Getting a ANativeWindowBuffer from ANativeWindow_Buffer - android

To get fast OpenGL ES 2.0 texture pixel access on Android NDK, I want to use the eglCreateImageKHR() extension.
According to the EGL_NATIVE_BUFFER_ANDROID docs:
This extension enables using an Android window buffer (struct
ANativeWindowBuffer) as an EGLImage source.
ANativeWindowBuffer is an internal struct used by the native framework classes like GraphicBuffer.
Unfortunately, since I am on NDK I do not have direct access to these classes.
The NDK native_window interface allows me to pass a Java Surface object through to the NDK. I can then use ANativeWindow_fromSurface() to get an opaque ANativeWindow* handle. With this pointer I can call ANativeWindow_lock() to fill a struct of type ANativeWindow_Buffer (Note the _).
If I try to use this &ANativeWindow_Buffer object with eglCreateImageKHR() it fails with EGL_BAD_NATIVE_WINDOW.
My question is: How can I use ANativeWindow_Buffer with eglCreateImageKHR() or alternatively how to get an ANativeWindowBuffer from ANativeWindow_Buffer or from ANativeWindow*.

From what I figured out while going down this road, ANativeWindow_Buffer and ANativeWindowBuffer are entirely different types. Well, they are somewhat similar, but definitely so different that they can't be used interchangeably.
If you want to compare, here are the definitions:
ANativeWindow_Buffer: http://androidxref.com/4.4.4_r1/xref/prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/android/native_window.h
ANativeWindowBuffer: http://androidxref.com/4.4.4_r1/xref/system/core/include/system/window.h
You will notice that they have a few fields in common (width, height, stride, format). The big difference is that ANativeWindow_Buffer contains a pointer to the actual data, while ANativeWindowBuffer contains an opaque handle of type buffer_handle_t.
So if you found out how to get a ANativeWindow_Buffer, and were hoping that you were well on your way to a ANativeWindowBuffer, you're... probably not. At least that was my conclusion. I think the very similar names are just a tease.
I did not find a way to create an ANativeWindowBuffer from NDK code. At least with using only supported APIs, I believe it's not possible. My research was with KitKat.

I found this question and I though it might be useful to answer it with newer information and developments, since I had to look up again on how to do it and this was one of the first answers on google for ImageKHR.
This is how you get a native buffer to use with ImageKHR. You have to "politely" ask for one from the gralloc, for that you just open the linux_kernel file that represents the IPC between the binder and gralloc, its way deeper inside the internals.
The technique demonstrated bellow will use dlopen to get the pointers to one of the ".so" that does that, but as it is internal to the system, and uses JNI reflection, there's a chance that the app verifier won't like it if you try to publish it.
You can circunvent it by going one level deeper and implementing what the gralloc itself does, it just writes and reads a file block device, the app verifier wouldn't stand a chance if its just a fopen call, it can't possibly check in runtime the difference between calls from the actual libui.so or you code, it just do a simple static analysis.
For doing this you can just copy the source code of the GrAlloc or link the libui.so with a different name as said in the github project.
Just for completeness, although I use this technique, I have a fallback using PBOs for transferring data from the GPU to the CPU in case of failures, but in most cases PBOs have acceptable performance.
the bare minimum needed
the complete library for doing this I used as reference
FramebufferNativeWindow.cpp
GraphicBuffer.h
#pragma once
#include <exception>
#include <cstdint>
#include <cerrno>
class DynamicLibrary
{
public:
DynamicLibrary(const char *fileName);
~DynamicLibrary();
void *getFunctionPtr(const char *name) const;
DynamicLibrary(const DynamicLibrary &) = delete;
DynamicLibrary & operator = (const DynamicLibrary &other) = delete;
private:
void *libHandle;
};
struct ANativeWindowBuffer;
namespace android
{
class GraphicBuffer;
// include/system/window.h
struct android_native_base_t
{
uint32_t magic;
uint32_t version;
void* reserved[4];
void (*incRef)(struct android_native_base_t* base);
void (*decRef)(struct android_native_base_t* base);
};
// include/ui/android_native_buffer.h
struct android_native_buffer_t
{
struct android_native_base_t common;
int32_t width;
int32_t height;
int32_t stride;
int32_t format;
int32_t usage;
// ...
};
}
// utils/Errors.h
enum status_t
{ /*ommited, look at the gist */ };
// ui/PixelFormat.h, system/graphics.h
enum PixelFormat
{ /*ommited, look at the gist */ };
// ui/GraphicBuffer.h
{ /*ommited, look at the gist */ };
class GraphicBuffer
{
public:
// ui/GraphicBuffer.h, hardware/gralloc.h
GraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t usage);
~GraphicBuffer();
status_t lock(uint32_t usage, void** vaddr);
status_t unlock();
ANativeWindowBuffer *getNativeBuffer() const;
uint32_t getStride() const;
private:
DynamicLibrary library;
GraphicBufferFunctions functions;
android::GraphicBuffer *impl = nullptr;
};
#include "GraphicBuffer.h"
And the implementation:
GraphicBuffer.cpp
#include <string>
#include <cstdlib>
#include <iostream>
#include <iostream>
#include <dlfcn.h>
const int GRAPHICBUFFER_SIZE = 1024;
using std::string;
DynamicLibrary::DynamicLibrary(const char *fileName)
{
libHandle = dlopen(fileName, RTLD_LAZY);
if (!libHandle) throw OpenLibFailedException();
}
DynamicLibrary::~DynamicLibrary()
{
if (libHandle) dlclose(libHandle);
}
void *DynamicLibrary::getFunctionPtr(const char *name) const
{
auto ret = (void *)dlsym(libHandle, name);
if (ret == nullptr) {
std::cerr << "Failed to get function " << name << std::endl;
}
return ret;
}
template<typename Func>
void setFuncPtr(Func *&funcPtr, const DynamicLibrary &lib, const string &symname) {
funcPtr = reinterpret_cast<Func *>(lib.getFunctionPtr(symname.c_str()));
}
#if defined(__aarch64__)
# define CPU_ARM_64
#elif defined(__arm__) || defined(__ARM__) || defined(__ARM_NEON__) || defined(ARM_BUILD)
# define CPU_ARM
#elif defined(_M_X64) || defined(__x86_64__) || defined(__amd64__)
# define CPU_X86_64
#elif defined(__i386__) || defined(_M_X86) || defined(_M_IX86) || defined(X86_BUILD)
# define CPU_X86
#else
# warning "target CPU does not support ABI"
#endif
template<typename RT, typename T1, typename T2, typename T3, typename T4>
RT *callConstructor4(void (*fptr)(), void *memory, T1 param1, T2 param2, T3 param3, T4 param4) {
#if defined(CPU_ARM)
// C1 constructors return pointer
typedef RT* (*ABIFptr)(void*, T1, T2, T3, T4);
(void)((ABIFptr)fptr)(memory, param1, param2, param3, param4);
return reinterpret_cast<RT*>(memory);
#elif defined(CPU_ARM_64)
// C1 constructors return void
typedef void (*ABIFptr)(void*, T1, T2, T3, T4);
((ABIFptr)fptr)(memory, param1, param2, param3, param4);
return reinterpret_cast<RT*>(memory);
#elif defined(CPU_X86) || defined(CPU_X86_64)
// ctor returns void
typedef void (*ABIFptr)(void *, T1, T2, T3, T4);
((ABIFptr) fptr)(memory, param1, param2, param3, param4);
return reinterpret_cast<RT *>(memory);
#else
return nullptr;
#endif
}
template<typename T>
void callDestructor(void (*fptr)(), T *obj) {
#if defined(CPU_ARM)
// D1 destructor returns ptr
typedef void* (*ABIFptr)(T* obj);
(void)((ABIFptr)fptr)(obj);
#elif defined(CPU_ARM_64)
// D1 destructor returns void
typedef void (*ABIFptr)(T* obj);
((ABIFptr)fptr)(obj);
#elif defined(CPU_X86) || defined(CPU_X86_64)
// dtor returns void
typedef void (*ABIFptr)(T *obj);
((ABIFptr) fptr)(obj);
#endif
}
template<typename T1, typename T2>
T1 *pointerToOffset(T2 *ptr, size_t bytes) {
return reinterpret_cast<T1 *>((uint8_t *) ptr + bytes);
}
static android::android_native_base_t *getAndroidNativeBase(android::GraphicBuffer *gb) {
return pointerToOffset<android::android_native_base_t>(gb, 2 * sizeof(void *));
}
GraphicBuffer::GraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t usage) :
library("libui.so") {
setFuncPtr(functions.constructor, library, "_ZN7android13GraphicBufferC1Ejjij");
setFuncPtr(functions.destructor, library, "_ZN7android13GraphicBufferD1Ev");
setFuncPtr(functions.getNativeBuffer, library,
"_ZNK7android13GraphicBuffer15getNativeBufferEv");
setFuncPtr(functions.lock, library, "_ZN7android13GraphicBuffer4lockEjPPv");
setFuncPtr(functions.unlock, library, "_ZN7android13GraphicBuffer6unlockEv");
setFuncPtr(functions.initCheck, library, "_ZNK7android13GraphicBuffer9initCheckEv");
// allocate memory for GraphicBuffer object
void *const memory = malloc(GRAPHICBUFFER_SIZE);
if (memory == nullptr) {
std::cerr << "Could not alloc for GraphicBuffer" << std::endl;
return;
}
try {
android::GraphicBuffer *const gb =
callConstructor4<android::GraphicBuffer, uint32_t, uint32_t, PixelFormat, uint32_t>(
functions.constructor,
memory,
width,
height,
format,
usage
);
android::android_native_base_t *const base = getAndroidNativeBase(gb);
status_t ctorStatus = functions.initCheck(gb);
if (ctorStatus) {
// ctor failed
callDestructor<android::GraphicBuffer>(functions.destructor, gb);
std::cerr << "GraphicBuffer ctor failed, initCheck returned " << ctorStatus <<
std::endl;
}
// check object layout
if (base->magic != 0x5f626672u) // "_bfr"
std::cerr << "GraphicBuffer layout unexpected" << std::endl;
// check object version
const uint32_t expectedVersion = sizeof(void *) == 4 ? 96 : 168;
if (base->version != expectedVersion)
std::cerr << "GraphicBuffer version unexpected" << std::endl;
base->incRef(base);
impl = gb;
} catch (...) {
free(memory);
throw;
}
}
GraphicBuffer::~GraphicBuffer() {
if (impl) {
android::android_native_base_t *const base = getAndroidNativeBase(impl);
base->decRef(base);
//no need to call it, decRef will do
//callDestructor<android::GraphicBuffer>(functions.destructor, impl);
}
}
status_t GraphicBuffer::lock(uint32_t usage, void **vaddr) {
return functions.lock(impl, usage, vaddr);
}
status_t GraphicBuffer::unlock() {
return functions.unlock(impl);
}
/// Here it is, the windowbuffer !!!
ANativeWindowBuffer *GraphicBuffer::getNativeBuffer() const {
return functions.getNativeBuffer(impl);
}
uint32_t GraphicBuffer::getStride() const {
return ((android::android_native_buffer_t *) getNativeBuffer())->stride;
}
References:

Related

Raw midi values and bytes c++

I use superpowered, I need send midi note to a controller midi.
The problem is that I saw a function send(int deviceID, unsigned char *data, int bytes);
Where in their source code say:
deviceID: Device identifier.
data: Raw MIDI data.
bytes: Number of
bytes.
I don't know the values that I need put exactly on data and bytes to work.
The raw midi could be 0x80 - 0x48 - 0x00(start of C4 note, pitch= 72, See values)
And the bytes 1001nnnn0kkkkkkk0kkkkkkk(note on event See values) for example?
Something like that:
SuperpoweredUSBMIDI::send(deviceID, reinterpret_cast(0x80 - 0x48 - 0x00), 1001nnnn0kkkkkkk0kkkkkkk);
The problem that always crash, and I can't debug or get the error for the reason that I use the mobile with otg to replicate the error.
When I find a solution, I will put it as soon as I can.
I'm newbie with markdown, sorry for any mistakes and my English grammar.
Edit: I'm using the example project that they have on GitHub for testing purposes, specifically the simpleusb project. (source)
I make a small modifications and work, but with this specifically I try with many ways and nothing. I think this simple macrochange at least could work if I insert well the values
class simpleusb.cpp:
#include <jni.h>
#include <math.h>
#include <SuperpoweredCPU.h>
#include <AndroidIO/SuperpoweredUSBAudio.h>
#include <malloc.h>
#include <pthread.h>
// Called when the application is initialized. You can initialize SuperpoweredUSBSystem
// at any time btw. Although this function is marked __unused, it's due Android Studio's
// annoying warning only. It's definitely used.
__unused jint JNI_OnLoad (
JavaVM * __unused vm,
void * __unused reserved
) {
SuperpoweredUSBSystem::initialize(NULL, NULL, NULL, NULL, NULL);
return JNI_VERSION_1_6;
}
// Called when the application is closed. You can destroy SuperpoweredUSBSystem at any time btw.
// Although this function is marked __unused, it's due Android Studio's annoying warning only.
// It's definitely used.
__unused void JNI_OnUnload (
JavaVM * __unused vm,
void * __unused reserved
) {
SuperpoweredUSBSystem::destroy();
}
// A helper structure for sine wave output.
typedef struct sineWaveOutput {
float mul;
unsigned int step;
} sineWaveOutput;
// This is called periodically for audio I/O. Audio is always 32-bit floating point,
// regardless of the bit depth preference. (SuperpoweredUSBAudioProcessingCallback)
static bool audioProcessing (
void *clientdata,
int __unused deviceID,
float *audioIO,
int numberOfSamples,
int samplerate,
int __unused numInputChannels,
int numOutputChannels
) {
// If audioIO is NULL, then it's the very last call, IO is closing.
if (!audioIO) {
// Free memory for sine wave struct.
free(clientdata);
return true;
}
sineWaveOutput *swo = (sineWaveOutput *)clientdata;
if (swo->mul == 0.0f) swo->mul = (2.0f * float(M_PI) * 300.0f) / float(samplerate);
// Output sine wave on all output channels.
for (int n = 0; n < numberOfSamples; n++) {
float v = sinf(swo->step++ * swo->mul) * 0.5f;
for (int c = 0; c < numOutputChannels; c++) *audioIO++ = v;
}
return true; // Return false for silence, true if we put audio output into audioIO.
}
static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
static int latestMidiCommand = -1;
static int latestMidiChannel = 0;
static int latestMidiNumber = 0;
static int latestMidiValue = 0;
// This is called when some MIDI data is coming in.
// We are doing some primitive MIDI data processing here.
static void onMidiReceived (
void * __unused clientdata,
int __unused deviceID,
unsigned char *data,
int bytes
) {
while (bytes > 0) {
if (*data > 127) {
int command = *data >> 4;
switch (command) {
case 8: // note off
case 9: // note on
case 11: // control change
pthread_mutex_lock(&mutex);
// store incoming MIDI data
latestMidiCommand = command;
latestMidiChannel = *data++ & 15;
latestMidiNumber = *data++;
latestMidiValue = *data++;
pthread_mutex_unlock(&mutex);
bytes -= 3;
break;
default:
data++;
bytes--;
}
} else {
data++;
bytes--;
}
}
}
// Beautifying the ugly Java-C++ bridge (JNI) with these macros.
#define PID com_superpowered_simpleusb_SuperpoweredUSBAudio // Java package name and class name. Don't forget to update when you copy this code.
#define MAKE_JNI_FUNCTION(r, n, p) extern "C" JNIEXPORT r JNICALL Java_ ## p ## _ ## n
#define JNI(r, n, p) MAKE_JNI_FUNCTION(r, n, p)
// This is called by the SuperpoweredUSBAudio Java object when a USB device is connected.
JNI(jint, onConnect, PID) (
JNIEnv *env,
jobject __unused obj,
jint deviceID,
jint fd,
jbyteArray rawDescriptor
) {
jbyte *rd = env->GetByteArrayElements(rawDescriptor, NULL);
int dataBytes = env->GetArrayLength(rawDescriptor);
int r = SuperpoweredUSBSystem::onConnect(deviceID, fd, (unsigned char *)rd, dataBytes);
env->ReleaseByteArrayElements(rawDescriptor, rd, JNI_ABORT);
// r is 0 if SuperpoweredUSBSystem can't do anything with the connected device.
// r & 2 is true if the device has MIDI. Start receiving events.
if (r & 2) {
SuperpoweredUSBMIDI::startIO(deviceID, NULL, onMidiReceived);
//TODO HERE IT'S THE PROBLEM: error: integer literal is too large to be represented in any integer type
SuperpoweredUSBMIDI::send(deviceID, reinterpret_cast<unsigned char *>(0x80 - 0x48 - 0x00), 100100010011100000000011);
//FINISH PROBLEM
}
// r & 1 is true if the device has audio. Start output.
if (r & 1) {
// allocate struct for sine wave oscillator
sineWaveOutput *swo = (sineWaveOutput *)malloc(sizeof(sineWaveOutput));
if (swo) {
swo->mul = 0.0f;
swo->step = 0;
SuperpoweredCPU::setSustainedPerformanceMode(true);
// Our preferred settings: 44100 Hz, 16 bits, 0 input channels, 256 output channels,
// low latency. Superpowered will set up the audio device as close as it can to these.
SuperpoweredUSBAudio::easyIO (
deviceID, // deviceID
44100, // sampling rate
16, // bits per sample
0, // numInputChannels
256, // numOutputChannels
SuperpoweredUSBLatency_Low, // latency
swo, // clientData
audioProcessing // SuperpoweredUSBAudioProcessingCallback
);
}
}
return r;
}
// This is called by the SuperpoweredUSBAudio Java object when a USB device is disconnected.
JNI(void, onDisconnect, PID) (
JNIEnv * __unused env,
jobject __unused obj,
jint deviceID
) {
SuperpoweredUSBSystem::onDisconnect(deviceID);
SuperpoweredCPU::setSustainedPerformanceMode(false);
}
#undef PID
#define PID com_superpowered_simpleusb_MainActivity
// This is called by the MainActivity Java object periodically.
JNI(jintArray, getLatestMidiMessage, PID) (
JNIEnv *env,
jobject __unused obj
) {
jintArray ints = env->NewIntArray(4);
jint *i = env->GetIntArrayElements(ints, 0);
pthread_mutex_lock(&mutex);
i[0] = latestMidiCommand;
i[1] = latestMidiChannel;
i[2] = latestMidiNumber;
i[3] = latestMidiValue;
pthread_mutex_unlock(&mutex);
env->ReleaseIntArrayElements(ints, i, 0);
return ints;
}
The other important class but I don't change on this problem, MainActivity:
#RequiresApi(api = Build.VERSION_CODES.M)
public class MainActivity extends AppCompatActivity implements SuperpoweredUSBAudioHandler {
private Handler handler;
private TextView textView;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textView = findViewById(R.id.text);
SuperpoweredUSBAudio usbAudio = new SuperpoweredUSBAudio(getApplicationContext(), this);
usbAudio.check();
// Update UI every 40 ms.
Runnable runnable = new Runnable() {
#Override
public void run() {
int[] midi = getLatestMidiMessage();
switch (midi[0]) {
case 8: textView.setText(String.format(Locale.ENGLISH, "Note Off, CH %d, %d, %d",
midi[1] + 1, midi[2], midi[3]));
break;
case 9: textView.setText(String.format(Locale.ENGLISH, "Note On, CH %d, %d, %d",
midi[1] + 1, midi[2], midi[3]));
break;
case 11: textView.setText(String.format(Locale.ENGLISH, "Control Change, CH %d, %d, %d",
midi[1] + 1, midi[2], midi[3]));
break;
}
handler.postDelayed(this, 40);
}
};
handler = new Handler();
handler.postDelayed(runnable, 40);
/*Not look, only for testing purposes and for remember what use.
byte[] buffer = new byte[32];
int numBytes = 0;
int channel = 6; // MIDI channels 1-16 are encoded as 0-15.
buffer[numBytes++] = (byte)(0x90 + (channel - 1)); // note on
buffer[numBytes++] = (byte)60; // pitch is middle C
buffer[numBytes++] = (byte)127; // max velocity
int offset = 0;*/
}
public void onUSBAudioDeviceAttached(int deviceIdentifier) {
}
public void onUSBMIDIDeviceAttached(int deviceIdentifier) {
}
public void onUSBDeviceDetached(int deviceIdentifier) {
}
// Function implemented in the native library.
private native int[] getLatestMidiMessage();
static {
System.loadLibrary("SuperpoweredExample");
}
}
Error that I can't build app finally:
Build command failed.
Error while executing process D:\Users\ramoc\AppData\Local\Android\sdk\cmake\3.6.4111459\bin\cmake.exe with arguments {--build F:\PROYECTOFIN\SuperpoweredUSBExample\simpleusb\.externalNativeBuild\cmake\debug\arm64-v8a --target SuperpoweredExample}
[1/2] Building CXX object CMakeFiles/SuperpoweredExample.dir/simpleusb.cpp.o
FAILED: D:\Users\ramoc\AppData\Local\Android\sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe --target=aarch64-none-linux-android --gcc-toolchain=D:/Users/ramoc/AppData/Local/Android/sdk/ndk-bundle/toolchains/aarch64-linux-android-4.9/prebuilt/windows-x86_64 --sysroot=D:/Users/ramoc/AppData/Local/Android/sdk/ndk-bundle/sysroot -DSuperpoweredExample_EXPORTS -IF:/PROYECTOFIN/SuperpoweredUSBExample/simpleusb/src/main/jni/src/main/jni -IF:/PROYECTOFIN/SuperpoweredUSBExample/simpleusb/../../../Superpowered -isystem D:/Users/ramoc/AppData/Local/Android/sdk/ndk-bundle/sources/cxx-stl/gnu-libstdc++/4.9/include -isystem D:/Users/ramoc/AppData/Local/Android/sdk/ndk-bundle/sources/cxx-stl/gnu-libstdc++/4.9/libs/arm64-v8a/include -isystem D:/Users/ramoc/AppData/Local/Android/sdk/ndk-bundle/sources/cxx-stl/gnu-libstdc++/4.9/include/backward -isystem D:/Users/ramoc/AppData/Local/Android/sdk/ndk-bundle/sysroot/usr/include/aarch64-linux-android -D__ANDROID_API__=21 -g -DANDROID -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -Wa,--noexecstack -Wformat -Werror=format-security -fsigned-char -IF:\PROYECTOFIN\SuperpoweredUSBExample\simpleusb\..\..\..\Superpowered -O0 -fno-limit-debug-info -fPIC -MD -MT CMakeFiles/SuperpoweredExample.dir/simpleusb.cpp.o -MF CMakeFiles\SuperpoweredExample.dir\simpleusb.cpp.o.d -o CMakeFiles/SuperpoweredExample.dir/simpleusb.cpp.o -c F:\PROYECTOFIN\SuperpoweredUSBExample\simpleusb\src\main\jni\simpleusb.cpp
F:\PROYECTOFIN\SuperpoweredUSBExample\simpleusb\src\main\jni\simpleusb.cpp:129:100: error: integer literal is too large to be represented in any integer type
SuperpoweredUSBMIDI::send(deviceID, reinterpret_cast<unsigned char *>(0x80 - 0x48 - 0x00), 100100010011100000000011);
^
F:\PROYECTOFIN\SuperpoweredUSBExample\simpleusb\src\main\jni\simpleusb.cpp:129:100: warning: implicit conversion from 'unsigned long long' to 'int' changes value from 7976667151972931595 to 887068683 [-Wconstant-conversion]
SuperpoweredUSBMIDI::send(deviceID, reinterpret_cast<unsigned char *>(0x80 - 0x48 - 0x00), 100100010011100000000011);
~~~~~~~~~~~~~~~~~~~ ^~~~~~~~~~~~~~~~~~~~~~~~
1 warning and 1 error generated.
ninja: build stopped: subcommand failed.
Maybe it's for the documentation, very newbie with jni or too complex to me for now to understand 100%.
Ok, so here's what send is saying:
send(int deviceID, unsigned char *data, int bytes);
Send to deviceId a pointer to a buffer called data that has a certain number of bytes.
So when you say:
SuperpoweredUSBMIDI::send(deviceID, reinterpret_cast(0x80 - 0x48 - 0x00), 100100010011100000000011);
What you are essentially saying is "subtract these 3 numbers: 0x80 - 0x48 - 0x00", then re-interpret that number as a pointer to a buffer somewhere in memory. That buffer in memory contains 100100010011100000000011 bytes of data that I want you to read.
To fix this, we would send the data like this:
unsigned char* send_buffer[32] = {0}; // zero out buffer to use as scratch
send_buffer[0] = 0x90;
send_buffer[1] = 0x48;
send_buffer[2] = 0x00;
SuperpoweredUSBMIDI::send(deviceID, send_buffer, 3);
i thought midi had a check sum value (byte) appended to the sequence - is that done in your code or in the library code?
the message should be an array of unsigned char and pass the address of the array (name)
well that's what id have done in C when I was programming midi.

Understanding and implementing native Binders in android using C++

I want to implement a simple IPC mechanism using Binders in android. For that, I searched on the Internet and found this. I compiled it and it runs fine on my Android device. I tried to take an overall understanding of the program, by searching for each class on AOSP, but everything got more difficult and messed up. Can anyone please explain (just high level), maybe by adding more comments, so that it also helps some future visitors. Here's the code is taken from there:
#define LOG_TAG "binder_demo"
#include <stdlib.h>
#include "utils/RefBase.h"
#include "utils/Log.h"
#include "utils/TextOutput.h"
#include <binder/IInterface.h>
#include <binder/IBinder.h>
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <binder/IPCThreadState.h>
using namespace android;
#define INFO(...) \
do { \
printf(__VA_ARGS__); \
printf("\n"); \
LOGD(__VA_ARGS__); \
} while(0)
void assert_fail(const char *file, int line, const char *func, const char *expr) {
INFO("assertion failed at file %s, line %d, function %s:",
file, line, func);
INFO("%s", expr);
abort();
}
#define ASSERT(e) \
do { \
if (!(e)) \
assert_fail(__FILE__, __LINE__, __func__, #e); \
} while(0)
// Where to print the parcel contents: aout, alog, aerr. alog doesn't seem to work.
#define PLOG aout
// Interface (our AIDL) - Shared by server and client
class IDemo : public IInterface {
public:
enum {
ALERT = IBinder::FIRST_CALL_TRANSACTION,
PUSH,
ADD
};
// Sends a user-provided value to the service
virtual void push(int32_t data) = 0;
// Sends a fixed alert string to the service
virtual void alert() = 0;
// Requests the service to perform an addition and return the result
virtual int32_t add(int32_t v1, int32_t v2) = 0;
DECLARE_META_INTERFACE(Demo); // Expands to 5 lines below:
//static const android::String16 descriptor;
//static android::sp<IDemo> asInterface(const android::sp<android::IBinder>& obj);
//virtual const android::String16& getInterfaceDescriptor() const;
//IDemo();
//virtual ~IDemo();
};
// Client
class BpDemo : public BpInterface<IDemo> {
public:
BpDemo(const sp<IBinder>& impl) : BpInterface<IDemo>(impl) {
LOGD("BpDemo::BpDemo()");
}
virtual void push(int32_t push_data) {
Parcel data, reply;
data.writeInterfaceToken(IDemo::getInterfaceDescriptor());
data.writeInt32(push_data);
aout << "BpDemo::push parcel to be sent:\n";
data.print(PLOG); endl(PLOG);
remote()->transact(PUSH, data, &reply);
aout << "BpDemo::push parcel reply:\n";
reply.print(PLOG); endl(PLOG);
LOGD("BpDemo::push(%i)", push_data);
}
virtual void alert() {
Parcel data, reply;
data.writeInterfaceToken(IDemo::getInterfaceDescriptor());
data.writeString16(String16("The alert string"));
remote()->transact(ALERT, data, &reply, IBinder::FLAG_ONEWAY); // asynchronous call
LOGD("BpDemo::alert()");
}
virtual int32_t add(int32_t v1, int32_t v2) {
Parcel data, reply;
data.writeInterfaceToken(IDemo::getInterfaceDescriptor());
data.writeInt32(v1);
data.writeInt32(v2);
aout << "BpDemo::add parcel to be sent:\n";
data.print(PLOG); endl(PLOG);
remote()->transact(ADD, data, &reply);
LOGD("BpDemo::add transact reply");
reply.print(PLOG); endl(PLOG);
int32_t res;
status_t status = reply.readInt32(&res);
LOGD("BpDemo::add(%i, %i) = %i (status: %i)", v1, v2, res, status);
return res;
}
};
//IMPLEMENT_META_INTERFACE(Demo, "Demo");
// Macro above expands to code below. Doing it by hand so we can log ctor and destructor calls.
const android::String16 IDemo::descriptor("Demo");
const android::String16& IDemo::getInterfaceDescriptor() const {
return IDemo::descriptor;
}
android::sp<IDemo> IDemo::asInterface(const android::sp<android::IBinder>& obj) {
android::sp<IDemo> intr;
if (obj != NULL) {
intr = static_cast<IDemo*>(obj->queryLocalInterface(IDemo::descriptor).get());
if (intr == NULL) {
intr = new BpDemo(obj);
}
}
return intr;
}
IDemo::IDemo() { LOGD("IDemo::IDemo()"); }
IDemo::~IDemo() { LOGD("IDemo::~IDemo()"); }
// End of macro expansion
// Server
class BnDemo : public BnInterface<IDemo> {
virtual status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0);
};
status_t BnDemo::onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
LOGD("BnDemo::onTransact(%i) %i", code, flags);
data.checkInterface(this);
data.print(PLOG); endl(PLOG);
switch(code) {
case ALERT: {
alert(); // Ignoring the fixed alert string
return NO_ERROR;
} break;
case PUSH: {
int32_t inData = data.readInt32();
LOGD("BnDemo::onTransact got %i", inData);
push(inData);
ASSERT(reply != 0);
reply->print(PLOG); endl(PLOG);
return NO_ERROR;
} break;
case ADD: {
int32_t inV1 = data.readInt32();
int32_t inV2 = data.readInt32();
int32_t sum = add(inV1, inV2);
LOGD("BnDemo::onTransact add(%i, %i) = %i", inV1, inV2, sum);
ASSERT(reply != 0);
reply->print(PLOG); endl(PLOG);
reply->writeInt32(sum);
return NO_ERROR;
} break;
default:
return BBinder::onTransact(code, data, reply, flags);
}
}
class Demo : public BnDemo {
virtual void push(int32_t data) {
INFO("Demo::push(%i)", data);
}
virtual void alert() {
INFO("Demo::alert()");
}
virtual int32_t add(int32_t v1, int32_t v2) {
INFO("Demo::add(%i, %i)", v1, v2);
return v1 + v2;
}
};
// Helper function to get a hold of the "Demo" service.
sp<IDemo> getDemoServ() {
sp<IServiceManager> sm = defaultServiceManager();
ASSERT(sm != 0);
sp<IBinder> binder = sm->getService(String16("Demo"));
// TODO: If the "Demo" service is not running, getService times out and binder == 0.
ASSERT(binder != 0);
sp<IDemo> demo = interface_cast<IDemo>(binder);
ASSERT(demo != 0);
return demo;
}
int main(int argc, char **argv) {
if (argc == 1) {
LOGD("We're the service");
defaultServiceManager()->addService(String16("Demo"), new Demo());
android::ProcessState::self()->startThreadPool();
LOGD("Demo service is now ready");
IPCThreadState::self()->joinThreadPool();
LOGD("Demo service thread joined");
} else if (argc == 2) {
INFO("We're the client: %s", argv[1]);
int v = atoi(argv[1]);
sp<IDemo> demo = getDemoServ();
demo->alert();
demo->push(v);
const int32_t adder = 5;
int32_t sum = demo->add(v, adder);
LOGD("Addition result: %i + %i = %i", v, adder, sum);
}
return 0;
}
I know this is a bit late but checkout this amazing explanation by Gabriel Burca on Android IPC mechanism here. You can find a working example with a very simple C++ code from the same author here. Further it has clear instructions how to compile and add it to your AOSP source. Cheers!

Bad type conversion in android ndk

I want my Android application to create a fake virtual device, to achieve this the device needs to be rooted and uinput module is needed.
I am using the following code to create the device, calling
static{ System.loadLibrary("myModule"); }
CreateVirtualDevice("Devname",0x123,0x123);
inside my java code.
Here the native code:
#include <string.h>
#include <jni.h>
#include <fcntl.h>
#include <linux/input.h>
#include <linux/uinput.h>
static int fd;
static struct uinput_user_dev dev;
short int analog_axis_list[] = { ABS_X,ABS_Y,ABS_RX,ABS_RY, -1};
jint Java_com_example_app_MyClass_CreateVirtualDevice(
JNIEnv* env, jobject thiz, jstring param, jint param2, jint param3) {
int i;
memset(&dev, 0, sizeof(dev));
fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK);
if (fd < 0)
return -1;
if(ioctl(fd, UI_SET_EVBIT, EV_ABS)<0) return -4;
for(i=0;analog_axis_list[i]>=0;i++){
if(ioctl(fd,UI_SET_ABSBIT,analog_axis_list[i])<0) return -5;
dev.absmax[analog_axis_list[i]]=32767;
dev.absmin[analog_axis_list[i]]=-32768;
}
const char *cparam = (*env)->GetStringUTFChars(env, param, 0);
snprintf(dev.name, UINPUT_MAX_NAME_SIZE, cparam);
(*env)->ReleaseStringUTFChars(env, param, cparam);
dev.id.bustype = BUS_VIRTUAL;
dev.id.vendor = param2;
dev.id.product = param3;
dev.id.version = 1;
if (write(fd, &dev, sizeof(dev)) < 0)
return -7;
if (ioctl(fd, UI_DEV_CREATE) < 0)
return -8;
return 0;
}
The device is successfully created, and the return value is 0.
Inside input.h the ABS values are so defined:
#define ABS_X 0x00
#define ABS_Y 0x01
#define ABS_RX 0x03
#define ABS_RY 0x04
But when checking the axis on android, I get proper values for AXIS_X and AXIS_Y, but ABS_RX and ABS_RY have wrong values. I used this code to check the axis values:
InputDevice device = InputDevice.getDevice(ids[position]);
List<InputDevice.MotionRange> ranges = device.getMotionRanges();
StringBuilder sb = new StringBuilder("");
if(ranges.size()==0){
sb.append("NO_MOTION_RANGES");
}
else{
int i = 0;
for(InputDevice.MotionRange range:ranges) {
if(i>0) {
sb.append(",");
}
sb.append(MotionEvent.axisToString(range.getAxis()));
sb.append("(").append(range.getAxis()).append(")");
i++;
}
}
return sb.toString();
And the result is:
AXIS_X(0),AXIS_Y(1),AXIS_Z(11),AXIS_RZ(14)
I am using the latest NDK release (r10d) without any particular settings enabled. What can cause these errors?
I want to point out that it's my code to have something wrong, because with an actual controller the axis numbers are correct.
Edit 1:
I tried to return analog_axis_list[2], which is ABS_RX, at the end of my function instead of 0 and it returns 3, so I think I'm passing a wrong type to the ioctl call.
Which type should I choose?
Android uses AXIS_Z and AXIS_RZ for the right stick; this is consistent with USB HID.

Android - IOCTL usage returns ENOTTY

I am trying to run a simple IOCTL example on Android. I am using kernel 2.6 and ICS. The module is properly registered/unregistered (insmod/rmmod). However, every time a try to execute ./user_app on the emulator, I always get
error: first ioctl: Not a typewriter
error: second ioctl: Not a typewriter
message: `�
This is clearly a ENOTTY. I debugged the application, and no fops procedure (device_ioctl, read_ioctl and write_ioctl) is being executed.
I would like to know if there is any restriction with the usage/implementation of IOCTL on Android. Thank you very much in advance.
--Raul
Here is the code:
module.c
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/fs.h>
#include <asm/uaccess.h>
#define MY_MACIG 'G'
#define READ_IOCTL _IOR(MY_MACIG, 0, int)
#define WRITE_IOCTL _IOW(MY_MACIG, 1, int)
int main(){
char buf[200];
int fd = -1;
if ((fd = open("/data/local/afile.txt", O_RDWR)) < 0) {
perror("open");
return -1;
}
if(ioctl(fd, WRITE_IOCTL, "hello world") < 0)
perror("first ioctl");
if(ioctl(fd, READ_IOCTL, buf) < 0)
perror("second ioctl");
printf("message: %s\n", buf);
return 0;
}
user_app.c
#include <stdio.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#define MY_MACIG 'G'
#define READ_IOCTL _IOR(MY_MACIG, 0, int)
#define WRITE_IOCTL _IOW(MY_MACIG, 1, int)
static char msg[200];
static ssize_t device_read(struct file *filp, char __user *buffer, size_t length, loff_t *offset)
{
...
}
static ssize_t device_write(struct file *filp, const char __user *buff, size_t len, loff_t *off)
{
...
}
char buf[200];
int device_ioctl(struct file *filep, unsigned int cmd, unsigned long arg) {
int len = 200;
switch(cmd) {
case READ_IOCTL:
...
break;
case WRITE_IOCTL:
...
break;
default:
return -ENOTTY;
}
return len;
}
static struct file_operations fops = {
.read = device_read,
.write = device_write,
.unlocked_ioctl = device_ioctl,
};
static int __init example_module_init(void)
{
printk("registering module");
return 0;
}
static void __exit example_module_exit(void)
{
printk("unregistering module");
}
module_init(example_module_init);
module_exit(example_module_exit);
MODULE_LICENSE("GPL");
It this the whole code that you've posted? You don't register a char device when initializing a module, so this can't work.
Also, be carefull when assigning IOCTLS numbers. When using reserved IOCTL on a wrong file, you will get ENOTTY. Consult this to make sure you don't have conflicts.
Read more about char drivers here.

Changing int main() to JNI interface prototype

I changed ffmpeg.c according following link:
http://www.roman10.net/how-to-port-ffmpeg-the-program-to-androidideas-and-thoughts/
He said the change main () to JNI interface prototype. Well, I'm not familiar with JNI interface prototype, but I read an article about JNI and change it accordingly.
Can anyone look at my code to see is this true or not?
JNIEXPORT jint JNICALL Java_com_ffmpegtest_MainActivity_main(JNIEnv *pEnv, int argc, char **argv) {
int64_t ti;
av_log_set_flags(AV_LOG_SKIP_REPEATED);
if(argc>1 && !strcmp(argv[1], "-d")){
run_as_daemon=1;
verbose=-1;
av_log_set_callback(log_callback_null);
argc--;
argv++;
}
avcodec_register_all();
#if CONFIG_AVDEVICE
avdevice_register_all();
#endif
#if CONFIG_AVFILTER
avfilter_register_all();
#endif
av_register_all();
#if HAVE_ISATTY
if(isatty(STDIN_FILENO))
avio_set_interrupt_cb(decode_interrupt_cb);
#endif
init_opts();
if(verbose>=0)
show_banner();
/* parse options */
parse_options(argc, argv, options, opt_output_file);
if(nb_output_files <= 0 && nb_input_files == 0) {
show_usage();
fprintf(stderr, "Use -h to get full help or, even better, run 'man ffmpeg'\n");
ffmpeg_exit(1);
}
/* file converter / grab */
if (nb_output_files <= 0) {
fprintf(stderr, "At least one output file must be specified\n");
ffmpeg_exit(1);
}
if (nb_input_files == 0) {
fprintf(stderr, "At least one input file must be specified\n");
ffmpeg_exit(1);
}
ti = getutime();
if (transcode(output_files, nb_output_files, input_files, nb_input_files,
stream_maps, nb_stream_maps) < 0)
ffmpeg_exit(1);
ti = getutime() - ti;
if (do_benchmark) {
int maxrss = getmaxrss() / 1024;
printf("bench: utime=%0.3fs maxrss=%ikB\n", ti / 1000000.0, maxrss);
}
return ffmpeg_exit(0);
}
Should be
JNIEXPORT jint JNICALL
Java_com_ffmpegtest_MainActivity_main(JNIEnv *pEnv, jobject obj) {
where obj is the object of which this function is a member, i.e. your MainActivity instance. If you need to pass extra arguments, you'll need to add them to the native method declaration in the Java code as well.

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