What could be the problem with Apache MINA if it won't call messageSent() method after writing to active session? My code works perfectly in simple Java client but doesn't work in Android application.
TCPClient's code:
if (session != null && session.isConnected()) {
throw new IllegalStateException("Already connected. Disconnect first.");
}
connector = new NioSocketConnector();
connector.getSessionConfig().setUseReadOperation(true);
try {
SslFilter sslFilter = new SslFilter(ClientSslContextFactory.getInstance());
sslFilter.setUseClientMode(true);
connector.getFilterChain().addFirst("sslFilter", sslFilter);
handler = new TCPHandler();
connector.setHandler(handler);
connector.getSessionConfig().setReadBufferSize(4096);
// try to connect to server
Log.d(TAG, "Connecting...");
ConnectFuture future = connector.connect(new InetSocketAddress(Const.hostIP, Const.sessionPort));
future.addListener(new IoFutureListener<IoFuture>() {
public void operationComplete(IoFuture future) {
ConnectFuture connFuture = (ConnectFuture) future;
if(connFuture.isConnected()){
Log.d(TAG, "Assigning session...");
session = future.getSession();
} else {
Log.e(TAG, "Not connected...exiting");
}
}
});
future.awaitUninterruptibly();
} catch (RuntimeIoException e) {
Log.e(TAG, "Failed to connect.");
e.printStackTrace();
} catch (IllegalArgumentException e) {
Log.e(TAG, "Failed to connect. Illegal Argument! Terminating program!");
e.printStackTrace();
} catch (GeneralSecurityException e) {
Log.e(TAG, "Failed to set SSL filter!");
e.printStackTrace();
}
TCPHandler's sending code:
#Override
public void sessionOpened(IoSession session) throws Exception {
super.sessionOpened(session);
Log.d(TAG, "Session opened...");
byte[] ba = ("stringasdfasdf\n").getBytes();
IoBuffer buffer = IoBuffer.allocate(ba.length);
buffer.put(ba);
buffer.flip();
session.write(buffer);
Log.d(TAG, "TCP writing executed.");
}
I have the same issue and notice that it is important:
#Override
public void sessionCreated(IoSession session) throws Exception {
Log.d(TAG, "sessionCreated");
session.setAttribute(SslFilter.USE_NOTIFICATION);
}
Once session.setAttribute(SslFilter.USE_NOTIFICATION) is added. It works.
connector.connect can not run in the main thread in Android. Are you sure the session is open?
Related
I am using the example code from IBM's github for Speech To Text but this line is giving me problems. android studio throws an error saying that i don't need the "capture" argument but when i remove it, i get an error when i run it that the audio cannot be null.
speechService.recognizeUsingWebSocket(capture, getRecognizeOptions(), new MicrophoneRecognizeDelegate());
it is used in this part
private void recordMessage() {
//mic.setEnabled(false);
speechService = new SpeechToText();
speechService.setUsernameAndPassword(STT_username, STT_password);
speechService.setEndPoint("https://stream.watsonplatform.net/speech-to-text/api");
if(listening != true) {
capture = microphoneHelper.getInputStream(true);
InputStream myInputStream = new MicrophoneInputStream(true);
new Thread(new Runnable() {
#Override public void run() {
try {
speechService.recognizeUsingWebSocket(capture, getRecognizeOptions(), new MicrophoneRecognizeDelegate());
} catch (Exception e) {
showError(e);
}
}
}).start();
listening = true;
Toast.makeText(MainActivity.this,"Listening....Click to Stop", Toast.LENGTH_LONG).show();
} else {
try {
microphoneHelper.closeInputStream();
listening = false;
Toast.makeText(MainActivity.this,"Stopped Listening....Click to Start", Toast.LENGTH_LONG).show();
} catch (Exception e) {
e.printStackTrace();
}
}
}
This is a very late answer but just in case anyone needs this ..
update your call to :
speechService.recognizeUsingWebSocket(getRecognizeOptions(capture),new MicrophoneRecognizeDelegate());
I have two devices connected through Bluetooth now. After that, I disconnected the Bluetooth connection on the Client device, and the broadcast receiver in this Client device can detect the disconnection, and then switch it back to previous activity. Something like this:
private BroadcastReceiver myReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
Message msg = Message.obtain();
String action = intent.getAction();
if (BluetoothDevice.ACTION_ACL_DISCONNECTED.equals(action)) {
try {
Log.i("Disconnecting3", "Disconectinggg....");
Intent intent1 = new Intent(Main3Activity.this, MainActivity.class);
startActivity(intent1);
} catch (Exception e) {
e.printStackTrace();
}
}
}
};
Anyhow, on my other device which is the Server device, this device CAN NOT detect the disconnection despite the Bluetooth socket is closed! The broadcast receiver in the Server device cannot detect the disconnection. FYI, below code will show how I close the Bluetooth socket on the Server device when the Client device is disconnected.
private boolean CONTINUE_READ_WRITE;
CONTINUE_READ_WRITE = true;
public void run() {
try {
while (CONTINUE_READ_WRITE) {
try {
// Read from the InputStream.
numBytes = mmInStream.read(mmBuffer);
// Send the obtained bytes to the UI activity.
Message readMsg = handleSeacrh.obtainMessage(MessageConstants.MESSAGE_READ, numBytes, -1, mmBuffer);
readMsg.sendToTarget();
} catch (IOException e) {
//nothing();
CloseConnection closeConnection = new CloseConnection();
closeConnection.start();
break;
}
}
} catch (Exception e) {
// Log.d(TAG, "Input stream was disconnected", e);
}
}
public void cancel() {
try {
Log.i("TAG", "Trying to close the socket");
CONTINUE_READ_WRITE = false;
mBluetoothSocket.close();
mmBluetoothSocket.close();
Log.i("TAG", "I thinked its still closing");
} catch (IOException e) {
Log.e("TAG", "Could not close the connect socket", e);
}
}
So when there is a disconnection happened on the Client device, the while(CONTINUE_READ_WRITE)..loop will break the loop and start a new Thread. Something like this :
private class CloseConnection extends Thread {
public void run(){
Log.i("Running","Runinnggggg");
try {
mmInStream.close();
mmOutStream.close();
bluetoothDataTransmission.cancel();
Log.i("Interrupted","InteruppteDDDD");
} catch (IOException e) {
e.printStackTrace();
}
}
}
Alright, I found a solution , just need to add this line of code
intentFilter.addAction(BluetoothDevice.ACTION_ACL_DISCONNECTED);
I'm developing an application for Android 4.03. The code of relevance is this:
public void startConnection() {
new Thread(new Runnable() {
#Override
public void run() {
try {
Log.i(LOG_TAG, "Beginning");
_socket = new Socket(_server, _port);
_socket.setSoTimeout(DEFAULT_SOCKET_TIMEOUT);
_writer = new BufferedWriter(new OutputStreamWriter(_socket.getOutputStream()));
_reader = new BufferedReader(new InputStreamReader(_socket.getInputStream()));
_in = new InputThread(_reader, new InputThreadObserver());
_in.start();
Log.i(LOG_TAG, "End");
} catch (UnknownHostException e) {
Log.i(LOG_TAG, "UnknownHostException");
} catch (IOException e) {
Log.i(LOG_TAG, "IOException");
}
}
}).start();
}
The creation of the socket is performed in a new thread, otherwise the execution freezes for few seconds.
If I set the variable _server to an existing host (for example www.google.com) everything goes all right. But if I set the _server variable to an host that does not exist (for example asd.asd) I really expect "UnknownHostException" to be printed in the logger. This does not happen (but the _socket variable is null). It just prints "Beginning" (and not "End"). Any Idea?
EDIT:
The variables are declared like this:
private String _server;
private Socket _socket;
private int _port;
private BufferedWriter _writer;
private BufferedReader _reader;
private InputThread _in;
EDIT:
I'm trying this:
public void startConnection() {
new Thread(new Runnable() {
#Override
public void run() {
try {
Log.i(LOG_TAG, "Beginning");
_socket = new Socket(_server, _port);
if (_socket == null)
Log.i(LOG_TAG, "NULL SOCKET! (test 1)");
} catch (Exception e) {
Log.i(LOG_TAG, "EXCEPTION!");
}
if (_socket == null)
Log.i(LOG_TAG, "NULL SOCKET! (test 2)");
}
}).start();
}
Don't know why but the output is only:
Beginning
EDIT:
After 3 minutes and 13 seconds waiting i finally got:
EXCEPTION!
NULL SOCKET! (test 2)
Is that normal? Shouldn't the UnknownHostException be thrown immediatly?
Looking at the API docs, if _server is a String, then you'll get an UnknownHost exception. If it's any of the other possibilities, you won't.
In particular this signature will create the exception:
Socket(String host,
int port)
throws UnknownHostException,
IOException
I have no idea what fails in this code because I have trouble reading the crash logs. We are not talking about a app-crash but a phone crash probably caused by either a deadlocked thread or a lock-up of some kind. Suggestions are welcomed!
Background:
When I initiate my connection a dialog shows and when I press the Back button the dialog freezes and after awhile the phone crashes...
Code:
This is the thread that handles the connection with the device. I have no issues connecting to a device at all. What I know is that mmSocket.connect() running when I press the back button. Think the problem lies there somewhere...
class ConnectThread extends Thread {
/**
*
*/
private Handler threadhandler;
private BluetoothDevice mmDevice;
private volatile BluetoothSocket mmSocket;
private Message toMain;
// private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
public ConnectThread(Handler threadhandler, BluetoothDevice device) {
this.threadhandler = threadhandler;
this.mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try {
Method m = mmDevice.getClass().getMethod("createRfcommSocket", new Class[] {int.class});
mmSocket = (BluetoothSocket) m.invoke(mmDevice, 1);
}catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
}
}
public void run() {
Looper.prepare();
try {
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
mmSocket.connect();
toMain = threadhandler.obtainMessage();
toMain.arg1 = 1;
threadhandler.sendMessage(toMain);
} catch (SecurityException e) {
Log.e("SecurityExcep", "Oh noes" , e);
toMain = threadhandler.obtainMessage();
toMain.arg1 = 2;
threadhandler.sendMessage(toMain);
Log.w("MESSAGE", e.getMessage());
}catch (IOException e) {
//Bad connection, let's get the hell outta here
try {
Log.e("IOExcep", "Oh noes" , e);
Log.w("MESSAGE", e.getMessage());
mmSocket.close();
toMain = threadhandler.obtainMessage();
toMain.arg1 = 2;
toMain.obj = e.getMessage();
threadhandler.sendMessage(toMain);
return;
} catch (IOException e1) {
Log.e("IOExcep2", "Oh noes" , e);
}
}
try {
mmSocket.close();
} catch (IOException e) {
Log.d("CONNECT_CONSTRUCTOR", "Unable to close the socket", e);
}
toMain = threadhandler.obtainMessage();
toMain.arg1 = 3;
threadhandler.sendMessage(toMain);
Looper.loop();
return;
// Now it should be paired.. only thing to do now is let the user commit to the rest
}
/** Will cancel an in-progress connection, and close the socket */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
Next code is a snippet from the dialog creator, the thread is called d:
(...)
case DIALOG_BT_ADDING:
search_dialog = new ProgressDialog(this);
search_dialog.setTitle(R.string.adding);
search_dialog.setMessage(res.getText(R.string.bluetooth_add_accept));
search_dialog.setIndeterminate(true);
search_dialog.setCancelable(true);
search_dialog.setOnCancelListener(new OnCancelListener() {
#Override
public void onCancel(DialogInterface dialog) {
Log.i("THREAD CONNECT", "Is it alive?: " + d.isAlive());
if(d != null && d.isAlive()){
d.cancel();
//d = null;
}
if(d2 != null && d2.isAlive()){
d2.cancel(false);
//d2 = null;
}
search_dialog.dismiss();
showDialog(DIALOG_NEW_DEVICE_FOUND);
}
});
return search_dialog;
(...)
Here is a snippet of the code executing the ConnectThread-class
private void connectBluetooth(boolean nextstage, IOException e1){
if(!nextstage){
showDialog(DIALOG_BT_ADDING);
d = new ConnectThread(threadhandler, selected_car.getDevice());
d.start();
}
else{
if(e1 != null){
d2 = new BluetoothCheckThread(checkthreadhandler,mBluetoothAdapter,
5000, car_bt, after_bt);
d2.start();
search_dialog.dismiss();
}
else{
showDialog(DIALOG_BT_ADDING_FAILED);
}
}
}
Hope you guys can help me!, thanks for any feedback
Okay, you're calling BluetoothSocket.close() from what looks like the UI thread. This is probably causing the "freeze".
When you say the phone "crashes" do you mean it reboots? If so is this a full reboot (screen goes back to what happens when you first turn the phone on) or a runtime restart (phone typically shows some sort of animation, on Nexus devices, its the four-color particle spray)? If its not a reboot, do you mean you just get a dialog allowing you to kill the app?
In either case you may want to get a reference to the Thread that is calling BluetoothSocket.connect() and call Thread.interrupt(). I'm not sure if a BluetoothSocket is interruptible, but let's hope. Then after interrupting, call close(), which probably shouldn't be called on the main thread.
try to use dialog.setOnKeyListener() in that on keyCode_BACK cancel the thread. try this will work.
It looks like you're calling connect and close on BluetoothSocket which is a "no no". It seems to cause a deadlock. See this link for more info.
I have an app in java which is playing the rolle of a server .For limiting the number of incoming connections I'm using a ThreadPool server.
But I have a few problems understanding a part of the code:
Here is y code:
protected ExecutorService threadPool =
Executors.newFixedThreadPool(5);
public ThreadPooledServer(BlockingQueue queue,int port) {
this.serverPort = port;
this.queue=queue;
}
while (!isStopped()) {
Socket clientSocket = null;
try {
System.out.println("Serverul asteapta clienti spre conectare la port" +serverPort);
clientSocket = serverSocket.accept();
clientconnection++;
System.out.println("Serverul a acceptat clientul cu numarul:"
+ clientconnection);
} catch (IOException e) {
if (isStopped()) {
System.out.println("Server Stopped.");
return;
}
throw new RuntimeException("Error accepting client connection",
e);
}
WorkerRunnable workerRunnable = new WorkerRunnable(queue,clientSocket);
this.threadPool.execute(workerRunnable);
}
this.threadPool.shutdown();
System.out.println("Server Stopped.");
}
private synchronized boolean isStopped() {
return this.isStopped;
}
public synchronized void stop() {
this.isStopped = true;
try {
this.serverSocket.close();
}
catch (IOException e) {
throw new RuntimeException("Error closing server", e);
}
}
private void openServerSocket() {
try {
InetSocketAddress serverAddr = new InetSocketAddress(SERVERIP,
serverPort);
serverSocket = new ServerSocket();
serverSocket.bind(serverAddr);
} catch (IOException e) {
throw new RuntimeException("Cannot open port", e);
}
}
WHAT I don't understand:
I'm using a ThreadPooledServer which accepts for 5 incoming connections....
The connection with the clients is done in a while() loop.
while (!isStopped()) {
}
isStopped is a boolean variable returned byt this function:
private synchronized boolean isStopped() {
return this.isStopped;
}
which I call as a condition for starting the loop.
This boolean variable is initially set to false.....and is set back to true in the here:
public synchronized void stop() {
this.isStopped = true;
}
When is setup back to true my while() loop ends and then I close up all the workers of my thread pool.
this.threadPool.shutdown();
The problem is that I never call for this function " stop() "
Question: Is the function called automatically when I close my server?????...or I should call for it somewhere????
You need to call it somewhere in your code to stop your server and close those connections. If you don't the system will eventually reclaim its resources as the server will be shutting down.
You should be able to register a shutdown hook in the JVM (which can call stop()) to help with reclaiming those yourself... Good luck!