Issue while reading from remote Bluetooth device in Android - android

I want to read data from a Bluetooth device in my application. In app I show a list of Bluetooth devices available & on clicking on any list item I do like this.
public void onItemClick(AdapterView<?> parent, View view, int position, long id)
{
mBluetoothAdapter.cancelDiscovery();
stopProgressDialog();
String bDevice = (String) mLvDevices.getItemAtPosition(position);
String str = bDevice.substring(bDevice.length() - 17);
BluetoothDevice device = null;
for (int i = 0; i <= mBTDeviceList.size() - 1; i++)
{
if (mBTDeviceList.get(i).getAddress().toString().equalsIgnoreCase(str))
{
device = mBTDeviceList.get(i);
break;
}
}
BluetoothService bluetoothService = new BluetoothService(getActivity(), device);
bluetoothService.connect(device);
}
Following is the BluetoothService class I am using to interact with paired device. I can see in log that I am able to connect with device but when I call read on InputStream object it goes nowhere, it just get stuck there & it shows nothing. I am not getting any clue what is happening there.
Please let me know if anyone has solution for this problem.
public class BluetoothService
{
private static final String TAG = BluetoothService.class.getSimpleName();
private static int MESSAGE_STATE_CHANGE = 4;
// private final BluetoothAdapter mAdapter;
// private final Handler mHandler;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private BluetoothDevice mDevice;
private int mState;
private static final UUID SerialPortServiceClass_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
private static final boolean D = true;
public static final int STATE_NONE = 0;
public static final int STATE_LISTEN = 1;
public static final int STATE_CONNECTING = 2;
public static final int STATE_CONNECTED = 3;
/****
* Constructor. Prepares a new BluetoothChat session.
*
* #param context
* The UI Activity Context
* #param handler
* A Handler to send messages back to the UI Activity
*/
public BluetoothService(Context context, BluetoothDevice device)
{
this.mState = STATE_NONE;
this.mDevice = device;
}
/****
* Set the current state of the chat connection
*
* #param state
* An integer defining the current connection state
*/
private synchronized void setState(int state)
{
if (D)
Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
/** Give the new state to the Handler so the UI Activity can update */
// mHandler.obtainMessage(MESSAGE_STATE_CHANGE, state,
// -1).sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState()
{
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start()
{
if (D)
Log.d(TAG, "start");
/* Cancel any thread attempting to make a connection */
if (mConnectThread != null)
{
mConnectThread.cancel();
mConnectThread = null;
}
/* Cancel any thread currently running a connection */
if (mConnectedThread != null)
{
mConnectedThread.cancel();
mConnectedThread = null;
}
setState(STATE_NONE);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* #param device
* The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device)
{
if (D)
Log.d(TAG, "connect to: " + device);
/* Cancel any thread attempting to make a connection */
if (mState == STATE_CONNECTING)
{
if (mConnectThread != null)
{
mConnectThread.cancel();
mConnectThread = null;
}
}
/* Cancel any thread currently running a connection */
if (mConnectedThread != null)
{
mConnectedThread.cancel();
mConnectedThread = null;
}
/* Start the thread to connect with the given device */
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*/
public synchronized void connected(android.bluetooth.BluetoothSocket mmSocket, BluetoothDevice device)
{
if (D)
Log.d(TAG, "connected");
/* Cancel the thread that completed the connection */
if (mConnectThread != null)
{
mConnectThread.cancel();
mConnectThread = null;
}
/* Cancel any thread currently running a connection */
if (mConnectedThread != null)
{
mConnectedThread.cancel();
mConnectedThread = null;
}
/* Start the thread to manage the connection and perform transmissions */
mConnectedThread = new ConnectedThread(mmSocket);
mConnectedThread.start();
/* Send the name of the connected device back to the UI Activity */
}
/**
* Stop all threads
*/
public synchronized void stop()
{
if (D)
Log.d(TAG, "stop");
if (mConnectThread != null)
{
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null)
{
mConnectedThread.cancel();
mConnectedThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*/
public void write(byte[] out)
{
/* Create temporary object */
ConnectedThread r;
/* Synchronize a copy of the ConnectedThread */
synchronized (this)
{
if (mState != STATE_CONNECTED)
return;
r = mConnectedThread;
}
/* Perform the write unsynchronized */
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed()
{
setState(STATE_NONE);
/* Send a failure message back to the Activity */
}
/**
* This thread runs while attempting to make an outgoing connection with a
* device. It runs straight through; the connection either succeeds or
* fails.
*/
private class ConnectThread extends Thread
{
private final android.bluetooth.BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device)
{
mmDevice = device;
android.bluetooth.BluetoothSocket tmp = null;
/*
* Get a BluetoothSocket for a connection with the given
* BluetoothDevice
*/
try
{
tmp = device.createRfcommSocketToServiceRecord(SerialPortServiceClass_UUID);
} catch (IOException e)
{
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void run()
{
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
/* Always cancel discovery because it will slow down a connection */
// mAdapter.cancelDiscovery();
/* Make a connection to the BluetoothSocket */
try
{
/*
* This is a blocking call and will only return on a successful
* connection or an exception
*/
mmSocket.connect();
} catch (IOException e)
{
connectionFailed();
/* Close the socket */
try
{
mmSocket.close();
} catch (IOException e2)
{
Log.e(TAG, "unable to close() socket during connection failure", e2);
}
// Start the service over to restart listening mode
return;
}
/* Reset the ConnectThread because we're done */
synchronized (BluetoothService.this)
{
mConnectThread = null;
}
/* Start the connected thread */
connected(mmSocket, mmDevice);
}
public void cancel()
{
try
{
mmSocket.close();
} catch (IOException e)
{
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device. It handles all
* incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread
{
byte[] buffer = new byte[1];
private final BluetoothSocket mmSocket;
private final OutputStream mmOutStream;
private final InputStream mmInStream;
public ConnectedThread(android.bluetooth.BluetoothSocket mmSocket2)
{
Log.d(TAG, "create ConnectedThread");
mmSocket = mmSocket2;
InputStream tmpIn = null;
BufferedOutputStream tmpOut = null;
/* Get the BluetoothSocket input and output streams */
try
{
Log.i(TAG, "input and outstreams");
tmpIn = mmSocket2.getInputStream();
// tmpOut = mmSocket2.getOutputStream();
tmpOut = new BufferedOutputStream(mmSocket.getOutputStream());
} catch (IOException e)
{
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run()
{
int bytes = 0;
Log.i(TAG, "Starting Connected Thread");
/* Keep listening to the InputStream while connected */
while (true)
{
try
{
Log.i(TAG, "mmInStream available: " + mmInStream.available());
byte[] buffer = new byte[1024];
bytes = mmInStream.read(buffer);// , 0, buffer.length);
Log.i(TAG, "read in buffer: " + buffer.toString());
} catch (IOException e)
{
Log.e(TAG, "disconnected", e);
break;
}
}
}
public void write(byte[] bytes)
{
try
{
mmOutStream.write(bytes);
} catch (IOException e)
{
}
}
public void cancel()
{
try
{
mmSocket.close();
} catch (IOException e)
{
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}

Make sure that you're sending data for the InputBuffer to read. The read() method blocks the thread until something has been read

I had a similar issue, that was resolved after a workaround on the socket creation. Apart from this, I have the class exactly the same than you in an app that works.
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) throws IOException {
mmDevice = device;
BluetoothSocket tmp = null;
Method m = null;
try {
m = device.getClass().getMethod("createRfcommSocket", new Class[] { int.class });
} catch (NoSuchMethodException e) {
e.printStackTrace();
}
try {
tmp = (BluetoothSocket) m.invoke(device, Integer.valueOf(1));
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
}
mmSocket = tmp;
}
}

Related

error: this class should provide a default constructor (…) [Instantiatable], when creating apk

I am trying to create a signed apk for my application but I get an error after clicking finish after the create a signed apk dialogue.
error: this class should provide a default constructor (…) [Instantiatable]
public class MainActivity {
// Debugging
private static final String TAG = "BluetoothChatService";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME = "project";
// Unique UUID for this application
private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
* #param context The UI Activity Context
* #param handler A Handler to send messages back to the UI Activity
*/
public MainActivity(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
* #param state An integer defining the current connection state
*/
/**
* Return the current connection state. */
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume() */
public synchronized void start() {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
if (D) Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* #param device The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
if (D) Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
* #param socket The BluetoothSocket on which the connection was made
* #param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) {
if (D) Log.d(TAG, "connected");
// Cancel the thread that completed the connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Cancel the accept thread because we only want to connect to one device
if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(hotlifebluetoothspp.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(hotlifebluetoothspp.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) Log.d(TAG, "stop");
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(hotlifebluetoothspp.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(hotlifebluetoothspp.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
} catch (IOException e) {
Log.e(TAG, "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
if (D) Log.d(TAG, "BEGIN mAcceptThread" + this);
setName("AcceptThread");
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (MainActivity.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D) Log.i(TAG, "END mAcceptThread");
}
public void cancel() {
if (D) Log.d(TAG, "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
public BluetoothDevice getMmDevice() {
return mmDevice;
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(hotlifebluetoothspp.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
* #param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(hotlifebluetoothspp.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
I would recommend to delete the constructor that you defined and make all initialization during onCreate()method.
Delete this:
public MainActivity(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
And add this:
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
UPDATE
Ericsson
Now I see that your class is not a subclass of Activity. So, MainActivity actually is not an Activity and my suggestion won't work for you.
Usually, we use MainActvity as a subclass of Activity like:
public MainActivity extends Activity {
}
It's hard to tell your intention without more details about you project/code.
Could you please update your question?
If MainActivity is really correct and you really don't want to extends Activity, maybe, the right fix would be just adding the lines below:
public MainActivity() {
}
this class should provide a default constructor (…) [Instantiatable]
Have you tried to add a default constructor?
public MainActivity() {
}

Receive data from Bluetooth device in Android app

I have some problem with receiving data from bluetooth device in my android application. Some part of data are losting, however I can receive some part. I cannot find the reason.
public class BluetoothChatService {
// Debugging
private static final String TAG = "BluetoothChatService";
private static final boolean D = true;
private static long ms1 = 0;
// Name for the SDP record when creating server socket
private static final String NAME = "BluetoothChat";
// Unique UUID for this application
// private static final UUID MY_UUID = UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
* #param context The UI Activity Context
* #param handler A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
* #param state An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D) Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(MapsActivity.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
/**
* Return the current connection state. */
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume() */
public synchronized void start() {
if (D) Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(STATE_LISTEN);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* #param device The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
if (D) Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
* #param socket The BluetoothSocket on which the connection was made
* #param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) {
if (D) Log.d(TAG, "connected");
// Cancel the thread that completed the connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Cancel the accept thread because we only want to connect to one device
if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(MapsActivity.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(MapsActivity.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) Log.d(TAG, "stop");
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(MapsActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(MapsActivity.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(MapsActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(MapsActivity.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
} catch (IOException e) {
Log.e(TAG, "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
if (D) Log.d(TAG, "BEGIN mAcceptThread" + this);
setName("AcceptThread");
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D) Log.i(TAG, "END mAcceptThread");
}
public void cancel() {
if (D) Log.d(TAG, "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
// tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
tmp = device.createInsecureRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
Log.e(TAG, "::::: connection failure", e);
connectionFailed();
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG, "unable to close() socket during connection failure", e2);
}
// Start the service over to restart listening mode
BluetoothChatService.this.start();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
if(ms1 == 0) {
ms1 = getTimeInMs();
}
if((getTimeInMs()-ms1)>20) {
// Read from the InputStream
bytes = mmInStream.read(buffer);
ms1 = getTimeInMs();
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(MapsActivity.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
}
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
* #param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(MapsActivity.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
private long getTimeInMs(){
long ms = System.currentTimeMillis();
return ms;
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
I have used this sample to receive data
Thanks, I have found solution.
while (true) {
try {
byte[] messageByte = new byte[1000];
DataInputStream in = new DataInputStream(mmInStream);
bytes = in.read(messageByte);
if(bytes > 0) {
mHandler.obtainMessage(MapsActivity.MESSAGE_READ, bytes, -1, messageByte)
.sendToTarget();
}
} catch (Exception e) {
Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}

Android passing bluetooth connection to another activities

I am working on an apps which is used to control a robotic car and the program is based on BluetoothChat, BluetoothChatService and DeviceListActivity.
In my First Activity, it is used to connect the Bluetooth and then jump to the next activity if connect successfully. The code is shown below:
private BluetoothAdapter mBluetoothAdapter = null;
private BluetoothSocket mBluetoothSocket = null;
...
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
...
}
#Override
public void onStart(){
super.onStart();
if(mService == null)
setupControl();
}
#Override
public synchronized void onResume(){
super.onResume();
if(mService != null){
if(mService.getState() == Service.STATE_NONE){
mService.start();
}
}
}
#Override
public synchronized void onPause() {
super.onPause();
}
#Override
public void onStop() {
super.onStop();
}
#Override
public void onDestroy() {
super.onDestroy();
if (mService != null) mService.stop();
}
private void sendMessage(String message) {
if (mService.getState() != Service.STATE_CONNECTED) {
Toast.makeText(this, "not connect", Toast.LENGTH_SHORT).show();
return;
}
if (message.length() > 0) {
byte[] send = message.getBytes();
mService.write(send);
}
}
private final Handler mHandler = new Handler() {
...
};
public void onClick(View v){
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
switch(v.getId()){
case R.id.tgbn_bt:
...
break;
case R.id.bt_connect:
if(mBluetoothDevice == null && tgbn_bt.isChecked()==true){
bt_connect.setText("Connect");
Intent intent = new Intent(this,DeviceListActivity.class);
startActivityForResult(intent,REQUEST_CONNECT_DEVICE);
}
...
}
break;
}
}
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
switch (requestCode) {
case REQUEST_CONNECT_DEVICE:
if (resultCode == Activity.RESULT_OK) {
String address = data.getExtras().getString(DeviceListActivity.EXTRA_DEVICE_ADDRESS);
mBluetoothDevice = mBluetoothAdapter.getRemoteDevice(address);
UUID uuid = UUID.fromString("00001101-0000-1000-8000-00805f9b34fb");
try{
mBluetoothDevice.createRfcommSocketToServiceRecord(uuid);
} catch (IOException e1){
//TODO Auto-genterated catch block
e1.printStackTrace();
}
mService.connect(mBluetoothDevice);
}
break;
}
}
}
And the Service program is based on BluetoothChatService and i had just make a little bit modify on it
public class Service extends Application{
// Debugging
private static final String TAG = "Service";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME = "ProjectActivity";
// Unique UUID for this application
private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
* #param context The UI Activity Context
* #param handler A Handler to send messages back to the UI Activity
*/
public Service(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
* #param state An integer defining the current connection state
*/
private synchronized void setState(int state) {
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(ProjectActivity.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
/**
* Return the current connection state. */
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume() */
public synchronized void start() {
setState(STATE_LISTEN);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* #param device The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
* #param socket The BluetoothSocket on which the connection was made
* #param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) {
// Cancel the thread that completed the connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Cancel the accept thread because we only want to connect to one device
if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(ProjectActivity.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(ProjectActivity.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(ProjectActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(ProjectActivity.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_NONE);
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(ProjectActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(ProjectActivity.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
} catch (IOException e) {
Log.e(TAG, "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
setName("AcceptThread");
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (Service.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D) Log.i(TAG, "END mAcceptThread");
}
public void cancel() {
if (D) Log.d(TAG, "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
connectionFailed();
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG, "unable to close() socket during connection failure", e2);
}
// Start the service over to restart listening mode
Service.this.start();
return;
}
// Reset the ConnectThread because we're done
synchronized (Service.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(ProjectActivity.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
//connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
* #param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(ProjectActivity.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
}
}
}}
Then, i want to pass the Bluetooth connection to the other activity, for example the control panel activity:
public class ControlMethodActivity extends Activity {
static final String[] m=new String[] {"Arrow_Multi-Touch","Arrow_8 Buttons","Test2"};
//private TextView view;
private String holder;
private Spinner spinner;
private Button bt_Ok;
private ArrayAdapter<String> adapter;
#Override
public void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.control_method);
bt_Ok = (Button) findViewById(R.id.bt_OK);
bt_Ok.setOnClickListener(new OnClickListener(){
public void onClick(View v){
if(holder=="Arrow_Multi-Touch"){
Intent i = new Intent(ControlMethodActivity.this,ArrowActivity.class);
startActivity(i);
}
else if(holder=="Arrow_8 Buttons"){
Intent i = new Intent(ControlMethodActivity.this,Arrow8Activity.class);
startActivity(i);
}
}
});
spinner = (Spinner) findViewById(R.id.method_spinner);
adapter = new ArrayAdapter<String>(this,android.R.layout.simple_spinner_item,m);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
spinner.setAdapter(adapter);
spinner.setOnItemSelectedListener(new Spinner.OnItemSelectedListener(){
public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3){
arg0.setVisibility(View.VISIBLE);
holder = arg0.getSelectedItem().toString();
}
public void onNothingSelected(AdapterView<?> arg0){
}
});
}}
What should I do?
Thank you for your nice advice and teaching....

Android, exchange information after Bluetooth pairing with authentication only //

i want to exchange some information via Bluetooth with pairing of 2 android devices with authentication only.. i have seen the android chat sample example available in android developer side ..its work well but now i want after Bluetooth pairing of 2 devices , want to exchange some information to each other as when a device send its some information to other devise a authentication pop up would be appear to remote device and if it accepted then only share information to other side...vv thanks in adv....
using below code i also want to show authentication before pairing 2 devices via Bluetooth..but it directly pair without any authentication send to other side
code for BluetoothChatService.jave taken from android developer side is below
public class BluetoothChatService extends Activity {
// Debugging
private static final String TAG = "BluetoothChatService";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME = "BluetoothChat";
// Unique UUID for this application
private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
// ("fa87c0d0-afac-11de-8a39-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming
// connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing
// connection
public static final int STATE_CONNECTED = 3; // now connected to a remote
// device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* #param context
* The UI Activity Context
* #param handler
* A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
*
* #param state
* An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D) {
Log.d(TAG, "setState() " + mState + " -> " + state);
}
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, -1)
.sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
if (D) {
Log.d(TAG, "start");
}
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(STATE_LISTEN);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* #param device
* The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
if (D) {
Log.d(TAG, "connect to: " + device);
}
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* #param socket
* The BluetoothSocket on which the connection was made
* #param device
* The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket,
BluetoothDevice device) {
if (D) {
Log.d(TAG, "connected");
}
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one
// device
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) {
Log.d(TAG, "stop");
}
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out
* The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) {
return;
}
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted (or
* until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter
.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
// if(!tmp.toString().equalsIgnoreCase(null)){
//
// }
} catch (IOException e) {
Log.e(TAG, "listen() failed", e);
}
mmServerSocket = tmp;
}
#Override
public void run() {
if (D) {
Log.d(TAG, "BEGIN mAcceptThread" + this);
}
setName("AcceptThread");
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
socket = mmServerSocket.accept();
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate
// new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG,"Could not close unwanted socket",
e);
}
break;
}
}
}
}
if (D) {
Log.i(TAG, "END mAcceptThread");
}
}
public void cancel() {
if (D) {
Log.d(TAG, "cancel " + this);
}
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection with a
* device. It runs straight through; the connection either succeeds or
* fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
try {
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} catch (SecurityException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
mmSocket = tmp;
}
#Override
public void run() {
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
connectionFailed();
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG,"unable to close() socket during connection failure",
e2);
}
// Start the service over to restart listening mode
BluetoothChatService.this.start();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device. It handles all
* incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
#Override
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
// XXX !!!
String buffer2 = new String(buffer);
buffer2= buffer2.substring(0, buffer2.length()-3)+"\n";
mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes,
-1, buffer2.getBytes()).sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* #param buffer
* The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
// XXX !!!
String buffer2 = new String(buffer);
buffer2= buffer2.substring(0, buffer2.length()-2);
mHandler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1,
buffer2.getBytes()).sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}

Problems connecting with bluetooth Android

I'm trying to open a socket bluetooth between a milestone and a pc but the device can not connect. I hope I am sending the code help.
public class Bluetooth_V2 extends Activity {
public TextView tela;
public ListView telaDevice;
public BluetoothAdapter bluetooth;
public String endBluetooth;
public String endDevice;
public String nomeDevice;
public ArrayAdapter<String> nomeBluetooth;
private static final String info = "DEBUG";
private static final int DISCOVERABLE_REQUEST = 0;
private static final int DISCOVERY_REQUEST = 0;
public BroadcastReceiver mReceiver = null;
public ArrayList<String> deviceDescoberto;
public BluetoothDevice deviceRemoto;
public BluetoothServerSocket btserver;
public BluetoothSocket serverSocket;
public UUID uuid = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
public OutputStream outStream;
public InputStream instream;
public BluetoothSocket socket;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
tela = (TextView) findViewById(R.id.telaMsg);
telaDevice = (ListView) findViewById(R.id.telaDevice);
bluetooth = BluetoothAdapter.getDefaultAdapter();
nomeBluetooth = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1);
telaDevice.setAdapter(nomeBluetooth);
Log.d(info, "Recebeu adaptador");
if(bluetooth==null)
{
Log.d(info,"Bluetooth nao suportado");
tela.append("Bluetooth nao suportado");
}
if(!bluetooth.isEnabled())
{
Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableBtIntent,RESULT_OK);
}
tela.append("\nNome:"+bluetooth.getName());
tela.append("\nEndereço:"+bluetooth.getAddress());
bluetooth.startDiscovery();
Intent discoverableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);
startActivity(discoverableIntent);
//discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300);
bluetooth.isDiscovering();
Log.d(info,"Estado de descoberta");
IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);
this.registerReceiver(mReceiver, filter);
tela.append("\nModo de busca" + bluetooth.getScanMode());
filter = new IntentFilter(BluetoothAdapter.ACTION_DISCOVERY_FINISHED);
this.registerReceiver(mReceiver, filter);
//startActivityForResult(new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE),DISCOVERABLE_REQUEST);
tela.append("\nDispositivos encontrados:");
BroadcastReceiver discoveryResult = new BroadcastReceiver() {
public void onReceive(Context context, Intent intent) {
nomeDevice = intent.getStringExtra(BluetoothDevice.EXTRA_NAME);
deviceRemoto = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
tela.append("\n"+nomeDevice+"\n"+deviceRemoto);
// TODO Do something with the remote Bluetooth Device.
}
};
registerReceiver(discoveryResult,
new IntentFilter(BluetoothDevice.ACTION_FOUND));
if (!bluetooth.isDiscovering())
bluetooth.startDiscovery();
/* //Mostra dispositivos pareados
tela.append("\nDispositivos pareados mas não conectados");
Set<BluetoothDevice> devices = bluetooth.getBondedDevices();
for(BluetoothDevice device : devices){
tela.append("\n"+device.getName());
}*/
startActivityForResult(new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE),DISCOVERY_REQUEST);
final BluetoothDevice device = bluetooth.getRemoteDevice("90:4C:E5:FA:01:22");
final Set<BluetoothDevice> bondedDevices = bluetooth.getBondedDevices();
BroadcastReceiver Result = new BroadcastReceiver(){
#Override
public void onReceive(Context context, Intent intent) {
deviceRemoto = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
if(deviceRemoto.equals(device)&&bondedDevices.contains(deviceRemoto)){
tela.append("Dispositivos"+deviceRemoto.getName()+" ja está pareado");
}
}
};
registerReceiver(Result, new IntentFilter(BluetoothDevice.ACTION_FOUND));
try{
deviceRemoto = bluetooth.getRemoteDevice("90:4C:E5:FA:01:22");
BluetoothSocket clientSocket =
device.createRfcommSocketToServiceRecord(uuid);
clientSocket.connect();
Log.d(info,"Cliente Conectado");
//sendMessage("OI");
// TODO Transfer data using the Bluetooth Socket
} catch (IOException e) {
Log.d("BLUETOOTH CLIENTE", e.getMessage());
}
}
}
The createRFcommSocketToServiceRecord method is not working in Android 2.1/2.2.
There is a workaround to call a non-public method to create the socket:
BluetoothDevice hxm = BluetoothAdapter.getDefaultAdapter().getRemoteDevice(device.getAddress());
Method m;
m = hxm.getClass().getMethod("createRfcommSocket", new Class[]{int.class});
socket = (BluetoothSocket)m.invoke(hxm, Integer.valueOf(1));
This is taken from the following question:
Disconnect a bluetooth socket in Android
Regards,
Michael
This works
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import com.example.android.common.logger.Log;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.UUID;
/**
* This class does all the work for setting up and managing Bluetooth
* connections with other devices. It has a thread that listens for
* incoming connections, a thread for connecting with a device, and a
* thread for performing data transmissions when connected.
*/
public class BluetoothChatService {
// Debugging
private static final String TAG = "BluetoothChatService";
// Name for the SDP record when creating server socket
private static final String NAME_SECURE = "BluetoothChatSecure";
private static final String NAME_INSECURE = "BluetoothChatInsecure";
// Unique UUID for this application
private static final UUID MY_UUID_SECURE =
UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private static final UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mSecureAcceptThread;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* #param context The UI Activity Context
* #param handler A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
*
* #param state An integer defining the current connection state
*/
private synchronized void setState(int state) {
Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(Constants.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
setState(STATE_LISTEN);
// Start the thread to listen on a BluetoothServerSocket
if (mSecureAcceptThread == null) {
mSecureAcceptThread = new AcceptThread(true);
mSecureAcceptThread.start();
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread(false);
mInsecureAcceptThread.start();
}
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* #param device The BluetoothDevice to connect
* #param secure Socket Security type - Secure (true) , Insecure (false)
*/
public synchronized void connect(BluetoothDevice device, boolean secure) {
Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device, secure);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* #param socket The BluetoothSocket on which the connection was made
* #param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice
device, final String socketType) {
Log.d(TAG, "connected, Socket Type:" + socketType);
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one device
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket, socketType);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(Constants.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
public AcceptThread(boolean secure) {
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Create a new listening server socket
try {
if (secure) {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
MY_UUID_SECURE);
} else {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
NAME_INSECURE, MY_UUID_INSECURE);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
Log.d(TAG, "Socket Type: " + mSocketType +
"BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice(),
mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}
public void cancel() {
Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
private String mSocketType;
public ConnectThread(BluetoothDevice device, boolean secure) {
mmDevice = device;
BluetoothSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
if (secure) {
tmp = device.createRfcommSocketToServiceRecord(
MY_UUID_SECURE);
} else {
tmp = device.createInsecureRfcommSocketToServiceRecord(
MY_UUID_INSECURE);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
setName("ConnectThread" + mSocketType);
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG, "unable to close() " + mSocketType +
" socket during connection failure", e2);
}
connectionFailed();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice, mSocketType);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket, String socketType) {
Log.d(TAG, "create ConnectedThread: " + socketType);
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* #param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}

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