Integrate SOAP/SVC service API in Android - android

Below is the c# code which is need to converted in Java/Android API call:
protected override WebRequest GetWebRequest(Uri uri)
{
HttpWebRequest req = (HttpWebRequest)base.GetWebRequest(uri);
if (req.Credentials != null)
{
NetworkCredential cred = req.Credentials.GetCredential(uri, "Username");
req.Headers.Add("XMS_LOGON_USER", cred.UserName);
req.Headers.Add("XMS_AUTH_PASSWORD", cred.Password);
req.Headers.Add("XMS_LICENSETYPE", "Device");
req.Headers.Add("XMS_DEVICE_NUM", XMSData.Device.Instance.DeviceNo());
req.Headers.Add("XMS_DEVICE_OEM", XMSData.Device.Instance.OEM());
req.Headers.Add("XMS_DEVICE_OS", XMSData.Device.Instance.OperatingSystem());
#if PROXYDEBUG
//this is for working with fiddler. Fiddler must be running when debugging in PROXYDEBUG configuration
req.Proxy = new WebProxy("ppp_peer", 8888);
#endif
if (cookieManager.CookieValues.Count > 0)
cookieManager.PublishCookies(req);
}
return req;
}
I am having trouble in understanding this line of code and how could I pass this in KSOAP2 android.
NetworkCredential cred = req.Credentials.GetCredential(uri, "Username");
When i pass this in header, API is throwing 404 error. Also this API is BasicHttpBinding along with Security mode set to “Transport”.
Thanks in advance.

Related

xamarin android : httpclient PostAsync

we have an app under xamarin android build with visual studio 2017.
this app works since three years without any problems.
since two weeks and I don't know why actually some device can't sync with our back end.
It's really strange because nothing has change in this part .
this error does not appear on all devices but on one or two from time to time
we use the dll httpClient for to sync the datas with our backend.
If i put a break point inside the postAsync I have an exception with this -> Cannot access a disposed object. Object name: 'System.Net.Sockets.NetworkStream
Any one has an idea about how to solve this ? also what does it meam ?
Here is it the code of the postAsync method :
thanks for our time and comment guys
public override HttpResult ExecutePost(Uri target, string body)
{
var client = new HttpClient();
client.MaxResponseContentBufferSize = MaxHttpResponseBufferSize;
try
{
var requestContent = new StringContent(body, RequestContentEncoding, RequestContentType);
var response = client.PostAsync(target, requestContent).Result;
if (response.IsSuccessStatusCode)
{
var content = response.Content.ReadAsStringAsync().Result;
return new HttpResult(content, null, null);
}
return new HttpResult(null, "Response is empty", response.StatusCode.ToString());
}
catch (Exception e)
{
return new HttpResult(null, "Problem with the HttpPost", e.Message);
}
}
I experienced the same issue. Have been battling for 6 hours on this issue.
If you read the error, I was getting (Failed to connect to localhost/127.0.0.1:7113). If you put localhost in your browser or swagger tool it will work but if you put https://127.0.0.1:7113/api/weatherforecast in your browser it will not work. It will give you a certificate problem.
So I think you have to resolve 127.0.0.1 to localhost with https certificate on your local dev machine.
I'm building a MAUI app with Visual Studio 2022 Preview.
So I solved this issue by deploying my API to AZURE.
Then update to the azure url for example:
string apiUrl = "https://weatherforecast.azurewebsites.net/api/weatherforecast";
and then it worked brilliantly. Like super brilliantly.
Here is my code:
public void LoginAsync()
{
HttpClient client = new HttpClient();
string apiUrl = "https://weatherforecast.azurewebsites.net/api/weatherforecast";
UserCredentials.EmailAddress = LoginUIEntity.EmailAddress;
UserCredentials.Password = LoginUIEntity.Password;
string serialized = JsonConvert.SerializeObject(UserCredentials);
var inputMessage = new HttpRequestMessage
{
Content = new StringContent(serialized, Encoding.UTF8, "application/json")
};
inputMessage.Headers.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
try
{
var message = client.PostAsync(apiUrl, inputMessage.Content).Result;
if (message.IsSuccessStatusCode)
{
var apiResponse = message.Content.ReadAsStringAsync();
UserCredentials = JsonConvert.DeserializeObject<UserCredentials>(apiResponse.Result);
if (UserCredentials.IsValid)
{
UserCredentials.IsLoggedIn = true;
}
else
{
ErrorMessage = "Invalid credentials supplied.";
}
}
}
catch (Exception ex)
{
ErrorMessage = "An error has occurred. Please contact support if the error persists.";
}
}
}
thanks for the link your provide.
I've try up the buffer on the postasync / try to sync in wifi OR 3G / delete special character in json / ...
but nothing work
we have move the prod database to the test and try to sync the data to the test database with postman. with postman the result was ENTITY TOO LARGE !
Json is size > 1.2 mega and the default value inside IIS is set to 1 mega
Here is it the problem ...
thanks problem solve

Issue with QT and Android 8.0: Error creating SSL context ()

After the launch of Android 8.0, our QT App is not working properly on devices with this new version. The error we are seeing in our emulator is "Error creating SSL context ()". The app runs normally, but when it tries to make a HTTP call it fails.
We have this line in our AndroidManifest:
<uses-sdk android:minSdkVersion="16" android:targetSdkVersion="23"/>
I have tried to change this targetSdkVersion sometimes, but nothing works.
Also, we make the HTTP call using this function
void UrlLoader::load()
{
this->setProperty("loading", true);
QNetworkRequest request;
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/x-www-form-urlencoded");
request.setUrl(m_url);
QUrlQuery postData;
if(params() != "") {
QStringList pieces = params().split( "&" );
foreach(QString value, pieces) {
QStringList values = value.split( "=" );
postData.addQueryItem(values[0], values[1]);
}
}
m_netMan->post(request, postData.toString(QUrl::FullyEncoded).toUtf8());
}
The error is shown when we try to read the result:
void UrlLoader::finished(QNetworkReply *reply)
{
this->setProperty("loading", false);
QJsonArray jsonArray;
QJsonObject json;
int error = reply->error();
if(error == 0){
QByteArray rawData = reply->readAll();
if(QJsonDocument::fromJson(rawData).isArray()) {
jsonArray = QJsonDocument::fromJson(rawData).array();
emit this->loadedArray(jsonArray);
} else {
json = QJsonDocument::fromJson(rawData).object();
if(json.empty()){
this->setResponse(rawData);
}
emit this->loaded(json);
}
reply->abort ();
} else {
emit this -> crashed(this -> retornaError(error)) ;
}
}
Can someone help us?
Best Regards.
Perhaps your use of private SSL native libraries are no longer compatible with the Android target API level. Check out the Qt doc, as well as the Android doc , section NDK Apps Linking to Platform Libraries.

Serve mp3 stream for android with Laravel

Here's my problem: I'm writing a laravel backend which have to serve an mp3 file that had to be reproduced by using the android standard media player.
For the laravel backend I need to use JWT to handle authentication so on every request headers I have to set the "Authorization" field to "Bearer {token}" .The laravel route is "/songs/{id}" and is handled in this way:
public function getSong(Song $song) {
$file = new File(storage_path()."/songs/".$song->path.".mp3");
$headers = array();
$headers['Content-Type'] = 'audio/mpeg, audio/x-mpeg, audio/x-mpeg-3, audio/mpeg3';
$headers['Content-Length'] = $file->getSize();
$headers['Content-Transfer-Encoding'] = 'binary';
$headers['Accept-Range'] = 'bytes';
$headers['Cache-Control'] = 'must-revalidate, post-check=0, pre-check=0';
$headers['Connection'] = 'Keep-Alive';
$headers['Content-Disposition'] = 'attachment; filename="'.$song->path.'.mp3"';
$user = \Auth::user();
if($user->activated_at) {
return Response::download($file, $song->path, $headers);
}
\App::abort(400);
}
On the android side I'm using the MediaPlayer to stream the mp3 file in this way:
media_player = new MediaPlayer();
try {
media_player.setAudioStreamType(AudioManager.STREAM_MUSIC);
String token = getSharedPreferences("p_shared", MODE_PRIVATE).getString("token", null);
Map<String, String> headers = new HashMap<>();
headers.put("Authorization", "Bearer " + token);
media_player.setDataSource(
getApplicationContext(),
Uri.parse(ConnectionHelper.SERVER + "/songs/" + song.getId()),
headers
);
} catch (IOException e) {
finish();
Toast.makeText(
Round.this,
"Some error occurred. Retry in some minutes.",
Toast.LENGTH_SHORT
).show();
}
media_player.setOnCompletionListener(this);
media_player.setOnErrorListener(this);
media_player.setOnPreparedListener(this);
But every time I execute the code I get extra code -1005 on the error listener that means ERROR_CONNECTION_LOST.
The problem: Response::download(...) doesn't produce a stream, so I can't serve my .mp3 file.
The solution:
As Symfony HttpFoundation doc. says in the serving file paragraph:
"if you are serving a static file, you can use a BinaryFileResponse"
The .mp3 files I need to serve are statics in the server and stored in "/storage/songs/" so I decided to use the BinaryFileResponse, and the method for serving .mp3 became:
use Symfony\Component\HttpFoundation\BinaryFileResponse;
[...]
public function getSong(Song $song) {
$path = storage_path().DIRECTORY_SEPARATOR."songs".DIRECTORY_SEPARATOR.$song->path.".mp3");
$user = \Auth::user();
if($user->activated_at) {
$response = new BinaryFileResponse($path);
BinaryFileResponse::trustXSendfileTypeHeader();
return $response;
}
\App::abort(400);
}
The BinaryFileResponse automatically handle the requests and allow you to serve the file entirely (by making just one request with Http 200 code) or splitted for slower connection (more requests with Http 206 code and one final request with 200 code).
If you have the mod_xsendfile you can use (to make streaming faster) by adding:
BinaryFileResponse::trustXSendfileTypeHeader();
The android code doesn't need to change in order to stream the file.

How to use HttpWebRequest with async & await

I am new to Xamarin and C# as well. I try to make a Http request to my server with some information.
In general with android Native a uses AsyncTask and HttpClient for that. and build a json object or name value pair, and encrypt it to integrate information with the request.
But when I try to do the same with xamarin I get some problems.
if I try to import the namespace
using System.Net.Http.HttpClient
than my xamarin not have this namespace
Because of the above problem I try to use HttpWebRequest. But when I go for use it with the asyc and await I am not getting any response from server.
I am new to xamarin so I am not sure about async and await keyword.
I read lot of articles but No luck :(
on Click of the Button I call the below Method
public async Task<int> ValidateUser(){
try{
var request = HttpWebRequest.Create (URL);
request.Method = "GET/POST";
String postString = String.Format ("AAA ={0}&BBB={1}&CCC={2}", "111",
"222","333");
byte[] postByte = Encoding.UTF8.GetBytes (postString);
Stream st = request.GetRequestStream ();
//I am reaching here
Console.WriteLine("Check for Validity");
request.ContentLength = postByte.Length;
st.Write (postByte, 0, postByte.Length);
st.Close ();
Task<Stream> contentTask = request.GetRequestStreamAsync();
Stream response = await contentTask;
String str = response.ToString();
// this is not getting printed in Console
Console.WriteLine("=====>>"+str);
}
catch (WebException exception) {
string responseText;
using (var reader = new StreamReader(exception.Response.GetResponseStream())) {
responseText = reader.ReadToEnd ();
Console.WriteLine ("====Dude Error"+responseText);
}
}catch(Exception e){
}
return 1;
}
Any help will be appreciated
Consider using RestSharp, a component created for Xamarin to facilitate web requests. Click here for more info on the component. It will facilitate allot of things about webrequesting ( like serialization, automatic return type detection,... )
Your code would look something like this with restsharp:
public async Task<int> ValidateUser(){
var client = RestClient (URL);
var request = new RestRequest ("AAA ={0}&BBB={1}&CCC={2}", "111",
"222","333");
client.ExecuteAsync (request, response => {
WebApiResponse webApiResponse = new WebApiResponse ();
webApiResponse.Content = response.Content;
webApiResponse.StatusCode = response.StatusCode;
webApiResponse.ResponseStatus = (WebApiResponseStatus)response.ResponseStatus;
return webApiResponse.Content;
});
return -1
}
Using HttpWebRequest is a bad idea, instead it would be better to focus on why you don't have the System.Net.Http.* namespace. Imho the most likely cause is that you didn't add System.Net.Http as a reference to your project.
Here's how you add System.Net.Http.* to your project.
In Visual Studio 2013:
Open the solution
Open the project
Open the Solution Explorer
Right-click on References
Add Reference
Click on 'Search Assemblies'
Type in 'Http'
Select System.Net.Http
Press 'OK'
In Xamarin Studio:
Open the solution
Open the project
Open the Solution Explorer
Right-click on References
Edit References
Type in 'Http'
Select System.Net.Http
Press 'OK'
Afterwards there should be no problems resolving System.Net.Http when 'using System.Net.Http;'

Google Play Android Developer API from C#/.NET service - (400) Bad Request

I'm trying to access a Purchase Status API from my ASP.NET web server using Google APIs .NET Client Library which is a recommended way for using Purchase API v1.1. However, the Authorization page of this API suggests direct web requests to Google's OAuth2 pages instead of using the corresponding client libraries.
OK, I tried both methods with all variations I could imagine and both of them lead to "The remote server returned an error: (400) Bad Request.".
Now what I've done to get to my point. First I've made all steps 1-8 under the Creating an APIs Console project of the Authorization page. Next I generated a refresh token as described there. During refresh token generation I chose the same Google account as I used to publish my Android application (which is in published beta state now).
Next I've created a console C# application for test purposes in Visual Studio (may be console app is the problem?)
and tried to call the Purchase API using this code (found in some Google API examples):
private static void Main(string[] args)
{
var provider =
new WebServerClient(GoogleAuthenticationServer.Description)
{
ClientIdentifier = "91....751.apps.googleusercontent.com",
ClientSecret = "wRT0Kf_b....ow"
};
var auth = new OAuth2Authenticator<WebServerClient>(
provider, GetAuthorization);
var service = new AndroidPublisherService(
new BaseClientService.Initializer()
{
Authenticator = auth,
ApplicationName = APP_NAME
});
var request = service.Inapppurchases.Get(
PACKAGE_NAME, PRODUCT_ID, PURCHASE_TOKEN);
var purchaseState = request.Execute();
Console.WriteLine(JsonConvert.SerializeObject(purchaseState));
}
private static IAuthorizationState GetAuthorization(WebServerClient client)
{
IAuthorizationState state =
new AuthorizationState(
new[] {"https://www.googleapis.com/auth/androidpublisher"})
{
RefreshToken = "4/lWX1B3nU0_Ya....gAI"
};
// below is my redirect URI which I used to get a refresh token
// I tried with and without this statement
state.Callback = new Uri("https://XXXXX.com/oauth2callback/");
client.RefreshToken(state); // <-- Here we have (400) Bad request
return state;
}
Then I tried this code to get the access token (I found it here: Google Calendar API - Bad Request (400) Trying To Swap Code For Access Token):
public static string GetAccessToken()
{
var request = WebRequest.Create(
"https://accounts.google.com/o/oauth2/token");
request.Method = "POST";
var postData =
string.Format(
#"code={0}&client_id={1}&client_secret={2}&redirect_uri={3}&grant_type=authorization_code",
// refresh token I got from browser
// also tried with Url encoded value
// 4%2FlWX1B3nU0_Yax....gAI
"4/lWX1B3nU0_Yax....gAI",
// ClientID from Google APIs Console
"919....1.apps.googleusercontent.com",
// Client secret from Google APIs Console
"wRT0Kf_bE....w",
// redirect URI from Google APIs Console
// also tried Url encoded value
// https%3A%2F%2FXXXXX.com%2Foauth2callback%2F
"https://XXXXX.com/oauth2callback/");
byte[] byteArray = Encoding.UTF8.GetBytes(postData);
request.ContentType = "application/x-www-form-urlencoded";
request.ContentLength = byteArray.Length;
using (var dataStream = request.GetRequestStream())
{
dataStream.Write(byteArray, 0, byteArray.Length);
dataStream.Close();
}
try
{
// request.GetResponse() --> (400) Bad request again!
using (var response = request.GetResponse())
{
using (var dataStream = response.GetResponseStream())
{
using (var reader = new StreamReader(dataStream))
{
var responseFromServer = reader.ReadToEnd();
var jsonResponse = JsonConvert.DeserializeObject<OAuth2Response>(responseFromServer);
return jsonResponse.access_token;
}
}
}
}
catch (Exception ex) { var x = ex; }
return null;
}
So, to sum up all my long story:
Is it possible at all to pass OAuth2 authorization using either of methods above from a C# Console Application (without user interaction)?
I've double checked the redirect URI (since I saw a lot of discussed troubles because of it here on stackoverflow) and other parameters like ClientID and ClientSecret. What else I could do wrong in the code above?
Do I need to URL encode a slash in the refresh token (I saw that the first method using client library does it)?
What is the recommended way of achieving my final goal (Purchase API access from ASP.NET web server)?
I'll try to answer your last question. If you access your own data account, you dont need to use client id in oAuth2. Let's use service account to access Google Play API.
Create a service account in Google Developer Console > Your project > APIs and auth > Credentials > Create a new key. You will download a p12 key.
Create a C# project. You can choose console application.
Install google play api library from Google.Apis.androidpublisher. Nuget. You can find other library for dotnet in Google APIs Client Library for .NET
Link google api project with your google play account in API access
Authenticate and try to query information. I'll try with listing all inapp item. You can just change to get purchase's status
String serviceAccountEmail = "your-mail-in-developer-console#developer.gserviceaccount.com";
var certificate = new X509Certificate2(#"physical-path-to-your-key\key.p12", "notasecret", X509KeyStorageFlags.Exportable);
ServiceAccountCredential credential = new ServiceAccountCredential(
new ServiceAccountCredential.Initializer(serviceAccountEmail)
{
Scopes = new[] { "https://www.googleapis.com/auth/androidpublisher" }
}.FromCertificate(certificate));
var service = new AndroidPublisherService(
new BaseClientService.Initializer()
{
HttpClientInitializer = credential,
ApplicationName = "GooglePlay API Sample",
});
// try catch this function because if you input wrong params ( wrong token) google will return error.
var request = service.Inappproducts.List("your-package-name");
var purchaseState = request.Execute();
// var request = service.Purchases.Products.Get(
//"your-package-name", "your-inapp-item-id", "purchase-token"); get purchase'status
Console.WriteLine(JsonConvert.SerializeObject(purchaseState));
You should do the following in your
private static IAuthorizationState GetAuthorization(WebServerClient client) method:
private IAuthorizationState GetAuthorization(WebServerClient client)
{
IAuthorizationState state = AuthState;
if (state != null)
{
return state;
}
state = new AuthorizationState()
{
RefreshToken = "4/lWX1B3nU0_Ya....gAI",
Callback = new Uri(#"https://XXXXX.com/oauth2callback/")
};
client.RefreshToken(state);
// Store and return the credentials.
HttpContext.Current.Session["AUTH_STATE"] = _state = state;
return state;
}
Let me know if it works for you.
Be aware that we know that the whole OAuth2 flow is awkward today, and we are working to improve it.

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