Reinstalling android app without uninstaling - android

I have developed my first app using eclipse and uploaded to Amazon app store. Later, I realized some bugs, fixed them and re-uploaded. But, when I want to reinstall app over same/newer version, it says:
"The application you are installing will replace another application. All previous data will be saved" as other normal apks.
"And then it says application not installed." I have signed both versions using same key.

when you try to run the app(Let the new project name be AndroidAPP_v2) with all the bugs fixed ,then In eclipse It will show like this :"The application you are installing will replace another application".that means It will replace your old project(let it be AndroidAPP_v1) with new project(AndroidAPP_v2).If you click OK ,it wil automaticall install new app .
This is because both applications have the same package name. If the package name of the two applications are different, you won't get this message.
In fact, if the package name in the Manifest file (in the tag) matches the package name of another installed application, it will replace it.

Related

When I change the package name, where else I have to change?

First I uploaded one app with one package and now client changed the package name, in my app I used FB login and push notifications with the old app, so I have to change any thing in the FB developer either I have to create new account or I can use the old fb developer account and app_ID, with changing of the Package name.I am so much confused what I have to do, when I change the package name,please suggest some solution.
You also have to change the folder names to match the name of the new package.
For example the package:
xxx.yyy.zzz
Should correspond to the directory:
xxx/yyy/zzz
First , In android code, you will need to change package names in manifest xml and gradle mainly. use refractor for that.
secondly,
you mentioned that you used fb login and push notifications,
so for these, you will need to make some changes .
in Facebook developer app settings page, simple add your new package name to existing package list,
and for GCM push notifications, do the same on developer console and create new configuration files and add them to your project and everything will work fine.

Issues with application signature

I'm trying to create my own version of Gesture Builder. In eclipse I selected android project from existing code and I renamed the project and package name to new gesture. Then I added in android:fadeOffset = "1000" in create gesture xml(so that I can create gestures for letters like t and f) and in AndroidManifest.xml I set the version name to NewGestures and I set a different icon but when I try to run it I get this error message:
"Re-installation failed due to different application signatures. You must perform a full uninstall of the application. WARNING: This will remove the application data! Do you want to uninstall?"
From what I've seen online I need to match the signature used originally on Gesture Builder, but I've no idea how to do this on eclipse, shouldn't the signature have been handled properly when I created from existing code? Any help would be very much appreciated. I just need this app working so I can get a gestures library for a different application I'm working on for college.
This message concerns the application signature. This happens when you are trying to install an application on your device while an application of the same package name is already installed, but signed with a different certificate (see details here).
For example:
You have exported and installed your application using your Google Play keystore (so using your actual developer's certificate), and now you are running/debugging it from Eclipse, implicitely using the debug certificate (which is different)
You have runned/debugged your application from Eclipse at home on this device, and now your are running it/debugging it from Eclipse with another computer (which is using a different implicit debug certificate)
etc
Normally, below the error message, you have a button that allows uninstalling/reinstalling. If not, just uninstall your app manually and everything will be fine again.
versionName:
The version number shown to users. This attribute can be set as a raw
string or as a reference to a string resource. The string has no other
purpose than to be displayed to users.
package:
The package name serves as a unique identifier for the application.
The package name declared in your manifest.xml is what makes your application unique. Therefore, there can not be two application installed with the same package name at the same time. If you try this, your error occurs.

Android : How to Get Namespace of a Renamed Package Name For Facebook?

I have an Android app and its package name is com.domain.myapp. During the development, I have to change it to something else due to some reasons and I changed it to com.domain.myappandroid.
Now, I have to integrate Facebook SDK for Android and it asks me to add the package name and the class name of my Activity. My Activity is named GameActivity and it is in com.domain.myapp.activities, the package name didn't change to com.domain.myappandroid.activities after changing my app package name.
I know that the package name is com.domain.myappandroid but I am not sure if I should use com.domain.myapp.activities.GameActivity or com.domain.myappandroid.activities.GameActivity. I tried both and I don't know if it is working or not since the dashboard says 0 installs for Android.
Please help, thanks!
Note:
I am using using Facebook Android SDK v3.0.2 and I can't verify if it is reporting the app installs properly.
Write the package name of your app i.e. com.domain.appandroid. It will work fine.
actually you should use com.domain.myapp, the class name have nothing to do with the Facebook SDK function but callback to game site , it means wether classname you used, the Facebook function will worked well, but if you use the com.domain.myappandroid, players click the message that send by their friends, the game will not launched。。。。 so ~ use com.domain.myapp~ i just have the same case~ and i worked very well by this way!

Publish app in google play store

I try to update customers App in Google Play, this is my first time I do this.
I created a certificate, it seems to be fine. The app was packaged with appcelerator titanium.
When I upload the app in store I get this message:
The name ofupdated APK-Package (gdp.app) must be the same with the package I want to replace (de.gdp)
File Name I upload is: GdP.apk
What do I have to change?
You changed the package name. You have to use the same package name as the original .apk.
Change your package name back to de.gdp .
More information:
http://developer.android.com/guide/topics/manifest/manifest-element.html
"I wont to replace (de.gdp)"
well, you cannot rename your package. If you change your package name the store recognizes it as a different app.
so you cannot update it with different package name.
Renaming your package to gdp.app will solve the issue.
If the package name and signing certificate do not match those of the existing version, Market will consider it a new application, publish it as such, and will not offer it to existing users as an update.
So, you have to maintain the same package name of previous build.
See this link: http://lokeshatandroid.blogspot.in/2012/07/upload-apk-into-android-market.html

Changing the package name of an upgraded Android application

During the upgrade of my android application, I changed the package name. But Android market doesn't allow to upload the changed package name application as an upgrade. If I upload the application as a new application, will the user have two applications on his/her device? How can I make sure that the user doesn't have to download the application again from scratch without reverting the change of my package name?
two package = two different application in market place.
Once you upload one app, its package should be same. Also, the key should be same.
Android market is only concerned about the package name in your manifest, not the actual packages name in the source.
You could try to give the old package name in the manifest attribute, then for activities give the new package name instead of relative (ie .MainActivity)
Like this:
<manifest package="your.old.package" ...>
...
<application android:name="your.new.package.MainActivity" ...>
Could work..
I plan to serve two versions of my app (paid/free) this way and using same project and code.
If you change the package name, it's treated as a separate app - not just in the market, but apk's in general will only 'replace' the same package name (and only if they're both signed with the same key).
Although it's possible to phase over to a new key by signing an intermediate package with both keys, there's currently no easy way to phase over the package name.
The best that can be done is this:
New apk version is signed with the same key, but has a different package name.
When installed, the new apk arranges to use the shared_prefs with the old package name.
The data is copied across to the new package name.
The new version requests that the old version is removed, and the user sees the uninstall dialog.
Note app data is usually kept here:
/data/data/pac.kage.name/
I haven't tried this, so I can't give anymore details yet. You may also be interested in my request for a seamless way of transitioning the package name.

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