This question is asked multiple times and it has answers that used to work. Recently in documentation said, they have removed this feature for security reasons. Only some limited things can be restored for the webView state. I have tried multiple ways to do it but every time it refreshes the webView state and it doesn't show the webView content.
What I want to do?
I have a web app that I want to retrieve the user content after time-out (If they input their credentials correct).
What I have done so far?
1- I have tried all solutions including the following approaches:
#Override
protected void onSaveInstanceState(Bundle outState) {
webView.saveState(outState);
}
#Override
public void onCreate(final Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.blah);
WebView webview = (WebView)findViewById(R.id.webview);
if (savedInstanceState != null)
webview.restoreState(savedInstanceState);
else
webview.loadUrl(URLData)
}
Also manifest file
android:configChanges="keyboardHidden|orientation|screenSize|screenLayout|uiMode|screenSize|smallestScreenSize"
2- I tried to show my Time-Out activity as a dialog and it worked if I just dismiss it without evaluating the credentials but if I evaluate and dismiss the dialog it recreates the webView.
Any help would be appreciated.
Finally I figured out the solution. There is no way to save the state of WebView and have all of the content, so we need to prevent reloading or recreating the webView. In order to have one instance of our activity that contains webView we should add the following code to our Manifest file:
<activity ...
android:launchMode="singleInstance"
android:alwaysRetainTaskState="true">
Then if through your application you needed to recreate the instance entirely to refresh the webView, you can use finish(); if it's inside of the activity or if you are in another activity and you want to recreate your webView activity, read this link to do it.
Setting android:configChanges="orientation|screenSize" for Activity in Manifest for retaining the state of activity that has Webview in it, if there is no difference in layout for portrait and landscape view.
You can save Webview state as:
override fun onSaveInstanceState(outState: Bundle) { super.onSaveInstanceState(outState) webView.saveState(outState)
}
override fun onRestoreInstanceState(savedInstanceState: Bundle?) { super.onRestoreInstanceState(savedInstanceState) webView.restoreState(savedInstanceState)
}
and reload only if saved state is not null like:
if (savedInstanceState == null) {
webView.loadUrl("replace_with_your_url")
}
Related
I use single Activity pattern in my app using Navigation component. I use YouTube Android library for playing the video. When I click full screen icon on video player the top and bottom tool bars have to be gone and the screen has to be changed on landscape mode. But after the screen has rotated the activity was recreated and video stops and starts over. The question is how to keep playing the video after the screen has rotated?
I found one solution to add configChanges to the manifest file
<activity
android:name=".ui.MainActivity"
android:configChanges="orientation|screenSize|keyboardHidden|smallestScreenSize|screenLayout" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
This solved my problem, the activity stopped being recreated when the screen was rotated. But I do not want this behavior in all fragments, I need it only in the fragment where the video player is located.
This is my code in Fragment:
private fun fullScreenListener() {
val decorView = activity?.window?.decorView?.let {
val screenListener = object : YouTubePlayerFullScreenListener {
override fun onYouTubePlayerEnterFullScreen() {
binding.youtubePlayer.enterFullScreen()
hideSystemUi(it)
}
override fun onYouTubePlayerExitFullScreen() {
showSystemUi(it)
}
}
binding.youtubePlayer.addFullScreenListener(screenListener)
}
}
private fun hideSystemUi(view: View) {
activity?.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE
MainActivity.hideBottomNavBar()
WindowCompat.setDecorFitsSystemWindows(requireActivity().window, false)
WindowInsetsControllerCompat(requireActivity().window,view).let { controller ->
controller.hide(WindowInsetsCompat.Type.systemBars())
controller.systemBarsBehavior = WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
}
}
private fun showSystemUi(view: View) {
activity?.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT
MainActivity.showBottomNavBar()
WindowCompat.setDecorFitsSystemWindows(requireActivity().window, true)
WindowInsetsControllerCompat(requireActivity().window, view).show(WindowInsetsCompat.Type.systemBars())
}
You really do not want to do this. The problem isn't just the restart on rotation, it's that there's at LEAST a dozen situations that can cause an Activity restart, and you can't block some of them. On Android this is really just something you need to live with, and learn how to code to make it cleanly restart.
And no, you can't do configChanges at runtime or only for some fragments. It works on an Activity level.
Instead, you should ask a different question- tell use what isn't working when you rotate, and ask how to fix that with restart.
Based on your new answer- I'm surprised your video view doesn't support this without work. However, if you implement onSaveInstanceState to save the seek time of the video and onRestoreInstanceState to seek to that time, it should work with at most a brief hiccup as it reads in the video.
Sorry i am not a kotlin developer, but this solution fixed mine. But before i post the codes, let me explain it to you, although it's not the most reliable but a better option.
Note: If you add these lines to your manifest, there are a lot of android configuration changes that will not be handled by below lines.
Take for instance you added this line to your manifest file.
android:configChanges="orientation|screenSize|keyboardHidden|smallestScreenSize|screenLayout">
Now, i'll prove to you that adding above line is not an option at all:
Firstly, assuming this line is still in your manifest file, then if your app targets Api level 29 and above, toggle the android system ui dark mode which is located in Settings > Display & Brightness > Dark theme then return back to your app and you'll notice that your activity has been recreated and the video restarts.
Now, to avoid that, then you'll need to add Uimode to the above line of code.
android:configChanges="uimode|orientation|screenSize|keyboardHidden|smallestScreenSize|screenLayout" >
(Notice the difference between it and the first code)
Now that you've added uimode to configChanges, the particular activity won't be able to detect changes when the android system ui dark mode switch is toggled. But it's still not the best because it will cause the following:
A bad user experience whereby if a user switches theme but theme changes doesn't reflect in your app.
Let's assume that you have an Alert dialog that's still showing and you rotate your screen, the width tends to overlap the screen due to the smallestScreenSize | screenLayout attribute.
Let's assume that you're onMultiWindowChanged, it'll cause bad user experience too wherby the activity will want to resize and recreate the screen ui layout in order to adjust to the multi window mode but you'll end up seeing overlaps.
Anyways, there are so many configuration changes that will cause activity to restart and instead of adding this line and changing the configChanges attribute everytime just make use of the:
onSavedInsatnceState and onRestoreInstanceState attributes or
Make use of android new method of saving ui state which is viewModel and savedStateHandle
Now, if you want use method 1, you need to understand Android lifecycle architecture component first then use the onSavedInsatnceState to save and use the onRestoreInsatnceState to restore the ui states. But according to https://developer.android.com/reference/android/app/Activity
Starting with Honeycomb, an application is not in the killable state until its onStop() has returned. This impacts when onSaveInstanceState(android.os.Bundle) may be called (it may be safely called after onPause()) and allows an application to safely wait until onStop() to save persistent state.
Declare this as global variable
private final String KEY_YOUTUBE_VIDEO_LENGTH_STATE = "youtube_length_state";
Override onSavedInsatnceState method and add below codes.
#Override
protected void onSaveInstanceState(Bundle savedInstanceState) {
// save YouTube video length state
long videoStateLong = binding.youtubePlayer.getVideoLength();
savedInstanceState.putLong(KEY_YOUTUBE_VIDEO_LENGTH_STATE, videoStateLong);
//Call below line to save bundle
super.onSaveInstanceState(savedInstanceState);
}
Then override onRestoreInstanceState and add below lines.
#Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
// Retrieve video state and it's length.
if(savedInstanceState != null) {
binding.youtubePlayer.setVideoLength = savedInstanceState.getLong(KEY_YOUTUBE_VIDEO_LENGTH_STATE);
}
Finally, incase onRestoreInstanceState is not called then override onResume method and add below lines of codes.
#Override
protected void onResume() {
super.onResume();
Bundle savedInstanceState = new Bundle();
if (savedInstanceState != null) {
binding.youtubePlayer.getVideoLength.onRestoreInstanceState(KEY_YOUTUBE_VIDEO_LENGTH_STATE);
}
}
Now, in the onCreate method, add below lines
#Override
protected void onCreate(#Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if (savedInstanceState==null){
playVideoFromBeginning(); // No video length is saved yet, play video from beginning
}else{
restoreVideoPreviousLength(savedInstanceState); // Restore video length found in the Bundle and pass savedInstanceState as an argument
}
}
public void restoreVideoPreviousLength(Bundle savedInstanceState) {
binding.youtubePlayer.setVideoLength = savedInstanceState.getLong(KEY_YOUTUBE_VIDEO_LENGTH_STATE);
}
Note:
codes in onCreate method will only work for screen rotations but those in onResume will work for uimode change etc.
onSavedInsatnceState and onRestoreInstanceState should NEVER be used to store large datasets like fetching Recyclerview items. ViewModel should be used in cases like this instead.
Now, if you want to use the second method which is viewModel method:
Firstly, understand Android viewModel Android MVVM design overview which includes:
The Android livedata https://developer.android.com/topic/libraries/architecture/livedata
The Saved State Module for ViewModel
The ViewModel
Note: ViewModel's only responsibility is to manage the data for the UI. It should never access your view hierarchy or hold a reference back to the Activity or the Fragment.
Now you can learn more from here https://www.geeksforgeeks.org/viewmodel-with-savedstate-in-android/
Remember, i'm not a kotlin developer
I'm having a problem with the Android Edittext.
I have a form. If the validation is not successful, I set an error to the edittext with the method setError().
However, on some devices, when I rotate the screen, the error disappears.
I have looked everywhere, but can't seem to find the solution to that.
Any ideas ?
When you rotate the device your activity gets Re-Created, The previous instance of activity gets destroyed and new instance of activity is created followed by all the methods of activity life cycle. Check on which method you are showing error in EditText.
Have you tried below codes in your manifest..
<activity
android:name=".YourActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize" android:windowSoftInputMode="adjustPan"/>
Try adding android:configChanges="orientation|keyboardHidden" attribute for your activity in manifest.
I'm having the same problem. I thought android's view objects would handle this on their on, but they don't. So I think the solution is to save this information in onSaveInstanceState(Bundle) and restore it in onRestoreInstanceState(Bundle) for example (if you are working with a subclass of Activity). Here's an example to illustrate:
Say you are working with a subclass of Activity and you have a login form with two edit texts, one for email and one for password.
EditText mEmail = null;
EditText mPassword = null;
#Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
if (savedInstanceState != null) {
mEmail.setError( savedInstanceState.getString("email") );
mPassword.setError( savedInstanceState.getString("password") );
}
}
#Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putString("email", mEmail.getError());
outState.putString("password", mPassword.getError());
}
My app have two different layout for portrait and landscape mode which both encapsulate a webview and some buttons. Buttons are at bottom in portrait and at left in landscape so more reading space is available in webview.
The problem is, the activity is recreated on screen rotation and webview loads the first page which is not a wanted behavior.
I searched and found out using android:configChanges="orientation" in activity tag prevents recreating of the activity. But the porblem is it prevents the layout changing too as it happens in activity creation.
I want my program to work in 2.2, waht's the best way to this?
I tested fragments, but dealing with fragment makes things much more complex and the fragment itself needs saving and restoring which may not work in a webview which has javascript state, So I searched more and find a nice article somewhere and with some modification I came to a solution which I suggest:
First, add android:configChanges="orientation|screenSize|keyboard|keyboardHidden" to manifest so app handles the config change instead of android.
Make two different layout for lnadscape and portrait mode and put them in corresponding layout folders. In both layouts instead of webview place a LinerLayout which acts as a placeholder for webview.
In code define initUI method like this and put every thing related to UI initialization in this method:
public void initui()
{
setContentView(R.layout.main);
if (wv == null) wv = new WebView(this);
((LinearLayout)findViewById(R.id.webviewplace)).addView(wv);
findViewById(R.id.home).setOnClickListener(this);
}
If the webview doesn't exist, it will be created and after setContentView(R.layout.main) it will be added to the layout. Other UI customization came afterward.
and in onConfigurationChanged:
#Override
public void onConfigurationChanged(Configuration newConfig)
{
((LinearLayout)findViewById(R.id.webviewplace)).removeAllViews();
super.onConfigurationChanged(newConfig);
initUI();
}
In onConfigChange First the webview is removed from old place holder and initui will be called which will add it back to the new layout.
and in oncreate call initui so the ui will be initialized for the first time.
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
initUI()
}
Could you not save the last loaded URL in the webview in onSaveInstanceState(Bundle outState) and then make sure to reload it onRestoreInstanceState(Bundle savedInstanceState) using myWebview.loadUrl(restoredUrl)?
edit I know that this might not work if the web page you are displaying requires a state to be kept. But if not it should be a solution to your problem.
From this document https://developer.android.com/guide/topics/resources/runtime-changes.html#HandlingTheChange
I just edited manifest with android:configchanges so it works fine for me.
<activity android:name=".Webhtml"
android:configChanges="orientation|screenSize"/>
I have a tabhost with 3 tabs. In each of these tabs there is a webiview.
When i click a tab the webview need to "reload" even when i have been there before, it have not been saved.
Is there any way to save the webview ?
This can be handled by overrwriting onSaveInstanceState(Bundle outState) in your activity and calling saveState from the webview:
#Override
protected void onSaveInstanceState(Bundle outState) {
webView.saveState(outState);
super.onSaveInstanceState(outState);
}
Then recover this in your onCreate after the webview has been re-inflated of course:
#Override
public void onCreate(final Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.blah);
WebView webview = (WebView)findViewById(R.id.webview);
if (savedInstanceState != null)
webview.restoreState(savedInstanceState);
else
webview.loadUrl(URLData)
}
restoreState was never reliable. And come 2015 the documents accept the fact. (The change was probably made to the documents around 2014).
This is what it says now.
If it is called after this WebView has had a chance to build state
(load pages, create a back/forward list, etc.) there may be
undesirable side-effects. Please note that this method no longer
restores the display data for this WebView.
And the corresponding entry for saveState() speaks thus:
Please note that this method no longer stores the display data for
this WebView.
What you really should do inside the onCreate method is to call webView.loadUrl() if you want to display the last visited url, please see this answer:
If you are concerned about the webview reloading on orientation change etc.
you can set your Activity to handle the orientation and keyboardHidden changes, and then just leave the WebView alone
Alternatively you can look into using fragments with your tabHost. when entering another webView you can set fragment to hide and the other to show. when you return to the previous fragment the content will not have been destroyed. Thats how i did it and it worked for me.
How do I retain the state of an activity in android? I have two layouts for portrait and landscape in layout and layout-land. I am loading the value from service at the time I am showing progress dialog. If loaded user rotates the device to landscape at the time also loading. How do I avoid that? user typed content in webview that also refreshed. How do I avoid that, can anybody provide an example?
Thanks
When orientation changes, the Activity is reloaded by default. If you do not want this behavior then add this to the Activity definition in your manifest:
android:configChanges="orientation|keyboardHidden"
For more detail, see Handling Runtime Changes
You can use the onRetainNonConfigurationChange() callback to store arbitrary data. It is called just before your application is about to be recreated.
Then, in onCreate() just check if some data were put aside by calling getLastNonConfigurationInstance() that returns the Object you put aside or null.
See this article on android developers.
Here's a sample borrowed from the link above:
#Override
public Object onRetainNonConfigurationInstance() {
//this is called by the framework when needed
//Just return what you want to save here.
return MyBigObjectThatContainsEverythingIWantToSave;
}
Automagic restore of previously saved state:
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final MyDataObject MyBigObjectThatContainsEverythingIWantToSave = (MyDataObject) getLastNonConfigurationInstance();
if (MyBigObjectThatContainsEverythingIWantToSave == null) {
//No saved state
MyBigObjectThatContainsEverythingIWantToSave = loadMyData();
} else {
//State was restored, no need to download again.
}
...
}
When orientation changes, the Activity is reloaded by default. If you do not want this behavior then add this to the Activity definition in your android manifest file :
android:configChanges="orientation|screenSize|keyboardHidden"