I have some code like this:
l = new LinearLayout(this);
l.setOrientation(LinearLayout.VERTICAL);
scrollView.addView(l);
TextView ch = new TextView(this);
Button ndda = new Button(this);
ndda.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
}
});
Button nddb = new Button(this);
Button nddc = new Button(this);
Button nddd = new Button(this);
ch.setText("ndch");
ndda.setText("da");
nddb.setText("db");
nddc.setText("dc");
nddd.setText("dd");
l.addView(ch);
l.addView(ndda);
l.addView(nddb);
l.addView(nddc);
l.addView(nddd);
now i want to add lot of linear layout( may be 15) in to scroll view. How can I do that with shortly code? and the Button in each linear layout i want to setOnClickListener on them to do some thing. I try to do this with listview but it's alway refresh when scroll, i can't disable refresh. I'm a newbie so pls show me detail. Thank for all
Some guys already mentioned it before in the comments... use a ListView or even better ... a RecyclerView.
Here's a good tutorial for the RecylcerView.
Nevertheless a ScrollViewcan have only 1 child (in your case a LinearLayout), which again can contain multiple layouts within.
Related
Is possible to place the checkbox and button on the same line in a vertical Linear Layout?
I made the button and checkbox programmatically with this code:
Button btn = new Button(this);
btn.setBackgroundResource(R.drawable.line);
btn.setTextSize(24);
btn.append(rs1.getString(0));
CheckBox checkBox = new CheckBox(this);
//ll = Linear Layout (vertical)
ll.addView(checkBox);
ll.addView(btn);
In this case the checbox is over the button
Someone can help me?
EDIT:
Image that explain what i want
You can use a higher hierarchy for your views. Like adding your both views in a horizontal LinearLayout and then add the new layout to your root layout. Your code would look like this:
LinearLayout myLinearLayout = new LinearLayout(this);
myLinearLayout.setOrientation(LinearLayout.HORIZONTAL);
Button btn = new Button(this);
btn.setBackgroundResource(R.drawable.line);
btn.setTextSize(24);
btn.append(rs1.getString(0));
CheckBox checkBox = new CheckBox(this);
myLinearLayout.addView(checkBox);
myLinearLayout.addView(btn);
ll.addView(myLinearLayout);
I'm new to android and I require to have a list of image buttons in an activity which are created based on the data in a database. I haven't created anything like this in android before and so far I've been using HTML tables to show my data in a grid view. I'm not asking for any special code, I'm just clueless on how to implement this. I wanna know what the best approach is.
One problem I've faced is with the click events(in the way I've been doing them so far) which do not take in any EventArg, so I can't get the name of the button out of them.
If you're sure that the OnClickListener instance is applied to a Button, then you could just cast the received view to a Button and get the text:
public void onClick(View v) {
// 1) Possibly check for instance of first
Button b = (Button)v;
String buttonText = b.getText().toString();
}
// create the layout params that will be used to define how your button will be displayed
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(
LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
// Create Button
final Button btn = new Button(this);
// Give button an ID
btn.setId(someinteger);
btn.setText("Add Text");
// set the layoutParams on the button
btn.setLayoutParams(params);
I have created an activity with two buttons at the top. One button to show "SMS Logs" and second to show "Call Logs".
On clicking "SMS Logs" button, i am dynamically creating textviews and linear layout to show sms logs.
On Clicking "Call Logs", i am dynamically creating another textviews and linear layout to show call logs.
But the problem is that, once if we click "sms log" button and then we click "call log" button, the previously created linear layouts are not removed and the both(previous layouts and the current layouts) are shown simultaneously.
But i want that the previous layouts should be removed on clicking the second button.
Which function, should i use to remove the previous viewgroups or the layouts. Tell me if you need to read my class file.
Edit:
This is my Activity's code,
public class General extends Activity
{
String phone, message;
TextView Logs;
View layout, callLayout;
TextView data, callData, line, callLine;
Button smsLog, callLog;
LinearLayout ll, callll;
#Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.general_main);
Logs = (TextView)findViewById(R.id.Logs);
layout = findViewById(R.id.layout);
callLayout = findViewById(R.id.layout);
smsLog = (Button)findViewById(R.id.smsLogs);
callLog = (Button)findViewById(R.id.callLogs);
smsLog.setOnClickListener(new View.OnClickListener() {
public void onClick(View v)
{
callLayout.setVisibility(View.GONE);
ll = new LinearLayout(getApplicationContext());
ll.setOrientation(LinearLayout.VERTICAL);
data = new TextView(getApplicationContext());
data.setText("First Line");
data.setTextColor(Color.YELLOW);
line = new TextView(getApplicationContext());
line.setText("Second Line");
((ViewGroup) ll).addView(data);
((ViewGroup) layout).addView(line);
((ViewGroup) layout).addView(ll);
}
});
callLog.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v)
{
layout.setVisibility(View.GONE);
callll = new LinearLayout(getApplicationContext());
callll.setOrientation(LinearLayout.VERTICAL);
callData = new TextView(getApplicationContext());
callLine = new TextView(getApplicationContext());
callData.setText("Third Line");
callLine.setText("Fourth Line");
((ViewGroup) callll).addView(callData);
((ViewGroup) callLayout).addView(callLine);
((ViewGroup) callLayout).addView(callll);
}
});
}
}
I have removed the extra code and made it simple to understand.
You can use FrameLayout to solve your problem. But I recommend you to use tabview.Here is the link that demonstrates how to develop tabbed applications.Good Luck
You could implement a TabView.
But having your current setup just change the visibility of one view group to GONE and the other to VISIBLE.
GONE will make the view invisible and it won't take up any space anymore.
EDIT based on the code added to the question
Both your layout and callLayout are using the same XML view. Implement 2 identical views in your xml and keep one visible and one gone. This way when you set layout or callLayout visibility to GONE they are 2 different ones not the same. So your onClick() will have something like this:
for smsLog:
layout.setVisibility(View.GONE);
callLayout.setVisibility(View.VISIBLE);
for callLog:
callLayout.setVisibility(View.GONE);
callLayout.setVisibility(View.VISIBLE);
In my app, i am loading a layout dynamically with text views ,on a button's onclick event. when i click the button for the first time , i got my layout with text views. when i click it again ,it should display the layout again. but its showing error. my code is
private OnClickListener some_name = new OnClickListener(){
public void onClick(View v) {
LinearLayout my_list_layout = (LinearLayout)findViewById(R.id.my_list_layout);
my_list_layout.setOrientation(1);
my_list_layout.setId(50);
my_textview = new TextView[length];
for(int i=0; i<length ; i++)
{
my_textview[i]= new TextView(getApplicationContext());
my_textview[i].setText("sample text");
my_textview[i].setId(i);
if(i==0)
{
RelativeLayout.LayoutParams my_textviewparams = new RelativeLayout.LayoutParams(LinearLayout.LayoutParams.FILL_PARENT,LinearLayout.LayoutParams.WRAP_CONTENT);
my_textviewparams.addRule(RelativeLayout.ALIGN_PARENT_TOP,my_list_layout.getId());
my_list_layout.addView(my_textview[i],my_textviewparams);
}
else
{
RelativeLayout.LayoutParams my_textviewparams = new RelativeLayout.LayoutParams(LinearLayout.LayoutParams.FILL_PARENT,LinearLayout.LayoutParams.WRAP_CONTENT);
my_textviewparams.addRule(RelativeLayout.BELOW,my_textview[i-1].getId());
my_list_layout.addView(my_textview[i],my_textviewparams);
}
}
}
and my error log is
quick response is needed. anyone tell me, what is my wrong in coding, or what changes i have to do for my requirement?
You should remove this line:
my_list_layout.setId(50);
because once you set the id to 50, and again when you click the Button, the LinearLayout is null because you call findViewById(R.id. my_list_layout); its id has been changed to 50.
Cheers!
I got the answer.Here while i was doing first time the btn click, the child view will added to my parent view dynamically.
During the second click the i removed previously added child from my parent view and added the new child. So this will updates my content and displays clearly every time when I click the btn.
I got error in removing the views from my child, now I clear the error by assigning some variables for identifying btn click, whether user clicks it for first time or not. thank you all for your time here and for your answers.
I have created a bunch of ImageButtons programmatically while in a for loop. They have worked fine as the data displayed in a HorizontalScrollView. Now I need each one to go dim or bright when clicked. First click will setAlpha(45); second click will setAlpha(255);.
I don't think I fully understand how the Views and onClickListener works yet. It seems the onClick function examples I find take a View. How would that function know which button is clicked? Perhaps there is an easier way to do what I want?
Here are the ImageButtons.
TableRow tr0 = new TableRow(this);
tr0.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
for(int but=0; but<ClueList.size(); but++){
ImageButton clueBut = new ImageButton(this);
clueBut.setBackgroundResource(0);
clueBut.setImageBitmap(ClueList.get(but).btmp);
//clueBut.setOnClickListener(this);
tr0.addView(clueBut);
}
Is there something I need to do to make the buttons identifiable? And how would that pass in through into the onClick function to be used?
-: Added Information :-
I am starting to wonder if the problem isn't with the buttons, but with the way I built the screen. More information added.
The Game activity is the main game, which uses the PuzzleView for the upper part of the screen holding the game grid. The lower part is where the ImageButtons are and I built them in place in the Game class.
public class Game extends Activity{
//various variables and stuff
private PuzzleView puzzleView; // The PuzzleView is from another .java file
// public class PuzzleView extends View
#Override
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
LinearLayout mainPanel = new LinearLayout(this);
mainPanel.setOrientation(LinearLayout.VERTICLE);
puzzleView = new PuzzleView(this);
mainPanel.addView(puzzleView);
HorizontalScrollView bottom = new HorizontalScrollView(this);
mainPanel.addView(bottom);
TableLayout clues = new TableLayout(this);
bottom.addView(clues);
TableRow tr0 = new TableRow(this);
for(int but=0; but<ClueList.size(); but++){
ImageButton clueBut = new ImageButton(this);
clueBut.setImageBitmap(ClueList.get(but).btmp);
tr0.addView(clueBut);
}
When I try to add the ClickListener(this) I get errors about this not being able to be a Game. I have similar problems in the onClick(View v) function referencing the View. Are these problems because I am building the buttons in the Game Activity instead of a View class?
Thanks
When you set up an OnClickListener and implement the onClick(View v) callback, it's the Dalvik VM the one that will call that method each time the View is clicked, and it will pass the View instance as a parameter. Thus, the code you write inside that method will be applied only to the View that received the click and not to any other View. Add something like this to your loop:
clueBut.setOnClickListener(new OnClickListener() {
public void onClick (View v) {
if (v.getAlpha() == 1f)
v.setAlpha(0.2f);
else
v.setAlpha(1f);
}
});
In the onClick event:
public void onClick(View currentView)
{
Button currentButton = (Button)CurrentView;
//Do whatever you need with that button here.
}
To identify each view uniquely use the property
View. setId(int)
In your case the code would look something like this
for(int but=0; but<ClueList.size(); but++){
ImageButton clueBut = new ImageButton(this);
clueBut.setBackgroundResource(0);
clueBut.setImageBitmap(ClueList.get(but).btmp);
clueBut.setId(but);
//clueBut.setOnClickListener(this);
tr0.addView(clueBut);
}
Inside the onclick listener match the id of the view using findViewByID()