.bottom - scalePosition);
titlePaint = new Paint();
titlePaint.setColor(0xaf946109);
titlePaint.setAntiAlias(true);
titlePaint.setTypeface(Typeface.DEFAULT_BOLD);
titlePaint.setTextAlign(Paint.Align.CENTER);
titlePaint.setTextSize(0.05f);
titlePaint.setTextScaleX(0.8f);
titlePath = new Path();
titlePath.addArc(new RectF(0.24f, 0.24f, 0.76f, 0.76f), -180.0f, -180.0f);
logoPaint = new Paint();
logoPaint.setFilterBitmap(true);
logo = BitmapFactory.decodeResource(getContext().getResources(), R.drawable.logo);
logoMatrix = new Matrix();
logoScale = (1.0f / logo.getWidth()) * 0.3f;;
logoMatrix.setScale(logoScale, logoScale);
handPaint = new Paint();
handPaint.setAntiAlias(true);
handPaint.setColor(0xff392f2c);
handPaint.setShadowLayer(0.01f, -0.005f, -0.005f, 0x7f000000);
handPaint.setStyle(Paint.Style.FILL);
handPath = new Path();
handPath.moveTo(0.5f, 0.5f + 0.2f);
handPath.lineTo(0.5f - 0.010f, 0.5f + 0.2f - 0.007f);
handPath.lineTo(0.5f - 0.002f, 0.5f - 0.32f);
handPath.lineTo(0.5f + 0.002f, 0.5f - 0.32f);
handPath.lineTo(0.5f + 0.010f, 0.5f + 0.2f - 0.007f);
handPath.lineTo(0.5f, 0.5f + 0.2f);
handPath.addCircle(0.5f, 0.5f, 0.025f, Path.Direction.CW);
handScrewPaint = new Paint();
handScrewPaint.setAntiAlias(true);
handScrewPaint.setColor(0xff493f3c);
handScrewPaint.setStyle(Paint.Style.FILL);
backgroundPaint = new Paint();
backgroundPaint.setFilterBitmap(true);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
Log.d(TAG, "Width spec: " + MeasureSpec.toString(widthMeasureSpec));
Log.d(TAG, "Height spec: " + MeasureSpec.toString(heightMeasureSpec));
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int chosenWidth = chooseDimension(widthMode, widthSize);
int chosenHeight = chooseDimension(heightMode, heightSize);
int chosenDimension = Math.min(chosenWidth, chosenHeight);
setMeasuredDimension(chosenDimension, chosenDimension);
}
private int chooseDimension(int mode, int size) {
if (mode == MeasureSpec.AT_MOST || mode == MeasureSpec.EXACTLY) {
return size;
} else { // (mode == MeasureSpec.UNSPECIFIED)
return getPreferredSize();
}
}
// in case there is no size specified
private int getPreferredSize() {
return 300;
}
private void drawRim(Canvas canvas) {
// first, draw the metallic body
canvas.drawOval(rimRect, rimPaint);
// now the outer rim circle
canvas.drawOval(rimRect, rimCirclePaint);
}
private void drawFace(Canvas canvas) {
canvas.drawOval(faceRect, facePaint);
// draw the inner rim circle
canvas.drawOval(faceRect, rimCirclePaint);
// draw the rim shadow inside the face
canvas.drawOval(faceRect, rimShadowPaint);
}
private void drawScale(Canvas canvas) {
canvas.drawOval(scaleRect, scalePaint);
canvas.save(Canvas.MATRIX_SAVE_FLAG);
for (int i = 0; i < totalNicks; ++i) {
float y1 = scaleRect.top;
float y2 = y1 - 0.020f;
canvas.drawLine(0.5f, y1, 0.5f, y2, scalePaint);
if ((i % 5) == 0) {
int value = nickToDegree(i);
if ((value >= minDegrees) && (value <= maxDegrees)) {
String valueString = Integer.toString(value);
canvas.drawText(valueString, 0.5f, y2 - 0.015f, scalePaint);
}
}
canvas.rotate(degreesPerNick, 0.5f, 0.5f);
}
canvas.restore();
}
private int nickToDegree(int nick) {
int rawDegree = ((nick < totalNicks / 2) ? nick : (nick - totalNicks)) * 2;
int shiftedDegree = rawDegree + centerDegree;
return shiftedDegree;
}
private float degreeToAngle(float degree) {
return (degree - centerDegree) / 2.0f * degreesPerNick;
}
private void drawTitle(Canvas canvas) {
String title = getTitle();
canvas.drawTextOnPath(title, titlePath, 0.0f,0.0f, titlePaint);
}
private void drawLogo(Canvas canvas) {
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.translate(0.5f - logo.getWidth() * logoScale / 2.0f,
0.5f - logo.getHeight() * logoScale / 2.0f);
int color = 0x00000000;
float position = getRelativePressurePosition();
if (position < 0) {
color |= (int) ((0xf0) * -position); // blue
} else {
color |= ((int) ((0xf0) * position)) << 16; // red
}
//Log.d(TAG, "*** " + Integer.toHexString(color));
LightingColorFilter logoFilter = new LightingColorFilter(0xff338822, color);
logoPaint.setColorFilter(logoFilter);
canvas.drawBitmap(logo, logoMatrix, logoPaint);
canvas.restore();
}
private void drawHand(Canvas canvas) {
if (handInitialized) {
float handAngle = degreeToAngle(handPosition);
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.rotate(handAngle, 0.5f, 0.5f);
canvas.drawPath(handPath, handPaint);
canvas.restore();
canvas.drawCircle(0.5f, 0.5f, 0.01f, handScrewPaint);
}
}
private void drawBackground(Canvas canvas) {
if (background == null) {
Log.w(TAG, "Background not created");
} else {
canvas.drawBitmap(background, 0, 0, backgroundPaint);
}
}
#Override
protected void onDraw(Canvas canvas) {
drawBackground(canvas);
float scale = (float) getWidth();
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.scale(scale, scale);
drawLogo(canvas);
drawHand(canvas);
canvas.restore();
if (handNeedsToMove()) {
moveHand();
}
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
Log.d(TAG, "Size changed to " + w + "x" + h);
regenerateBackground();
}
private void regenerateBackground() {
// free the old bitmap
if (background != null) {
background.recycle();
}
background = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);
Canvas backgroundCanvas = new Canvas(background);
float scale = (float) getWidth();
backgroundCanvas.scale(scale, scale);
drawRim(backgroundCanvas);
drawFace(backgroundCanvas);
drawScale(backgroundCanvas);
drawTitle(backgroundCanvas);
}
private boolean handNeedsToMove() {
return Math.abs(handPosition - handTarget) > 0.001f;
}
private void moveHand() {
if (! handNeedsToMove()) {
return;
}
if (lastHandMoveTime != -1L) {
long currentTime = System.currentTimeMillis();
float delta = (currentTime - lastHandMoveTime) / 1000.0f;
float direction = Math.signum(handVelocity);
if (Math.abs(handVelocity) < 90.0f) {
handAcceleration = 5.0f * (handTarget - handPosition);
} else {
handAcceleration = 0.0f;
}
handPosition += handVelocity * delta;
handVelocity += handAcceleration * delta;
if ((handTarget - handPosition) * direction < 0.01f * direction) {
handPosition = handTarget;
handVelocity = 0.0f;
handAcceleration = 0.0f;
lastHandMoveTime = -1L;
} else {
lastHandMoveTime = System.currentTimeMillis();
}
invalidate();
} else {
lastHandMoveTime = System.currentTimeMillis();
moveHand();
}
}
#Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
#Override
public void onSensorChanged(SensorEvent sensorEvent) {
if (sensorEvent.values.length > 0) {
float pressureAtm = sensorEvent.values[0]/20;
//Log.i(TAG, "*** Temperature: " + temperatureC);
float pressureMmg = (9.0f / 5.0f) * pressureAtm + 32.0f;
setHandTarget(pressureAtm);
} else {
Log.w(TAG, "Empty sensor event received");
}
}
private float getRelativePressurePosition() {
if (handPosition < centerDegree) {
return - (centerDegree - handPosition) / (float) (centerDegree - minDegrees);
} else {
return (handPosition - centerDegree) / (float) (maxDegrees - centerDegree);
}
}
private void setHandTarget(float pressure) {
if (pressure < minDegrees) {
pressure = minDegrees;
} else if (pressure > maxDegrees) {
pressure = maxDegrees;
}
handTarget = pressure;
handInitialized = true;
invalidate();
}
}
This is focus on drawScale() method:
private void drawScale(Canvas canvas) {
canvas.drawOval(scaleRect, scalePaint);
canvas.save(Canvas.MATRIX_SAVE_FLAG);
for (int i = 0; i < totalNicks; ++i) {
float y1 = scaleRect.top;
float y2 = y1 - 0.020f;
canvas.drawLine(0.5f, y1, 0.5f, y2, scalePaint);
if ((i % 5) == 0) {
int value = nickToDegree(i);
if ((value >= minDegrees) && (value <= maxDegrees)) {
String valueString = Integer.toString(value);
canvas.drawText(valueString, 0.5f, y2 - 0.015f, scalePaint);
}
}
canvas.rotate(degreesPerNick, 0.5f, 0.5f);
}
canvas.restore();
}

Related

how to draw doughnut chart? like this given image

i have tired to find library or any other stuff to make doughnut chart in android so please help me!
need like
Try the below library this may give some idea about that design..
Holograph
http://www.androidviews.net/2013/07/holographlibrary/
Source
https://bitbucket.org/danielnadeau/holographlibrary/wiki/Home
Try this link you may get what you want from this library:
https://github.com/PhilJay/MPAndroidChart
Or you can go for this PAID but Highly customisable 3rd party Library
https://nchart3d.com/nchart/
Kotlin example but you can adjust easily in java.
import android.content.Context
import android.graphics.Canvas
import android.graphics.Paint
import android.graphics.RectF
import android.util.AttributeSet
import android.view.View
import androidx.core.content.ContextCompat
import ro.lifeishard.broker.agent.pro.R
class DoughnutChartView(
context: Context,
attrs: AttributeSet?
): View(context, attrs) {
private val oval = RectF()
private val strokeWidthPx = 32f
private val backgroundPaint = buildPaint(R.color.gray)
private var percentageValueList = mapOf<Int, Double>()
private fun buildPaint(colorResId: Int): Paint {
return Paint().apply {
isAntiAlias = true
color = ContextCompat.getColor(context, colorResId)
style = Paint.Style.STROKE
strokeWidth = strokeWidthPx
}
}
override fun onDraw(canvas: Canvas?) {
super.onDraw(canvas)
//background
canvas?.drawArc(oval, 0f, 360f, false, backgroundPaint)
//values
var lastEndAngle = 0f
percentageValueList.forEach {
val angle = (it.value.toFloat() / 100) * 360
val color = it.key
canvas?.drawArc(oval, lastEndAngle, angle, false, buildPaint(color))
lastEndAngle += angle
}
}
override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int) {
oval.set(
strokeWidthPx / 2,
strokeWidthPx / 2,
w.toFloat() - strokeWidthPx,
h.toFloat() - strokeWidthPx
)
}
fun setPercentages(valueColorMap: Map<Int, Double>) {
percentageValueList = valueColorMap
invalidate()
}
}
Usage:
In your xml layout:
<com.example.view.custom.DoughnutChartView
android:id="#+id/doughnut_chart"
android:layout_width="#dimen/doughnut_size"
android:layout_height="#dimen/doughnut_size"
/>
In your view controller:
doughnutChart.setPercentages(
mapOf(
R.color.red to 33.3,
R.color.blue to 33.3,
R.color.yellow to 33.3
)
)
Here's how i finally did it after two days of search with help of this library https://github.com/Ken-Yang/AndroidPieChart
And equations to center text done with help of my friends and alot of search
on MainActivity onCreate or oncreateView if you are using fragments:
PieChart pie = (PieChart) rootView.findViewById(R.id.pieChart);
ArrayList<Float> alPercentage = new ArrayList<Float>();
alPercentage.add(2.0f);
alPercentage.add(8.0f);
alPercentage.add(20.0f);
alPercentage.add(10.0f);
alPercentage.add(10.0f);
alPercentage.add(10.0f);
alPercentage.add(10.0f);
alPercentage.add(10.0f);
alPercentage.add(10.85f);
alPercentage.add(9.15f);
try {
// setting data
pie.setAdapter(alPercentage);
// setting a listener
pie.setOnSelectedListener(new OnSelectedLisenter() {
#Override
public void onSelected(int iSelectedIndex) {
Toast.makeText(getActivity(),
"Select index:" + iSelectedIndex,
Toast.LENGTH_SHORT).show();
}
});
} catch (Exception e) {
if (e.getMessage().equals(PieChart.ERROR_NOT_EQUAL_TO_100)) {
Log.e("kenyang", "percentage is not equal to 100");
}
}
public class PieChart extends View {
public interface OnSelectedLisenter {
public abstract void onSelected(int iSelectedIndex);
}
private OnSelectedLisenter onSelectedListener = null;
private static final String TAG = PieChart.class.getName();
public static final String ERROR_NOT_EQUAL_TO_100 = "NOT_EQUAL_TO_100";
private static final int DEGREE_360 = 360;
private static String[] PIE_COLORS = null;
private static int iColorListSize = 0;
ArrayList<Float> array;
private Paint paintPieFill;
private Paint paintPieBorder;
private Paint paintCenterCircle;
private ArrayList<Float> alPercentage = new ArrayList<Float>();
private int mCenterX = 320;
private int mCenterY = 320;
private int iDisplayWidth, iDisplayHeight;
private int iSelectedIndex = -1;
private int iCenterWidth = 0;
private int iShift = 0;
private int iMargin = 0; // margin to left and right, used for get Radius
private int iDataSize = 0;
private Canvas canvas1;
private RectF r = null;
private RectF centerCircle = null;
private float fDensity = 0.0f;
private float fStartAngle = 0.0f;
private float fEndAngle = 0.0f;
float fX;
float fY;
public PieChart(Context context, AttributeSet attrs) {
super(context, attrs);
PIE_COLORS = getResources().getStringArray(R.array.colors);
iColorListSize = PIE_COLORS.length;
array = new ArrayList<Float>();
fnGetDisplayMetrics(context);
iShift = (int) fnGetRealPxFromDp(30);
iMargin = (int) fnGetRealPxFromDp(40);
centerCircle = new RectF(200, 200, 440, 440);
// used for paint circle
paintPieFill = new Paint(Paint.ANTI_ALIAS_FLAG);
paintPieFill.setStyle(Paint.Style.FILL);
// used for paint centerCircle
paintCenterCircle = new Paint(Paint.ANTI_ALIAS_FLAG);
paintCenterCircle.setStyle(Paint.Style.FILL);
paintCenterCircle.setColor(Color.WHITE);
// used for paint border
paintPieBorder = new Paint(Paint.ANTI_ALIAS_FLAG);
paintPieBorder.setStyle(Paint.Style.STROKE);
paintPieBorder.setStrokeWidth(fnGetRealPxFromDp(3));
paintPieBorder.setColor(Color.WHITE);
Log.i(TAG, "PieChart init");
}
// set listener
public void setOnSelectedListener(OnSelectedLisenter listener) {
this.onSelectedListener = listener;
}
float temp = 0;
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Log.i(TAG, "onDraw");
float centerX = (r.left + r.right) / 2;
float centerY = (r.top + r.bottom) / 2;
float radius1 = (r.right - r.left) / 2;
radius1 *= 0.5;
float startX = mCenterX;
float startY = mCenterY;
float radius = mCenterX;
float medianAngle = 0;
Path path = new Path();
for (int i = 0; i < iDataSize; i++) {
// check whether the data size larger than color list size
if (i >= iColorListSize) {
paintPieFill.setColor(Color.parseColor(PIE_COLORS[i
% iColorListSize]));
} else {
paintPieFill.setColor(Color.parseColor(PIE_COLORS[i]));
}
fEndAngle = alPercentage.get(i);
// convert percentage to angle
fEndAngle = fEndAngle / 100 * DEGREE_360;
// if the part of pie was selected then change the coordinate
if (iSelectedIndex == i) {
canvas.save(Canvas.MATRIX_SAVE_FLAG);
float fAngle = fStartAngle + fEndAngle / 2;
double dxRadius = Math.toRadians((fAngle + DEGREE_360)
% DEGREE_360);
fY = (float) Math.sin(dxRadius);
fX = (float) Math.cos(dxRadius);
canvas.translate(fX * iShift, fY * iShift);
}
canvas.drawArc(r, fStartAngle, fEndAngle, true, paintPieFill);
float angle = (float) ((fStartAngle + fEndAngle / 2) * Math.PI / 180);
float stopX = (float) (startX + (radius/2) * Math.cos(angle));
float stopY = (float) (startY + (radius/2) * Math.sin(angle));
// if the part of pie was selected then draw a border
if (iSelectedIndex == i) {
canvas.drawArc(r, fStartAngle, fEndAngle, true, paintPieBorder);
canvas.drawLine(startX, startY, stopX, stopY, paintPieFill);
canvas.restore();
}
fStartAngle = fStartAngle + fEndAngle;
}
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// get screen size
iDisplayWidth = MeasureSpec.getSize(widthMeasureSpec);
iDisplayHeight = MeasureSpec.getSize(heightMeasureSpec);
if (iDisplayWidth > iDisplayHeight) {
iDisplayWidth = iDisplayHeight;
}
/*
* determine the rectangle size
*/
iCenterWidth = iDisplayWidth / 2;
int iR = iCenterWidth - iMargin;
if (r == null) {
r = new RectF(iCenterWidth - iR, // top
iCenterWidth - iR, // left
iCenterWidth + iR, // right
iCenterWidth + iR); // bottom
}
if (centerCircle == null) {
// centerCircle=new RectF(left, top, right, bottom);
}
setMeasuredDimension(iDisplayWidth, iDisplayWidth);
}
#Override
public boolean onTouchEvent(MotionEvent event) {
// get degree of the touch point
double dx = Math.atan2(event.getY() - iCenterWidth, event.getX()
- iCenterWidth);
float fDegree = (float) (dx / (2 * Math.PI) * DEGREE_360);
fDegree = (fDegree + DEGREE_360) % DEGREE_360;
// get the percent of the selected degree
float fSelectedPercent = fDegree * 100 / DEGREE_360;
// check which pie was selected
float fTotalPercent = 0;
for (int i = 0; i < iDataSize; i++) {
fTotalPercent += alPercentage.get(i);
if (fTotalPercent > fSelectedPercent) {
iSelectedIndex = i;
break;
}
}
if (onSelectedListener != null) {
onSelectedListener.onSelected(iSelectedIndex);
}
invalidate();
return super.onTouchEvent(event);
}
private void fnGetDisplayMetrics(Context cxt) {
final DisplayMetrics dm = cxt.getResources().getDisplayMetrics();
fDensity = dm.density;
}
private float fnGetRealPxFromDp(float fDp) {
return (fDensity != 1.0f) ? fDensity * fDp : fDp;
}
public void setAdapter(ArrayList<Float> alPercentage) throws Exception {
this.alPercentage = alPercentage;
iDataSize = alPercentage.size();
float fSum = 0;
for (int i = 0; i < iDataSize; i++) {
fSum += alPercentage.get(i);
}
if (fSum != 100) {
Log.e(TAG, ERROR_NOT_EQUAL_TO_100);
iDataSize = 0;
throw new Exception(ERROR_NOT_EQUAL_TO_100);
}
}
In Layout:
<com.example.piecharts.PieChart
android:id="#+id/pieChart"
android:layout_width="match_parent"
android:layout_height="match_parent" >
</com.example.piecharts.PieChart>

Rotating a needle from 0 to 140 android

I'm designing a new rpm gauge. I have a problem with the rotating needle, I want to make the needle go from o to 1400 after press of a button. I tried but i could get only to last value but not the intermediate value. How to make it work?
package com.Jay.race;
#TargetApi(Build.VERSION_CODES.HONEYCOMB)
public class Gag extends View {
private static final String TAG = "GMF";
public static float angle_of_deviation;
Gag speedo_obj;
private Handler handler;
// drawing tools
private RectF rimRect;
private Paint rimPaint;
private Paint rimCirclePaint;
private RectF faceRect;
private Bitmap faceTexture;
private Paint facePaint;
private Paint rimShadowPaint;
private Paint scalePaint;
private RectF scaleRect;
private Paint titlePaint;
private Path titlePath;
private Paint logoPaint;
private Bitmap logo;
private Matrix logoMatrix;
private float logoScale;
private Paint handPaint;
private Path handPath;
private Paint handScrewPaint;
private Paint backgroundPaint;
// end drawing tools
private Bitmap background; // holds the cached static part
// private Bitmap mFinalbitmap =
// BitmapFactory.decodeResource(getResources(), R.drawable.back);
// Scale configuration: totalNotches, centerValue, minScaleValue,
// maxScaleValue and
// scaleTitle can be given as property.
// It's better to call this notch i.s.o. nick. There is a saying...
// "Turn it up a notch"
private int totalNotches = 100;
private int incrementPerLargeNotch = 10;
private int incrementPerSmallNotch = 2;
private float degreesPerNotch = 360.0f / totalNotches;
private int cas = 0;
private int scaleCenterValue = 90; // the one in the top center (12 o'clock)
private int scaleMinValue = 0;
private int scaleMaxValue = 140;
private int scaleColor = 0x9f004d0f;
// hand dynamics -- all are angular expressed in F degrees
private boolean handInitialized = true;
private float handPosition = scaleMinValue;
private float handTarget = scaleCenterValue;
private float handVelocity = 0.0f;
private float handAcceleration = 0.0f;
private long lastHandMoveTime = -1L;
public Gag(Context context) {
super(context);
// TODO Auto-generated constructor stub
init(context, null);
}
public Gag(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs);
}
public Gag(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context, attrs);
}
private void init(Context context, AttributeSet attrs) {
// TODO Auto-generated method stub
speedo_obj = this;
handler = new Handler();
setLayerType(View.LAYER_TYPE_SOFTWARE, null);
// Get the properties from the resource file.
if (context != null && attrs != null) {
TypedArray a = context.obtainStyledAttributes(attrs,
R.styleable.Temperature);
totalNotches = a.getInt(R.styleable.Temperature_totalNotches,
totalNotches);
incrementPerLargeNotch = a.getInt(
R.styleable.Temperature_incrementPerLargeNotch,
incrementPerLargeNotch);
incrementPerSmallNotch = a.getInt(
R.styleable.Temperature_incrementPerSmallNotch,
incrementPerSmallNotch);
scaleCenterValue = a.getInt(
R.styleable.Temperature_scaleCenterValue, scaleCenterValue);
scaleMinValue = a.getInt(R.styleable.Temperature_scaleMinValue,
scaleMinValue);
scaleMaxValue = a.getInt(R.styleable.Temperature_scaleMaxValue,
scaleMaxValue);
scaleColor = a.getInt(R.styleable.Temperature_scaleColor,
scaleColor);
String scaleUpperTitle = a
.getString(R.styleable.Temperature_scaleUpperTitle);
String scaleLowerTitle = a
.getString(R.styleable.Temperature_scaleLowerTitle);
// if (scaleUpperTitle != null) this.scaleUpperTitle =
// scaleUpperTitle;
// if (scaleLowerTitle != null) this.scaleLowerTitle =
// scaleLowerTitle;
}
initdrawtools();
}
private void initdrawtools() {
rimRect = new RectF(0.1f, 0.1f, 0.9f, 0.9f);
// the linear gradient is a bit skewed for realism
rimPaint = new Paint();
rimPaint.setFlags(Paint.ANTI_ALIAS_FLAG);
rimPaint.setShader(new LinearGradient(0.40f, 0.0f, 0.60f, 1.0f, Color
.rgb(0xf0, 0xf5, 0xf0), Color.rgb(0x30, 0x31, 0x30),
Shader.TileMode.CLAMP));
rimCirclePaint = new Paint();
rimCirclePaint.setAntiAlias(true);
rimCirclePaint.setStyle(Paint.Style.STROKE);
rimCirclePaint.setColor(Color.argb(0x4f, 0x33, 0x36, 0x33));
rimCirclePaint.setStrokeWidth(0.005f);
float rimSize = 0.02f;
faceRect = new RectF();
faceRect.set(rimRect.left + rimSize, rimRect.top + rimSize,
rimRect.right - rimSize, rimRect.bottom - rimSize);
faceTexture = BitmapFactory.decodeResource(getContext().getResources(),
R.drawable.plastic);
BitmapShader paperShader = new BitmapShader(faceTexture,
Shader.TileMode.MIRROR, Shader.TileMode.MIRROR);
Matrix paperMatrix = new Matrix();
facePaint = new Paint();
facePaint.setFilterBitmap(true);
paperMatrix.setScale(1.0f / faceTexture.getWidth(),
1.0f / faceTexture.getHeight());
paperShader.setLocalMatrix(paperMatrix);
facePaint.setStyle(Paint.Style.FILL);
facePaint.setShader(paperShader);
rimShadowPaint = new Paint();
rimShadowPaint.setShader(new RadialGradient(0.5f, 0.5f, faceRect
.width() / 2.0f,
new int[] { 0x00000000, 0x00000500, 0x50000500 }, new float[] {
0.96f, 0.96f, 0.99f }, Shader.TileMode.MIRROR));
rimShadowPaint.setStyle(Paint.Style.FILL);
scalePaint = new Paint();
scalePaint.setStyle(Paint.Style.STROKE);
scalePaint.setColor(scaleColor);
scalePaint.setStrokeWidth(0.005f);
scalePaint.setAntiAlias(true);
scalePaint.setTextSize(0.045f);
scalePaint.setTypeface(Typeface.SANS_SERIF);
scalePaint.setTextScaleX(0.8f);
scalePaint.setTextAlign(Paint.Align.CENTER);
// The scale rectangular is located .10 from the outer rim.
float scalePosition = 0.10f;
scaleRect = new RectF();
scaleRect.set(faceRect.left + scalePosition, faceRect.top
+ scalePosition, faceRect.right - scalePosition,
faceRect.bottom - scalePosition);
// The title rectangular is located .25 from the outer rim.
float titlePosition = 0.130f;
// titleRect = new RectF();
/*
* titleRect.set(faceRect.left + titlePosition, faceRect.top +
* titlePosition, faceRect.right - titlePosition, faceRect.bottom -
* titlePosition);
*/
titlePaint = new Paint();
titlePaint.setColor(0xaf946109);
titlePaint.setAntiAlias(true);
titlePaint.setTypeface(Typeface.DEFAULT_BOLD);
titlePaint.setTextAlign(Paint.Align.CENTER);
titlePaint.setTextSize(0.05f);
titlePaint.setTextScaleX(0.8f);
// titlePath = new Path();
// titlePath.addArc(new RectF(0.24f, 0.24f, 0.76f, 0.76f), -180.0f,
// -180.0f);
// Put the title in a rectangular and not as stated above. The code
// above is
// the original code and it is hard to maintain these values. Setting
// the start
// angle and sweep to a positive value causes the title to be displayed
// in the
// top half of the scale i.e.: titlePath.addArc(titleRect, 180.0f,
// 180.0f);
logoPaint = new Paint();
logoPaint.setFilterBitmap(true);
logo = BitmapFactory.decodeResource(getContext().getResources(),
R.drawable.logo);
logoMatrix = new Matrix();
logoScale = (1.0f / logo.getWidth()) * 0.3f;
;
logoMatrix.setScale(logoScale, logoScale);
handPaint = new Paint();
handPaint.setAntiAlias(true);
handPaint.setColor(0xff392f2c);
handPaint.setShadowLayer(0.01f, -0.005f, -0.005f, 0x7f000000);
handPaint.setStyle(Paint.Style.FILL);
// This code draws the hand with the tip facing north. When the hand is
// not rotated, it points to the center value.
handPath = new Path();
handPath.moveTo(0.5f, .5f + 0.05f);
handPath.lineTo(0.5f - 0.030f, 0.5f + 0.1f);
handPath.lineTo(0.5f - 0.002f, 0.5f - 0.32f);
handPath.lineTo(0.5f + 0.002f, 0.5f - 0.32f);
handPath.lineTo(0.5f + 0.030f, 0.5f + 0.1f);
handPath.lineTo(0.5f, 0.5f + 0.05f);
handPath.addCircle(0.5f, 0.5f, 0.035f, Path.Direction.CW);
handScrewPaint = new Paint();
handScrewPaint.setAntiAlias(true);
handScrewPaint.setColor(0xff493f3c);
handScrewPaint.setStyle(Paint.Style.FILL);
backgroundPaint = new Paint();
backgroundPaint.setFilterBitmap(true);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
Log.d(TAG, "Width spec: " + MeasureSpec.toString(widthMeasureSpec));
Log.d(TAG, "Height spec: " + MeasureSpec.toString(heightMeasureSpec));
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int chosenWidth = chooseDimension(widthMode, widthSize);
int chosenHeight = chooseDimension(heightMode, heightSize);
int chosenDimension = Math.min(chosenWidth, chosenHeight);
setMeasuredDimension(chosenDimension, chosenDimension);
}
private int chooseDimension(int mode, int size) {
if (mode == MeasureSpec.AT_MOST || mode == MeasureSpec.EXACTLY) {
return size;
} else { // (mode == MeasureSpec.UNSPECIFIED)
return getPreferredSize();
}
}
private int getPreferredSize() {
// TODO Auto-generated method stub
return 300;
}
#Override
protected void onDraw(Canvas canvas) {
// canvas.drawColor(Color.BLUE);
// canvas.drawBitmap(mFinalbitmap, 480, 690, null);
drawBackground(canvas);
float scale = (float) getWidth();
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.scale(scale, scale);
// drawLogo(canvas);
drawHand(canvas);
canvas.restore();
}
private void drawHand(Canvas canvas) {
// TODO Auto-generated method stub
canvas.drawPath(handPath, handPaint);
canvas.restore();
canvas.drawCircle(0.5f, 0.5f, 0.01f, handScrewPaint);
}
private float valueToAngle(float value) {
float fix = 0;
fix = (value - scaleCenterValue) / 2.0f * degreesPerNotch;
Log.d(TAG, "FIXXXX" + fix);
return fix;
}
private void drawBackground(Canvas canvas) {
// TODO Auto-generated method stub
if (background == null) {
Log.w(TAG, "Background not created");
} else {
canvas.drawBitmap(background, 0, 0, backgroundPaint);
}
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
Log.d(TAG, "Size changed to " + w + "x" + h);
regenerateBackground();
}
private void regenerateBackground() {
// TODO Auto-generated method stub
// free the old bitmap
if (background != null) {
background.recycle();
}
background = Bitmap.createBitmap(getWidth(), getHeight(),
Bitmap.Config.ARGB_8888);
Canvas backgroundCanvas = new Canvas(background);
float scale = (float) getWidth();
backgroundCanvas.scale(scale, scale);
drawRim(backgroundCanvas);
drawFace(backgroundCanvas);
drawScale(backgroundCanvas);
}
private void drawScale(Canvas canvas) {
// TODO Auto-generated method stub
canvas.drawOval(scaleRect, scalePaint);
canvas.save(Canvas.MATRIX_SAVE_FLAG);
for (int i = 0; i < totalNotches; ++i) {
float y1 = scaleRect.top;
float y2 = y1 - 0.015f;
float y3 = y1 - 0.025f;
int value = notchToValue(i);
if (i % (incrementPerLargeNotch / incrementPerSmallNotch) == 0) {
if (value >= scaleMinValue && value <= scaleMaxValue) {
// draw a nick
canvas.drawLine(0.5f, y1, 0.5f, y3, scalePaint);
String valueString = Integer.toString(value);
// Draw the text 0.15 away from y3 which is the long nick.
canvas.drawText(valueString, 0.5f, y3 - 0.015f, scalePaint);
}
} else {
if (value >= scaleMinValue && value <= scaleMaxValue) {
// draw a nick
canvas.drawLine(0.5f, y1, 0.5f, y2, scalePaint);
}
}
canvas.rotate(degreesPerNotch, 0.5f, 0.5f);
}
canvas.restore();
}
private int notchToValue(int value) {
int rawValue = ((value < totalNotches / 2) ? value
: (value - totalNotches)) * incrementPerSmallNotch;
int shiftedValue = rawValue + scaleCenterValue;
return shiftedValue;
}
private void drawFace(Canvas canvas) {
canvas.drawOval(faceRect, facePaint);
// draw the inner rim circle
canvas.drawOval(faceRect, rimCirclePaint);
// draw the rim shadow inside the face
canvas.drawOval(faceRect, rimShadowPaint);
}
private void drawRim(Canvas canvas) {
// TODO Auto-generated method stub
// first, draw the metallic body
canvas.drawOval(rimRect, rimPaint);
// now the outer rim circle
canvas.drawOval(rimRect, rimCirclePaint);
}
void moveHand(int tango) {
// TODO Auto-generated method stub
// TODO Auto-generated method stub
for (int i = 0; i < 110; i++) {
handPosition = i;
Log.d(TAG, "I" + i);
try {
Thread.sleep(10);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
invalidate();
}
}
public void calculateAngleOfDeviation(int randomly_generated_value) {
// TODO Auto-generated method stub
Matrix mMatrix = new Matrix();
RectF bounds = new RectF();
handPath.computeBounds(bounds, true);
mMatrix.postRotate(valueToAngle(50), 0.5f, 0.5f);
handPath.transform(mMatrix);
speedo_obj.invalidate();
}
}
`

Android - Image Warp effect

In my android application, i want to apply image warp effect provided in Photo Warp and Photo Deformer application. For that i used BitmapMesh. The problem is that, it's not saving warped image. Whenever i touch image, it refresh the image and doesn't save my previously warped image.I want to save that image whenever user perform warp operation. Here i am posting my code. Here i am using "BitmapMesh" activity to perform warp effect on image.
Please help me to solve this problem.
Thanks.
Code:
BitmapMesh Activity:
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.os.Bundle;
import android.util.FloatMath;
import android.view.MotionEvent;
import android.view.View;
public class BitmapMesh extends GraphicsActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
private static final int WIDTH = 20;
private static final int HEIGHT = 20;
private static final int COUNT = (WIDTH + 1) * (HEIGHT + 1);
private final Bitmap mBitmap;
private final float[] mVerts = new float[COUNT * 2];
private final float[] mOrig = new float[COUNT * 2];
private final Matrix mMatrix = new Matrix();
private final Matrix mInverse = new Matrix();
private static void setXY(float[] array, int index, float x, float y) {
array[index * 2 + 0] = x;
array[index * 2 + 1] = y;
}
public SampleView(Context context) {
super(context);
setFocusable(true);
mBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.image1);
float w = mBitmap.getWidth();
float h = mBitmap.getHeight();
// construct our mesh
int index = 0;
for (int y = 0; y <= HEIGHT; y++) {
float fy = h * y / HEIGHT;
for (int x = 0; x <= WIDTH; x++) {
float fx = w * x / WIDTH;
setXY(mVerts, index, fx, fy);
setXY(mOrig, index, fx, fy);
index += 1;
}
}
mMatrix.setTranslate(10, 10);
mMatrix.invert(mInverse);
}
#Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(0xFFCCCCCC);
canvas.concat(mMatrix);
canvas.drawBitmapMesh(mBitmap, WIDTH, HEIGHT, mVerts, 0, null, 0,
null);
}
private void warp(float cx, float cy) {
final float K = 10000;
float[] src = mOrig;
float[] dst = mVerts;
for (int i = 0; i < COUNT * 2; i += 2) {
float x = src[i + 0];
float y = src[i + 1];
float dx = cx - x;
float dy = cy - y;
float dd = dx * dx + dy * dy;
float d = FloatMath.sqrt(dd);
float pull = K / (dd + 0.000001f);
pull /= (d + 0.000001f);
// android.util.Log.d("skia", "index " + i + " dist=" + d +
// " pull=" + pull);
if (pull >= 1) {
dst[i + 0] = cx;
dst[i + 1] = cy;
} else {
dst[i + 0] = x + dx * pull;
dst[i + 1] = y + dy * pull;
}
}
}
private int mLastWarpX = -9999; // don't match a touch coordinate
private int mLastWarpY;
#Override
public boolean onTouchEvent(MotionEvent event) {
float[] pt = { event.getX(), event.getY() };
mInverse.mapPoints(pt);
int x = (int) pt[0];
int y = (int) pt[1];
if (mLastWarpX != x || mLastWarpY != y) {
mLastWarpX = x;
mLastWarpY = y;
warp(pt[0], pt[1]);
invalidate();
}
return true;
}
}
}
Graphics Activity:
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
class GraphicsActivity extends Activity {
// set to true to test Picture
private static final boolean TEST_PICTURE = false;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
#Override
public void setContentView(View view) {
if (TEST_PICTURE) {
ViewGroup vg = new PictureLayout(this);
vg.addView(view);
view = vg;
}
super.setContentView(view);
}
}
PictureLayout.java
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Picture;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewParent;
class PictureLayout extends ViewGroup {
private final Picture mPicture = new Picture();
public PictureLayout(Context context) {
super(context);
}
public PictureLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
#Override
public void addView(View child) {
if (getChildCount() > 1) {
throw new IllegalStateException(
"PictureLayout can host only one direct child");
}
super.addView(child);
}
#Override
public void addView(View child, int index) {
if (getChildCount() > 1) {
throw new IllegalStateException(
"PictureLayout can host only one direct child");
}
super.addView(child, index);
}
#Override
public void addView(View child, LayoutParams params) {
if (getChildCount() > 1) {
throw new IllegalStateException(
"PictureLayout can host only one direct child");
}
super.addView(child, params);
}
#Override
public void addView(View child, int index, LayoutParams params) {
if (getChildCount() > 1) {
throw new IllegalStateException(
"PictureLayout can host only one direct child");
}
super.addView(child, index, params);
}
#Override
protected LayoutParams generateDefaultLayoutParams() {
return new LayoutParams(LayoutParams.MATCH_PARENT,
LayoutParams.MATCH_PARENT);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
final int count = getChildCount();
int maxHeight = 0;
int maxWidth = 0;
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
if (child.getVisibility() != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
}
}
maxWidth += getPaddingLeft() + getPaddingRight();
maxHeight += getPaddingTop() + getPaddingBottom();
Drawable drawable = getBackground();
if (drawable != null) {
maxHeight = Math.max(maxHeight, drawable.getMinimumHeight());
maxWidth = Math.max(maxWidth, drawable.getMinimumWidth());
}
setMeasuredDimension(resolveSize(maxWidth, widthMeasureSpec),
resolveSize(maxHeight, heightMeasureSpec));
}
private void drawPict(Canvas canvas, int x, int y, int w, int h, float sx,
float sy) {
canvas.save();
canvas.translate(x, y);
canvas.clipRect(0, 0, w, h);
canvas.scale(0.5f, 0.5f);
canvas.scale(sx, sy, w, h);
canvas.drawPicture(mPicture);
canvas.restore();
}
#Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(mPicture.beginRecording(getWidth(), getHeight()));
mPicture.endRecording();
int x = getWidth() / 2;
int y = getHeight() / 2;
if (false) {
canvas.drawPicture(mPicture);
} else {
drawPict(canvas, 0, 0, x, y, 1, 1);
drawPict(canvas, x, 0, x, y, -1, 1);
drawPict(canvas, 0, y, x, y, 1, -1);
drawPict(canvas, x, y, x, y, -1, -1);
}
}
#Override
public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
location[0] = getLeft();
location[1] = getTop();
dirty.set(0, 0, getWidth(), getHeight());
return getParent();
}
#Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
final int count = super.getChildCount();
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
if (child.getVisibility() != GONE) {
final int childLeft = getPaddingLeft();
final int childTop = getPaddingTop();
child.layout(childLeft, childTop,
childLeft + child.getMeasuredWidth(),
childTop + child.getMeasuredHeight());
}
}
}
}
//Little changes in this piece of code
float[] dst; //Global
public SampleView(Context context) {
super(context);
setFocusable(true);
mBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.image1);
float w = mBitmap.getWidth();
float h = mBitmap.getHeight();
// construct our mesh
int index = 0;
for (int y = 0; y <= HEIGHT; y++) {
float fy = h * y / HEIGHT;
for (int x = 0; x <= WIDTH; x++) {
float fx = w * x / WIDTH;
setXY(mVerts, index, fx, fy);
setXY(mOrig, index, fx, fy);
index += 1;
dst=mVerts;//Assign dst here just once
}
}
mMatrix.setTranslate(10, 10);
mMatrix.invert(mInverse);
}
#Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(0xFFCCCCCC);
canvas.concat(mMatrix);
canvas.drawBitmapMesh(mBitmap, WIDTH, HEIGHT, mVerts, 0, null, 0,
null);
}
private void warp(float cx, float cy) {
final float K = 10000;
float[] src = dst; //now you are applying wrap effect on the last effected pixels
for (int i = 0; i < COUNT * 2; i += 2) {
float x = src[i + 0];
float y = src[i + 1];
float dx = cx - x;
float dy = cy - y;
float dd = dx * dx + dy * dy;
float d = FloatMath.sqrt(dd);
float pull = K / (dd + 0.000001f);
pull /= (d + 0.000001f);
// android.util.Log.d("skia", "index " + i + " dist=" + d +
// " pull=" + pull);
if (pull >= 1) {
dst[i + 0] = cx;
dst[i + 1] = cy;
} else {
dst[i + 0] = x + dx * pull;
dst[i + 1] = y + dy * pull;
}
}
}

Speedometer Animation Android

I have 8 images which are placed circularly on the dial which resembles a speedometer with first image placed at the position which is similar to 0 and the last image on the position similar to 200 or the last value of the speedometer.
Now i want to rotate the needle which is fixed at the base and moves from the first image to last.While the needle rotates,as it moves over the images,the images changes.
The needle moves from first image to the last and moves back to first image.!
Have removed the sensor's code as i didnt wanted and remove the background and major chunk added a new method called reverse() for reversing the movement not able to find where i am going wrong. it just execute the loop once and comes out.
public final class Thermometer extends View
{
private static final String TAG = Thermometer.class.getSimpleName();
private Handler handler;
// drawing tools
private Paint scalePaint;
private RectF scaleRect;
private Paint logoPaint;
private Bitmap logo;
private Matrix logoMatrix;
private float logoScale;
private Paint handPaint;
private Path handPath;
private Paint handScrewPaint;
private Paint backgroundPaint;
// end drawing tools
private Bitmap background; // holds the cached static part
// scale configuration
private static final int totalNicks = 100;
private static final float degreesPerNick = 360.0f / totalNicks;
private static final int centerDegree = 40; // the one in the top center (12
// o'clock)
private static final int minDegrees = -30;
private static final int maxDegrees = 110;
// hand dynamics -- all are angular expressed in F degrees
private boolean handInitialized = false;
private float handPosition = minDegrees;
private float handTarget = minDegrees;
private float handVelocity = 0.0f;
private float handAcceleration = 0.0f;
private long lastHandMoveTime = -1L;
public Thermometer(Context context)
{
super(context);
init();
}
public Thermometer(Context context, AttributeSet attrs)
{
super(context, attrs);
init();
}
public Thermometer(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
init();
}
#Override
protected void onRestoreInstanceState(Parcelable state)
{
Bundle bundle = (Bundle) state;
Parcelable superState = bundle.getParcelable("superState");
super.onRestoreInstanceState(superState);
handInitialized = bundle.getBoolean("handInitialized");
handPosition = bundle.getFloat("handPosition");
handTarget = bundle.getFloat("handTarget");
handVelocity = bundle.getFloat("handVelocity");
handAcceleration = bundle.getFloat("handAcceleration");
lastHandMoveTime = bundle.getLong("lastHandMoveTime");
}
#Override
protected Parcelable onSaveInstanceState()
{
Parcelable superState = super.onSaveInstanceState();
Bundle state = new Bundle();
state.putParcelable("superState", superState);
state.putBoolean("handInitialized", handInitialized);
state.putFloat("handPosition", handPosition);
state.putFloat("handTarget", handTarget);
state.putFloat("handVelocity", handVelocity);
state.putFloat("handAcceleration", handAcceleration);
state.putLong("lastHandMoveTime", lastHandMoveTime);
return state;
}
private void init()
{
handler = new Handler();
initDrawingTools();
}
private void initDrawingTools()
{
// the linear gradient is a bit skewed for realism
logoPaint = new Paint();
logoPaint.setFilterBitmap(true);
logo = BitmapFactory.decodeResource(getContext().getResources(),R.drawable.logo);
logoMatrix = new Matrix();
logoScale = (1.0f / logo.getWidth()) * 0.3f;
logoMatrix.setScale(logoScale, logoScale);
handPaint = new Paint();
handPaint.setAntiAlias(true);
handPaint.setColor(0xff392f2c);
handPaint.setShadowLayer(0.01f, -0.005f, -0.005f, 0x7f000000);
handPaint.setStyle(Paint.Style.FILL);
handPath = new Path();
handPath.moveTo(0.5f, 0.5f + 0.2f);
handPath.lineTo(0.5f - 0.010f, 0.5f + 0.2f - 0.007f);
handPath.lineTo(0.5f - 0.002f, 0.5f - 0.32f);
handPath.lineTo(0.5f + 0.002f, 0.5f - 0.32f);
handPath.lineTo(0.5f + 0.010f, 0.5f + 0.2f - 0.007f);
handPath.lineTo(0.5f, 0.5f + 0.2f);
handPath.addCircle(0.5f, 0.5f, 0.025f, Path.Direction.CW);
handScrewPaint = new Paint();
handScrewPaint.setAntiAlias(true);
handScrewPaint.setColor(0xff493f3c);
handScrewPaint.setStyle(Paint.Style.FILL);
backgroundPaint = new Paint();
backgroundPaint.setFilterBitmap(true);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
Log.d(TAG, "Width spec: " + MeasureSpec.toString(widthMeasureSpec));
Log.d(TAG, "Height spec: " + MeasureSpec.toString(heightMeasureSpec));
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int chosenWidth = chooseDimension(widthMode, widthSize);
int chosenHeight = chooseDimension(heightMode, heightSize);
int chosenDimension = Math.min(chosenWidth, chosenHeight);
setMeasuredDimension(chosenDimension, chosenDimension);
}
private int chooseDimension(int mode, int size)
{
if (mode == MeasureSpec.AT_MOST || mode == MeasureSpec.EXACTLY)
{
return size;
}
else
{ // (mode == MeasureSpec.UNSPECIFIED)
return getPreferredSize();
}
}
// in case there is no size specified
private int getPreferredSize()
{
return 300;
}
private void drawScale(Canvas canvas)
{
canvas.drawOval(scaleRect, scalePaint);
canvas.save(Canvas.MATRIX_SAVE_FLAG);
for (int i = 0; i < totalNicks; ++i)
{
float y1 = scaleRect.top;
float y2 = y1 - 0.020f;
canvas.drawLine(0.5f, y1, 0.5f, y2, scalePaint);
if (i % 5 == 0)
{
int value = nickToDegree(i);
if (value >= minDegrees && value <= maxDegrees)
{
String valueString = Integer.toString(value);
canvas.drawText(valueString, 0.5f, y2 - 0.015f, scalePaint);
}
}
canvas.rotate(degreesPerNick, 0.5f, 0.5f);
}
canvas.restore();
}
private int nickToDegree(int nick)
{
int rawDegree = ((nick < totalNicks / 2) ? nick : (nick - totalNicks)) * 2;
int shiftedDegree = rawDegree + centerDegree;
return shiftedDegree;
}
private float degreeToAngle(float degree)
{
return (degree - centerDegree) / 2.0f * degreesPerNick;
}
private void drawLogo(Canvas canvas)
{
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.translate(0.5f - logo.getWidth() * logoScale / 2.0f,0.5f - logo.getHeight() * logoScale / 2.0f);
int color = 0x00000000;
float position = getRelativeTemperaturePosition();
if (position < 0)
{
color |= (int) ((0xf0) * -position); // blue
}
else
{
color |= ((int) ((0xf0) * position)) << 16; // red
}
Log.d(TAG, "*** " + Integer.toHexString(color));
LightingColorFilter logoFilter = new LightingColorFilter(0xff338822,color);
logoPaint.setColorFilter(logoFilter);
canvas.drawBitmap(logo, logoMatrix, logoPaint);
canvas.restore();
}
private void drawHand(Canvas canvas)
{
if (handInitialized)
{
float handAngle = degreeToAngle(handPosition);
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.rotate(handAngle, 0.5f, 0.5f);
canvas.drawPath(handPath, handPaint);
canvas.restore();
canvas.drawCircle(0.5f, 0.5f, 0.01f, handScrewPaint);
}
}
private void drawBackground(Canvas canvas)
{
if (background == null)
{
Log.w(TAG, "Background not created");
}
else
{
canvas.drawBitmap(background, 0, 0, backgroundPaint);
}
}
#Override
protected void onDraw(Canvas canvas)
{
drawBackground(canvas);
float scale = (float) getWidth();
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.scale(scale, scale);
drawLogo(canvas);
drawHand(canvas);
canvas.restore();
moveHand();
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
Log.d(TAG, "Size changed to " + w + "x" + h);
regenerateBackground();
}
private void regenerateBackground()
{
// free the old bitmap
if (background != null)
{
background.recycle();
}
background = Bitmap.createBitmap(getWidth(), getHeight(),Bitmap.Config.ARGB_8888);
Canvas backgroundCanvas = new Canvas(background);
float scale = (float) getWidth();
backgroundCanvas.scale(scale, scale);
}
private boolean handNeedsToMove()
{
return Math.abs(handPosition - handTarget) > 0.01f;
}
private void moveHand()
{
setHandTarget(maxDegrees);
if (!handNeedsToMove())
{
return;
}
if (lastHandMoveTime != -1L)
{
long currentTime = System.currentTimeMillis();
float delta = (currentTime - lastHandMoveTime) / 1500.0f;
float direction = Math.signum(handVelocity);
if (Math.abs(handVelocity) < 90.0f)
{
handAcceleration = 5.0f * (handTarget - handPosition);
}
else
{
handAcceleration = 0.0f;
}
handPosition += handVelocity * delta;
handVelocity += handAcceleration * delta;
if ((handTarget - handPosition) * direction < 0.01f * direction)
{
handPosition = handTarget;
handVelocity = 0.0f;
handAcceleration = 0.0f;
lastHandMoveTime = -1L;
}
else
{
Log.i("inside ","direction else loop");
lastHandMoveTime = System.currentTimeMillis();
}
invalidate();
}
else
{
Log.i("inside ","direction first final else loop");
lastHandMoveTime = System.currentTimeMillis();
moveHand();
}
if(handPosition==maxDegrees)
{
reverse();
}
}
public void reverse()
{
handAcceleration=1.0f;
Log.i("Hand Velocity",Float.toString(handVelocity));
Log.i("Inside","next loop");
setHandTarget(minDegrees);
if (!handNeedsToMove())
{
return;
}
if (lastHandMoveTime != -1L)
{
long currentTime = System.currentTimeMillis();
float delta = (currentTime -lastHandMoveTime) / 1500.0f;
float direction = Math.signum(handVelocity);
if (Math.abs(handVelocity) <90.0f)
{
handAcceleration = 5.0f * (handPosition+handTarget);
Log.i("Hand Acceleration",Float.toString(handAcceleration));
}
else
{
handAcceleration = 0.0f;
}
handPosition -= handVelocity * delta;
handVelocity -= handAcceleration *delta;
if ((handPosition + handTarget) * direction < 0.01f * direction)
{
handPosition = handTarget;
handVelocity = 0.0f;
handAcceleration = 0.0f;
lastHandMoveTime =-1L;
}
else
{
lastHandMoveTime = System.currentTimeMillis();
}
invalidate();
}
else
{
lastHandMoveTime = System.currentTimeMillis();
reverse();
}
}
private float getRelativeTemperaturePosition()
{
if (handPosition < centerDegree)
{
return -(centerDegree - handPosition)/ (float) (centerDegree - minDegrees);
}
else
{
return (handPosition - centerDegree)/ (float) (maxDegrees - centerDegree);
}
}
private void setHandTarget(float temperature)
{
if (temperature < minDegrees)
{
temperature = minDegrees;
}
else if (temperature > maxDegrees)
{
temperature = maxDegrees;
}
handTarget = temperature;
handInitialized = true;
invalidate();
}
}
Just initialize the hand position to max degree and in the moveHand() method setHandTarget(minDegrees) for anticlockwise rotation It worked for me.
For clockwise rotation just do the opposite.
I have solved hand showing and moving inserting this in main activity:
View termometro = (View)findViewById(R.id.termometro);
termometro.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
It has to do with hardware acceleration

How to update text with canvas.drawText in OnDraw? Android

I have a custom view for my app and I'm trying to update a text everytime OnDraw is called.
(some of) my code lookes like this:
#Override
protected void onDraw(Canvas canvas) {
Log.e(TAG,"onDraw");
drawBackground(canvas);
float scale = (float) getWidth();
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.scale(scale, scale);
drawTitle(canvas);
drawHand(canvas);
canvas.restore();
if (handNeedsToMove()) {
moveHand();
}
}
private void drawTitle(Canvas canvas) {
String title = getTitle();
Log.i("drawtitle",title);
titlePaint = new Paint();
titlePaint.setColor(0xffffffff);
titlePaint.setAntiAlias(true);
titlePaint.setTypeface(Typeface.MONOSPACE);
titlePaint.setTextAlign(Paint.Align.CENTER);
titlePaint.setTextSize(0.05f);
titlePaint.setTextScaleX(0.8f);
canvas.drawText(title, 0.45f, 0.95f, titlePaint);
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
Log.d(TAG, "Size changed to " + w + "x" + h);
regenerateBackground();
}
private void regenerateBackground() {
if (background != null) {
background.recycle();
}
//Some stuff here
drawInstruments(backgroundCanvas);
drawTitle(backgroundCanvas);
}
The text get updated when it's called by regenerateBackground but stays the same on OnDraw. Why? How to fix? Maby there is a better way than using canvas.drawText? I am making a speedometer and I just want to print the value of which the "needle" is pointing at...
edit: full code
public final class Dashboard extends View {
private static final String TAG = Dashboard.class.getSimpleName();
// drawing tools
private Paint dashPaint;
private static Bitmap dash;
private Matrix dashMatrix;
private float dashScalex;
private float dashScaley;
private Paint handPaint;
private Path handPath;
private Paint handScrewPaint;
private Paint backgroundPaint;
// end drawing tools
private Bitmap background; // holds the cached static part
private Paint titlePaint;
private Path titlePath;
// scale configuration
private static final int totalNicks = 100;
private static final float degreesPerNick = 360.0f / totalNicks;
private static final int centerDegree = 40; // the one in the top center (12 o'clock)
private static final int minDegrees = -30;
private static final int maxDegrees = 110;
// hand dynamics -- all are angular expressed in F degrees
private boolean handInitialized = true;
private float handPosition = centerDegree;
private float handTarget = centerDegree;
private float handVelocity = 0.0f;
private float handAcceleration = 0.0f;
private long lastHandMoveTime = -1L;
private static float circlePosx = 0.5f;
private static float circlePosy = 0.36f;
private static float circleRadius = 0.1f;
public Dashboard(Context context) {
super(context);
init();
}
public Dashboard(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public Dashboard(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
#Override
protected void onRestoreInstanceState(Parcelable state) {
Bundle bundle = (Bundle) state;
Parcelable superState = bundle.getParcelable("superState");
super.onRestoreInstanceState(superState);
handInitialized = bundle.getBoolean("handInitialized");
handPosition = bundle.getFloat("handPosition");
handTarget = bundle.getFloat("handTarget");
handVelocity = bundle.getFloat("handVelocity");
handAcceleration = bundle.getFloat("handAcceleration");
lastHandMoveTime = bundle.getLong("lastHandMoveTime");
}
#Override
protected Parcelable onSaveInstanceState() {
Parcelable superState = super.onSaveInstanceState();
Bundle state = new Bundle();
state.putParcelable("superState", superState);
state.putBoolean("handInitialized", handInitialized);
state.putFloat("handPosition", handPosition);
state.putFloat("handTarget", handTarget);
state.putFloat("handVelocity", handVelocity);
state.putFloat("handAcceleration", handAcceleration);
state.putLong("lastHandMoveTime", lastHandMoveTime);
return state;
}
public static float[] getCircle(){
float[] circle = {circlePosx,circlePosy,circleRadius};
return circle;
}
public static int[] getCanvasSize(){
int[] size = {dash.getWidth(),dash.getHeight()};
return size;
}
private void init() {
initDrawingTools();
}
private void initDrawingTools() {
/******/
dashPaint = new Paint();
dashPaint.setFilterBitmap(true);
dash = BitmapFactory.decodeResource(getContext().getResources(), R.drawable.dashboard);
dashMatrix = new Matrix();
dashScaley = 1f/dash.getHeight();// * 0.3f;;
dashScalex = 1f/dash.getWidth();
dashMatrix.setScale(dashScalex, dashScaley);
Log.i("dash width", "= "+dash.getWidth()+" - "+getWidth());
Log.i("dash height", "= "+dash.getHeight());
Log.i("dash scale x ", "= "+1f/dash.getHeight());
Log.i("dash scale y ", "= "+dashScaley);
/******/
handPaint = new Paint();
handPaint.setAntiAlias(true);
handPaint.setColor(0xffff0000);
handPaint.setShadowLayer(0.01f, -0.005f, -0.005f, 0x7f000000);
handPaint.setStyle(Paint.Style.FILL);
handPath = new Path();
handPath.moveTo(circlePosx-0.01f, circlePosy+0.06f);
handPath.lineTo(circlePosx, circlePosy - 0.16f);
handPath.lineTo(circlePosx+0.01f, circlePosy + 0.06f);
handPath.addCircle(circlePosx, circlePosy, 0.025f, Path.Direction.CW);
handScrewPaint = new Paint();
handScrewPaint.setAntiAlias(true);
handScrewPaint.setColor(0xf0000021);
handScrewPaint.setStyle(Paint.Style.FILL);
backgroundPaint = new Paint();
backgroundPaint.setFilterBitmap(true);
titlePaint = new Paint();
titlePaint.setColor(0xffffffff);
titlePaint.setAntiAlias(true);
titlePaint.setTypeface(Typeface.DEFAULT_BOLD);
titlePaint.setTextAlign(Paint.Align.CENTER);
titlePaint.setTextSize(0.05f);
titlePaint.setTextScaleX(0.8f);
titlePath = new Path();
titlePath.moveTo(0.5f, 0.8f);
titlePath.lineTo(0.6f, 0.8f);
//titlePath = new Path();
//titlePath.addArc(new RectF(0.24f, 0.24f, 0.76f, 0.76f), -180.0f, -180.0f);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
Log.d(TAG, "Width spec: " + MeasureSpec.toString(widthMeasureSpec));
Log.d(TAG, "Height spec: " + MeasureSpec.toString(heightMeasureSpec));
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int chosenWidth = chooseDimension(widthMode, widthSize);
int chosenHeight = chooseDimension(heightMode, heightSize);
setMeasuredDimension(chosenWidth, chosenHeight);
//int chosenDimension = Math.min(chosenWidth, chosenHeight);
//setMeasuredDimension(chosenDimension, chosenDimension);
}
private int chooseDimension(int mode, int size) {
if (mode == MeasureSpec.AT_MOST || mode == MeasureSpec.EXACTLY) {
return size;
} else { // (mode == MeasureSpec.UNSPECIFIED)
return getPreferredSize();
}
}
// in case there is no size specified
private int getPreferredSize() {
return 600;
}
private int nickToDegree(int nick) {
int rawDegree = ((nick < totalNicks / 2) ? nick : (nick - totalNicks)) * 2;
int shiftedDegree = rawDegree + centerDegree;
return shiftedDegree;
}
private float degreeToAngle(float degree) {
return (degree - centerDegree) / 2.0f * degreesPerNick;
}
private void drawInstruments(Canvas canvas){
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.translate(0.5f - dash.getWidth() * dashScalex / 2.0f,
0.5f - dash.getHeight() * dashScaley / 2.0f);
//canvas.drawBitmap(dash, 0, 0, dashPaint);
canvas.drawBitmap(dash, dashMatrix, dashPaint);
canvas.restore();
}
private void drawHand(Canvas canvas) {
Log.e(TAG, "drawHand");
if (handInitialized) {
float handAngle = degreeToAngle(handPosition);
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.rotate(handAngle, circlePosx, circlePosy);
canvas.drawPath(handPath, handPaint);
canvas.restore();
canvas.drawCircle(0.5f, 0.36f, 0.01f, handScrewPaint);
}
}
private String getTitle(){
return String.valueOf(handPosition);
}
private void drawTitle(Canvas canvas) {
String title = getTitle();
//canvas.drawTextOnPath(title, titlePath, 0.0f,0.0f, titlePaint);
//canvas.drawPaint(titlePaint);
Log.i("drawtitle",title);
canvas.drawText(title, 0.45f, 0.95f, titlePaint);
//invalidate();
}
private void drawBackground(Canvas canvas) {
if (background == null) {
Log.w(TAG, "Background not created");
} else {
canvas.drawBitmap(background, 0, 0, backgroundPaint);
}
}
#Override
protected void onDraw(Canvas canvas) {
Log.e(TAG,"onDraw");
drawBackground(canvas);
float scale = (float) getWidth();
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.scale(scale, scale);
drawTitle(canvas);
drawHand(canvas);
canvas.restore();
if (handNeedsToMove()) {
moveHand();
}
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
Log.d(TAG, "Size changed to " + w + "x" + h);
regenerateBackground();
}
private void regenerateBackground() {
// free the old bitmap
if (background != null) {
background.recycle();
}
Log.e("Width="+getWidth(), "Height="+getHeight());
background = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);
Canvas backgroundCanvas = new Canvas(background);
float scalex = (float) getWidth();
float scaley = (float) getHeight();
backgroundCanvas.scale(scalex, scaley);
drawInstruments(backgroundCanvas);
}
private boolean handNeedsToMove() {
return Math.abs(handPosition - handTarget) > 0.01f;
}
private void moveHand() {
Log.e(TAG, "moveHand!!");
if (! handNeedsToMove()) {
return;
}
if (lastHandMoveTime != -1L) {
long currentTime = System.currentTimeMillis();
float delta = (currentTime - lastHandMoveTime) / 1000.0f;
float direction = Math.signum(handVelocity);
if (Math.abs(handVelocity) < 90.0f) {
handAcceleration = 5.0f * (handTarget - handPosition);
} else {
handAcceleration = 0.0f;
}
handPosition += handVelocity * delta;
handVelocity += handAcceleration * delta;
if ((handTarget - handPosition) * direction < 0.01f * direction) {
handPosition = handTarget;
handVelocity = 0.0f;
handAcceleration = 0.0f;
lastHandMoveTime = -1L;
} else {
lastHandMoveTime = System.currentTimeMillis();
}
invalidate();
} else {
lastHandMoveTime = System.currentTimeMillis();
moveHand();
}
}
private float getRelativeTemperaturePosition() {
if (handPosition < centerDegree) {
return - (centerDegree - handPosition) / (float) (centerDegree - minDegrees);
} else {
return (handPosition - centerDegree) / (float) (maxDegrees - centerDegree);
}
}
public void setHandTarget(float temperature) {
Log.e(TAG, "setHandTarget!");
if (temperature < minDegrees) {
temperature = minDegrees;
} else if (temperature > maxDegrees) {
temperature = maxDegrees;
}
handTarget = temperature;
Log.e(TAG, "handTarget="+handTarget);
handInitialized = true;
invalidate();
}
public float getHandTarget(){
return handTarget;
}
}
Remove the call to drawTitle() from regenerateBackground() and call invalidate inside your setTitle() method.

Categories

Resources