Navigating with Android Navigation Drawer - android

i am creating a diary application that has a page for showing: diary entries, new diary entries and events that the user has coming up, my application will use a database to store entries and display.
I was wondering how best to go about navigation in my app, as i wanted to use a navigation drawer. Can navigation drawer's be used to navigate between activities and if not how would i implement fragments to be handle the functionality i want?

A NavigationDrawer is typically used to navigate between a few Fragments. A main Activity is used to handle user interaction with the NavigationDrawer and will typically attach the corresponding Fragment to a container within the Activity.
With that being said, your best bet would be following the full tutorial posted on the Android developers webpage. The tutorial contains each step necessary to successfully implement a NavigationDrawer in your application. In addition, you may download the completed and functional project from that tutorial and import it into your IDE.
Good luck and happy coding!

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It would be correct to use the NavigationDrawer to open Activities, not fragments?

My application basically has one main activity. Within it there are three tabs, each with a fragment. Something similar to the layout of whatsapp.
To add more functionality to the application, I saw that the NavigationDrawer would be a good option. But because of my application running with a main activity with children fragments, I wonder if it would be a bad practice loading activities and not fragments, when the User clicking on any item NavigationDrawer.
Or does the best meneira would turn my MainActivity in a fragment? It would give me a great job ..
I would like to suggestions =)
You can use the NavigationDrawer to open new activities. Basically just make each of the Activities have the same-looking Drawer and the user experience will be same as if you were replacing Fragments.
However, I would discourage this. I have been working with apps that mixed Fragments and Activities for the NavigationDrawer and the outcome was problematic, especially when it came to backtracking and saving state. It did work, but required hackfixing and some illogical code.
The best practice for the NavigationDrawer is to have one "container" activity which does little more that just exchanging Fragments in a FrameLayout it holds. The rest of the logic would be in the Fragments. This way the app is easily extendable and the backstack is handled by the platform.
I prefer Fragments but there is no problem to open new Activities. Instagram does something similar. It has tabs (I know that you want to use NavigationDrawer, but this is just a example), and one on these tabs open a new Activity, with the X button to close the Activity.
Instagram Main Activity:
New Activity with close button:
The Series Guide Android application does exactly the same. It opens Activities from the Navigation Drawer. Such Activities extend the BaseNavDrawerActivity. The Activity's start and exit animations are custom to make the transition looking smoother.
I would recommend this approach since it's much more easier to manage Activities' back stack than Fragments'.
Proceed happily with opening activity as well. Make sure you put the back button on the opened activity so that user would have clear idea that which screen is the primary.
But wait..
If you are worried about whether you are following the standards (industry) or not then read below:
If all your activity has the equal importance for users (including the tabbed one) then recommended way is to use the fragments and on the other side if you don't want people to get distracted by navigation drawer icon or tabs then better to open a new activity with just a back button on top..
I hope it would give you idea how to proceed..

Android App: Fragment, Activity, Navigation Drawer structure/architecture

I am new to using Fragments in Android.
I started developing an app using Navigation Drawer with Fragments, but realised that I'll have more than 1 activity.
Please have a look at the diagram of my current app plan and suggest if there is a better way:
Main Activity, contains 3 fragments (you can navigate to each via the NavDrawer)
Activity 2 will be swipe tabs where each tab is a fragment. However this way my NavDrawer will not have links to this tabs/fragments.
Is there a better way? Should I avoid using a second activity completely? Or does the diagram look logical?:
My philosophy is:
Avoid creating a "God Activity". So, do not be concerned when creating a new activity. However, only create activities that make sense with your domain logic. For example, I am working on a project with the following structure:
I have a main activity working with a NavDrawer and ViewPager to make user navigation between the main sections of the APP. Some of these sections allow you to create a new record. For this new "action" I create a new activity that uses other fragments aimed at registering this new record.
That way you can have your main activity with the features that the user needs to quickly navigate and tasks used are less easily accessed by a Floating Action Button invoking the new activity.
Hope this helps.

How to implement a tutorial with Drawer Navigation

I'm not an Android ninja developer and I'd like to implement an app which has a Drawer Navigation and includes a tutorial.
Basically if you are in "My App" you should see a 5-6 steps tutorial.
The question is:
How can I implement that app?
I'd like to know how to organize it and which components I should use.
I'd really appreciate a step-by-step guide.
Thanks a lot.
This is a weird mockup of what I'm trying to implement :)
You can make an activity on top of drawer and then you can simply put view pager in Activity for tutorial. When user will finish tutorial you can move user to Drawer Navigation.
So you can use following method.
Check if user is visiting application for first time then show tutorial activity then move to Navigation Drawer. If user is visiting application for second time or more then you can directly move user to Navigation Drawer and start app.
If your tutorial is for the overall app, Jayesh's answer is right: you should put it in a separate Activity.
If the tutorial only demonstrates part of your app, i.e. only the drawer your are in, I suggest you use:
One MainActivity with a DrawerLayout. The latest SDK tools have a real cool template for NavigationDrawer, that will save you a lot of time!
In your TutorialFragment, write a layout with a ViewPager and the fixed bar at the bottom.
Add pages for your tutorial to this ViewPager.

switch to a new activity, instead of switching fragments, when jfeinstein10's slidingmenu list item is clicked

I have seen a few questions raised on this topic (for e.g.: https://github.com/jfeinstein10/SlidingMenu/issues/5) but I am still unclear. I hope somebody can clarify this.
Context:
See https://github.com/jfeinstein10/SlidingMenu
I have an android app that organizes screens by activities and fragments (i.e.) each screen is an activity containing one or more fragments.
The new requirement is to add a sliding menu (similar to what this library provides).
Issue:
It appears from the examples and discussion that the right model would be to have just 1 MAIN ACTIVITY that will then switch in/out fragments belonging to the different screens. In fact the author mentions in the above thread: "If you were to launch Activities based upon the list selection, then you would not have the behavior where you swap the views that you're talking about. " and also "You can't put an Activity into the above view. That doesn't really make sense when you think about what an Activity is. ".
Why doesn't it make sense? Obviously, I am missing the point here.
Question:
Given that my project already contains multiple activities (one corresponding to each screen), is my only option then to re-organize the project to have JUST 1 MAIN ACTIVITY, in order to use this library? Or alternatively, is there any way to launch a new activity when a list item in the sliding menu is clicked, and still observe the sliding menu behavior, [EDIT- added the last part to be more clear] or in other words, on how exactly to use this library within my existing app design.
Thanks in advance
First, you can't have an Activity inside another and activities are completely different from views as stated in the docs:
An activity is a single, focused thing that the user can do.
Now, to answer your question, it all depends on how you want your app to behave. You could have your activities with the sliding menu implement the onClosedListener and switch to the selected activity from there. This will give you the animation of closing the menu before switching activities. It will also give you a weird effect since every time you select something from your menu you'll see the animation of a new activity coming to the front.
I think the best approach would be to have a "common purpose" between all your sliding menu options. For example, in one of my projects I have to allow the users to select between lists of different types of data. When the user selects anything from the menu, I load a new list fragment into the right corner where he may choose the item he wants to view or edit. That's the app entry point and also the only place were I have a sliding menu in my app. It is pretty much the same for every app that implements this UI design pattern. Look at google+, currents and youtube where the side menu lets you choose which feed or content to show. Once a user makes a selection, just open a new activity for the selected item (a g+ post, a video, a news article, a tweet or whatever it is).
Your app doesn't have to have lists of different data or anything like that to use the sliding menu, but keep in mind that the activity with the sliding menu should have a clear, focused goal with respect to its functionality and purpose. Having a sliding menu because many other apps have one is a bad choice, you should use it with a specific objective. Also keep in mind that applying the sliding menu everywhere would interfere with the platform's navigation pattern and lead to an overall bad user experience since it wouldn't behave as the other apps.
It doesn't make sense to place an Activity into the above view because the Activity is the main controller for the view of each screen. The Activity also shows views and keeps track of Fragments (which in turn are mini controllers, with or without their own views). So placing an Activity in the above view would mean that you would place an Activity in an Activity... Wich is impossible.
From what I can derive from your text I think it would be wise to read through the Android developer guide on Activities and Fragment again (http://developer.android.com/guide/components/activities.html) to get a better understanding of how the concept of Android works.
Now to your question:
I am not clear on what you are trying to achieve but if you want your app, with menu to behave like, say, the Google+ app then one way of doing it is to implement a base class that extends the Activity class (or what ever base Activity used in your project) and let the base set the SlidingMenu. Then you would simple extend your base Activity in each of the Activities that are supposed to have a menu.
You could also do it the way you describe it, but then you would end up with a classic example of a God object (http://en.wikipedia.org/wiki/God_object). It's a neat way to practice your Fragment juggling skills and switching between Fragments instead of starting new Activities does have it's use cases, but I still wouldn't recommend it for a project with more then a few views.
Here is the answer that came closest to the issue I had - http://www.verious.com/article/polishing-the-sliding-app-menu/. Scroll down to the bottom of the page to see the last section titled "Using the fly-in app menu between Activities". This is one option if you have a lot of activities in your existing app and want to avoid extensive re-factoring. I haven't tried this out yet but its worth being aware of.

managing single dashboard menu in multiple activities

in my app I've launcher activity displaying summaries of different stuff. There's one SlidingDrawer set up in each activity having a dashboard with 9 menus as content. When user clicks on drawer's handle, content scrolls up to display that dashboard. These menu launch 9 activities from dashboard and there are no of activities that will be having same SlidingDrawer with dashboard.
Now the thing which is disturbing me is, I'm forced to put same code blocks in each activity that controls behaviour of dashboard. Dashboard itself is inflated from single layout. So design is not issue. But I've to attach event handlers to each button and start new activities from there. Problem is whenever I make changes I need to replicate those changes in all activities.
How can I avoid such redundant code and use a single class or something that let me define launching of those 9 activities?
Sorry for title and description. It's really hard for me to put it in words. If you find title or description not suitable then tell me or edit where appropriate.
Thanks.
This might be a perfect situation for an Android Fragment
Have two fragments for each activity, one for the sliding drawer and one for everything else.
Android fragments seem complex at first, but trust me, learning them will make your life easier.

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