Whenever i set a wallpaper, after 1 sec it is zooming and stretching. How to set my image as fit wallpaper? (My image is good enough for wallpaper. 1080*1920).
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int width = metrics.widthPixels;
Bitmap tempbitMap = BitmapFactory.decodeResource(
getResources(), R.drawable.a);
Bitmap bitmap = Bitmap.createScaledBitmap(tempbitMap, width,
height, true);
WallpaperManager wallpaperManager = WallpaperManager
.getInstance(MainActivity.this);
wallpaperManager.setWallpaperOffsetSteps(1, 1);
wallpaperManager.suggestDesiredDimensions(width, height);
try {
wallpaperManager.setBitmap(bitmap);
} catch (IOException e) {
e.printStackTrace();
}`
This problem happens only in original device. For emulator it works fine.
Related
The code I am using to set a background to a bitmap is
wallpaperManager.setBitmap(result, null, true, WallpaperManager.FLAG_SYSTEM);
wallpaperManager2.setBitmap(result, null, true, WallpaperManager.FLAG_LOCK);
However, the image is not centered and I believe it has to do with the null parameter, which accepts a Rect as visibleCropHint.
How would I set the result bitmap to be centered by X and Y?
As doc says:
Passing null for this parameter means that the full image should be
displayed if possible given the image's and device's aspect ratios,
etc.
So can't guarantee image displayed fully.
Try this(from here):
Bitmap img = BitmapFactory.decodeStream(getResources().openRawResource(R.drawable.paper));
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int width = metrics.widthPixels;
Bitmap bitmap = Bitmap.createScaledBitmap(img, width, height, true);
WallpaperManager wallpaperManager = WallpaperManager.getInstance(MainActivity.this);
try {
wallpaperManager.setBitmap(bitmap);
} catch (IOException e) {
e.printStackTrace();
}
i am developing android app n i am adding the function of set image as wallpaper
i want to enable the user to crop the image first using any gallery application he have
and after that he can set it as wallpaper
i searched many times , but couldn't find something useful
thats only to fit the image to screen , but not what i need
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int width = metrics.widthPixels;
Bitmap tempbitMap = BitmapFactory.decodeResource(getResources(), R.raw.five);
Bitmap bitmap = Bitmap.createScaledBitmap(tempbitMap,width,height, true);
WallpaperManager wallpaperManager = WallpaperManager.getInstance(MainActivity.this);
wallpaperManager.setWallpaperOffsetSteps(1, 1);
wallpaperManager.suggestDesiredDimensions(width, height);
try {
wallpaperManager.setBitmap(bitmap);
} catch (IOException e) {
e.printStackTrace();
This question already has answers here:
Android scaling of images to screen density
(3 answers)
Closed 7 months ago.
actually I'm trying to create simple app with wallpapers.
I'm trying to scale my image to user device screen size.
I'm using code like bellow:
/*
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int width = metrics.widthPixels;
*/
Display metrics = getWindowManager().getDefaultDisplay();
int height = metrics.getHeight();
int width = metrics.getWidth();
float fourToThree;
int wymiar;
Bitmap mbitmap; //definicja zmiennej przechowującej bitmapę
try {
Bitmap myBitmap = BitmapFactory.decodeResource(getResources(), cardBase.cardImages[position]);
//UP - zapisanie obrazu z tablicy do zmiennej bitmapy
/*if(height>=width) {
fourToThree = height * 0.75f; //height
wymiar = (int)Math.round(fourToThree);
mbitmap = Bitmap.createScaledBitmap(myBitmap, height, wymiar, true);
} else {
fourToThree = height * 0.75f;
wymiar = (int)Math.round(fourToThree);
mbitmap = Bitmap.createScaledBitmap(myBitmap, width, wymiar, true);
}*/
mbitmap = Bitmap.createScaledBitmap(myBitmap, width, height, true);
myWallpaper.setBitmap(mbitmap);
Toast.makeText(SelectedCard.this, "Wallpaper changed", Toast.LENGTH_LONG).show();
}
catch (IOException e) {
e.printStackTrace();
Toast.makeText(SelectedCard.this, "Sorry, an error occurred", Toast.LENGTH_LONG).show();
}
I was trying many other ways but still have my image larger then device screen :(
I'm testing it on virtual phone and I was trying to create image dit 160 dpi as a device screen, it's not working too.
Can anyone tell me, how can I scale my image (jpg - 320 x 480 px, 300 dpi) to set it as a wallpaper on device ?
Any ideas ?
thanks :)
Ps. sorry for text mistakes, English is my second language ;p
Ok, i have something like that:
imgView.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
WallpaperManager myWallpaper = WallpaperManager.getInstance(getApplicationContext());
try
/*{
myWallpaper.setResource(HdImageBase.HdImages[position]);
Toast.makeText(ImageMini.this, "Wallpaper changed", Toast.LENGTH_LONG).show();
}*/
{
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int width = metrics.widthPixels;
float fourToThree;
int wymiar;
Bitmap mbitmap; //definicja zmiennej przechowującej bitmapę
Bitmap myBitmap = BitmapFactory.decodeResource(getResources(), cardBase.cardImages[position]);
mbitmap = Bitmap.createScaledBitmap(myBitmap, width, height, true);
myWallpaper.setBitmap(mbitmap);
Toast.makeText(SelectedCard.this, "Wallpaper changed \n" + width + "\n" + height, Toast.LENGTH_LONG).show();
}
catch (IOException e) {
e.printStackTrace();
Toast.makeText(SelectedCard.this, "Sorry, an error occurred", Toast.LENGTH_LONG).show();
}
}
});
Width and height values are correct 320 x 480 but image which I'm setting as a wallpaper is still more bigger then my device scren.
After test on my real phone LG L5 with new android (not sure which version). Image is set as wallpaper correct (in portrait mode - 1 image for all 5 "roll screens" without scaling).
How can i tested it on other devices ?
Mean... is this portrait mode for wallpapers is available only in new android version ?
Try this may work :
ImageView property :android:scaleType=“fitXY”
There are 2 ways to scale bitmap to fit a screen:
1st:
the follow function draws the specified bitmap, scaling/translating automatically to fill the destination rectangle:
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Rect src, dst;
int widthOfBitmapSrc, heightOfBitmapSrc;
widthOfBitmapSrc = mBitmapSrc.getWidth();
heightOfBitmapSrc = mBitmapSrc.getHeight();
src = new Rect(0, 0, widthOfBitmapSrc, heightOfBitmapSrc);//size of bitmap
dst = new Rect(0,0,this.getWidth(),this.getHeight());//size of this view
canvas.drawBitmap(mBitmapSrc, src, dst, null);//scale bitmap from src to dst
}
see this link:http://developer.android.com/reference/android/graphics/Canvas.html
2nd:
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int widthOfNewBitmap, heightOfNewBitmap;
widthOfNewBitmap = this.getWidth();//width of this view
heightOfNewBitmap = this.getHeight();//height of this view
Bitmap newBitmap = Bitmap.createScaledBitmap(mBitmapSrc, widthOfNewBitmap,heightOfNewBitmap,true);
canvas.drawBitmap(mBitmapSrc, 0, 0, null);//copy bitmap to canvas of this view without scale
}
Hi i am programmatically set a Home Screen Wallpaper. It's working fine. How to fit the Home Screen Wallpaper based on the Emulator Size. My Sample Code is here...
WallpaperManager wallpaperManager = WallpaperManager.getInstance(this);
Drawable drawable = getResources().getDrawable(R.drawable.sample);
Bitmap wallpaper = ((BitmapDrawable) drawable).getBitmap();
DisplayMetrics displaymetrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(displaymetrics);
int screenHeight = displaymetrics.heightPixels;
int screenWidth = displaymetrics.widthPixels;
Bitmap bmp2 = Bitmap.createScaledBitmap(wallpaper, screenWidth, screenHeight, true);
try
{
wallpaperManager.setBitmap(wallpaper);
}
catch (IOException e)
{
e.printStackTrace();
}
Based on the Emulator Size to fit Home Screen Wallpaper, How?Please reply your comments and results are valuable me. Thanks.
I am working on a simple wallpaper app of some images that I have. They are .png files in drawable folders.
Here are some code snippets:
WallpaperManager myWallpaperManager = WallpaperManager.getInstance(getApplicationContext());
....
myWallpaperManager.setResource(R.drawable.image1);
No matter what size or resolution I seem to use, when the wallpaper is set it crops the original image. When I use the same image as a background it is the correct size and shows the entire image. I thought it might be a problem with my emulator so I have tried running it on an actual device (HTC eris) and I am having the same problem. I have made the image the screen size and resolution for the eris and it is still cropping it. I then made the image only one inch high and a resolution of 100 dpi. It was very pixelated on the eris, but still cropped the image.
Any help would be greatly appreciated.
I attempted to add some images to show the before and after, but as a newer user I was prevented from doing so.
Check the values returned by http://developer.android.com/reference/android/app/WallpaperManager.html#getDesiredMinimumWidth() and http://developer.android.com/reference/android/app/WallpaperManager.html#getDesiredMinimumHeight() and try to use these values as the dimensions of your wallpaper.
Maybe I can help.
// 1. Get screen size.
DisplayMetrics metrics = new DisplayMetrics();
Display display = getWindowManager().getDefaultDisplay();
display.getMetrics(metrics);
final int screenWidth = metrics.widthPixels;
final int screenHeight = metrics.heightPixels;
// 2. Make the wallpaperManager fit the screen size.
final WallpaperManager wallpaperManager = WallpaperManager.getInstance(ViewWallpaperActivity.this);
wallpaperManager.suggestDesiredDimensions(screenWidth, screenHeight);
// 3. Get the desired size.
final int width = wallpaperManager.getDesiredMinimumWidth();
final int height = wallpaperManager.getDesiredMinimumHeight();
// 4. Scale the wallpaper.
Bitmap bitmap = getBitmap(); // getBitmap(): Get the image to be set as wallpaper.
Bitmap wallpaper = Bitmap.createScaledBitmap(bitmap, width, height, true);
// 5. Set the image as wallpaper.
try {
wallpaperManager.setBitmap(wallpaper);
} catch (IOException e) {
e.printStackTrace();
}
Note that you should call suggestDesiredDimensions, then call getDesiredMinimumWidth and getDesiredMinimumHeight to get the size to be scaled to.
I had the same problem. I made an image that is the size of the screen and adding padding to the image so that it is as large as the WallpaperManager getDesiredMinimumWidth() and getDesiredMinimumHeight().
It seemed better to have some code automatically add the padding so that is what I used below. Make sure the image is the same size as the screen.
private void setWallpaper() {
try {
WallpaperManager wallpaperManager = WallpaperManager.getInstance(this);
//import non-scaled bitmap wallpaper
BitmapFactory.Options options = new BitmapFactory.Options();
options.inScaled = false;
Bitmap wallpaper = BitmapFactory.decodeResource(getResources(), R.drawable.wallpaper, options);
if (wallpaperManager.getDesiredMinimumWidth() > wallpaper.getWidth() &&
wallpaperManager.getDesiredMinimumHeight() > wallpaper.getHeight()) {
//add padding to wallpaper so background image scales correctly
int xPadding = Math.max(0, wallpaperManager.getDesiredMinimumWidth() - wallpaper.getWidth()) / 2;
int yPadding = Math.max(0, wallpaperManager.getDesiredMinimumHeight() - wallpaper.getHeight()) / 2;
Bitmap paddedWallpaper = Bitmap.createBitmap(wallpaperManager.getDesiredMinimumWidth(), wallpaperManager.getDesiredMinimumHeight(), Bitmap.Config.ARGB_8888);
int[] pixels = new int[wallpaper.getWidth() * wallpaper.getHeight()];
wallpaper.getPixels(pixels, 0, wallpaper.getWidth(), 0, 0, wallpaper.getWidth(), wallpaper.getHeight());
paddedWallpaper.setPixels(pixels, 0, wallpaper.getWidth(), xPadding, yPadding, wallpaper.getWidth(), wallpaper.getHeight());
wallpaperManager.setBitmap(paddedWallpaper);
} else {
wallpaperManager.setBitmap(wallpaper);
}
} catch (IOException e) {
Log.e(TAG,"failed to set wallpaper");
}
}