I'm using GridView for my crossword puzzle. And after scrolling the gridview messed up, all the black parts (non leter box) showing letters which not suppose to happen.
Here is my adapter. Can anyone help? Thanks
private class CrossWordPuzzleAdapter extends BaseAdapter {
private Context mContext;
private int mWidth, mHeight;
public CrossWordPuzzleAdapter(Context c, int width, int height) {
mContext = c;
mWidth = width;
mHeight = height;
}
public int getCount() {
return mWidth * mHeight;
}
public Object getItem(int position) {
return null;
}
public long getItemId(int position) {
return 0;
}
// create a new ImageView for each item referenced by the Adapter
public View getView(int position, View convertView, ViewGroup parent) {
ViewHolder holder = null;
LayoutInflater mInflater = (LayoutInflater) mContext
.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
if (convertView == null) {
convertView = mInflater.inflate(R.layout.box_layout, null);
holder = new ViewHolder();
holder.numberText = (TextView) convertView.findViewById(R.id.numberText);
holder.charText = (GridViewItem) convertView.findViewById(R.id.charText);
convertView.setTag(holder);
} else
holder = (ViewHolder) convertView.getTag();
int x = -1, y = -1;
if (position < mWidth) {
x = position;
y = 0;
} else {
x = position % mWidth;
y = position / mHeight;
}
if (mPuzzleBoard.getCharPlace(x, y) != '\0' && mPuzzleBoard.getCharPlace(x, y) != ' ') {
String questionNoStr = mPuzzleBoard.getQuestionNo(x, y);
holder.numberText.setText(questionNoStr);
if (isRevealed) {
holder.charText.setText("" + Character.toString(mPuzzleBoard.getCharPlace(x, y)).toUpperCase());
holder.charText.setTextColor(Color.GREEN);
}
holder.charText.setBackground(getResources().getDrawable(R.drawable.letter_box_white));
} else {
holder.charText.setBackground(getResources().getDrawable(R.drawable.letter_box_black));
convertView.setSelected(false);
}
return convertView;
}
I finally found the solution. The error box showing letters are actually previous boxes of Views that contains letters previously. So, after scrolling the position are all messed up, and even though I have set the box colour to black, but I didn't set the box to be empty.
so this is what I do:
else {
holder.numberText.setText(""); //<< reset the box to empty
holder.charText.setText(""); //<< reset the box to empty
holder.charText.setBackground(getResources().getDrawable(R.drawable.letter_box_black));
convertView.setSelected(false);
}
Related
I wants google ads in my listview at specific positions in portrait mode.
it causes error when clicking at ads and when back to app.
and sometimes when no error occur the ads view height increase and ads are floating when scroll listview.
public class ListAdaptor extends BaseAdapter {
private Context context;
AdView adView = null;
private ArrayList<String> titleList, descriptionList, pubDateList,
thumbnailList;
// int count = 2;
// private Context context;
private int listCount = 15;
//private final float mDensity;
int imageSize = 50;
LayoutInflater inflater;
int pageNumber = 0;
public ListAdaptor(Context c, ArrayList<String> titleList,
ArrayList<String> descriptionList, ArrayList<String> pubDateList,
ArrayList<String> thumbnailList, int pageNumber) {
context = c;
this.titleList = titleList;
this.descriptionList = descriptionList;
this.pubDateList = pubDateList;
this.thumbnailList = thumbnailList;
this.pageNumber = pageNumber;
WindowManager wm = (WindowManager) context
.getSystemService(Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
Point size = new Point();
display.getSize(size);
// Log.d("imageSize "+display.getWidth(),"=="+imageSize);
imageSize = size.x / 3;
// Log.d("imageSize "+display.getHeight(),"="+imageSize);
//mDensity = c.getResources().getDisplayMetrics().density;
inflater = LayoutInflater.from(c);
// for (int i = 2; i < titleList.size(); i = i + 6) {
// titleList.add(i, "null");
// descriptionList.add(i, "");
// thumbnailList.add(i, "");
// pubDateList.add(i, "");
// i++;
// }
listCount = titleList.size();
}
#Override
public int getCount() {
return listCount;
}
#Override
public Object getItem(int position) {
return position;
}
#Override
public long getItemId(int position) {
return position;
}
#SuppressWarnings("deprecation")
#SuppressLint("InflateParams")
#Override
public View getView(int position, View convertView, ViewGroup parent) {
View view;
if (titleList.get(position).equalsIgnoreCase("null")) {
if (convertView == null || !(convertView instanceof AdView))
{
// Create a new AdView
if(adView == null)
{
try{
// Create a banner ad. The ad size and ad unit ID must be set before calling loadAd.
adView = new AdView(context.getApplicationContext());
adView.setAdSize(com.google.android.gms.ads.AdSize.BANNER);
adView.setAdUnitId(context.getString(R.string.banner_ad_unit_id));
// Convert the default layout parameters so that they play nice
// with
// ListView.
float density = context.getResources().getDisplayMetrics().density;
int height = Math.round(AdSize.BANNER.getHeight() * density);
AbsListView.LayoutParams params = new AbsListView.LayoutParams(
AbsListView.LayoutParams.FILL_PARENT, height);
adView.setLayoutParams(params);
AdRequest adRequest = new AdRequest.Builder().
addTestDevice(Secure.getString(context.getContentResolver()
,Secure.ANDROID_ID)).build();
adView.loadAd(adRequest);
adView.setAdListener(new AdListener() {
#Override
public void onAdOpened() {
// Save app state before going to the ad overlay.
}
});
}catch(Exception e){e.printStackTrace();}
}
return adView;
} else {
// Don’t instantiate new AdView, reuse old one
return convertView;
}
} else {
if (convertView == null || convertView instanceof AdView) {
view = inflater.inflate(R.layout.card_item, null);
// view.setLayoutParams(new
// ListView.LayoutParams(LayoutParams.MATCH_PARENT,(int) (90 *
// mDensity + 0.5f)));
} else {
view = convertView;
}
ImageView imgCardLitImage = (ImageView) view
.findViewById(R.id.imgCardLitImage);
TextView tvCardLitTitle = (TextView) view
.findViewById(R.id.tvCardLitTitle);
TextView tvCardListPubDate = (TextView) view
.findViewById(R.id.tvPubDate);
TextView tvCardLitDescription = (TextView) view
.findViewById(R.id.tvDescription);
ImageView imageVideoOverLay = (ImageView) view
.findViewById(R.id.imageVideoOverLay);
if (pageNumber == 1)
imageVideoOverLay.setVisibility(View.VISIBLE);
else
imageVideoOverLay.setVisibility(View.GONE);
/*
* If ImageList item is not available ,then display Description with
* Title
*/
if (thumbnailList.get(position) == null
&& descriptionList.get(position) != null) {
tvCardLitDescription.setVisibility(View.VISIBLE);
tvCardLitDescription.setText(descriptionList.get(position));
} else {
tvCardLitDescription.setVisibility(View.GONE);
}
tvCardLitTitle.setText(titleList.get(position));
tvCardListPubDate.setText(pubDateList.get(position));
// imgCardLitImage.getLayoutParams().width = (int) (370 * mDensity +
// 0.5f);
// imgCardLitImage.getLayoutParams().height = (int) (220 * mDensity
// + 0.5f);
/* Loading Card list Images */
try {
new ImageLoader(context, imageSize).DisplayImage(
thumbnailList.get(position), imgCardLitImage);
} catch (Exception e) {
e.printStackTrace();
}
}
return view;
}
}
Hi i am having Listview where each item is having different layout.and i want to perform drag and drop on this listview.i have searched many examples and tried but all works for listview of strings or something like that,none is working on listview of views.finally i decided to go with
DevBytes: ListView Cell Dragging and Rearranging this one.i implemented dynaliclistview but it is crashing as this also using strings in listview.Following is my listview adapter
public class ListViewPagerAdapter extends BaseAdapter {
ViewPagerAdapter mViewPagerAdapter;
private Context context;
private int selectedIndex;
FragmentManager mFragmentManager;
static ViewPager vp;
LayoutInflater inflater;
private ArrayList<Integer> mContent;
public ListViewPagerAdapter(Context context,FragmentManager fg)
{
super();
this.context = context;
mFragmentManager = fg;
}
#Override
public int getCount() {
return 4;
}
public void setSelectedIndex(int position) {
selectedIndex = position;
notifyDataSetChanged();
}
#Override
public long getItemId(int position) {
return position;
}
#Override
public View getView(int position, View convertView, ViewGroup parent) {
// TODO Auto-generated method stub
if (convertView == null) {
inflater = (LayoutInflater) context
.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
if(position==0)
{
convertView = inflater.inflate(R.layout.titlebar, null);
}
}
if(position==0)
{
convertView = inflater.inflate(R.layout.titlebar, null);
}
if(position==1)
{LayoutInflater inflater1 = (LayoutInflater) context
.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
convertView = inflater1.inflate(R.layout.calendarwidget_layout, null);
}
if(position==2)
{
LayoutInflater inflater2 = (LayoutInflater) context
.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
convertView = inflater2.inflate(R.layout.view_pager_list_view, null);
vp = (ViewPager) convertView.findViewById(R.id.list_pager);
mViewPagerAdapter = new ViewPagerAdapter(mFragmentManager);
vp.setAdapter(mViewPagerAdapter);
}
if(position==3)
{
LayoutInflater inflater2 = (LayoutInflater) context
.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
convertView = inflater2.inflate(R.layout.view_pager_list_view, null);
vp = (ViewPager) convertView.findViewById(R.id.list_pager);
mViewPagerAdapter = new ViewPagerAdapter(mFragmentManager);
vp.setAdapter(mViewPagerAdapter);
mViewPagerAdapter.notifyDataSetChanged();
}
return convertView;
}
#Override
public Object getItem(int position) {
// TODO Auto-generated method stub
return null;
}
}
and following is code for dynamiclisview (same as from mentioned example)
public class DynamicListView extends ListView {
private final int SMOOTH_SCROLL_AMOUNT_AT_EDGE = 15;
private final int MOVE_DURATION = 150;
private final int LINE_THICKNESS = 15;
public ArrayList<String> mCheeseList;
private int mLastEventY = -1;
private int mDownY = -1;
private int mDownX = -1;
private int mTotalOffset = 0;
private boolean mCellIsMobile = false;
private boolean mIsMobileScrolling = false;
private int mSmoothScrollAmountAtEdge = 0;
private final int INVALID_ID = -1;
private long mAboveItemId = INVALID_ID;
private long mMobileItemId = INVALID_ID;
private long mBelowItemId = INVALID_ID;
private BitmapDrawable mHoverCell;
private Rect mHoverCellCurrentBounds;
private Rect mHoverCellOriginalBounds;
private final int INVALID_POINTER_ID = -1;
private int mActivePointerId = INVALID_POINTER_ID;
private boolean mIsWaitingForScrollFinish = false;
private int mScrollState = OnScrollListener.SCROLL_STATE_IDLE;
public DynamicListView(Context context) {
super(context);
init(context);
}
public DynamicListView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context);
}
public DynamicListView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public void init(Context context) {
setOnItemLongClickListener(mOnItemLongClickListener);
setOnScrollListener(mScrollListener);
DisplayMetrics metrics = context.getResources().getDisplayMetrics();
mSmoothScrollAmountAtEdge = (int)(SMOOTH_SCROLL_AMOUNT_AT_EDGE / metrics.density);
}
/**
* Listens for long clicks on any items in the listview. When a cell has
* been selected, the hover cell is created and set up.
*/
private AdapterView.OnItemLongClickListener mOnItemLongClickListener =
new AdapterView.OnItemLongClickListener() {
public boolean onItemLongClick(AdapterView<?> arg0, View arg1, int pos, long id) {
mTotalOffset = 0;
int position = pointToPosition(mDownX, mDownY);
int itemNum = position - getFirstVisiblePosition();
View selectedView = getChildAt(itemNum);
mMobileItemId = getAdapter().getItemId(position);
mHoverCell = getAndAddHoverView(selectedView);
selectedView.setVisibility(INVISIBLE);
mCellIsMobile = true;
updateNeighborViewsForID(mMobileItemId);
return true;
}
};
/**
* Creates the hover cell with the appropriate bitmap and of appropriate
* size. The hover cell's BitmapDrawable is drawn on top of the bitmap every
* single time an invalidate call is made.
*/
private BitmapDrawable getAndAddHoverView(View v) {
int w = v.getWidth();
int h = v.getHeight();
int top = v.getTop();
int left = v.getLeft();
Bitmap b = getBitmapWithBorder(v);
BitmapDrawable drawable = new BitmapDrawable(getResources(), b);
mHoverCellOriginalBounds = new Rect(left, top, left + w, top + h);
mHoverCellCurrentBounds = new Rect(mHoverCellOriginalBounds);
drawable.setBounds(mHoverCellCurrentBounds);
return drawable;
}
/** Draws a black border over the screenshot of the view passed in. */
private Bitmap getBitmapWithBorder(View v) {
Bitmap bitmap = getBitmapFromView(v);
Canvas can = new Canvas(bitmap);
Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
Paint paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(LINE_THICKNESS);
paint.setColor(Color.BLACK);
can.drawBitmap(bitmap, 0, 0, null);
can.drawRect(rect, paint);
return bitmap;
}
/** Returns a bitmap showing a screenshot of the view passed in. */
private Bitmap getBitmapFromView(View v) {
Bitmap bitmap = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas (bitmap);
v.draw(canvas);
return bitmap;
}
/**
* Stores a reference to the views above and below the item currently
* corresponding to the hover cell. It is important to note that if this
* item is either at the top or bottom of the list, mAboveItemId or mBelowItemId
* may be invalid.
*/
private void updateNeighborViewsForID(long itemID) {
int position = getPositionForID(itemID);
ListViewPagerAdapter adapter = ((ListViewPagerAdapter)getAdapter());
mAboveItemId = adapter.getItemId(position - 1);
mBelowItemId = adapter.getItemId(position + 1);
}
/** Retrieves the view in the list corresponding to itemID */
public View getViewForID (long itemID) {
int firstVisiblePosition = getFirstVisiblePosition();
ListViewPagerAdapter adapter = ((ListViewPagerAdapter)getAdapter());
for(int i = 0; i < getChildCount(); i++) {
View v = getChildAt(i);
int position = firstVisiblePosition + i;
long id = adapter.getItemId(position);
if (id == itemID) {
return v;
}
}
return null;
}
/** Retrieves the position in the list corresponding to itemID */
public int getPositionForID (long itemID) {
View v = getViewForID(itemID);
if (v == null) {
return -1;
} else {
return getPositionForView(v);
}
}
/**
* dispatchDraw gets invoked when all the child views are about to be drawn.
* By overriding this method, the hover cell (BitmapDrawable) can be drawn
* over the listview's items whenever the listview is redrawn.
*/
#Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
if (mHoverCell != null) {
mHoverCell.draw(canvas);
}
}
#Override
public boolean onTouchEvent (MotionEvent event) {
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
mDownX = (int)event.getX();
mDownY = (int)event.getY();
mActivePointerId = event.getPointerId(0);
break;
case MotionEvent.ACTION_MOVE:
if (mActivePointerId == INVALID_POINTER_ID) {
break;
}
int pointerIndex = event.findPointerIndex(mActivePointerId);
mLastEventY = (int) event.getY(pointerIndex);
int deltaY = mLastEventY - mDownY;
if (mCellIsMobile) {
mHoverCellCurrentBounds.offsetTo(mHoverCellOriginalBounds.left,
mHoverCellOriginalBounds.top + deltaY + mTotalOffset);
mHoverCell.setBounds(mHoverCellCurrentBounds);
invalidate();
handleCellSwitch();
mIsMobileScrolling = false;
handleMobileCellScroll();
return false;
}
break;
case MotionEvent.ACTION_UP:
touchEventsEnded();
break;
case MotionEvent.ACTION_CANCEL:
touchEventsCancelled();
break;
case MotionEvent.ACTION_POINTER_UP:
/* If a multitouch event took place and the original touch dictating
* the movement of the hover cell has ended, then the dragging event
* ends and the hover cell is animated to its corresponding position
* in the listview. */
pointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = event.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
touchEventsEnded();
}
break;
default:
break;
}
return super.onTouchEvent(event);
}
/**
* This method determines whether the hover cell has been shifted far enough
* to invoke a cell swap. If so, then the respective cell swap candidate is
* determined and the data set is changed. Upon posting a notification of the
* data set change, a layout is invoked to place the cells in the right place.
* Using a ViewTreeObserver and a corresponding OnPreDrawListener, we can
* offset the cell being swapped to where it previously was and then animate it to
* its new position.
*/
private void handleCellSwitch() {
final int deltaY = mLastEventY - mDownY;
int deltaYTotal = mHoverCellOriginalBounds.top + mTotalOffset + deltaY;
View belowView = getViewForID(mBelowItemId);
View mobileView = getViewForID(mMobileItemId);
View aboveView = getViewForID(mAboveItemId);
boolean isBelow = (belowView != null) && (deltaYTotal > belowView.getTop());
boolean isAbove = (aboveView != null) && (deltaYTotal < aboveView.getTop());
if (isBelow || isAbove) {
final long switchItemID = isBelow ? mBelowItemId : mAboveItemId;
View switchView = isBelow ? belowView : aboveView;
final int originalItem = getPositionForView(mobileView);
if (switchView == null) {
updateNeighborViewsForID(mMobileItemId);
return;
}
swapElements(mCheeseList, originalItem, getPositionForView(switchView));
((BaseAdapter) getAdapter()).notifyDataSetChanged();
mDownY = mLastEventY;
final int switchViewStartTop = switchView.getTop();
mobileView.setVisibility(View.VISIBLE);
switchView.setVisibility(View.INVISIBLE);
updateNeighborViewsForID(mMobileItemId);
final ViewTreeObserver observer = getViewTreeObserver();
observer.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() {
#SuppressLint("NewApi")
public boolean onPreDraw() {
observer.removeOnPreDrawListener(this);
View switchView = getViewForID(switchItemID);
mTotalOffset += deltaY;
int switchViewNewTop = switchView.getTop();
int delta = switchViewStartTop - switchViewNewTop;
switchView.setTranslationY(delta);
ObjectAnimator animator = ObjectAnimator.ofFloat(switchView,
View.TRANSLATION_Y, 0);
animator.setDuration(MOVE_DURATION);
animator.start();
return true;
}
});
}
}
private void swapElements(ArrayList arrayList, int indexOne, int indexTwo) {
Object temp = arrayList.get(indexOne);
arrayList.set(indexOne, arrayList.get(indexTwo));
arrayList.set(indexTwo, temp);
}
/**
* Resets all the appropriate fields to a default state while also animating
* the hover cell back to its correct location.
*/
private void touchEventsEnded () {
final View mobileView = getViewForID(mMobileItemId);
if (mCellIsMobile|| mIsWaitingForScrollFinish) {
mCellIsMobile = false;
mIsWaitingForScrollFinish = false;
mIsMobileScrolling = false;
mActivePointerId = INVALID_POINTER_ID;
// If the autoscroller has not completed scrolling, we need to wait for it to
// finish in order to determine the final location of where the hover cell
// should be animated to.
if (mScrollState != OnScrollListener.SCROLL_STATE_IDLE) {
mIsWaitingForScrollFinish = true;
return;
}
mHoverCellCurrentBounds.offsetTo(mHoverCellOriginalBounds.left, mobileView.getTop());
ObjectAnimator hoverViewAnimator = ObjectAnimator.ofObject(mHoverCell, "bounds",
sBoundEvaluator, mHoverCellCurrentBounds);
hoverViewAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
#Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
invalidate();
}
});
hoverViewAnimator.addListener(new AnimatorListenerAdapter() {
#Override
public void onAnimationStart(Animator animation) {
setEnabled(false);
}
#Override
public void onAnimationEnd(Animator animation) {
mAboveItemId = INVALID_ID;
mMobileItemId = INVALID_ID;
mBelowItemId = INVALID_ID;
mobileView.setVisibility(VISIBLE);
mHoverCell = null;
setEnabled(true);
invalidate();
}
});
hoverViewAnimator.start();
} else {
touchEventsCancelled();
}
}
/**
* Resets all the appropriate fields to a default state.
*/
private void touchEventsCancelled () {
View mobileView = getViewForID(mMobileItemId);
if (mCellIsMobile) {
mAboveItemId = INVALID_ID;
mMobileItemId = INVALID_ID;
mBelowItemId = INVALID_ID;
mobileView.setVisibility(VISIBLE);
mHoverCell = null;
invalidate();
}
mCellIsMobile = false;
mIsMobileScrolling = false;
mActivePointerId = INVALID_POINTER_ID;
}
/**
* This TypeEvaluator is used to animate the BitmapDrawable back to its
* final location when the user lifts his finger by modifying the
* BitmapDrawable's bounds.
*/
private final static TypeEvaluator<Rect> sBoundEvaluator = new TypeEvaluator<Rect>() {
public Rect evaluate(float fraction, Rect startValue, Rect endValue) {
return new Rect(interpolate(startValue.left, endValue.left, fraction),
interpolate(startValue.top, endValue.top, fraction),
interpolate(startValue.right, endValue.right, fraction),
interpolate(startValue.bottom, endValue.bottom, fraction));
}
public int interpolate(int start, int end, float fraction) {
return (int)(start + fraction * (end - start));
}
};
/**
* Determines whether this listview is in a scrolling state invoked
* by the fact that the hover cell is out of the bounds of the listview;
*/
private void handleMobileCellScroll() {
mIsMobileScrolling = handleMobileCellScroll(mHoverCellCurrentBounds);
}
/**
* This method is in charge of determining if the hover cell is above
* or below the bounds of the listview. If so, the listview does an appropriate
* upward or downward smooth scroll so as to reveal new items.
*/
public boolean handleMobileCellScroll(Rect r) {
int offset = computeVerticalScrollOffset();
int height = getHeight();
int extent = computeVerticalScrollExtent();
int range = computeVerticalScrollRange();
int hoverViewTop = r.top;
int hoverHeight = r.height();
if (hoverViewTop <= 0 && offset > 0) {
smoothScrollBy(-mSmoothScrollAmountAtEdge, 0);
return true;
}
if (hoverViewTop + hoverHeight >= height && (offset + extent) < range) {
smoothScrollBy(mSmoothScrollAmountAtEdge, 0);
return true;
}
return false;
}
public void setCheeseList(ArrayList<String> cheeseList) {
mCheeseList = cheeseList;
}
/**
* This scroll listener is added to the listview in order to handle cell swapping
* when the cell is either at the top or bottom edge of the listview. If the hover
* cell is at either edge of the listview, the listview will begin scrolling. As
* scrolling takes place, the listview continuously checks if new cells became visible
* and determines whether they are potential candidates for a cell swap.
*/
private AbsListView.OnScrollListener mScrollListener = new AbsListView.OnScrollListener () {
private int mPreviousFirstVisibleItem = -1;
private int mPreviousVisibleItemCount = -1;
private int mCurrentFirstVisibleItem;
private int mCurrentVisibleItemCount;
private int mCurrentScrollState;
public void onScroll(AbsListView view, int firstVisibleItem, int visibleItemCount,
int totalItemCount) {
mCurrentFirstVisibleItem = firstVisibleItem;
mCurrentVisibleItemCount = visibleItemCount;
mPreviousFirstVisibleItem = (mPreviousFirstVisibleItem == -1) ? mCurrentFirstVisibleItem
: mPreviousFirstVisibleItem;
mPreviousVisibleItemCount = (mPreviousVisibleItemCount == -1) ? mCurrentVisibleItemCount
: mPreviousVisibleItemCount;
checkAndHandleFirstVisibleCellChange();
checkAndHandleLastVisibleCellChange();
mPreviousFirstVisibleItem = mCurrentFirstVisibleItem;
mPreviousVisibleItemCount = mCurrentVisibleItemCount;
}
#Override
public void onScrollStateChanged(AbsListView view, int scrollState) {
mCurrentScrollState = scrollState;
mScrollState = scrollState;
isScrollCompleted();
}
/**
* This method is in charge of invoking 1 of 2 actions. Firstly, if the listview
* is in a state of scrolling invoked by the hover cell being outside the bounds
* of the listview, then this scrolling event is continued. Secondly, if the hover
* cell has already been released, this invokes the animation for the hover cell
* to return to its correct position after the listview has entered an idle scroll
* state.
*/
private void isScrollCompleted() {
if (mCurrentVisibleItemCount > 0 && mCurrentScrollState == SCROLL_STATE_IDLE) {
if (mCellIsMobile && mIsMobileScrolling) {
handleMobileCellScroll();
} else if (mIsWaitingForScrollFinish) {
touchEventsEnded();
}
}
}
/**
* Determines if the listview scrolled up enough to reveal a new cell at the
* top of the list. If so, then the appropriate parameters are updated.
*/
public void checkAndHandleFirstVisibleCellChange() {
if (mCurrentFirstVisibleItem != mPreviousFirstVisibleItem) {
if (mCellIsMobile && mMobileItemId != INVALID_ID) {
updateNeighborViewsForID(mMobileItemId);
handleCellSwitch();
}
}
}
/**
* Determines if the listview scrolled down enough to reveal a new cell at the
* bottom of the list. If so, then the appropriate parameters are updated.
*/
public void checkAndHandleLastVisibleCellChange() {
int currentLastVisibleItem = mCurrentFirstVisibleItem + mCurrentVisibleItemCount;
int previousLastVisibleItem = mPreviousFirstVisibleItem + mPreviousVisibleItemCount;
if (currentLastVisibleItem != previousLastVisibleItem) {
if (mCellIsMobile && mMobileItemId != INVALID_ID) {
updateNeighborViewsForID(mMobileItemId);
handleCellSwitch();
}
}
}
};
}
And following is list.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="#dimen/activity_vertical_margin"
android:paddingLeft="#dimen/activity_horizontal_margin"
android:paddingRight="#dimen/activity_horizontal_margin"
android:paddingTop="#dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<com.bin.widget.DynamicListView
android:id="#+id/campaignListView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#0000"
>
</com.bin.widget.DynamicListView>
</RelativeLayout>
please help me out...thanks in advance
HI I finally solved this problem myself,above code works by making few changes in adapter class of listview.In adapter's public long getItemId(int position) make necessary changes so that it will give you id of passed positions view.Dont just return position. Also,in dynamicListview class after swapping position refresh of listview is being done so in listadapter's getview() method,we need to make changes accordingly.
That's it,then it works like charm.Hope this helps somebody else too.
I am developing an Android application for tablet which will be used as a catalog of many products (around 10 000).
I display them in a gridview, I only display the 250 first, and if I reach the end of these 250 I load 250 more.
My problem is the pictures. My application seems to work when I scroll not quickly, it is smooth, and there is no problems but it can use 300 or 400 MB of RAM, so I guess I'm doing something badly. I heard that I'm supposed to use WeakReferences but I'm not sure how to use them... That was for the first "problem". (It is not really important since the user may only use this application, and if it works very well... But yes, if I can improve it I will try)
The other big problem here is that when I do something like :
Scroll fast to the bottom
Immediately scroll fast to the top
Some pictures of the "bottom" are displayed on the pictures of the "top" (and not temporarly, they change again only if I scroll and come back at them).
What I know actually :
The mechanism of the griview reuse the views. If I have 10 views visibles, When the 5 first are not visibles, they are used for the 5 next ones that will be visible. I don't know how many view are in this "recycler".
This means that when I scroll to the bottom I see the 5 views which were not visible in the place of the 5 next ones for a few moment then the good views are loaded. To not have this bad effect, I set a picture white (the color of my background) using the method setRecyclerListener().
I don't "recycle" / use the good way to load my pictures and recycle them but don't know how to make it better
I use animations, I don't think there is any link with my problem due to them
I load the pictures in AsyncTask, that seems to work, but the picures are always loaded (in fast scroll too) which is not really a good thing
When scrolling bottom then top quickly sometimes I have the wrong pictures displayed. It may happen in other cases.
public class ProduitsAdapter extends ArrayAdapter<Article> {
private final Activity context;
private ArrayList<Article> params;
private Resources res;
static class ViewHolder {
public TextView numero;
public TextView design;
public ImageView image;
public ImageSwitcher imgSwitcher;
public ImageView codeBarre;
public TextView codeBarreText;
public TextView colisage;
public TextView col3;
public TextView col4;
public TextView col5;
public String image_string = "";
public boolean found = true;
public ImageView nouveaute;
}
public ProduitsAdapter(Activity context, ArrayList<Article> params) {
super(context, R.layout.list_single, params);
res = Catalogue.activity.getResources();
this.context = context;
this.params = params;
}
public int getCount() {
return params.size();
}
#Override
public View getView(int position, View convertView, ViewGroup parent) {
View rowView = convertView;
if (rowView == null) {
LayoutInflater inflater = context.getLayoutInflater();
ViewHolder viewHolder = new ViewHolder();
if (Catalogue.type_aff.equals("list")) {
rowView = inflater.inflate(R.layout.list_single, null);
viewHolder.numero = (TextView) rowView
.findViewById(R.id.numero);
viewHolder.design = (TextView) rowView
.findViewById(R.id.designation);
viewHolder.col3 = (TextView) rowView.findViewById(R.id.col3);
viewHolder.col4 = (TextView) rowView.findViewById(R.id.col4);
viewHolder.col5 = (TextView) rowView.findViewById(R.id.col5);
} else {
rowView = inflater.inflate(R.layout.fragment_grid_item, null);
viewHolder.numero = (TextView) rowView
.findViewById(R.id.numero);
viewHolder.design = (TextView) rowView
.findViewById(R.id.designation);
viewHolder.colisage = (TextView) rowView
.findViewById(R.id.grid_colisage);
viewHolder.codeBarre = (ImageView) rowView
.findViewById(R.id.code_barre);
viewHolder.codeBarreText = (TextView) rowView
.findViewById(R.id.code_barre_text);
viewHolder.nouveaute = (ImageView) rowView
.findViewById(R.id.img_nouveaute);
}
viewHolder.image = (ImageView) rowView.findViewById(R.id.img);
rowView.setTag(viewHolder);
}
ViewHolder holder = (ViewHolder) rowView.getTag();
if (Catalogue.type_aff.equals("list")) {
holder.col3.setText(params.get(position).getColonne_pref(3));
holder.col4.setText(params.get(position).getColonne_pref(4));
holder.col5.setText(params.get(position).getColonne_pref(5));
} else {
if (params.get(position).isNouveaute()) {
holder.nouveaute.setImageResource(R.drawable.nouveaute);
holder.nouveaute.setVisibility(ImageView.VISIBLE);
} else
holder.nouveaute.setVisibility(ImageView.GONE);
holder.colisage.setText(params.get(position).getColisage());
if (ProduitsFragment.barcodeVisible) {
holder.codeBarreText.setText(params.get(position)
.getGencodNegoce());
}
}
holder.numero.setText(params.get(position).getCodeArt());
holder.design.setText(params.get(position).getDesignation_pref());
// This is how I store my pictures, because finding one picture in a folder of 10 000 pictures takes too much time
String pattern_deb = holder.numero.getText() + "";
String chemin = Environment.getExternalStorageDirectory().getPath()
+ res.getString(R.string.chemin_app_data)
+ MainActivity.listDossiersSocietes
.get(MainActivity.societeSelected)
+ res.getString(R.string.chemin_dossier_photos);
for (int i = 0; i < pattern_deb.length() - 2; i++) {
chemin += "/" + pattern_deb.charAt(i);
}
chemin += "/";
File f = new File(chemin + params.get(position).getFichierPhoto());
if (f.exists()) {
holder.image_string = f.getAbsolutePath();
new loadImagesFromFileThread(holder, position).execute();
if (!Catalogue.type_aff.equals("list")
&& ProduitsFragment.barcodeVisible)
new loadBarCodeThread(holder, position).execute();
} else {
holder.image.setImageResource(R.drawable.notfound300);
}
return rowView;
}
private BitmapDrawable loadImagesFromFile(ViewHolder holder, int position) {
holder.found = true;
File bmp = new File(holder.image_string);
if (bmp.exists() && !bmp.isDirectory()) {
if (position < ProduitsFragment.gridView.getFirstVisiblePosition()
&& position > ProduitsFragment.gridView
.getLastVisiblePosition()) {
holder.found = false;
return null;
} else {
if (holder.image.getVisibility() == ImageView.VISIBLE) {
holder.found = false;
return null;
}
}
Bitmap myBitmap = BitmapFactory.decodeFile(bmp.getAbsolutePath());
int width = myBitmap.getWidth();
int height = myBitmap.getHeight();
int newWidth = 200;
int newHeight = 200;
if (Catalogue.type_aff.equals("list")) {
newWidth = 40;
newHeight = 40;
} else {
if (Catalogue.nbGrid == 5) {
newWidth = 200;
newHeight = 200;
}
if (Catalogue.nbGrid == 3) {
newWidth = 300;
newHeight = 300;
}
}
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
Matrix matrix = new Matrix();
matrix.postScale(scaleWidth, scaleHeight);
Bitmap resizedBitmap = Bitmap.createBitmap(myBitmap, 0, 0, width,
height, matrix, true);
BitmapDrawable bmd = new BitmapDrawable(context.getResources(),
resizedBitmap);
return bmd;
} else {
holder.found = false;
return null;
}
}
private class loadImagesFromFileThread extends
AsyncTask<Void, Void, BitmapDrawable> {
ViewHolder holder;
int position;
public loadImagesFromFileThread(ViewHolder holder, int position) {
this.holder = holder;
this.position = position;
this.holder.image.setVisibility(ImageView.INVISIBLE);
}
#Override
protected BitmapDrawable doInBackground(Void... params) {
return loadImagesFromFile(holder, position);
}
#Override
protected void onPostExecute(BitmapDrawable bmd) {
if (ProduitsFragment.isNotScrolling) {
if (bmd != null) {
holder.image.setImageDrawable(bmd);
if (holder.image.getVisibility() != ImageView.VISIBLE
&& !(position < ProduitsFragment.gridView
.getFirstVisiblePosition() && position > ProduitsFragment.gridView
.getLastVisiblePosition())) {
Animation fadeIn = new AlphaAnimation(0, 1);
fadeIn.setInterpolator(new DecelerateInterpolator());
fadeIn.setDuration(500);
fadeIn.setStartOffset(500);
holder.image.startAnimation(fadeIn);
holder.image.setVisibility(ImageView.VISIBLE);
}
} else {
if (position < ProduitsFragment.gridView
.getFirstVisiblePosition()
&& position > ProduitsFragment.gridView
.getLastVisiblePosition()) {
Log.e("DEBUG", "...");
} else {
if (holder.image.getVisibility() != ImageView.VISIBLE) {
if (!holder.found) {
if (Catalogue.type_aff.equals("list")) {
holder.image
.setImageResource(R.drawable.notfound40);
} else {
if (Catalogue.nbGrid == 5) {
holder.image
.setImageResource(R.drawable.notfound200);
}
if (Catalogue.nbGrid == 3) {
holder.image
.setImageResource(R.drawable.notfound300);
}
}
Animation fadeIn = new AlphaAnimation(0, 1);
fadeIn.setInterpolator(new DecelerateInterpolator());
fadeIn.setDuration(500);
holder.image.startAnimation(fadeIn);
holder.image.setVisibility(ImageView.VISIBLE);
} else {
Animation fadeIn = new AlphaAnimation(0, 1);
fadeIn.setInterpolator(new DecelerateInterpolator());
fadeIn.setDuration(500);
holder.image.startAnimation(fadeIn);
}
holder.image.setVisibility(ImageView.VISIBLE);
}
}
}
}
}
}
}
I would appreciate any help to correct the problem of the wrong pictures, and if anyone can explain me how to load them properly with some code if possible (without using 300 MB of RAM) that would be really nice.
I am attempting to animate the ListView items when a scroll takes place. More specifically, I am trying to emulate the scroll animations from the iMessage app on iOS 7. I found a similar example online:
To clarify, I'm trying to achieve the "fluid" movement effect on the items when the user scrolls, not the animation when a new item is added. I've attempted to modify the Views in my BaseAdapter and I've looked into the AbsListView source to see if I could somehow attach an AccelerateInterpolator somewhere that would adjust the draw coordinates sent to the children Views (if that is even how AbsListView is designed). I've been unable to make any progress so far.
Does anybody have any ideas of how to replicate this behaviour?
For the record to help with googling: this is called "UIKit Dynamics" on ios.
How to replicate Messages bouncing bubbles in iOS 7
It is built-in to recent iOS releases. However it's still somewhat hard to use. (2014) This is the post on it everyone copies:widely copied article Surprisingly, UIKit Dynamics is only available on apple's "collection view", not on apple's "table view" so all the iOS debs are having to convert stuff from table view to "collection view"
The library everyone is using as a starting point is BPXLFlowLayout, since that person pretty much cracked copying the feel of the iphone text messages app. In fact, if you were porting it to Android I guess you could use the parameters in there to get the same feel. FYI I noticed in my android fone collection, HTC phones have this effect, on their UI. Hope it helps. Android rocks!
This implementation works quite good. There is some flickering though, probably because of altered indices when the adapter add new views to top or bottom..That could be possibly solved by watching for changes in the tree and shifting the indices on the fly..
public class ElasticListView extends GridView implements AbsListView.OnScrollListener, View.OnTouchListener {
private static int SCROLLING_UP = 1;
private static int SCROLLING_DOWN = 2;
private int mScrollState;
private int mScrollDirection;
private int mTouchedIndex;
private View mTouchedView;
private int mScrollOffset;
private int mStartScrollOffset;
private boolean mAnimate;
private HashMap<View, ViewPropertyAnimator> animatedItems;
public ElasticListView(Context context) {
super(context);
init();
}
public ElasticListView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public ElasticListView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
private void init() {
mScrollState = SCROLL_STATE_IDLE;
mScrollDirection = 0;
mStartScrollOffset = -1;
mTouchedIndex = Integer.MAX_VALUE;
mAnimate = true;
animatedItems = new HashMap<>();
this.setOnTouchListener(this);
this.setOnScrollListener(this);
}
#Override
public void onScrollStateChanged(AbsListView view, int scrollState) {
if (mScrollState != scrollState) {
mScrollState = scrollState;
mAnimate = true;
}
if (scrollState == SCROLL_STATE_IDLE) {
mStartScrollOffset = Integer.MAX_VALUE;
mAnimate = true;
startAnimations();
}
}
#Override
public void onScroll(AbsListView view, int firstVisibleItem, int visibleItemCount, int totalItemCount) {
if (mScrollState == SCROLL_STATE_TOUCH_SCROLL) {
if (mStartScrollOffset == Integer.MAX_VALUE) {
mTouchedView = getChildAt(mTouchedIndex - getPositionForView(getChildAt(0)));
if (mTouchedView == null) return;
mStartScrollOffset = mTouchedView.getTop();
} else if (mTouchedView == null) return;
mScrollOffset = mTouchedView.getTop() - mStartScrollOffset;
int tmpScrollDirection;
if (mScrollOffset > 0) {
tmpScrollDirection = SCROLLING_UP;
} else {
tmpScrollDirection = SCROLLING_DOWN;
}
if (mScrollDirection != tmpScrollDirection) {
startAnimations();
mScrollDirection = tmpScrollDirection;
}
if (Math.abs(mScrollOffset) > 200) {
mAnimate = false;
startAnimations();
}
Log.d("test", "direction:" + (mScrollDirection == SCROLLING_UP ? "up" : "down") + ", scrollOffset:" + mScrollOffset + ", toucheId:" + mTouchedIndex + ", fvisible:" + firstVisibleItem + ", " +
"visibleItemCount:" + visibleItemCount + ", " +
"totalCount:" + totalItemCount);
int indexOfLastAnimatedItem = mScrollDirection == SCROLLING_DOWN ?
getPositionForView(getChildAt(0)) + getChildCount() :
getPositionForView(getChildAt(0));
//check for bounds
if (indexOfLastAnimatedItem >= getChildCount()) {
indexOfLastAnimatedItem = getChildCount() - 1;
} else if (indexOfLastAnimatedItem < 0) {
indexOfLastAnimatedItem = 0;
}
if (mScrollDirection == SCROLLING_DOWN) {
setAnimationForScrollingDown(mTouchedIndex - getPositionForView(getChildAt(0)), indexOfLastAnimatedItem, firstVisibleItem);
} else {
setAnimationForScrollingUp(mTouchedIndex - getPositionForView(getChildAt(0)), indexOfLastAnimatedItem, firstVisibleItem);
}
if (Math.abs(mScrollOffset) > 200) {
mAnimate = false;
startAnimations();
mTouchedView = null;
mScrollDirection = 0;
mStartScrollOffset = -1;
mTouchedIndex = Integer.MAX_VALUE;
mAnimate = true;
}
}
}
private void startAnimations() {
for (ViewPropertyAnimator animator : animatedItems.values()) {
animator.start();
}
animatedItems.clear();
}
private void setAnimationForScrollingDown(int indexOfTouchedChild, int indexOflastAnimatedChild, int firstVisibleIndex) {
for (int i = indexOfTouchedChild + 1; i <= indexOflastAnimatedChild; i++) {
View v = getChildAt(i);
v.setTranslationY((-1f * mScrollOffset));
if (!animatedItems.containsKey(v)) {
animatedItems.put(v, v.animate().translationY(0).setDuration(300).setStartDelay(50 * i));
}
}
}
private void setAnimationForScrollingUp(int indexOfTouchedChild, int indexOflastAnimatedChild, int firstVisibleIndex) {
for (int i = indexOfTouchedChild - 1; i > 0; i--) {
View v = getChildAt(i);
v.setTranslationY((-1 * mScrollOffset));
if (!animatedItems.containsKey(v)) {
animatedItems.put(v, v.animate().translationY(0).setDuration(300).setStartDelay(50 * (indexOfTouchedChild - i)));
}
}
}
#Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
Rect rect = new Rect();
int childCount = getChildCount();
int[] listViewCoords = new int[2];
getLocationOnScreen(listViewCoords);
int x = (int)event.getRawX() - listViewCoords[0];
int y = (int)event.getRawY() - listViewCoords[1];
View child;
for (int i = 0; i < childCount; i++) {
child = getChildAt(i);
child.getHitRect(rect);
if (rect.contains(x, y)) {
mTouchedIndex = getPositionForView(child);
break;
}
}
return false;
}
return false;
}
}
I've taken just a few minutes to explore this and it looks like it can be done pretty easily with API 12 and above (hopefully I'm not missing something ...). To get the very basic card effect, all it takes is a couple lines of code at the end of getView() in your Adapter right before you return it to the list. Here's the entire Adapter:
public class MyAdapter extends ArrayAdapter<String>{
private int mLastPosition;
public MyAdapter(Context context, ArrayList<String> objects) {
super(context, 0, objects);
}
private class ViewHolder{
public TextView mTextView;
}
#TargetApi(Build.VERSION_CODES.HONEYCOMB_MR1)
#Override
public View getView(int position, View convertView, ViewGroup parent) {
ViewHolder holder;
if (convertView == null) {
holder = new ViewHolder();
convertView = LayoutInflater.from(getContext()).inflate(R.layout.grid_item, parent, false);
holder.mTextView = (TextView) convertView.findViewById(R.id.checkbox);
convertView.setTag(holder);
} else {
holder = (ViewHolder) convertView.getTag();
}
holder.mTextView.setText(getItem(position));
// This tells the view where to start based on the direction of the scroll.
// If the last position to be loaded is <= the current position, we want
// the views to start below their ending point (500f further down).
// Otherwise, we start above the ending point.
float initialTranslation = (mLastPosition <= position ? 500f : -500f);
convertView.setTranslationY(initialTranslation);
convertView.animate()
.setInterpolator(new DecelerateInterpolator(1.0f))
.translationY(0f)
.setDuration(300l)
.setListener(null);
// Keep track of the last position we loaded
mLastPosition = position;
return convertView;
}
}
Note that I'm keeping track of the last position to be loaded (mLastPosition) in order to determine whether to animate the views up from the bottom (if scrolling down) or down from the top (if we're scrolling up).
The wonderful thing is, you can do so much more by just modifying the initial convertView properties (e.g. convertView.setScaleX(float scale)) and the convertView.animate() chain (e.g. .scaleX(float)).
Try this by putting this in your getView() method Just before returning your convertView:
Animation animationY = new TranslateAnimation(0, 0, holder.llParent.getHeight()/4, 0);
animationY.setDuration(1000);
Yourconvertview.startAnimation(animationY);
animationY = null;
Where llParent = RootLayout which consists your Custom Row Item.
It's honestly going to be a lot of work and quite mathematically intense, but I would have thought you could make the list item's layouts have padding top and bottom and that you could adjust that padding for each item so that the individual items become more or less spaced out. How you would track by how much and how you would know the speed at which the items are being scrolled, well that would be the hard part.
Since we do want items to pop every time they appear at the top or bottom of our list, the best place to do it is the getView() method of the adapter:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH) {
animatePostHc(position, v);
} else {
animatePreHc(position, v);
}
From what I understand what you are looking for is a parallax effect.
This answer is really complete and I think that can help you a lot.
Use this library: http://nhaarman.github.io/ListViewAnimations
It is very awesome. Better than the iOS in atleast it is open source :)
I have listview similar to this:
Add code, it isn't much, but maybe helpful:
CustomAdapter:
public class MyAdapter extends BaseAdapter{
private LayoutInflater mInflater;
private Animation fadeIn;
private Animation fadeOut;
public MyAdapter(Activity c) {
mInflater = c.getLayoutInflater();
fadeIn = AnimationUtils.loadAnimation(c.getApplicationContext(), R.anim.alpha_show);
fadeIn.setFillAfter(true);
fadeOut = AnimationUtils.loadAnimation(c.getApplicationContext(), R.anim.alpha_dissappear);
fadeOut.setFillAfter(true);
}
public int getCount() {
return MainButtonsList.getList().getSize() +
GlobalPrefs.getEmptyRowsAtEnd() +
GlobalPrefs.getEmptyRowsAtStart();
}
public View getView(int position, View v, ViewGroup parent) {
View convertView = v;
if (convertView == null) {
convertView = mInflater.inflate(R.layout.main_list_item, null);
}
ImageView iv = (ImageView) convertView.findViewById(R.id.image);
if ((position > GlobalPrefs.getEmptyRowsAtStart() - 1) && (position < getCount() - GlobalPrefs.getEmptyRowsAtEnd())) {
iv.setImageResource(MainButtonsList.getList().getListImageResource(position - GlobalPrefs.getEmptyRowsAtStart()));
iv.setAlpha(255);
iv.setTag(MainButtonsList.UNPRESSED_BUTTON_TAG);
} else {
iv.setTag(MainButtonsList.UNUSED_BUTTON_TAG);
iv.setAlpha(0);
iv.setVisibility(0);
iv.setClickable(false);
iv.setImageResource(R.drawable.logo_list_null);
}
iv.setMaxHeight(GlobalPrefs.getRowHeight());
iv.setMaxWidth(GlobalPrefs.getRowWidth());
iv.setBackgroundResource(0);
return convertView;
}
public Object getItem(int position) {
return MainButtonsList.getList().getObject(position);
}
public long getItemId(int position) {
return position;
}
}
Custom ListView:
public class CopyOfListView3d extends ListView{
private final Camera mCamera = new Camera();
private final Matrix mMatrix = new Matrix();
private Context context;
private Paint mPaint;
public CopyOfListView3d(Context context, AttributeSet attrs) {
super(context, attrs);
this.context = context;
this.setChildrenDrawingOrderEnabled(true);
}
#Override
protected int getChildDrawingOrder (int childCount, int i) {
//sets order number to each child, so makes overlap and center is always on top
}
#Override
protected boolean drawChild(Canvas canvas, View child, long drawingTime) {
// get top left coordinates
boolean isCenter = false;
final int top = child.getTop();
final int bottom = child.getBottom();
Bitmap bitmap = child.getDrawingCache();
if (bitmap == null) {
child.setDrawingCacheEnabled(true);
child.buildDrawingCache();
bitmap = child.getDrawingCache();
}
final int centerY = child.getHeight() / 2;
final int centerX = child.getWidth() / 2;
final int radius = getHeight() / 2;
final int absParentCenterY = getTop() + getHeight() / 2;
final int absChildCenterY = child.getTop() + centerY;
final int distanceY = (absParentCenterY - absChildCenterY) / 2;
final int absDistance = Math.min(radius, Math.abs(distanceY));
final float translateZ = (float) Math.sqrt((radius * radius) - (absDistance * absDistance));
mCamera.save();
float myTranslateX = (float) (translateZ * (1.5f));
int density = GlobalPrefs.getDensity();
if (density < DisplayMetrics.DENSITY_LOW) {
myTranslateX = (float) myTranslateX - 80;
} else if (density == DisplayMetrics.DENSITY_LOW) {
myTranslateX = (float) myTranslateX - GlobalPrefs.getScreenWidth() + density + 40;
} else if (density <= DisplayMetrics.DENSITY_MEDIUM) {
myTranslateX = (float) myTranslateX - ((float)(GlobalPrefs.getScreenWidth()*0.75)) + density/2;
} else
if (density <= DisplayMetrics.DENSITY_HIGH) {
myTranslateX = (float) myTranslateX - 320;
} else
if (density > DisplayMetrics.DENSITY_HIGH) {
//Log.i("density", "this is more than high");
myTranslateX = (float) myTranslateX;
}
if ((top < absParentCenterY) && (bottom > absParentCenterY)) {
//make center row bigger
isCenter = true;
mCamera.translate((float) myTranslateX, 0, (float) -160);//130
child.setPressed(true);
child.setTag(MainButtonsList.PRESSED_BUTTON_TAG);
}
else {
//top
child.setTag(MainButtonsList.UNPRESSED_BUTTON_TAG);
child.setPressed(false);
mCamera.translate((float) myTranslateX, 0, -150);//120;
};
mCamera.getMatrix(mMatrix);
mCamera.restore();
// create and initialize the paint object
if (mPaint == null) {
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setFilterBitmap(true);
}
//calculates alpha for each row, so far from center, rows are barely visible
mPaint.setAlpha(calculateAlpha(absChildCenterY));
mMatrix.postTranslate((float) (-centerX * 1.5f), top);
canvas.drawBitmap(bitmap, mMatrix, mPaint);
return false;
}
}
They are made of ImageViews where white color is selected state and blue color is unselected state and I change selected/unselected by screen coordinates, so center always is selected.
I have custom 3dListView which extends ListView and made custom adapter, where i set imageviews to rows. Code is too much to show, but there are pretty simple
One of these could be helpfull:
1) How can I make fade in (maybe also fade out) for center row (I can find which row is center when giving parent or childCount)? (Better)
2) It also could be helpfull if there is any OnStateChange listener, which listens to view's presses. Then I could fade in anytime when view becomes pressed and fadeout, when looses press.
I found an answer myself. Added this code piece to my custom ListView in drawChild method end:
final ImageView iv = (ImageView) child.findViewById(R.id.image);
child.setTag(MainButtonsList.PRESSED_BUTTON_TAG);
Animation anim = fadeOut();
anim.setAnimationListener(new Animation.AnimationListener() {
public void onAnimationStart(Animation animation) {
// TODO Auto-generated method stub
}
public void onAnimationRepeat(Animation animation) {
// TODO Auto-generated method stub
}
public void onAnimationEnd(Animation animation) {
child.setPressed(true);
iv.startAnimation(fadeIn());
}
});
iv.clearAnimation();
iv.startAnimation(anim);
In list item layout, added another image, which put under item and now it looks prety nice.
You'll want to do the fading in the adapter for the listview.
In your adapter
private List<YourListObject> deleteItems;
// Constructor to init list and other vars
#Override
public View getView(int position, View convertView, ViewGroup parent) {
// Draw stuff
// including your object
for(YourListObject obj : deleteItems){
if(currentObj.equals(obj)){
Animation fadeOutAnimation = new AlphaAnimation(1.0f, 0.0f);
fadeOutAnimation.setDuration(300);
DeleteAnimationListener listener = new DeleteAnimationListener(currentObj);
fadeOutAnimation.setAnimationListener(listener);
someView.startAnimation(fadeOutAnimation);
}
}
return someView;
}
public void remove(YourListObject obj){
deleteItems.add(obj);
notifyDataSetChanged();
}
protected class DeleteAnimationListener extends EndAnimationListener {
private final YourListObject obj;
public DeleteAnimationListener(YourListObject obj) {
this.obj = obj;
}
#Override
public void onAnimationEnd(Animation animation) {
yourObjects.remove(obj);
deleteItems.remove(obj);
notifyDataSetChanged();
}
};
currentObj is the view in the list your currently manipulating
yourObjects is the list you are storing the data in.
deleteItems is a new list.
You call .remove(obj) on your adapter to remove one.
The getView will then remove it from the list (with a fade out animation) once this animation is finished the AnimationListener will remove the actual object from your dataset.